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Showing content with the highest reputation on 06/23/24 in Posts
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Greetings people of PRO! I made a list of baton passers for bosses to help new players or planning to build a team for end-game bosses. I separated the physical baton passers and special attack for their respective sweepers. NOTE: Some moves can be learnt by leveling, TM, and Egg move. And if I didn't mention other Pokemons that means I forgot. Please leave a comment of ones I didn't mention and I'll edit it out. Thank you! Physical Baton Passers: Alolan-Vulpix/Vulpix/Alolan-Ninetails/Ninetails - Baton pass, Agility (speed buff +2), Substitute, Howl (atk buff +1) Ariados - Baton pass, Substitute, Agility (speed buff +2), Hone Claws (atk buff +1), Sword Dance (atk buff +2) Croagunk / Toxicroak - Baton pass, Substitute, Nasty plot (spatk buff +2), Work up (atk and spatk buff +1) Floatzel - Baton pass, Substitute, Agility (speed buff +2), Aqua Ring, Bulk-up (atk and def buff +1) Furret - Baton pass, Coil (atk and def buff +1), Substitute, Agility (speed buff +2) Girafarig - Baton pass, Substitute, Agility (speed buff +2), Calm Mind (spatk and spdef +1), Nasty plot (spatk buff +2), Work Up (atk and spatk buff +1) Gliscor - Baton pass, Substitute, Agility (speed buff +2), Sword Dance (atk buff +2) Hawlucha - Baton pass, Substitute, Agility (speed buff +2), Bulk up (atk and def buff +1), Sword Dance (atk buff +2), Work up (atk and spatk +1) Huntail / Gorebyss - Substitute, Baton pass, Shell Smash (spatk, atk, speed buff +2), Aqua Ring Illumise - Baton pass, Substitute, Growth (atk and spatk buff +1; 2 in Sun) Medicham - Baton pass, Substitute, Bulk-up (atk and def buff +1), Calm Mind (spatk and spdef buff +1), Meditate (atk buff +1), Work up (atk and spatk buff +1) Mew - Baton pass, Substitute, Bulk-up (atk and def buff +1), Calm Mind (spatk and spdef buff +1), Nasty plot (spatk buff +2), Rock Polish (speed buff +2), Sword Dance (atk buff +2), Work up (atk and spatk buff +1) Scyther / Scizor - Sword Dance (atk buff +2 stage), Baton pass, Substitute Weavile - Baton pass, Substitute, Nasty plot (spatk buff +2), Agility (speed buff +2), Sword Dance (atk buff +2) Special Attack Baton Passers: Aipom / Ambipom - Baton pass, Substitute, Nasty plot (spatk buff +2) Bellossom - Quiver Dance (spatk, speed, spdef buff +1), Baton pass, Substitute Croagunk / Toxicraok - Baton pass, Substitute, Nasty plot (spatk buff +2), Work up (atk and spatk buff +1) Florges - Baton pass, Substitute, Calm Mind (spatk and spdef buff +1) Girafarig - Baton pass, Substitute, Agility (speed buff +2), Calm Mind (spatk and spdef +1), Nasty plot (spatk buff +2), Work Up (atk and spatk buff +1) Hawlucha - Baton pass, Substitute, Agility (speed buff +2), Bulk up (atk and def buff +1), Sword Dance (atk buff +2), Work up (atk and spatk +1) Huntail / Gorebyss - Substitute, Baton pass, Shell Smash (spatk, atk, speed buff +2), Aqua Ring Hypno - Baton pass, Substitute, Calm Mind (spatk and spdef buff +1), Nasty plot (spatk buff +2) Illumise - Baton pass, Substitute, Growth (atk and spatk buff +1; 2 in Sun) Medicham- Baton pass, Substitute, Calm Mind (spatk and spdef buff +1), Work up (atk and spatk buff +1) Mew - Baton pass, Substitute, Bulk-up (atk and def buff +1), Calm Mind (spatk and spdef buff +1), Nasty plot (spatk buff +2), Rock Polish (speed buff +2), Sword Dance (atk buff +2), Work up (atk and spatk buff +1) Surskit / Masquerain - Quiver Dance (spatk, speed and spdef buff +1), Substitute, Baton pass Venomoth - Substitute, Baton pass, Quiver Dance (spatk, speed and spdef buff +1) Volbeat - Baton pass, Substitute, Tail Glow (spatk buff +3) Weavile - Baton pass, Substitute, Nasty plot (spatk buff +2), Agility (speed buff +2), Sword Dance (atk buff +2)3 points
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Hello welcome to my shop. I will make your screenshots of your mons look alive. Just as like it's in gen 5 I started my pokemon phase from gen5. From the game the animated sprites always has amazed me. PRO is my first pokemon mmo game, I like the atmosphere. But the still pokes looks pale to me so I decided to make animated sprites for you. Accepted payment: Coin capsule: 400K Reroll ticket: 400K Each small screenshots will cost 50K (Bundle is of 5 is 250K) Examples: Each large screenshot will cost 70K (Bundle of 5 is 300K) Examples: Important note: I can make all screens but no forms. You have to send screenshot without any editing. It makes my life easier :)). Contact me in discord for further discussion. When you confirm your order you can't cancel it.3 points
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Hello @Forcefull @Lykabaws's 569k bid is valid and counts as this auction's Start Bid. Thus, your auction will end on June 25th 7.13 PM GMT +0. "Start: 500k" means that buyer needs to make an offer of at least 500,000 pokedollars in order to start the auction, it does not need to be the exact amount. Since 569,000 is higher than 500,000, the offer is valid. C.O. remains 669,000 from @Isildurr2x for the time being. Kind regards2 points
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- ACCEPTED CURRENCIES - Pokedollars Reroll Ticket - 500k Nature Reroll - 250k Coin Capsule - 500k Master Ball- 60k Rare Candy - 6k - Contact - IG : Fafouney Discord : fafouney (ID: 224141264130408448) GMT : +2 Shinies: 20m 1.5m 1.5m 3.5m 900k 2m Wiki link for Pokémon counterparts Pink: (out of stock) Clone: (out of stock) April Fools: 200k 200k Star Wars: (out of stock) Valentine: (out of stock) Easter: (out of stock) Summer: (out of stock) Halloween: 500k 500k 500k Xmas: 4m 4m 2m 400k 500k 600k1 point
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I am not complaining about the "difficulty" of hard mode bosses. They are not challenging at all, period. Giving their pokemon impossibly cracked out stats is such a lazy and ineffective attempt at creating difficulty and it doesn't work, it just makes them cheap, tedious and frustrating - it pigeonholes players into building extremely specific gimmick teams leaving zero room for actual strategy or creativity. These gimmicks require no thought or skill to pull off, and are 100% failsafe, unless of course you eat a crit to the face after 20 turns of mindlessly spamming boosting and accuracy dropping moves. Bosses are unsatisfying to win against, and when you lose it's not because you made a mistake or need to improve your strategy, it just feels like you got unfairly cheated out of free money solely due to rng. Not to mention how insanely restrictive this system is on teambuilding - it's borderline impressive that there are even fewer relevant pokemon in boss battles than there are in the plain old competitive metagame. It would be nice if the non pvp endgame content actually encouraged more diversity since the vast majority of mons are useless in pvp anyway. I don't have any better ideas for challenging bosses off the top of my head, but gamesharking all of their stats to absurd levels has got to be the worst and laziest one imaginable. Is this really all you can come up with?1 point
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Hello there I just realized that there are a lot of cool names which is already been taken and those are not even played this game and who are played got leas than 100hrs and left this game from years . Same with banned accounts many good names taken and they done scam and gon offline . So I have a suggestion why not you guy terminate their accounts who had not login for more than 1 years or 2 years ? Or those whose acc is banned from more than 1 year or 2 years ? This will allow players to choose more variety of names like Ghost, Blue, etc The player with user name Blue is banned and not logined from more than 5 years and same with the user name Ghost .1 point
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hi; i know you did in the past happy hour 5% exp gain why not repeat it btw i have many happy hour suggestions (especially when there is no event): 1- Happy Hour * % ultra rare pokemons enconters . 2- Happy Hour * % chance to get Hidden Ability. 3- Happy Hours 2.5% to get Shiny chance. 4- Happy Hour PP restore in wild battle only. 5- Happy Hour HP restore in wild battle only. 6- Happy Hour EXP share full party. you can make this happy hour (full party EXP gain): 1- happy hour full slots EXP gain. 2- happy hour first 2 slot mone's only share EXP gain. 3- happy hour first 3 slots mone's only share EXP gain. 4- happy hour the first 4 slot mone's share EXP gain. 5- happy hour the first 5 slots mone's share EXP gain. 7- Happy Hour 1$ pokedollar release. 8- Happy Hour free Safari entrance. 9- Happy Hour free Transit pass. 10- Happy Hour Guild island free access (guilds member only). 11- Happy Hour to get Exclusive Membership Pokemons. 12- Happy Hour * % increase money dropped from Trainers. 13- Happy Hour free Escape Rop usage. 14- & finnaly repeat the * % EXP gain Happy Hour . * % means the percentage can be 5 , 10 , 15 , 20 or 25 % this idea will not ruin the game but will encourage every player to stay tuned to the game to get a chance for a random happy hour (60 minutes) at a random time & a random day ... hope you will love my suggestion; and put a like & a comment to this post & get it implented to the game1 point
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Auction end, @Swarnim win it for edit : insta price ggs ! Feel free to pm me online or on discord whenever you want , I'm usualy in game at 10 am1 point
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you have won, please notify me when your able to transfer. can pm on discord noob5aibot1 point
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1 2 Auction Details: Start Price: 50k each End Point: 5 hours (after start price is met) Insta Price: N/A Minimum Raise: 50k each Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 400k), IV Reroll Tickets (x1 IV Reroll Ticket = 500k) Important Reminders: This is a Gold Server auction. If bidding from an alternative server, state that you will transfer upon winning. If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Happy Bidding!1 point
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I disagree,back then when i tried my first boss ever,that was Brock and he destroyed me,i was like "damn,okay they are strong i need a better team",i was happy and it was satisfying to finally win against him. Later i was able to beat all the Medium Boss i wanted with a classic stall team that required me time to hunt/money to buy,i was happy and it was satisfying too to finally be able to do my boss runs,and sometimes we have to change our team a little bit against some boss and that's good. Now i'm thinking about a Hard Boss Strategy,i know that there are known strategies out there,but i want to try my own and see if it works,so no,to me boss are very well designed and challenging,they are one of the final PvE Content,they MUST hit like trucks,have powerful items,have a lot of iv and ev,have 5 or 6 moves,have mega and on and on,a boss that is weak or half-strong isn't interesting at all,we MUST come with a strategy to win,that's the point. The fact that boss can switch pokes now is also good,before that we could set up easily and win on them. There is something that i noticed,it seems like boss crits us a lot and haxx us a lot,i think that's a troll by the devs. If we needed a specific team for each boss,yeah I would have agreed with you on the boring and tedious thing.1 point
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Hello there! Firstly, welcome back to PRO! I apologize for the inconvenience of not being able to edit your shop. We archived this thread since it was inactive for quite some time. However, I have unlocked your shop thread so you can now modify it again! Please let me know if you have any additional questions or concerns regarding this. Have a great day! - Codexed1 point
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@Oobibwe'd love to have you! feel free to message me in game, xxxrosxx, can send u guild invite and discord invite! ^.^1 point
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