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Showing content with the highest reputation on 01/30/23 in all areas
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@mbk can't i just get on silver server if possible becz i need to waste 2 ccs and i also bidded on another Pokemon Xmas munchlax so i don't wanna waste my money can you force the trade and give it to me on silver?2 points
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New Leaf's a guild that was founded on the 25th of December. Active Discord chats, unique reward systems, a monthly event / community events, and a chill environment. Dex Service - We provide a complete dex service for all regions, free for members! Monthly events - Trivia, Hide & Seek, unique tournaments, Build-a-mon, etc. Guild Daycare - A guild daycare service provided by a few of our members. Discord giveaways - As the name implies, giveaways! Who doesn't enjoy giveaways? PvP tournaments Must be an active user of Discord! Must have at least 8 badges. Be friendly and easy going. Show interest in PRO. No toxicity! No alts. 18+ 1. What's your Player name (IGN)? 2. Number of hours played? 3. What's your favorite Pokemon? 4. What do you enjoy doing the most in PRO? (Hunting, Dungeons, PvP, trading, etc) 5. Screenshot of your Trainer Card 6. How long have you been playing Pokemon? (Optional) 7. Favorite ice cream flavor. (Optional) New Leaf art gallery Art by @Citronita, @kyuuta001, @rubyboy002 Emotes by @penny. By submitting an application, you agree to read and enjoy Raika's puns on a daily basis.1 point
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Hey, could we have an actually healthy discussion on if it is possible to revert this change? Return and Frustration used to be always base 102 power when used. Now you completely depend on happiness. While it is like the base mechanic in the original games, in PRO this is pretty restrictive. If you trade your pokemon away, its happiness resets and you have to grow it up again. If you accidentally walk around your happiness will grow and you'll have to faint your pokemon to use Frustration. If you accidentally use items on your pokemon this can happen too. I don't think there's a bad reason to revert the change, while I understand trying to be similar to the originals and accomodate to it, PRO is its whole different game and we don't really have a reason to follow them all the time (check the Repel + Sync mechanic, Shadow pokemon, Dig Spots, Pokestops and many more features). Could this change be reverted and just always have Return and Frustration at maximum base power or atleast have a discussion on it without throwing stones between developers and users? Like adults?1 point
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Sold for 9m by Deathside87 Fot other Mons visit my Personal Shop https://pokemonrevolution.net/forum/topic/209183-jaccard1-shop-2401/1 point
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Hi and welcome to my auction! Current offer: 3m Starting offer:1m Min bid: 100k Payment: cc = 350k, iv rr= 600k and cash End date: 3 days after start =>31.01.2023 17:46 gmt+1 (5:46 pm gmt+1) Insta: 6m You can add me on Discord: Exzxay#1809 and ingame: Exzxay if you want to get updates for the auction. If the winner is from gold he has to transfer to silver.1 point
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hi i want buy summer 31 spatk horsea / flash fire 22atk hw gromlithe / quiet hw torkoal1 point
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Hello, @Seafarer I have forced this trade due to y'all not being able to meet up in-game. You will find 400k added to your account with the Salamence removed from your PC. @Itachi0347 You will find 400k removed from your account with the Salamence in the last spot of your PC. Best Regards, MBK1 point
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Hello, The winner of this auction is @SnappyWNL for 600k. @SnappyWNL You currently are on the Silver Server while this auction was on the Gold Server. You are responsible for transferring to conduct this trade you will have 48h to transfer servers. Failing to transfer server within the given time period will result in further action. If you need help completing the deal, hit the report button and a staff member will be able to force it after transferring servers. Best Regards, MBK1 point
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@Ketan1010i send you a request from my main Rampage #1535. Please accept. My Abaddon acc is no more.1 point
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Developers to-do list: //This list is ordered alphabetically. It's just what we have on our to-do list. Auction House //An auction house that'll be usable in-game and on the Dashboard. Battle animation adjustments //That mainly affects the catch animation and a few small adjustments. Battle log //Some plans but probably not easy with ngui. Box rework //A general box rework to add more filters, split the boxes, add mass delete and so on. Double battles //Battle together with your friends and against your enemies within and outside the story! Dungeon á la Mystery Dungeons //Player will have to climb maps as a Pokemon. Repetitive content with a chance of different rewards at the top. Dynamic window layering //There are so many window layering problems recently that I rather add dynamic window layering a la Windows. Event icons rework //The current icon code is really, really bad and needs a rework so we can easily add more information/icons. EXP rework //Our EXP formular is wrong and uses the wrong value for the exp group. This might need a complete spawn and trainer level rework for the story. EXP share //EXP share à la gen2 where the Pokemon that held the item always got its EXP share. Fishing Rework //We plan to make it a mini-game similar to how fishing works in Minecraft. Fixing all incorrectly coded moves and abilities //https://pokemonrevolution.net/forum/topic/233061-list-of-broken-moves-abilities-items-in-pro/ Forum change //Xenforo is everything but not user-friendly nor easy to work with and we need to get rid of unique emails. Higher PvP rating at season start //Would like to start the season with a higher rating so you can actually lose something. Illusion //Hard to do cause you need to send different pokes to each user which requires a rework of the code at 180 different places. In-game layer rework //The character and map layer client code is a mess but that's a mammoth project. Ladders in client UI //Show all kind of ladders in the client UI. That includes OU Ranked, Random Ranked and Total Playtime. Lending Trade //Probably needs another rework from scratch. Mail adjustments //Check whether an item is mailable or not when putting it in the mail and not after trying to send it and a mail confirmation to avoid sending it to the wrong user. Make flying mounts/followers keep flying while standing still //Upgrade of the animation capability for the character sprites. Possibly new animation options. Mod tools updates //Mainly for GMs, a few fixes and small feature requests. Nuzlocke Server //A just for fun server with Nuzlocke features. Data cannot be transferred to live servers. https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge PRO Editor updates //Many, many updates for the PRO Editor as well as a map server rework from scratch which is already done. The editor is currently in a not working state. PvP elo system //Easy to say, hard to do. PvP encounter rating limit //An option to not encounter users with more than 100 PvP rating less than you. PvP battle replay //Save, play, review and share your battles. PvP battle spectate //Option to allow others to spectate your battles, possibly with a delay. Random Battles and ladder //Not much to say about. Reconnect //That's not only for PvP but in general so users that disconnect unplanned reconnect without even realizing it in the background. Very complex problems. Rework multi-hits //In handhelds every multi-hit has its own damage calculation, crit chance and so on. Required for Parental Bond. Rework winning order //Right now, moves like Destiny Bond and recoil let the wrong user win if both die the same turn. Server merge //Merge gold and silver together and increase the box limit from 1000 to 2000. Show Pokemon and whether they are dead or alive in PvP battles //Initially planned to replace the Pokeballs with the Pokemon sprite but the Pokemon sprites are too big, and resizing them makes it impossible to identify the Pokemon. Android cannot see anything so they were added elsewhere. Slider to change how many users you can see on the same map //To unburden old hardware without the need to use foreveralone. Options to see friends- and/or guildies-only as well. Terrains //Terrain moves, the needed abilities and Terrain Extender for Tapus. Player/Social window rework //Similar rework as PvP window but for the social tab. We could possibly add following features: Boss Cooldowns Page: NPC sprite, name, location, current win-streak, cooldown timer, weekly boss limit counter, friendlist: status message, last online, guild: last online, user rating, Input field with an invite button, guild creating in social/player window, /foreveralone check box, time ladder, PMs enabled for everyone/friends option instead of using the online status as indicator. Team Builder //Create teams with your Pokemon and replace your whole team with a single click instead of looking for every Pokemon in your box. Transform and Imposter //Ditto needs some love. Two-factor authentication //With 2FA, you need to use two things to prove it's really you before you can log into your account. For example, you might need to enter your password (that's one factor) and then type in a special code that's sent to your phone (that's the second factor). By using 2FA, it's harder for someone else to get into your account because they would need to have both your password and access to your phone. Username borders //Didn't think about it any further. Visual for active stat changes //Not sure how to do that yet, might be a space-related problem. Visual for environment moves //Probably just a new background as long as the rooms are active, Artists where are you? Z-Moves //Boom, baam, damage, yknow.. ▣ High priority ▣ Normal priority ▣ Low priority ▣ Completed Please do not suggest any of the features/planned changes above as they are already on our to-do list!1 point
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I had my nephew accidentally release some pokemon that were not mine a level 95 bergmite and a level 90 or 91 snover it just happened but I didn't get I d screenshots because my nephew did it please help0 points