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Posts
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Everything posted by Starlight
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Funnily enough, it's actually possible to gain more profit by selling less. 300k MS x 5 buyers in 1 hour = 1,5m in 1 hour 1,2m MS x 1 buyer in 1 day = 1,2m in 1 day In the current market situation where there are still way more people with less money, logically, a lower price would yield more buyer in a shorter amount of time.
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Yeah, Frozen Cave spawn is also bugged on Red. And I'm still not sure if the staffs are aware about it or not xD
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What about the Frozen Cave spawn bug? B2F which has surf-able areas has 0 spawn, while B1F which has no surf-able area has water spawn. B2F spawn should have been in B1F, while B2F has land spawn that includes Bergmite in it, like last year.
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for Frozen Cave, I have a feeling they accidentally set the spawn incorrectly. The spawn might be supposed to be for the lower floor, where there's actually water to surf on. The upper floor spawn should have been the land spawn one that includes Bergmite in it. All the other Xmas map areas have spawn that is the same as last year, so Frozen Cave should have been like that too.
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I don't think we'll see any change for excavation site until next year lol When they gets more staff and more time to do it. Right now they are focusing on Xmas event.
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It will remain dead until new year I think, when staffs finally have a chance to revamp sites xD Right now I think they're more focused on actually rolling out a Christmas event. Don't want a repeat of the Halloween event, after all.
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It doesn't even have to be bikes, why not mounts? Pokemon running on ladders and caves definitely makes sense.
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What about implementing Alolan Vulpix & Sandshrew as Xmas Pokemon?
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Ah, sorry for that, then.
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Not everyone is fine with the queue, also, 1825 is still not enough to contain all players in a single server. There has to be at least 2 servers.
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Yeah, it requires a LOT of willing rich people to work, the question is, do we have enough of them or not.
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To be fair that was because 90k is considered too low xD I think this would be the easiest and fastest way to make MS price drop. Only problem is that it requires a number of people rich enough to do so, and don't mind losing money by doing so, as long as it affects the community as a whole.
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Re: Clone Event Re-activation <r>Honestly I want new locations too, but only because Bulbasaur is in Safari Zone xD<br/> <br/> Not everyone has the money for it.<br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/> As for chance increase, a temporary slight increase won't hurt, maybe?<br/> <br/> Besides, to get a clone we have to encounter a starter first, and <I><s></s>then<e></e></I> hope that 5% clone chance kicks in.<br/> If we can't even encounter the starter, the chance to get a clone might as well be called as 0% :p<br/> <br/> And I recall during the previous clone event, the encounter rate for Kanto starters do gets increased. It was definitely easier back then.<br/> <br/> On the other hand, I do agree that if it's too easy, it makes getting clone less of an achievement when you do find one. So it's a matter of the staffs finding the right encounter chance so that it's not too hard like it is right now, but not too easy either that it makes Kanto starters and their Clones have a huge drop in value.</r>
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I never get that area to be honest. We have a working entrance and exit, and the cave map is apparently ready, yet it is still blocked? Why?
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Or they think "all" is for all language.
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Which is why people should start remembering and suggesting that Pokemon should be already fully evolved at Level 98 at most, and don't forget to relog afterwards to force save. Then just use Rare Candy for the remaining 2 level. Even if the server crashed or you click "no" on lv100 by accident, you'll only lose one or two rare candy, no worry about getting unevolved lv100 since the Pokemon is already fully evolved anyway and you already force saved the evolution.
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Pick Up maybe, they never say anything about it not going to work forever. Honestly even picking up just the standard Poke Balls and Escape Ropes/Revives would have been okay. Things that are not a big money sink anyway. Intimidate and Sweet Scent likely will never work outside battle though, as they basically changes spawn rate. Staffs already said anything that changes spawn rate will not be implemented.
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"Mega" is a word that denotes size, just like "Big" or "Small". It's a word that anyone can use, it's not like Digimon copyrighted it :Grin: Besides, there's no "Mega" in Japan's version of Digimon. Mega Level Digimon in Japan is known as Ultimate Level Digimon. Their evo tree is Child -> Adult -> Perfect -> Ultimate. So technically, Pokemon didn't copy Digimon.
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Number of encounter doesn't matter, each encounter has its own 1/8192 chance. You're just unlucky. I was unlucky too, spent 4 months without a single shiny, then yesterday I found two shinies in one day.
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Ingame BOSS [Updated July 19th 2017] with bosses Move Set
Starlight replied to Leekhoasoooo's topic in Outdated Guides
Re: Ingame BOSS [updated Boss Cooldown Checker 13/11/16] <t>Erika's team is changed again.<br/> <br/> Ludicolo is back, Vileplume is gone.</t> -
He bring two Mega-capable Pokemon. But he still only use one Mega per battle, picking which one goes Mega depending on the situation. Using only one Mega per battle is a game mechanic, no one can avoid that without hacking.
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The event is back, everyone :D
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Re: Clone Event Re-activation <r>Thank you so much, Thor <E>:Grin:</E> <br/> <br/> <br/> (especially for the duration, 1 week only is indeed too short xD)</r>
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Oh, that's nice to know, thanks. I only saw Pertubator's chat about it, never saw Thor's chat until now.
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I just hope they keep the maps around for next year, instead of wasting them.