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Showing content with the highest reputation on 07/23/24 in all areas

  1. Auction will last for 48 hours after 1st bid Start bid : 5m min bid steps: 500k Accepted payments; pokedollars , cc(400k) Good Luck! (held item included if you want xd)
    6 points
  2. start 10k min bid 10k end time after first bid 24h
    2 points
  3. Auction Details: Start Price: 2m End Point: 48 hours (after start price is met) Insta Price: N/A Minimum Raise: 250k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 400k), IV Reroll Tickets (x1 IV Reroll Ticket = 500k) Important Reminders: This is a Cross Server auction. You may bid from any server, and I will transfer to your preferred server upon winning. If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Happy Bidding!
    2 points
  4. START 7M no INSTA MINS BID 100K 24HRS AFTER FIRST BID payment: MONEY , CC (400k)
    2 points
  5. A rewarding system which would motivate people to be more active on the game and join frequently every day. Many MMO's already have and would be a cool addition to PRO. It could be divided this way: Daily Quests Weekly Quests Monthly Quests Daily quests would be easy level to accomplish. For example "Catch a X level Pokemon with Y level of IVs". Weekly quests would be medium level to accomplish. For example "Win 5 Random Battles". Monthly Quests would be hard level to accomplish. The WQ could be one of the monthly quests. Completing a quest should give some Pokedollars and Player XP Points. Doing quests should give you achievements, which you can later see at any time. One achievement for example could be "World Quest Conqueror" for completing 6 WQ successfully and upon completing it could give a temporary/permanent title that player could use it and be shown before the player name. Achievements could be there for other stuff too, for example new players when getting their first Pokemon would complete the "Pokemon Trainer" achievement. The Player XP Points mentioned above would give a level up system for players. Some parts of the quests could be done in a combination with a "Season Pass" every month like many other games have, but could be done without it too. I don't see any negative adding my suggestion. Overall I believe it would be a great addition on PRO and would give more Post Game Content for casual players and more fun playing.
    2 points
  6. Thanks for visiting the shop. I will try and update the shop whenever I can. All rules will of course apply here. False offers will be reported. Pokemon may be sold already and may not have been updated correctly, due to the sheer volume. I apologies in advance if i do forgot to update and it affects you. Accepted Payments Coin Capsule :400k Iv reroll: 520k Nat reroll: 250k Rare Candy :5.5k Contact information Discord: cattybandit IGNs: Cattybandit/Gothilga Timezone: Gmt+1 Availability : Usually 1800-0000 (approximately, in Gmt +1) Note: My preferred contact method is through discord. I also recommend to post here, on this forum page about what pokemon you would like to purchase before contacting me on discord. Also the following pokemon will be grouped alphabetically, such as A, B, C, etc. A B C D E F G H I J K L M N O (Empty) P Q R S T U (Empty) V W X (Empty) Y (Empty) Z (Empty)
    1 point
  7. Shiny: ★ Pancham: Adamant, Mold Breaker ★ Gorebyss: Timid/Modest/Bold/Calm ★ Ninjask: Jolly/Timid/Naive, Speedboost ★ Audino: Bold/Impish, Regenerator ★ Ralts: Timid, Trace ★ Gyarados: Jolly, Intimidate ★ Axew: Adamant, Mold Breaker ★ Charmander: Jolly/Timid ★ Froakie: Timid/Naive ★ Eevee/Umbreon: Bold/Careful/Calm/Impish ★ Fennekin: Timid ★ Zorua: Timid Event form: ♥ Xmas Dragonite: Adamant, Multi Scale ♥ Xmas Garchomp: Jolly, better if Rough Skin ♥ Xmas Starmie Timid, Natural Cure ♥ Vday Salamance Adamant/Jolly, Moxie ♥ Vday Umbreon Bold/Relaxed/Careful/Sassy ♥ Easter Mantyke Calm, Water Absorb ♥ Easter Rotom Bold, Calm ♥ Summer Froakie Naive/Hasty/Timid Protean/BB ♥ Summer Fennekin Timid ♥ Summer Garchomp Jolly, better if Rough Skin ♥ Hlw Garchomp: Jolly, better if Rough Skin ♥ Hlw Gardevoir: Timid, Synchro/Trace ♥ Pink Smeargle, Jolly/Adamant ♥ Pink Pancham, Adamant, Mold Breaker ♥ Pink Shroomish/Breloom, Adamant/Jolly. Poison Heal ♥ Pink Cloyster, Adamant. Skill Link ♥ Shadow Treecko, Timid/Naive ♥ Shadow Haxorus, Adamant/Jolly, Mold Breaker ♥ Shadow Deino, Naive/Timid ♥ Shadow Larvesta, Bold/Timid PM ME - Discord: Swer4412
    1 point
  8. Welcome to Clumsygirl's & Babasti's forum shop Rules for both shops: - Prices are negotiable but keep it respectfull. - We have every right to decline offers. - You cant take offers back once you made them. Babasti's Shop Contact options: - In game Babasti - Here in comment section - Discord: Seppel Untrained: Trained Cosmetics Clumsygirl's Shop Contact options: - In game Clumsygirl - Here in comment section - Discord: Vanity1996_ Untrained: Trained: Cosmetics
    1 point
  9. Hello, small suggestion which would give us all a quality of life in pro. can we have a button like the "default/Sort by Name/Sort by Level"or when we type "shiny" / "form" in the PC that we can find all of them in one place easily ? like this maybe
    1 point
  10. Start 3m Min raise 200 k Insta 6.5m 48 hours after first bid Accept cc 400 k Rr 500 k
    1 point
  11. Start bid - 1.5m Minimum bid - 100K Insta - 4.5m Duration - 24 hours after the first bid Accepted payments - Pokedollars, Reroll Ticket (500k), Coin Capsule (400k)
    1 point
  12. could it change to gold?
    1 point
  13. 1 point
  14. 1 point
  15. Hello @Gonx2 A Snivy that you have is still in a lending trade to you and its currently in your PC. Its Timid and having the Overgrow ability. The lending trade ends on 1st of August unless sent back before, you will then be able to use the server transfer. Hence, this is not caused by a bug. If you have any further questions feel free to ask if not, let me know if that'll be all. Have a great day, Fusionflair
    1 point
  16. It's already planned on the DEV to-do list to happen at sometime in the future.
    1 point
  17. Moved to new post with more mons Come Checkout Rude22's Shop - Pokémon Shops - Gold - Pokemon Revolution Online
    1 point
  18. Prices are firm. I appreciate the interest, but I won't be going any lower. They either sell at their current price, or I will just keep them. Ty all for your time.
    1 point
  19. the winner is @Rudedingo22 with 100k offer
    1 point
  20. Hey everyone, I'm super excited to share that I'm entering a pixel art contest for the first time! I've always admired pixel art and decided to finally give it a shot myself. It's a bit nerve-wracking, but also thrilling to think about submitting my own inspired creation. Wish me luck! Easter Pancham and Pangoro Shrine Yakuza Pancham and Pangoro Chroma WIP
    1 point
  21. This is my first time so i hope everyone will be gentle with thier reviews. Thanks you very much^^ Valentine Sunkern PAZ Sunkern Chroma Valnetine Sunflora PAZ Sunflora Chroma Summer Bonsly Diamond Bonsly Chroma Summer Sudowoodo Diamond Sudowoodo Chroma Halloween Froakie Yellow Lightning Froakie Chroma Halloween Frogadier Yellow Lightning Frogadier Chroma Halloween Greninja Yellow Lightning Greninja Chroma Halloween Ash Greninja Yellow Lightning Ash Greninja Chroma Easter Zangoose Moon Samurai Zangoose
    1 point
  22. Developers to-do list:  //This list is ordered alphabetically. It's just what we have on our to-do list. Auction House //An auction house that'll be usable in-game and on the Dashboard. Battle animation adjustments //That mainly affects the catch animation and a few small adjustments. Battle log //Some plans but probably not easy with ngui. Box rework //A general box rework to add more filters, split the boxes, add mass delete and so on. Double battles //Battle together with your friends and against your enemies within and outside the story! Dungeon á la Mystery Dungeons //Player will have to climb maps as a Pokemon. Repetitive content with a chance of different rewards at the top. Dynamic window layering //There are so many window layering problems recently that I rather add dynamic window layering a la Windows. Event icons rework //The current icon code is really, really bad and needs a rework so we can easily add more information/icons. EXP rework //Our EXP formular is wrong and uses the wrong value for the exp group. This might need a complete spawn and trainer level rework for the story. EXP share //EXP share à la gen2 where the Pokemon that held the item always got its EXP share. Fishing Rework //We plan to make it a mini-game similar to how fishing works in Minecraft. Fixing all incorrectly coded moves and abilities //https://pokemonrevolution.net/forum/topic/233061-list-of-broken-moves-abilities-items-in-pro/ Forum change //Xenforo is everything but not user-friendly nor easy to work with and we need to get rid of unique emails. Higher PvP rating at season start //Would like to start the season with a higher rating so you can actually lose something. Illusion //Hard to do cause you need to send different pokes to each user which requires a rework of the code at 180 different places. In-game layer rework //The character and map layer client code is a mess but that's a mammoth project. Ladders in client UI //Show all kind of ladders in the client UI. That includes OU Ranked, Random Ranked and Total Playtime. Lending Trade //Probably needs another rework from scratch. Mail adjustments //Check whether an item is mailable or not when putting it in the mail and not after trying to send it and a mail confirmation to avoid sending it to the wrong user. Make flying mounts/followers keep flying while standing still //Upgrade of the animation capability for the character sprites. Possibly new animation options. Mod tools updates //Mainly for GMs, a few fixes and small feature requests. Nuzlocke Server //A just for fun server with Nuzlocke features. Data cannot be transferred to live servers. https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge PRO Editor updates //Many, many updates for the PRO Editor as well as a map server rework from scratch which is already done. The editor is currently in a not working state. PvP elo system //Easy to say, hard to do. PvP encounter rating limit //An option to not encounter users with more than 100 PvP rating less than you. PvP battle replay //Save, play, review and share your battles. PvP battle spectate //Option to allow others to spectate your battles, possibly with a delay. Random Battles and ladder //Not much to say about. Reconnect //That's not only for PvP but in general so users that disconnect unplanned reconnect without even realizing it in the background. Very complex problems. Rework multi-hits //In handhelds every multi-hit has its own damage calculation, crit chance and so on. Required for Parental Bond. Rework winning order //Right now, moves like Destiny Bond and recoil let the wrong user win if both die the same turn. Server merge //Merge gold and silver together and increase the box limit from 1000 to 2000. Show Pokemon and whether they are dead or alive in PvP battles //Initially planned to replace the Pokeballs with the Pokemon sprite but the Pokemon sprites are too big, and resizing them makes it impossible to identify the Pokemon. Android cannot see anything so they were added elsewhere. Slider to change how many users you can see on the same map //To unburden old hardware without the need to use foreveralone. Options to see friends- and/or guildies-only as well. Terrains //Terrain moves, the needed abilities and Terrain Extender for Tapus. Player/Social window rework //Similar rework as PvP window but for the social tab. We could possibly add following features: Boss Cooldowns Page: NPC sprite, name, location, current win-streak, cooldown timer, weekly boss limit counter, friendlist: status message, last online, guild: last online, user rating, Input field with an invite button, guild creating in social/player window, /foreveralone check box, time ladder, PMs enabled for everyone/friends option instead of using the online status as indicator. Team Builder //Create teams with your Pokemon and replace your whole team with a single click instead of looking for every Pokemon in your box. Transform and Imposter //Ditto needs some love. Two-factor authentication //With 2FA, you need to use two things to prove it's really you before you can log into your account. For example, you might need to enter your password (that's one factor) and then type in a special code that's sent to your phone (that's the second factor). By using 2FA, it's harder for someone else to get into your account because they would need to have both your password and access to your phone. Username borders //Didn't think about it any further. Visual for active stat changes //Not sure how to do that yet, might be a space-related problem. Visual for environment moves //Probably just a new background as long as the rooms are active, Artists where are you? Z-Moves //Boom, baam, damage, yknow..           ▣ High priority                    ▣ Normal priority                    ▣ Low priority                    ▣ Completed Please do not suggest any of the features/planned changes above as they are already on our to-do list!
    1 point
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