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Showing content with the highest reputation on 12/26/23 in all areas

  1. wts : S.o : 15m Minimum bid : 200k auction end 5 days after first bid . Accept RR=500k - CC =380k
    6 points
  2. Hello people and others, i wanted to share my grind that i started 25 days ago with you all. i found a total of 129 christmas themed and 15 shiny pokemon in my attempt for a "quick" deino and zubat hunt my plan was not to collect all the unown to begin with! this was a really really lucky hunt, not the luck i wanted but it is super lucky for sure they kept showing up, so i startet keeping track of all the different forms i find the rest is history i didnt count my encounter sadly and the time i spend is also unown thanks to New Leaf and the ALL chat that kept hyping me up and marry christmas! some numbers: Xmas:71 Unown, 25 Zubat, 23 Sandshrew, 9 Numel and EIN Deino Shiny: 7 unown, 4 zubat, 3 lickitung, 1 numel Here are all different unowns with my name on it
    6 points
  3. Abra start 500 k Kadabra start 500 k Gengar start 1m Min raise 50 k each mon Accept cc 400 k Rr500 k 24 hours after first bid for each mon
    2 points
  4. Welcome to the Hot Spot! Hawsspot's Shop Rules: - Offers cannot be retracted -Fake offers will be reported - Gold players are welcome but must transfer on SILVER SERVER - Open to negotiating, but not guaranteed Important Notes: -I catch and hunt pokemon (almost all are my O.T.), but I rarely ever ev train.... I'm sorry they aren't all trained, I don't have time **Be sure to check ALL Evolution names of the pokemon you are looking for, most pokemon aren't evolved** -I will add prices soon (I just needed something on here to actually post, and I'm too tired to finish by adding prices right now).... For now, feel free to browse and send reasonable offers on any pokemon you want..... If the price is right, I'll sell! If the price isn't right, we can negotiate! -Also, since this is a new shop (and my first) please let me know if you see duplicate pokemon, find any other issues, or have suggestions... THANK YOU! Come Back Soon! And feel free to add suggestions or questions in the comments!
    1 point
  5. Have you ever feel lost in XMAS event, fear not Moontear is here to share you something good If you see anything wrong, feel free to tell me so I can fix, yay yay <333 I will try to update the guide from time to time [ XMAS Event map 2023 ] [ Plan to earn XMAS coin ] Changes from last year: - Boss Christmas Chris coin has been increased from 5 to 7 each win - Quest Hide&Seek coin reward has been increased from 5 to 7 each win - XMAS Party Dungeon's cooldown has been lowered from 8 hours to 7(?) hours [ Quest: Hide&Seek ] [ Boss Shieon ] [ XMAS Coin Shops ] Evergreen Island Village | Polar City | Cryofrost Path Best regards, Moontear
    1 point
  6. Hi everyone, I'll give all my best for your pokemon, with serious and as fast as possible services ! I'll take a maximum of 40 pokemons in queue. EV SERVICE 35k per pokemon I only do simple EV Service as "252/252/6" for now (i'm just opening my shop i want to have more experience before doing more complicated things) LEVELING SERVICE I'll level your pokemon to level 97, no more. 100k per pokemon More details on my googlesheet (clients and pokemon in queue etc) : https://docs.google.com/spreadsheets/d/1qZKJtvVXiO_KQ-SmoQLaSo9XIYskCsrMVCmPSgPaMlo/edit?usp=sharing CURRENTLY CLOSED / I'll come back on next hollidays My Discord if needed : Sackkk
    1 point
  7. Hello, I have forced the outcome of this auction. Kind Regards, * Zoruami *
    1 point
  8. Hello all, I will be using GMT 0 onwards: Time: 48hours after first bid Start: 24/12 7:24PM End: 26/12 7:24PM Winner: @Lordleo100 with a 4.25M bid made at 26/12 7:04PM The bid made by @Hayoungie of 4.5m was made at 26/12 7:24PM, which means its INVALID The grace time of bidding was 1 minute prior to the end point, this means for a bid to be valid, it has to be posted at most at 26/12 7:23PM. Kind Regards, * Zoruami *
    1 point
  9. I give money away to random people until Astrella comes out.
    1 point
  10. Each sync 1m money on gold shiningshade but I can transfer
    1 point
  11. I open this very delicate topic here, because im curious how the moderator's take action about that. It's about share playing. Helping the new players is ok, but when someone played live on discord,and someone told him what to do , especially in PvP, isn't considering as boosting. Im curious to understand how you make the difference between PvP boosting (as this might be one of his form's) and helping trough steam
    1 point
  12. Brother I’ll be available to trade in about 20 mins . Hope it’s fun
    1 point
  13. 1 point
  14. Hello again @Magicarpediem I can confirm that trade has happened, but seller most likely either forgot to take a screenshot or forgot to post it here. @Gal1leo Next time please remember to attach a screenshot of the finalized trade. I kindly advise you to check Auction Rules. As the auction is now finished, i will lock this thread. Kind regards
    1 point
  15. 1 point
  16. 1m350k beldum 550k absol
    1 point
  17. 1 point
  18. Greetings @Ntszuu3 I have moved your thread to the proper sub-forum. Please make sure to check General Trade Rules for a better understanding of how trade related sub-forums are supposed to be used. Have a happy Christmas!
    1 point
  19. Hello all, I have forced the outcome of this auction, as @Xaizen hasn't even been around for a week due to internet problems. Kind Regards, * Zoruami *
    1 point
  20. This is one of the reasons why I have so little interest to play this game at this point. Honestly, it wouldn't be as bad and as impactful if the pvp community wasn't as small as it currently is. On top of all, you have some rank 1 players blatantly boosting several (or even dozens) of their guildies all the way up to ending on the ladder. Then again, in the long run there is no way for the mods to really deal with this sort of thing, without resorting to purge at least one quarter of the current pvp community (which is, as already said, extremely small even without doing that). It's just a massive flaw all turn-based strategy games have, which is further emphasized if the pvp community of the game is small
    1 point
  21. 1 point
  22. Developers to-do list:  //This list is ordered alphabetically. It's just what we have on our to-do list. Auction House //An auction house that'll be usable in-game and on the Dashboard. Battle animation adjustments //That mainly affects the catch animation and a few small adjustments. Battle log //Some plans but probably not easy with ngui. Box rework //A general box rework to add more filters, split the boxes, add mass delete and so on. Double battles //Battle together with your friends and against your enemies within and outside the story! Dungeon á la Mystery Dungeons //Player will have to climb maps as a Pokemon. Repetitive content with a chance of different rewards at the top. Dynamic window layering //There are so many window layering problems recently that I rather add dynamic window layering a la Windows. Event icons rework //The current icon code is really, really bad and needs a rework so we can easily add more information/icons. EXP rework //Our EXP formular is wrong and uses the wrong value for the exp group. This might need a complete spawn and trainer level rework for the story. EXP share //EXP share à la gen2 where the Pokemon that held the item always got its EXP share. Fishing Rework //We plan to make it a mini-game similar to how fishing works in Minecraft. Fixing all incorrectly coded moves and abilities //https://pokemonrevolution.net/forum/topic/233061-list-of-broken-moves-abilities-items-in-pro/ Forum change //Xenforo is everything but not user-friendly nor easy to work with and we need to get rid of unique emails. Higher PvP rating at season start //Would like to start the season with a higher rating so you can actually lose something. Illusion //Hard to do cause you need to send different pokes to each user which requires a rework of the code at 180 different places. In-game layer rework //The character and map layer client code is a mess but that's a mammoth project. Ladders in client UI //Show all kind of ladders in the client UI. That includes OU Ranked, Random Ranked and Total Playtime. Lending Trade //Probably needs another rework from scratch. Mail adjustments //Check whether an item is mailable or not when putting it in the mail and not after trying to send it and a mail confirmation to avoid sending it to the wrong user. Make flying mounts/followers keep flying while standing still //Upgrade of the animation capability for the character sprites. Possibly new animation options. Mod tools updates //Mainly for GMs, a few fixes and small feature requests. Nuzlocke Server //A just for fun server with Nuzlocke features. Data cannot be transferred to live servers. https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge PRO Editor updates //Many, many updates for the PRO Editor as well as a map server rework from scratch which is already done. The editor is currently in a not working state. PvP elo system //Easy to say, hard to do. PvP encounter rating limit //An option to not encounter users with more than 100 PvP rating less than you. PvP battle replay //Save, play, review and share your battles. PvP battle spectate //Option to allow others to spectate your battles, possibly with a delay. Random Battles and ladder //Not much to say about. Reconnect //That's not only for PvP but in general so users that disconnect unplanned reconnect without even realizing it in the background. Very complex problems. Rework multi-hits //In handhelds every multi-hit has its own damage calculation, crit chance and so on. Required for Parental Bond. Rework winning order //Right now, moves like Destiny Bond and recoil let the wrong user win if both die the same turn. Server merge //Merge gold and silver together and increase the box limit from 1000 to 2000. Show Pokemon and whether they are dead or alive in PvP battles //Initially planned to replace the Pokeballs with the Pokemon sprite but the Pokemon sprites are too big, and resizing them makes it impossible to identify the Pokemon. Android cannot see anything so they were added elsewhere. Slider to change how many users you can see on the same map //To unburden old hardware without the need to use foreveralone. Options to see friends- and/or guildies-only as well. Terrains //Terrain moves, the needed abilities and Terrain Extender for Tapus. Player/Social window rework //Similar rework as PvP window but for the social tab. We could possibly add following features: Boss Cooldowns Page: NPC sprite, name, location, current win-streak, cooldown timer, weekly boss limit counter, friendlist: status message, last online, guild: last online, user rating, Input field with an invite button, guild creating in social/player window, /foreveralone check box, time ladder, PMs enabled for everyone/friends option instead of using the online status as indicator. Team Builder //Create teams with your Pokemon and replace your whole team with a single click instead of looking for every Pokemon in your box. Transform and Imposter //Ditto needs some love. Two-factor authentication //With 2FA, you need to use two things to prove it's really you before you can log into your account. For example, you might need to enter your password (that's one factor) and then type in a special code that's sent to your phone (that's the second factor). By using 2FA, it's harder for someone else to get into your account because they would need to have both your password and access to your phone. Username borders //Didn't think about it any further. Visual for active stat changes //Not sure how to do that yet, might be a space-related problem. Visual for environment moves //Probably just a new background as long as the rooms are active, Artists where are you? Z-Moves //Boom, baam, damage, yknow..           ▣ High priority                    ▣ Normal priority                    ▣ Low priority                    ▣ Completed Please do not suggest any of the features/planned changes above as they are already on our to-do list!
    1 point
  23. 1 point
  24. Hi there, First of all, thank you to Norex for her help thus far! In general, shines have a 1/8192 chance of spawning. Of course, there are various ways of obtaining lower chances for shines. These chances are coded into the scripts. For example, [spoiler=Shiny Chances] ▶︎ Boss reward related ◀︎ Given Pokemon with MS by Boss Naero — 1/1000 Given Pokemon without MS by Boss Naero — 1/2000 Given Pokemon by Boss Pumpkin King — 1/4096 Caterpie & Weedle given by Boss Bugsy — 100% Shiny Pidgey given by Boss Shamac — 100% Shiny Ratatta given by Boss Youngster Joey — 100% Shiny Hoppip given by Boss Neroli — 100% Shiny ▶︎ Third time boss reward ◀︎ Selective reward — 1/4096 ▶︎ Reanimated Pokemon in labs ◀︎ Fossils — 1/1000 ▶︎ Daycare Center ◀︎ Healed Pokemon — 1/4096 ▶︎ Abandoned Pokemon ◀︎ Blue Pokeball — 1/500 ▶︎ Magikarp Saleman NPC (Route 3 Pokecenter) ◀︎ Magikarp — 1/500 For more information, please feel free to check out the Pokemon Special Counterparts Guide. I hope this has clarified your concern. Please let me know if you need further help.
    1 point
  25. Hi, I bring some images of the abandoned pokemon in sinnoh D: I hope it helps If you get another pokemon post it here
    1 point
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