Allsmell
Registered User-
Posts
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Everything posted by Allsmell
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Gl with auction
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Sold before auction officially started
Allsmell replied to Dan7789's topic in Selling Pokémon - Silver
Not sure the auction was started. -
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Any time, effects me not at all :)
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Allsmells Shiny & Event Shop
Allsmell replied to Allsmell's topic in Shiny and Special Pokémon - Gold
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Is it not possible to share some information, but hide the sensitive stuff?
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Allsmells Shiny & Event Shop
Allsmell replied to Allsmell's topic in Shiny and Special Pokémon - Gold
nty -
+1 to timer change mabye ability to turn it off in friendly battle, if both players agree? -1 for in this format, I think a better timer would be, every turn is 15 seconds, once you are over that 15seconds then you start to eat into the 5 minute timer. so Start . . . . .Time taken . . . . . . pool left 5:00 Turn 1; . . . 75 Seconds . . . . . pool left 4:00 (60 seconds used, 75-15) Turn 2; . . . 14 Seconds . . . . . pool left 4:00 (turn was under 15 seconds, pool not used) Turn 3; . . . 30 Seconds . . . . . pool left 3:45 (15 seconds used, 30-15) ect
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Allsmells Shiny & Event Shop
Allsmell replied to Allsmell's topic in Shiny and Special Pokémon - Gold
Added Shiny Octillary - With Prices Section Shiny Tyrogue - With Prices Section Changed layout to include an offers only section and explain some rules around that Christmas Sandshrew Sold 20k -
trade logs is always a +1 :) Take ss and use discord when giving pokes to people :), it makes it alot smoother
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Accuracy and evasion arnt passed by Barton pass. It's a known issue, but since it doesn't effect PvP it's very low priority to fix it
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Impish Shiny Scyther For Sale! (Can Be closed)
Allsmell replied to Trailblazer's topic in Shiny and Special Pokémon - Gold
ill insta -
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[ALL SOLD, CAN BE CLOSED] A few Pokemon for sale
Allsmell replied to Madtrainer's topic in Selling Pokémon - Silver
Wtb crobat -
Increasing the chances to get better IVS the more rerolls you use
Allsmell replied to Malltesers's topic in Suggestions
The solution is clearly to become staff for 6 months :) -
This is repeatable in any pc, Step 1: be in battle Step 2: faint a Pokémon Step 3: log out while the fainted Pokémon is still on the field(you haven't switched a new Pokémon in) Step 4: log back in Step 5: your client shows Pokémon is alive, go fight Step 6: watch your Pokémon die (I think that the server thinks the pokemon is alive with 0/X hp) Workaround; DONT battle log with a fainted Pokémon on the field. Swap to a none fainted one, then log out Edit: being the lead Pokémon isn't a requirement
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