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  1. START PRICE - 5m MIN BID - 100K END POINT - 1 DAY AFTER FIRST BID PAYMENTS - POKEDOLLARS/ IV REROLL ( 700K EACH ) / COIN CAPSULE ( 500K EACH) IGN: W3ikath Discord: Koukoubill#9148 If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Must be accurate to the minute that the auction is set to end
    3 points
  2. It’s been 7 years. 7 years of a long journey together, challenges, laughter, and growth. I joined the Staff when I was 22 and now I am almost 30 in a few months What began as a simple step into a community I admired quickly became one of the longest and most meaningful journeys of my life. For 1/4 of my life, PRO has been a community, a family, and a place where I’ve spent 20.000+ hours alongside you all as someone whose job was to protect the integrity of the game and ensure everyone could enjoy it fairly. MY ROLE IN PRO As a Moderation Staff and later Admin, my role wasn’t always the most glamorous and visible to players. I didn’t design new regions or events. Instead, I worked behind the scenes, reviewing reports, investigating rule-violations, handing out punishments when necessary, and sometimes having the tough conversations nobody likes to have (). It wasn’t always easy, and it certainly wasn’t always fun or rewarded, but it was very important for me… because keeping PRO fair and safe meant protecting the adventure you all love and protecting the community in general, which is the reason I joined the Staff Team. I know that sometimes my role put me in situations where I had to make hard calls. I would be lying if I said I’ve always done everything right. Not every decision I made was perfect, and I’m sure there were moments where I did wrong (I mean, in 7 years of work it would be impossible to make 0 mistakes) or where I could have done better. There were decisions I wish I had handled differently. However, all of my actions were motivated by wanting the best for both the game and its community, and that never changed. WHY AM I LEAVING? The truth is, my journey here is ending not because I’ve stopped caring, but because my mental and physical health has reached a point where I cannot give the game, the community, or the staff team the dedication they deserve. I’ve always believed the players deserve my very best, and if I can’t provide that, continuing would feel like letting you all down and kind of disrespecting you. As some player know, my life has never been a simple one. I was born with more health problems than I could count, and as the years passed, they only grew heavier. Surgeries, endless hospital stays just to survive. Surviving was never a given, but something I had to fight for, over and over like an endless battle. Every time I thought I had won, something new emerged to destroy me. Last year and the first half of this one I fought through a severe infection that nearly destroyed a lot of my organs and almost took my life. I spent months in the hospital, clinging to hope. Once I beat the infection, I thought I had fixed everything only for life to strike again. Without warning, recently I suddenly lost the sight in one eye completely and am blind, and half the vision in the other due to another health issue. Due to all of this, I had a complete mental breakdown because I spent a whole life in this situation over and over. The tears/crying wouldn’t stop, the desperation wouldn't stop and it's been a continuous "why me?" and then situation is getting worse and worse and I have almost reached the bottom of the barrel and cannot see the light anymore. Given this, I’ve decided to step back, focus on recovery, and fight for myself for once. I’ve already taken steps to get the help I need, and I hold on to hope that better days will come. TO ALL OF YOU PLAYERS To every player I’ve met along the way, regardless if we spoke 1 or 100 times, thank you. Thank you to everyone who made my years here worthwhile and fun, to the players who respected the rules or reformed themselves after violating them, to those who gave constructive feedback, to those who showed kindness in chat, and even to those who challenged me to do better. You all played a part in my time here. Please, keep this community strong. Be patient with the Staff Members, they’re not perfect, but their heart is in the right place and they’re doing a tough job for the good of everyone as they want the best for PRO and its community. Treat each other with respect and remember that behind each username there is a person with feeling and emotions. Help new players find their way in the game, and remember that at the end of the day, we’re all here for the same reason: our love for Pokémon and this world we share. FINAL WORDS I leave proud, proud of the time I was here. PRO will keep evolving without me, and I’ll be watching from the sidelines, cheering and smiling for every success, and rooting for all of you and the next generation of both players and staff to find their own unforgettable moments here like I did. 7 years is a long time to give a piece of your heart to something. And PRO will always have my heart. This is not goodbye forever. It’s just the closing of my chapter, so that new ones can be written by those ready to carry the torch. I wish you all to continue your player journey and find a lot of happiness on your path like I did on mine. — Keita here, signing off for the last time — thank you for some of the brightest days of my life. PS: I've no news about Summer Tournament. I was asked to wait due to some background stuff, but further info will be provided by the Admin Team
    2 points
  3. [Makiz Shop] [GIVEAWAY] - [COMING SOON] - [5 CC For The Winner] [LIVE] - (Pre-Giveaway Is Active : Every 100k Is 1 ticket) - (Giveaway Starts : 1/9/2025) [SOS] - (After Giveaway Starts The 1 Ticket Will Worth 500k Each) ============================================================================== GIVEAWAY RULES : Hello Guys, I Want To Show You My Cosmetics Here And Maybe If You Like Anything We Can Make A Deal?! SOS : You Can Find Me IN-GAME As ''Makiz'' Or Discord As Makiz_OFFICIAL!! [OFCURSE You Can Also Send Here In Forums] - [FAKE OFFERS REPORTED] You Can Also Follow My Shop If You Like... (For Daily Updates)^-^ And For Better Deals + 10% Discount At Every Purchase You Make Thank You All [OPEN] - [NEW Items Added : 24/8/2025] - [Next New Items : SOON] - [Current (Silver OR Gold) Server ATM : Silver] [SOS : Please Read The ''NOT AVAILABLE'' List (Down) Before Buy Anything You Want] Payment methods : Pokedollars Coin Capsule (450k) IV Re-roll Ticket (600k) Nat Re-roll Ticket (400k) Rare candy (5k) NOT Available Cosmetics : [LIVE] - (HW Tyranitar Mount, HW Gardevoir Mount, Bubble Gum Purple, Shiny Darkrai Mount, Plague Doctor Clothes, Summer Clothes B-R, Vday Swampert Mount, Team Aqua Clothes, Team Aqua Hat, Tears) BIGGEST SHOP's BUYERS EMOJIS REWARDS LIST Shop Uptades Log
    1 point
  4. Victini Dungeon Service (Ruins of the Vale Dungeon) 1m for each person To unlock the Victini Dungeon, you must first complete the Crater Town Dungeon Quest; Watch a guide here. Upon successfully finishing the quest, you’ll receive 2 Twin Dragon Orbs as a reward. You need 1 Twin Dragon Orb in order to complete the Victini Dungeon. If you've already used all your Twin Dragon Orbs, you can buy one for 300k. Contact : Ign-Tgbnamish Discord-Tgbnamish#4748
    1 point
  5. Hello, I would like to suggest that when you face an opponent in random battle, the Pokemon that are being sent out should be uncovered in your Pokedex. I sometimes struggle with typings of newer, unreleased Pokemon, like some more niche ultrabeast, or Necrozma Dawn Wings. Checking them in the Pokedex would help a lot when you play on your phone, at least seeing the typing would help a ton, since I cant just open google without risking my app closing. The Pokemon should obviously be covered again in the Pokedex after the randombattle. Alternatively, clicking on a Pokemon from the enemy team could open a different, fully uncovered Pokedex so you can see the typing and stats. Another alternative would be to have the Pokedex show typings even for uncovered Pokemon. Thank you for considering my suggestion and have a nice day. Capri
    1 point
  6. Auction Details Start Offer: 100k Minimum Bid Increment: 50k End time: 23 hours after the first valid offer
    1 point
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  11. Lukasnotfound wons, thx all for bid. Pm when u still in game
    1 point
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  14. I agree with our goat Envymeister
    1 point
  15. Rn im working so when i going online ill talk to You in 1 or 2h
    1 point
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  17. HOW TO TOUCH GRASS: What is grass? Poaceae (/poʊˈeɪsiaɪ, -siːiː/) or Gramineae (/ɡrəˈmɪniaɪ/) is a large and nearly ubiquitous family of monocotyledonous flowering plants commonly known as grasses. It includes the cereal grasses, bamboos, the grasses of natural grassland and species cultivated in lawns and pasture. The latter are commonly referred to collectively as grass. (From Wikipedia) Advantages of touching grass; "Studies have shown that spending time in nature, including touching grass or walking barefoot on it, can lower cortisol levels, the stress hormone, and improve mood. Touching grass can also stimulate our senses, allowing us to feel the texture, temperature, and vitality of the natural world." (From Quora) How do I touch some dang grass already? 1. Go outside 2. Look for grass. Grass is common, avoid dead grass however. Look for lush, green growth. 3. Get low! You will gain more happiness by touching undisturbed, unprovoked grass! 4. Make contact! There are many different techniques so I will leave it up to you to find what works best. That's it! I hope you enjoyed my first guide! Please leave feedback for me!
    1 point
  18. deixará saudades! (not have translation)
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  21. It only takes one person to make a difference. You are an example to 8.2 billion people out there for being volunteerely part of a community and help them the best way you can. Thank you and wish you a smooth recovery and the best of luck going forward!
    1 point
  22. All bless for you and thanks for all your work for PRO
    1 point
  23. Thank you for your service, sorry if sometimes we bother you with our behavior
    1 point
  24. Really touching post. I wish you a good recovery IRL. And IG, i suggest that we add an NPC with your name for rewarding all your time spent on the community. A "Recover" move tutor should be cool.
    1 point
  25. I can't thank you enough for everything you've done. Wherever you are, you'll always be in my memory, and I'll never forget your unwavering support on the forums, Discord, and in-game over the years. I wish you continued success and happiness in your life.
    1 point
  26. Thank you very much for all the work u did, wish u all the best for the future and wish u best luck to get quickly healthy! Dont forget us!
    1 point
  27. Thank for what you done. Wish you best luck in next journey and we will see you again, definitely.
    1 point
  28. Thank you for making the game great. Hope life will treat u well after this. Be strong and be hopeful. I'll pray for ur wellbeing
    1 point
  29. It was an honor helping with your training during the CC days I remember everything and it was a lot of fun! You always welcomed me with open arms and made me feel comfortable, even after I left, You always kept in touch with me through discord throughout all these years and that is something I will always be eternally grateful for. You are one of the best staffs we ever had stay safe and take care! Thank you for everything! -Ari/Shary (cc>mod lives forever)
    1 point
  30. Hopefully you change your music taste from nightcore to hard dance music, take care! btw sergioaguero is cba'ing
    1 point
  31. I may not have known you closely, but I know you’ve done so much for PRO and its community. Your dedication and effort are truly respectable. Wishing you strength, peace, and brighter days ahead. Thank you for everything, and goodbye o7.
    1 point
  32. I am one of the most toxic people in the community, a person who taunts so many people on purpose, with just a few words? a moron! I don't know you personally, nor have I heard anything about you other than seeing some post! reading the last post you made me cry as if you are someone very close to me! why? I don't know! you seem like a man who doesn't give up! keep fighting for you and yours, don't ever give up no matter how hard it is, I wish with all my heart that you will overcome all the difficulties and come back to us! take care of yourself my brother!
    1 point
  33. Thank you so much for the work you put into the game. As someone with multiple serious physical and mental health issues as well, I can't imagine the resilience it must have taken to keep pouring your soul into your work as mod/admin all this time, especially in such a role that inevitably leads to bad interactions with the playerbase. I hope things get under control for you as much as they can be. Take care of yourself first and foremost, you deserve it. Again, thank you for everything.
    1 point
  34. Start :30m Min bid:100k Insta:50m Accept cc 450k/rr 550k 2 days acution from start
    1 point
  35. Hello @Huynhthikieumy, I just wanted to inform you about the auction rules. Firstly, you must respect the end point. Respecting an end point means that you must make sure that the auction is fully complete before announcing the winner and completing the trade. Additionally, it also means applying the 15 minute rule. The 15 minute rule states: "All bids received within the last 15 minutes of the auction end point will further extend the auction a further 15 minutes". This will continue to apply until a full 15 minutes passes without any bids. I would also like to clarify that you cannot "add 5 minutes each time a bid is placed" . In the case of this auction, both of these rules were not applied. I would advise reviewing the trade and auction rules so that you will avoid making any mistakes in the future. Please feel free to reach out if you have any questions. Have a great weekend! Best Regards, Tandemaus
    1 point
  36. Hello @Tismeemily Sorry to hear you're unable to Headbutt after defeating Brock. When defeating Brock, he gives you the Boulder Badge, which allows you to use Headbutt on trees if your Pokemon has at least 150 happiness. However, Brock doesn't give you the Headbutt TM itself. To get Headbutt, you can go to the Headbutt Tutor in the Viridian Forest Maze. When you first enter the maze, its extremely dark. Move north past the first left path to take the 2nd left path, and follow that do west and south, bringing you to the Headbutt Tutor, who will teach the move to your Pokemon for $2000. If there is someone in the way, talk to NPC Jerry outside, who needs help getting their Pidgey back. In front of the Tutor will be a thief, whom after you fight, will move and allow access to the Tutor (Jerry will also reward you for the help). You can also purchase the Headbutt TM later in game at the Department Stores. Let me know if you need any further help getting Headbutt.
    1 point
  37. Changelog XX.XX.2025: PC Storage Rework The box size has been increased from 15 to 35, and the maximum number of boxes has been reduced to 29. This means the maximum number of Pokémon a player can have has increased from 1,000 to 1,015. Added filters accessible via the search bar. A list of available filters can be found here: Guide to Search Filters More filters might be added before release. Added sorting. A drop-down menu in the bottom left now contains all sorting options along with an ascending and descending button. Complete list of sorting options: None, Pokédex ID, Pokémon Name, Level, Total IVs, UID, Expiration Time Added the ability to hold a Pokémon with the mouse and switch boxes by hovering over the desired box. Added the ability to drag and drop a Pokémon in front of or behind another Pokémon to insert it in that position. Added a SELECT button that allows players to multi-select any number of Pokémon. This works both with left-clicking and by selecting an entire area, similar to Windows. Search results are now displayed as you type without needing to press Enter. Sorting now displays Pokémon from all boxes. Sorting and filtering now display a scroll bar once the number of results exceeds the size of a single box. Boxes have a progress bar showing how full they are now, so you no longer have to click through empty boxes. When you click the arrow for the next box, the displayed boxes skip by 10. If you have a Pokémon selected or hold the mouse click, it will slide through the boxes. You can only scroll through the box labels now. Added forward and backward buttons next to the close button to step through your previous actions and jump back and forth between them. Work on the box rework is still ongoing, so there may be changes or additions by the time of release. → Preview of the current state Random Battle Updates Random Battle teams will be updated to Gen 9. 1700 sets will be updated and 830 new ones will be added. Added new global rules for all current and future sets. Stat-related rules: The rules are listed in priority order (top to bottom). Example: If a set has Belly Drum + Sitrus Berry and takes either 25% or 50% damage from Stealth Rock, it will get Even HP, because the Belly Drum + Sitrus rule has higher priority than the Stealth Rock rule. Nihilego always has 52 SpDef EVs to ensure Beast Boost always raises SpAtk, regardless of level. Pokémon with Trick Room or Gyro Ball always have 0 Speed IVs and 0 Speed EVs. Belly Drum + Sitrus Berry → Even HP Belly Drum + Gluttony → Even HP Belly Drum + Substitute → Even HP Belly Drum alone (no Sitrus, Substitute, or Gluttony) → Odd HP Cheek Pouch → Even HP Cud Chew → Even HP Harvest + Sitrus Berry → Even HP Unburden + Sitrus Berry → Even HP Substitute alone (no Sitrus, Belly Drum, Cheek Pouch, Cud Chew, Unburden, Harvest, or Gluttony) → Odd HP Pokémon taking exactly 50% or 25% from Stealth Rock → Odd HP Type-related rule: A team can have at most 2 Pokémon of the same type (primary or secondary) Hazard rule: Each player can have only one hazard set on their team. Mega and Z-Move Presence rule: If a player’s Pokémon has a Mega Evolution or a Z-Move, the battle sets will always reflect this in the combinations: The chances of getting a Mega and/or a Pokémon with a Z-Crystal have been significantly increased. Both players have Pokémon with Mega Evolution and Z-Move Both players have Pokémon with Mega Evolution but no Z-Move Both players have Pokémon with Z-Move but no Mega Evolution One player has Mega Evolution only and the other has Z-Move only Neither player has Mega Evolution nor Z-Move Battle System Updates Coded Delta Stream. Coded Desolate Land. Coded Primordial Sea. Coded Red Orb. Coded Blue Orb. Coded Flower Gift. Coded Intrepid Sword. Coded Dauntless Shield. Coded Loaded Dice. Coded Throat Spray. Coded Luminous Moss. Coded Double Iron Bash. Coded Grav Apple. Coded Triple Axel. Coded Triple Kick. Coded Strength Sap. Coded Tidy Up. Coded Moongeist Beam. Coded Menacing Moonraze Maelstrom. Coded Sunsteel Strike. Coded Searing Sunraze Smash. Coded Take Heart. Coded Barb Barrage. Coded No Retreat. Coded Lash Out. Coded Payback. Coded Crush Grip. Coded Wring Out. The in-battle team preview will correctly update back to the regular form sprite when Castform's weather forms, Meloetta-Pirouette and Cherrim-Sunshine switch out. Weather-setting Abilities now will be a 50/50 on which activates 1st if both your Lead and the opponent's have the same Speed. Fixed all incorrect roundings of the 50% damage boost/malus from Rain/Heavy Rain and Sun/Extremely Harsh Sunlight with Water and Fire moves. Encore now immediately ends when the affected move runs out of PP. Heal Bell now fails when no Status could be healed. Fixed Glaciate that had stopped from lowering the opponent's Speed by one stage. Metal Burst now only reflects the damage of the last hit of a multi-hit move. If a hit from a multi-hit move making contact triggers Sleep from the opposing Effect Spore, the move will end, denying further hits after the hit putting to Sleep. Disguise breaking now counts as a hit for multi-hit moves' hit count message. Gastro Acid now will fail when the target was already affected by it. Using Gastro Acid on Castform will make it revert into its regular form when it was already in one of its weather form. Using Simple Beam no longer displays a misleading "suppressed ability" message. Mummy will stop replacing RKS System, Shields Down and Power Construct. A Parental Bond user's 2nd hit making contact on a Mummy user will use 25% of the power instead of 100%. Battle Bond now will only trigger once per battle. Future Sight now is affected by Normalize. A Water Bubble user will deal twice more damage with its Water-type moves and will receive twice less damage from opposing Fire-type moves, making it fully coded now. Ice-type Pokémon now will be immune to Sheer Cold. Fixed that Fling wasn't using the right Base Power for the user's current held item. Upgrading a Normal-type move into a Z-move with Normalium Z now will completely ignore the user's Galvanize, Refrigerate, Pixilate, Aerilate and Normalize. Cloud Nine will stop activating before the end of the turn when a Mega Pokémon that previously had the Ability faints. Poison Touch now can poison a target with Mummy before Mummy overwrites it. Gave Fairy Aura and Dark Aura the right power multiplier of 5448/4096, allowing Fairy and Dark moves to always deal the right damage respectively. Fixed a power rounding issue with Mega Launcher, now it deals the right damage everytime. Fixed a bug where contact-based Abilities (Static, Flame Body, Effect Spore, Poison Point) and Poison Touch failed to trigger if the Ability user had a status condition. Air Balloon message will not be printed again after its holder had its Ability changed. Moves denied by Gravity like Bounce now will be successfully denied on their 1st turn use if a faster Gravity was used before. Damage-reducing Berries' message now will use their holder's Pokéname back instead of the opponent's. Beast Boost now fully respects the priority order (Atk, Def, Spatk, Spdef, Speed) to determine which stat boost to give in case of a tie between multiple stats. User's Disguise breaking will not deny its held Eject Button activation anymore. Pursuit won't activate the opponent's held Eject Button anymore when he tries to switch out. Parental Bond's 2nd hit now will deal 25% damage instead of 100% when Mummy activated after the 1st hit. Pokémon with Sturdy Ability now will be immune to OHKO moves. Reworked Trace. Updated Trace's untrace-able Ability list to Gen 9. Made sure Trace is pending until the opponent brings in a Pokémon whose Ability is trace-able. If your U-turn/Volt/Flip user faints the opponent and then you bring in your Trace user copying an Ability triggering when entering the battle like Intimidate from the opponent's next brought in Pokémon, Trace copying that Ability now will correctly activate it. Reworked Substitute for the 2nd time and carefully rechecked all the main interactions. We named this rework Sub v3. Thanks to Sub v3 the following could be fixed or were found and fixed compared to the old Sub version: Snore is now able to bypass Substitute. Cursed Body will not have a chance to activate if its user's Substitute is the one tanking the hits. Mummy won't activate if its user's Substitute is the one tanking the hits. Disguise won't break if its user's Substitute is the one tanking the hits. Color Change won't activate if its user's Substitute is the one tanking the hits. Eject Button won't activate if its user's Substitute is the one tanking the hits. Shell Bell now will heal its user based on the damage dealt to a Substitute. Other Changes and Bug Fixes Reworked all battle backgrounds so they can be animated in the future. Animated backgrounds are already supported, but none have been added yet. Forms from handheld games, such as the Unown letters, will no longer be announced via the global form announcement. The sandwich menu at the bottom left will dynamically adapt to screen size and will be clearly visible and clickable on most Android devices. Since it was often suggested by Android players, you will be able to lock and unlock the hotkey bar. Preview The new setting Accurate Move Descriptions will allow you to replace the inaccurate descriptions based on the original game text with more accurate ones, including exact percentage-based values. Preview Several bugs related to streaming and downloading our music files in the background will be fixed. Updated happiness evolutions to Gen 9 mechanics. Mysterious Candy should work for it now. Moves that are learned through evolution will no longer be displayed as Lv. 0 in the Pokédex but will instead show up as Evo. Given Raticate Scary Face as Evo instead of Rattata, allowing Raticate to now learn it after Rattata evolving or via the Move Relearner. The gibberish text in the PvP replay window and guild member window will be replaced with the correct text. A critical bug that caused server crashes will be properly fixed. A temporary workaround is already live, but the final fix will be included in this update. Added a few new elevator door animations. Headgear and facegear support female variants now. Reduced performance impact of initial Pokedex initialization. Many of the Dynamax event forms will be added. That only refers to the artwork. Zapdos, Moltres, Articuno and their Galarian versions, as well as Ho-Oh, Lugia, Keldeo and Keldeo-Resolute mounts, will be reworked. Many new cosmetics and mounts will be added for future PvP Chest updates. To prepare for a possible early-game story rework, Partner Pikachu and Partner Eevee will be added. It’s still unclear if or how they will be used.
    1 point
  38. Hi everyone, before you go ahead and read this guide, keep in mind that this is a spoiler-free guide, which means I will guide and give hints to you so you can progress, enjoy the quest, and try to figure the puzzles out yourself, without spoiling too much of the quest. If you came here in search of a guide that will be holding your hand, tucking you in bed, and reading you a bedtime story, then you came to the wrong place, sorry. On another note, contrary to popular belief, this questline does indeed give out hints and dialogue for each part of the quest to help you figure out where things are. The Content Scripter team did a great job in regards to this, so kudos to them, and for people who did not read at all and still said the quest was bad and confusing, please don't take the fun out of this event and spread false statements to others. Thanks! Before starting, I recommend bringing a team of level 100's, including a level 100 Pokemon that knows the move Leaf Storm, such as Rotom-Mow and Serperior. You'll also need either a Ferrothorn that knows Leech Seed and Protect and Rotom-Wash, a Pokemon that knows the move Destiny Bond, or a Sturdy Donphan with Endeavor and Ice Shard / Infernape holding a Focus Sash with Mach Punch and Endeavor. Also remember, dialogue is important! To get to Alto Mare, head to Vermillion City and go South from the gym. You should meet Sailor Dionysus who will take you to Vulcan Island Shore for free: After arriving, go West to Alto Mare Shore. There will be 2 low-level trainers in this path. Battle them and keep going West to reach Alto Mare! Alto Mare is a beautiful city of water and also the setting of the fifth Pokemon movie, Pokemon Heroes: Latios and Latias. Take your time to talk to the NPCs and familiarize yourself with the city, as that will be quite important in the next parts of the quest. After exploring for a bit and crossing a certain bridge on the western side of the city, you will meet a girl, Merilyn, and Riot. Both Merilyn and Riot say that they need to catch the girl, after which the girl runs off. Merilyn says that they will need to ask around for some clues. This means we will have to ask around for clues ourselves. From here, several NPCs will give you clues as to where the girl is. Try interacting with the NPCs in the town, and around the beaches, to gather clues. Once you have enough clues, try checking the obstacles, such as the trees. You only have a limited amount of tries before you fail, so make sure you have enough info or clues before checking the obstacles, because each time you restart this part, her hiding location will reset. Some clues include here being at the eastside of the city, being near some lifebuoys, or hiding in a tree. Once you find her, follow her to the museum, which is at the Northern part of the city. She will be waiting for you in front of the museum. Interact with her again, and follow her. Once you find her for the third time, follow her again. She introduces herself as Bianca. Go to the museum once more and speak to Lorenzo, the museum's curator. After a bit of backstory, follow the curator, and go back to the museum. Finally, once you've finished the cutscene, you will be tasked to find Latias in order to help Latios. Lorenzo informs you that Latias gets scared easily. That should be our hint to find Latias! In this part, Latias is hiding in an obstacle. Avoid the Kabutops at all cost, since they will screech and catch you if you get into their line of sight. The Kabuto spread around Alto Mare are quite harmless, they will only screech and make a terrifying noise, surrounding the area with a scary sound. Once Latias is found, she will scurry back to the museum. We will have to battle Merilyn and Riot. So get ready, this is what your team of level 100's are for. Their roster is: Once you defeat them, go South towards the beach and help Bianca, Latios, and Latias. This part is where we want to prepare our Leaf Storm Pokemon. Speak to Bianca to start the cutscene. You will have to protect Latios from the incoming Kabutops. Lorenzo will be key to this part of the quest. The Kabutops will be coming from all sides. Whenever Lorenzo tells you to watch out, that means a Kabutops has spawned. It doesn't mean they are close to Latios. You can only let 3 Kabutops reach Latios. If more than that reaches Latios, then you'll fail the mission. Spawned Kabutops coming from the Northern side of the map will walk way faster then the ones coming from the left and right sides, so you will want to focus on them, while making your way to the top. Leaf Stormimg the Kabutops is a guaranteed OHKO, and will hasten the battle, since the other approaching Kabutops do not stop and wait for you to finish battling. A tip for you guys who are struggling, ignore the Kabutops on the bottom left and right when starting, defend and take out the already spawned Kabutops to your upper left, while inching your way North of the map. If Lorenzo doesn't remind you of spawning Kabutops, then battle the Mega Aerodactyl, since keep in mind, the Kabutops will still run towards Latios. Even if you've defeated Mega Aerodactyl, you will still fail if they get to Latios. You can brute force your way through this of course, but what's the fun in that? If you make it to the Mega Aerodactyl, use one of the Pokemon mentioned at the start of the guide to take it out. Congratulations! You finished the quests. Now enjoy the following cutscenes as well as your rewards. You deserved them. Thanks for sticking with me through the whole guide! Art used: Gen 5 animated Greninja Gen 5 animated Delphox Latios & Latias Alto Mare poster
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