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Showing content with the highest reputation on 12/08/25 in all areas
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Changelog 11.12.2025: Updated the chat font, which now supports many characters that were previously unsupported. Updated the in-battle poison icons so poisoned and badly poisoned can be visually distinguished. Added a workaround for a class of bugs that caused the client UI to become unresponsive. It is possible to drag Pokémon directly from the PC Storage into the trade window now, including region-locked Pokémon. The Region Locked Megathread Service is discontinued. Players can now own up to 1,056 Pokémon by default, six in the team and 1,050 in the PC Storage. The Box-Full icon only reflects the status of the PC Storage. This means the PC Storage can be full while you can still catch Pokémon if your team is not full. Improved the PC Storage Search parser. It should now work more naturally and consistently in some situations. There is no longer a limit for search results in PC Storage. Added box= filter to PC Storage Search. Added Pokémon Tags in PC Storage. You can use as many characters for tags as fit into the window visually. You can create up to 30 custom tags. A Pokémon can have any number of tags assigned. As soon as a Pokémon has at least one tag assigned, it gets a tag icon in the box. All assigned tags are shown when hovering over (hold on mobile) the tag icon in storage. Pokémon with at least one tag cannot be deleted. Tags that are assigned to at least one Pokémon cannot be deleted. You can delete them once they are removed from all Pokémon. You can search Pokémon with tags using Tag=. The following emotes can be used both for tags and in chat (except :poop:): :fire:, :bolt:, :droplet:, :boom:, :heart:, :leaf:, :poop:, :pumpkin:, :snowflake:, :star: Added autocomplete to PC Storage Search. The autocomplete suggestions include results that can be found with different filters. Some autocomplete suggestions are colored red if no Pokémon in your box matches them. You can cycle through selections using tab, and apply a suggestion with space or mouse click. Added new legendary mounts and their shiny counterparts to the PvP Coin Shops. Cosmog Mount Baby Lugia Mount Lunala Mount Full Moon Lunala Mount Magearna Mount Magearna Mount Original Manaphy Mount Neutral Mode Xerneas Mount Added a few new Chromas for Easter Mimikyu, HW Bronzor-family, and some new forms. We plan to focus more on Chromas in the future. Coded Mirror Armor. Coded Mind's Eye. Coded Blood Moon. Coded Gigaton Hammer. Coded Focus Band. Trace will no longer remain stored after you Mega Evolved when you hadn't the occasion to activate Trace before Mega Evolving. Fixed an issue where Future Sight could incorrectly bypass Substitute. Multi-hit moves making contact will stop their execution after their user faints off an opposing Rocky Helmet/Iron Barbs/Rough Skin. Clear Body/similar now will activate for its user to deny the stat-lowering effect from the move that was Magic Bounce'd back at itself. White Herb now will activate when its holder got its Attack lowered by King's Shield. Your Pokémon's Analytic now will trigger in due times when you are the one who started the battle. Acupressure now is affected by Contrary and Simple. A user's Substitute will stop counting as “alive” the turn it breaks. This allows opposing multi-hit moves to trigger effects if they would hurt the user with more hits after the hit responsible for breaking the Substitute within the same turn. This also fixes Rage Fist getting its Power boosted when its user's Sub would take the hit and other interactions in general. The holder's White Herb will no longer be consumed if it used a offensive stat-lowering move making contact like Close Combat and fainted because of the opposing Rocky Helmet/Rough Skin/Iron Barbs. Fixed multiple issues related to Abilities still active the turn their user fainted by changing the ability method. Unnerve, Magic Bounce and others in general should no longer remain active the turn their user fainted, including with a Mega Pokémon fainting interaction. Clangorous Soul now targets its own user, allowing it to no longer fail against a Soundproof user. Misty Terrain/Misty Surge now will protect grounded users from Toxic Spikes. Beak Blast now will burn its opponent whoever started the battle. Focus Punch user will no longer lose its focus when its Substitute took damage. Arceus holding a removable item like Leftovers/Life Orb will now be affected by item-manipulative effects such as Knock Off, Trick etc. Knock Off now will gain its 50% Power boost against an Arceus whose item is removable like Leftovers/Life Orb etc. Knock Off no longer triggers Multitype message when used against Arceus holding one of its 17 Plate. Bug, Dark and Ground Memory held by Silvally will no longer be affected by item-manipulative effects such as Knock Off etc. which make the 17 Memory equal now. Knock Off hitting a Sticky Hold user now can remove its held item as long as it would faint from that Knock Off. Magic Guard will no longer print a preventive message when its user is either poisoned/badly poisoned or burnt. Reworked and improved the stat change logic for all existing moves/abilities/items. New "won't go any higher" and "won't go any lower" messages were born to make a clear distinction between stat-increasing and lowering effects going above +6 and -6 respectively, replacing the "already reached its limit" message that was printed for both positive and negative stat changes alike. All positive and negative stat change messages now will display using this priority order: Positive stat changes 1st, negative ones 2nd, "won't go any higher" 3rd and "won't go any lower" 4th. All stat change messages linked to stats directly now will display using this priority order: ATK, DEF, SPATK, SPDEF, SPD, ACC, EVA. An example, Quiver Dance will always display "SPATK, SPDEF and SPD rose!" instead of a random order. All stat change effects boosting/decreasing multiple stats by the same amount were shortened into one single message: Example, Shell Smash will print "X's ATK, SPATK and SPD sharply rose!" as the 1st message, then "X's DEF and SPDEF fell!" as the 2nd message. Destiny Bond will be kept active for its user if the opponent switched out in the same turn. The flickering in the regular Android client might be fixed now.14 points
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What about to have a NPC that I can post my pokes and put the price for it? It can "take a %" as a service because the user opted to not use the chat for. Poke name filter and ability as it is the new box now (what was a great addition, kudos on that) Example: Pikachu | Static | lvl 20 | 50k Than you can click and see the poke details, buy or not. Maybe after a limit time, like 7 days, it comes back to your box to not flood the NPC list, also a limit posted pokes per account to avoid tons of poke with insane value from the same person. EDIT: === And just to remember, it is not to REPLACE the trade chat and doesn't need to all the listed features. It is just another way to sell without the active chat flooding. The way it is now, probably some people in a different timezone would never buy the pokes from you And I would love to hear the why from the people that think that it would not be good, maybe I'm not seeing something import. So, please share.3 points
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POKÉLINK PRO SERVICES All PRO Services — All in One Place WELCOME TO THE NEXT LEVEL OF PRO SERVICES We are proud to introduce PokéLink - An organized, ticket-based service network offering: • Fast & reliable services • Verified Service Providers with years of experience • Secure middleman protection • Fair community-based prices WHY CHOOSE POKÉLINK? No longer need to spend hours searching for the service you need - All you need to do is open a ticket , and we will : • Connect you with Verified Providers – screened & approved • Use a safe Middleman System – zero scam tolerance • Fair Pricing – no inflation • Community Support – part of each order supports events & improvements Here is the list of the current services we offer and their prices (will be updated continuously as we grow): LEVELING SERVICES 1 Pokémon: 110k 2 Pokémon: 95k each 3–6 Pokémon: 85k each Priority Delivery: +30k LEGENDARY SERVICES --------------------------------------------- EASY LEGENDARIES - 200k each Celebi Mew --------------------------------------------- HARD LEGENDARIES - 350k each Kyurem Manaphy Jirachi --------------------------------------------- "ANNOYING" / COMPLEX LEGENDARIES - 450k each Keldeo Diancie Volcanion Lake Trio (azelf / mesprit / uxie) Forces of Nature (Tornadus / Thundurus / Landorus) Justice Trio (Cobalion / Terrakion / - Virizion) --------------------------------------------- TOP-TIER LEGENDARY - 500k Zekrom Z–CRYSTAL SERVICES 200k — Mew Z-Crystal Mew 300k — Kanto Z-Crystals Pikachu • Pikash • Snorlax • Eevee 450k — Alolan Z-Crystals Kommo-o • Alolan Raichu • Lycanroc • Mimikyu MEGA STONE SERVICES Mega Bracelet: 300k Difficulty Tiers 100k – “lol” Abomasnow 200k – “Ezpz” Tyranitarite • Slowbronite 300k – “Hard” Alakazite • Scizorite • Metagrossite • Manectite 400k – “Annoying” Mawilite • Sablenite • Latis Twin • Cameruptite • Sharpedonite Swampertite • Sceptilite • Blazikenite • Absolite • Glalitite Gyaradosite • Garchompite • Altarianite • Medichamite • Lopunnite 500k – “Pain” Charizardite X/Y • Venusaurite • Blastoisinite • Gardevoirite • Galladite Event Limited Megas: Gengarite • Kangaskhanite • Salamencite • Lucarionite POKEDEX SERVICE PRICES Looking to fill your dex for completing one of the legendaries quests ? We got you covered with 3k per pokemon , 2k for more than 20 pokemon and 1.5k for more than 50 pokemon. DUNGEON SERVICE PRICES Victini Dungeon Service (Ruins of the Vale Dungeon) To unlock the Victini Dungeon, you must first complete the Crater Town Dungeon Quest; Watch a guide here. Upon successfully finishing the quest, you’ll be rewarded with 2 Twin Dragon Orbs. You need 1 Twin Dragon Orb to complete the Victini Dungeon. If you've already used all your Twin Dragon Orbs, you can buy one for 300k. We offer two seperate options for purchase: - Option 1: This option guarantees the capture of Victini, with the use of a Sync Pokémon to synchronize its nature. In order to obtain Victini, you must first defeat 7 Starmies scattered throughout the dungeon. I will show the locations of all 7 Starmies. - Option 2: This option offers the possibility to obtain a Time Flute. (Time Flute can indefinitely change the form of Baby XD001 to Baby Lugia and vice versa). To secure the Time Flute, we must achieve a score of at least 2500 points. This requires efficient gameplay, careful avoidance of roaming Pokémon, and adherence to all provided instructions. If you are uncertain about completing this yourself, I can log into your account and complete the dungeon on your behalf to guarantee the acquisition of the Time Flute. Prices: Option 1: 1.2 million to catch a sync-able Victini Option 2: 1.5 million for Time Flute (Requires a score of at least 2500 points) Location: Crater Town (Hoenn) Requirements: Gen. 5 seen data in PokéDex(495-637), finished Kyurem & Zekrom Quest, and unlocked Crater Town Dungeon Rewards: Option 1: 2 Reroll Shards, various items, catchable rare Pokémon's, and you will be able to catch a sync-able Victini Option 2: 2 Reroll Shards, various items, catchable rare Pokémon's, and a Time Flute Meloetta Dungeon Service (Crux of Melody Dungeon) To access the Crux of Melody Dungeon, you must first unlock Pinkan Island; Watch a guide here. When you have access to Pinkan Island, you need to unlock the Dungeon; Watch a guide here. Price: 800k Location: Pinkan Island Requirements: Have access to Pinkan Island & Pinkan Dunegon (Crux of Melody) Rewards: 1 Reroll Shard, various items, catchable rare Pokémon's, and you will be able to catch a sync-able Meloetta HOW TO ORDER - Join our Discord* - Open a ticket - Describe the service - Staff gives you a quote and assigns you a provider. We only work with the top tier providers in the market. - Provider completes the job. - Staff verifies → your order is concluded. Simple. Safe. Efficient. JOIN THE POKÉLINK NETWORK * Discord Invite: Leave a comment here , dm any admin here in the forum ( @Demonvibe or @Darkmaster269 ) or in discord (Discord: demonvibewow) to get an invite today!2 points
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Start Price: 2m End Point: 24 hours (after start price is met) Insta Price: 8m Minimum Raise: 100k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k), IV Reroll Tickets (x1 IV Reroll Ticket = 750k) Important Reminders: This is a Silver Server auction. If bidding from an alternative server, state that you will transfer upon winning. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes.1 point
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Start 1m5 Min Raise: 100k Auction Duration: 24 hours from first bid insta 7m Accepted payments Coin Capsule = 500k Reroll Ticket = 700k Contact DISCORD: banhvn11 If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes.1 point
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HI @Caubemuadong The auction is still running. All bids within the last 15 minutes extend the auction by a further 15 minutes. This repeats until a full 15 minutes pass without a bid received1 point
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Welcome to the shop! - Prices are firm unless "offer" is stated. - Alternate payment methods: CC as 500k, Iv RR as 700k, RC as 6k each. Fastest way to reach me is "Rhulk" in Pro discord server or add ghost_pvp_d2 on discord. (Prices are to the right of each pokemon on pc, they seem to move under on mobile) Holiday Forms Pvp Pokemon Shadow / Shiny Pokemon Untrained and Misc1 point
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start mawile (will pay with alt lollipop if win)1 point
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Please, do note that while our Developers are actively working on PvP updates and fixes, you may still encounter some bugs during battles. Keep an eye on our PRO Official Discord and our Update Logs to stay updated about any rule change and in general any game announcement/update. As a reminder, PvP reports should be filed in our Report Center. Please make sure to provide enough evidence to support your claim. Failure in doing so will result in the dismissal of your report. PVP Rules Every match should be played out in a timely manner. Time-, PP-, Switch- or any type of stalling beyond reasonable usage is not allowed. Video evidence is required and without it we will not take actions. Video evidence may be deemed insufficient at Moderators discretion. PP-stalling: Using moves to unnecessarily extend a match's duration with no proper reasoning such as using healing moves instead of attacking Switch-stalling: Switching your Pokemon around with no proper reasoning instead of attacking. Time-stalling: Waiting until the last few seconds to make your move on every single turn, prolonging the match more necessary. Boosting in any form in Ranked PvP, random ranked included, is forbidden. Action will be taken if caught or attempted. | Rule explanation Playing against someone under the same network connection is considered boosting as staff is unable to verify if it's actually two different people playing. Intentionally queuing against a user to aid yourself or another user in the form of Rating, PvP Coins, PvP Chests, etc will be considered as Ranked Boosting and will be punished accordingly. You can use only 2 of your own accounts to PvP within each season. Using any account you do not independently own, or using more than 2 accounts, will result in severe punishment. Each account may only PvP on one server. You may only have one account in the Top 25 at any point in the season. This means one account across both servers – you cannot have one account in the Top 25 on Silver and another in the Top 25 on Gold. Using false information or offering compensation to incite players to disconnect or draw in a Ranked Battle is prohibited and considered Illegitimate Rank Boosting. Please refer to Rule Explanation for more information. Violating any of our specific PvP Clauses will result in sanctions. PVP Clauses Species Clause: The same two Pokemon should not be on the same team. This includes the use of more than one Rotom form or a Pokemon together with its Alolan counterpart. Sleep Clause: If you have already put a Pokemon on your opponent's side to sleep, and it is still sleeping, you cannot put another one to sleep. This rules is not induced by self-sleep inducing moves, such as Rest. Video evidence is required. Natural Cure - Two Pokemon can be put to sleep if, and only if, the first Pokemon has Natural Cure (The reverse order would violate the clause as the Natural Cure Pokemon would be on the field asleep with an additional Pokemon being asleep in the party). Pokemon that use U-turn/Volt Switch on the turn that they wake up will show as asleep until they are back on the field Endless Battle Clause: Any moveset that is capable of intentionally cause an endless battle is banned. More specifically: Recycle + Leppa Berry. Harvest + Leppa Berry. Trace + Leppa Berry. Role Play + Leppa Berry. Banned Moves / Abilities / Pokemon / Items / Combination The following moves are banned from the Ranked PVP Battles. The system is developed in a way where you cannot queue with them. Credits to: Singham & Flik - Established the first PvP Rules thread. Windypuff, Kagawa & Alaris- Updating thread. Letrix - Revamped and updating thread. Qeight - Revamped and keeping thread updated. Shinohara - Revamped and keeping thread updated Tanavast - Keeping the thread updated1 point