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Showing content with the highest reputation on 05/04/20 in all areas

  1. Player name: HeroOfTheStreet Showdown name: HeroOfTheStreet Server: Silver Timezone: GMT +2 (CEST) Rank on ladder: 4
    5 points
  2. Player name: GoldenP1kachu Showdown name: GoldenP1kachu Server: Silver Timezone: GMT+1 Rank on ladder: 21
    4 points
  3. Player name: smooge Showdown name: smooge Server: silver Timezone: gmt-4 Rank on ladder: 16
    4 points
  4. Player name: c0mp Showdown name: c0mp Server: Silver Timezone: GMT -4 Rank on ladder: 15
    4 points
  5. 1.That in the box you can delete more than one pokemon at the same time, because it really is very complicated and tedious to sometimes have 15 boxes of the same pokemon or to have the boxes full and start to erase all that ... and when I delete boxes I have last 15 minutes or 30 minutes in that even if it is now it would be really good if you could delete more than a single pokemon while you could delete 15 or 10 at a time but always checking that none of those are good 2.That the sync were better because having that 50% I consider that it is very little because at the moment of looking for a pokemon I am more concerned at least it is the sync ... and I do not consider that putting the sync 75% or 80% I would not change or damage the economy because we do not ask them to give us more evs ... if not that you have 4 or 5 days looking for a pokemon and when a good one comes out the sync fails I just want it to not fail or much less fail because it has failed up to 4 or 5 times in a row well these are my suggestions even if you don't see it or ignore it I already said I think
    2 points
  6. In my opinion, I would accept this post to make searching a bit easier and encourage players to search for them, as some of them have a very high tier, something that makes it difficult to have nature and decent ivs
    2 points
  7. Player name: Chaosknigth Showdown name: HoliSheetMDFK Server: Silver Time zone: GMT -5 Rank on ladder: 12
    2 points
  8. Player name: 0danobunaga Showdown name: Ilovekillhunter Server: silver Timezone: GMT +8 Rank on ladder: 1
    2 points
  9. Player name : Keabu Showdown name : Kxxb Server : Gold Timezone : GMT +2 Rank on ladder : 24
    2 points
  10. Player name:Nikhilnick Showdown name:N1kh1il Server:silver Timezone:GMT+5.5 Rank on ladder :24
    2 points
  11. Player name : Deidaraa Showdown name : konan26 Server : Gold Timerzone : GMT -3 Rank on ladder : 2
    2 points
  12. Search spawns on your tips, click and data on the go. About This app is made for purpose to ease spawn data searching. Data is taken from PRO's Spawn dumps ( https://pokemonrevolution.net/spawns ), so it is reliable. Any future content update will be added if the PRO's world map updates. Link The app is available here: https://promap.djdev.tech Notes This app is yet capable of having many major improvement updates. Feel free to post your suggestions below. Developers DjDeveloper, Scara Banner by Belzebel
    1 point
  13. Hi everyone and welcome in the 32nd Official Ladder Tournament ! This tournament is for the top 25 players of the ladder of May 2020! Please register within the next four days! The ladder tournament will be on showdown with PRO rules! -[/hr] To make the tournament cross server To keep a safe log of all matches To give the option to play more different teams -[/hr] Rated pvp rules apply. Please familiarize yourself with these if you have not done so already. If you disconnect, it will be counted as a loss unless your opponent agrees to a rematch. Finish the matches within the stated time: If you didn't complete your match within the stated time, the winner will be decided by coinflip. If your opponent tried to contact you and you didn't react within the stated time, you will be disqualified. -Evidence is needed in this case! [*]You have to post the replay links to prove that you won within the given time. [*]You will have 2~4 days per round! [*]You can use as many Pokemon as you want and don't need to register them. [*]You can only use Pokemon that are catchable and not banned on PRO. [*]You are allowed to use following moves that do not work 100 % correctly in PRO: Belch, Bug Bite, Bulldoze, Counter, Defog, Detect, Doom Desire, Explosion, Fake Out, Flare Blitz, Mirror Coat, Outrage, Parting Shot, Protect, Rapid Spin, Razor Wind, Sleep Talk, Softboiled, Slack Off, Stealth Rock, Sucker Punch, Spikes, Toxic Spikes, Taunt, Pressure, U-Turn and Volt Switch, Magic Coat. [*]You are allowed to use following abilities that do not work 100 % correctly in PRO: Competitive, Cute Charm, Drought, Drizzle, Ice Body, No Guard, Refrigerate, Sand Stream, Snow Warning, Synchronize, Mold Breaker. [*]You have to join the ladder tournament discord, before the tournament starts. You will get the invite link, after your registration [*]Shaymin (Land) will be allowed in our tournaments however Shaymin (Sky) remains banned -[/hr] Q: Which Pokemon can be used in showdown tournaments? A: You can use all Pokemon, abilities, items and moves that were coded and allowed, when the tournament started. Reference: PVP RULES The list is longer, so only use them, if you are sure that they are coded and allowed. If you are unsure, feel free to ask. Q: We didn't finish our match within the given time. What happens now? A: If you tried to contact your opponent and s/he didn't answer, then your opponent will be disqualified. Evidences are needed. If both of you didn't try to contact each other or weren't able to agree on a date, then the match will be coinflipped. Q: The timer in PRO is different than in Showdown. What do we do? A: If your opponent asks and you agree with the timer, it will be counted as you agreed with it (it is possible for us to see the Chat History on sd). If your opponent turn on the timer without asking for your input and you don't want it, you are allowed to quit the match and rematch it after. This is only applied if he turned the timer on the current turn, or previous turn, so pay attention to SD Chat. Q: PRO has no formats. Which one do we use? A: Gen 7 Anything Goes. Q: I can't agree on different terms with my opponent. What happens now? A: If you make reasonable suggestions and your opponent does not agree without making his own suggestions, then it will count as a refusal to battle. If you and your opponent make reasonable suggestions, but still can't agree within the given time, then the match will be coinflipped. -[/hr] You have time to register until the May 7th 2020, 23:59 GMT +0. Make a post in this topic with the filled registration form below. (Note that you will only be able to play the matches with the showdown name you subscribe here, if you fail to follow this, you will be ELIMINATED.) Registration closes on May 7th 23:59 GMT+0. Once all participants are gathered, the brackets will be added in this post. The tournament will only happen with at least 8 participants! -[/hr] 1st Place: With the recent changes, the winner of the ladder tournament has now the chance to choose one between two possible rewards + 1x Reroll Ticket : - An Untradeable Pokémon of the one written into THIS REWARD LIST with IV 31 22 27 30 25 26 spread as the winner most prefer, as well as nature and ability chosen by the winner OR -An Untradeable Shiny Pokémon contained into THIS REWARD LIST with the Main Stat 31 IV and all the other IV centered around 20. Nature and ability chosen by the winner. 2nd Place: 1x 60-days MS + 1x Reroll Ticket 3rd Place: 1x 30-days MS Toxicity leads to a Toxic Orb instead of the prizes above. -[/hr] Top 25 Silver Ranked Rating (No Tier Ladder) [spoiler=SILVER LADDER] #Rank Name Guild Rating Wins Losses Win% 1. 0danobunaga Chaos 522 122 34 78 2. fantazi0 Predators 492 182 42 81 3. Togepoke FrenchSquad 471 68 13 83 4. HeroOfTheStreet Predators 468 46 6 88 5. Redhat AlwaysReturN 464 122 52 70 6. FumeSec Apocalypse 461 112 25 81 7. Belzebel NoMercy 461 109 34 76 8. schwarzeneger Predators 460 57 11 83 9. Aishel AlwaysReturN 459 83 27 75 10. Scream60 AlwaysReturN 458 50 12 80 11. IamAL0ne Predators 457 122 52 70 12. Chaosknigth AlwaysReturN 457 43 5 89 13. EdisonJM NoMercy 456 145 51 73 14. Cynthia7 FenixReborn 455 269 85 75 15. c0mp Empire 454 75 24 75 16. Smooge NoMercy 454 95 22 81 17. Gabriel10HDZ AlwaysReturN 454 78 21 78 18. S4mlerYT Predators 453 130 40 76 19. PVPKING1 FenixReborn 453 142 59 70 20. ELCAPI77 AlwaysReturN 452 631 400 61 21. GoldenP1kachu Empire 451 100 51 66 22. THNammm Vietnamstar 451 55 17 76 23. BDFahim Empire 450 67 24 73 24. Nikhilnick Rich Bakers 449 68 16 80 25. ChrisKats Predators 449 106 43 71 Top 25 Gold Ranked rating (No Tier Ladder) [spoiler=GOLD LADDER] #Rank Name Guild Rating Wins Losses Win% 1. Aggs Ascension 563 133 43 75 2. Deidaraa Ascension 534 203 38 84 3. MrBuffaloBull Ascension 528 317 115 73 4. Rank1girl Skere 516 123 33 78 5. BossGuzz PowerRanger 512 106 23 82 6. khurshid Tranquility 504 154 38 80 7. Gabriel10HDZ Skere 503 77 20 79 8. ThanhNT PowerRanger 486 273 91 75 9. Nakofum Ascension 485 82 14 85 10. Fussamset DominionVN 462 93 24 79 11. malltesers FrenchConnexion 454 59 12 83 12. EMMANUEL111202 callusdaddy 453 165 78 67 13. ShadyShiftry Ascension 450 133 41 76 14. Fluppyz DominionVN 447 60 13 82 15. Newman Skere 447 65 28 69 16. pureheart2803 DominionVN 446 55 13 80 17. stavd Tranquility 446 141 60 70 18. Chaosknigth BLOODBORN 445 49 7 87 19. Hunter373 Unity 444 237 108 68 20. editigre Skere 444 69 17 80 21. Royalboss callusdaddy 443 124 68 64 22. WilliamRamosk Skere 442 59 17 77 23. hugo5943 DominionVN 442 59 8 88 24. Keabu Ascension 441 66 17 79 25. Bloodstone47 Ascension 441 75 16 82
    1 point
  14. Player name : Williamramosk Showdown name : Williamramosk Server : Gold Timerzone : GMT -3 Rank on ladder : 22
    1 point
  15. Player name: stavd Showdown name: stavd Server: Gold Timezone: GMT +3 Rank on ladder: 17
    1 point
  16. Gabriel10hdz Gabriel10hdzz Silver GMT-5 17
    1 point
  17. Shiny Munchlax 5.5m cc=400k, reroll=600k Accepting trades for other shinies
    1 point
  18. 1 point
  19. Player name: Scream60 Showdown name: Scream60 Server: Silver Timezone: UTC +2 Rank on ladder: 10
    1 point
  20. Hi @Risingking3 I am sorry for the inconvenience. Could you please tell me the specification of your hardware (if pc) or the model of your smartphone if you play from smartphone? Looking forward to your reply, have a wonderful day !
    1 point
  21. No problem, We understand that's annoying to waste time/Lp on this, our team is working on it. We hope this bug will be solved as soon as possible. Wish you a good day, Kind regards, Tinvinn.
    1 point
  22. I am online in game now, try messaging me in game :)
    1 point
  23. I rarely use Discord. I can't find the messaging button. But I can send you messages in the game.
    1 point
  24. I want to buy Skorupi
    1 point
  25. I am sorry for the inconvenience you went through, but I am glad it's resolved now. Will lock this thread as I can't assist you further with the topic. Have a good day. Kind regards, Contrary
    1 point
  26. Glad to hear that your issue has been resolved. If you have any further questions, please don't hesitate to ask. With that said, will now be locking this thread. Good luck and have a great day!
    1 point
  27. How much should I offer a player to evolve my Graveller and Haunter as they evolve by trade? Currently they're Lv 90+
    1 point
  28. Hi there, Normally for trade evolves, you don't necessarily need to pay (At least that's what I recommend). It's best to do trade evolves with a trusted player thought. Nonetheless, given I am around right now. Would you like that I help you with your trade evolve? In the future, you can make a post in the Evolution and Deleveling Megathread. Looking forward to your response.
    1 point
  29. Player name: ELCAPI77 Showdown name: ELCAPI77 Server: Silver Timezone: GMT +1 Rank on ladder: 20
    1 point
  30. Good day. Regarding hoenn/sinnoh regions, I would like to suggest the removal of the guard in front of trans mat doors. As the guards in kanto/jhoto are removed when meeting specific requirements, it should also be the same with the latter regions. Moreover, it would greatly reduce travel time between cities.
    1 point
  31. Player name: Nakofum Showdown name: Nakofum Server: Gold Timezone: GMT +1 Rank on ladder: 9
    1 point
  32. Somos una pequeña hermandad de amigos de habla hispana, nos centramos en el hunting de pokes competitivos u shinys/estivales, tmb nos gusta todo lo relacionado con el pve/pvp y somos muy activos, disponemos de discord para conversar, si quieres unirte responde a este hilo o déjame mensaje privado. Te esperamos.
    1 point
  33. Nombre del jugador: editigre Nombre del enfrentamiento: editigre17 Servidor: oro Zona horaria: GMT -3 Clasificación en la escalera: 20
    1 point
  34. Player name : MrBuffaloBull Showdown name : MrBuffaloBull Server : Gold Timezone : GMT +7 Rank on ladder :3
    1 point
  35. Player name: Aishel Showdown name: Aishel Server: Silver Timezone: GMT +1 Rank on Ladder: 9
    1 point
  36. Player name: Khurshid Showdown name: Khurshid Server: Gold Timezone: GMT +5:30 Rank on ladder: 6
    1 point
  37. Player name:- Hunter373 Showdown name:- EliteArigus Server :- Gold Rank in ladder:-19 Timezone:- GMT +5:45
    1 point
  38. Player name: Fussamset Showdown name: Fussanity Server: Gold Timezone: UTC-7 Rank on ladder: 10
    1 point
  39. Player name: pvpking1 Showdown name: dcp21 Server: silver Timezone: GMT +1 Rank on ladder: 19
    1 point
  40. Player name: Aggs Showdown name: Wallero Stallero Server: Gold Timezone: GMT -8 Rank on ladder: 1
    1 point
  41. 1 point
  42. +1 nakofum +1 mcschitter You missed milotic btw Milotic walls the raindance manaphy set and then hazes in return. Also, I don't think that the full capabilities of baton pass have been explored yet. Passing to lapras is a good start, but I really haven't seen people try to pass to lesser used pokes. For example, Kingler is a fantastic breaker with stab liquidation + sheer force + sd. Its below average speed can be mitigated by baton passing. Overall baton pass just introduces so much variety in a otherwise standard meta with no innovation or creativity right now. To address other issues: IT STRAIGHT UP LOOSES TO HYPER OFFENCE yeah that's right. Virtually any faster paced team shuts down bp. For one, most hyper offence teams carry at least 2-3 prio users to beat down any attempt to set up and sweep (for the record, manaphy only resists 2 prios: bullet punch and aqua jet, togekiss resists 1 prio: mach punch) . And second, most every pokemon is offensively oriented even if the opponent baton passes out, you should be able to predict whatever pokemon the are gonna pass to and deal significant amounts of damage. Ex: Lucario against Scolipede Oh, they have a manaphy which resists bullet punch, so I can close combat into espeed here and knock it out. or Oh, they have a togekiss which resists close combat, so I can meteor mash here into espeed and knock it out. Point made Its unpredictability: Only in 2 ways, 1: teambuilding 2: switching/passing 1: Ok sure, you get some powerful wall breaker like crawdaunt or medicham and you pass speed to it. Great! . . . no one does that lol. In the hundreds of games that I've played, I have yet to see someone exploit baton pass in such a manner. Literally everyone uses the same 3-4 mons (manaphy lucario/conk togekiss) to abuse baton pass. People don't use other pokes cause quite simply, they just aren't that good. Surprise Surprise 2: You have abusers that can switch into a move which they resist and then proceed to set up Solution: Predict. Its really not that hard to predict. Just try to think what poke they are going to bpass to then attack with a supereffective move, a move that hits them neutrally, or switch to a counter/something that walls it. ITS THAT EASY A weak argument in general. Also, manaphy was uber in gen5 cause of endless weather. It was ou in subsequent gens. The powercreep is why baton pass was banned in later gens. Pokemon just got more and more powerful. (gen6 megas, gen7 zmoves) Of course baton pass will be banned here. I can't imagine anyone allowing someone passing speed to a mega-medicham and thinking that's fair and balenced. PSYCHIC TERRAIN Imagine a baton pass team thats immune to priority. Point and Case. These techs aren't here yet so its still a-ok to run baton pass. Overall: Ty for reading this. Sorry for my bad english If you are losing to baton pass run HO I doubt everyone who is trying to ban baton pass has actually run it (not kups/glog's standard one) for an extendend period of time. (400 battles +) If you are really afraid of baton pass you probably haven't played around with it and used various pokes to abuse it. Its ridiculously hard making a new baton pass from scratch and using lesser used pokes like porygon-z or moltres which may seem good on paper, but don't perform as well in game. Don't quote me, I'm tired of this thread already.
    1 point
  43. Baton pass should be banned from early unless Ditto Imposter transform is coded to counter baton pass.
    1 point
  44. If all you are going to do is list random specific scenarios I can play this game too. I'm not trying to say that BP is completely countered, but the tools to stop it exist, use your prediction and teambuilding skills. Taunt - Scolipede is not the ONLY baton passer. Taunt is great for gliscor and mew. Not to mention you should be taunting these in the first place to prevent hazards/defog/will-o-wisp etc. Unaware - Not every pokemon is a togekiss. Some matchups will be favored more than others. Intimidate/Defog/Icy wind - What I was explaining here was that adding a stat change to the baton passer will make it unable to baton pass. These were only some examples. More examples would include haze, clear smog, roar, dragon tail, etc, etc Baton passing doesn't mean you instantly lose. Let's also keep in mind that no team is going to have 100% win rate. If it's a priority that your team does not lose to baton pass change your team.
    1 point
  45. Yes would be great to have, especially for specific hp hunting since if you already got lets say a hp ice raikou but its stats are meh, you can reroll it till you can get better stats with hp ice but dont lose out on it if you dont get it. A very nice quality of life change.
    1 point
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