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  1. ok.. HII :3, this is my own version of the battle iu ,i decide to keep the visual concept of the game, the principal reason is that is more easy for the :incoming,new ,casual and those that live on the game :v to assimilate the redesign and the way that the iu works , redesigning the space and the visual order of some elements that all the player already know and integrate the new ones by a easy and familiar look . (i apologise for the font of the text ,i don't know how to find it,i try to find a similar) This is the way that the iu look on full screen (example) [MEDIA=imgur2]YdjG9Kx[/MEDIA] (the design of 3vs3/ 2vs2/ 1vs1 use the same space) This is the way that looks the different iu (the post will show the way that looks with mega evolution an z move) this preview is for understand some elements and its function that appear on the iu [MEDIA=imgur2]5hxnusI[/MEDIA] 1. the time time that each player have for do a action on each turn , attack etc( this time can be cut by the action of the opponent in the case of the attacks) 2. the boost /effects/others -those effects that create a negative stat on the pokemon will be show on red describing which stat is been affected negative(-hp,-spd etc.) -this include the effects of poison,sleep,stun.etc) 2.1-those effects that create a positive stat on the pokemon will be show on green describing which stat is been affected positive(+spd,+atk etc) 3. the identification number the purpose of this numbers is make easy the identification of the pokemon that is making a action /making a easy way to decide which pokemon you want to attack by looking the number that this one have and making a easy way to decide a action 4.weather this title is for tell the players if there's any weather condition on the battle ,if there no weather conditions this will be without any indication ,in the contrary case 4.1- there going to appear a image that show which weather is on battle and the time that left to over 5. turn/battle chat this title is going to change each time that both players do and actions ,this helps to indicate the left turnos for the weather too 5.1 -the battle chat will be a history of the current battle action and turn ,describing which player do a action against the other payer.(this will be sow too the time that left for the weather condition)(this will show too the boost stats and negative stats by the exact % of each state)((this chat only show the events on battle u cant talk to the other payer)) 6. the action chat/description this text will be generated automatically after the player do and action ,so in this way the player can be sure that the action that says the battle chat is the right one,if is not the player can cancel the action by clicking on the cancel button (this action depends too on the action of the other player,if the other player already do their action the option will be executed automatically within any option to cancel) 1v1 MEGA evolution [MEDIA=imgur2]yXtUhr6[/MEDIA] Z move [MEDIA=imgur2]BhEIjoP[/MEDIA] 2v2 MEGA evolution [MEDIA=imgur2]D6kEUP3[/MEDIA] Z move [MEDIA=imgur2]p6cykEE[/MEDIA] 3vs3 MEGA evolution [MEDIA=imgur2]bM51OUL[/MEDIA] Z move [MEDIA=imgur2]JJtVdBz[/MEDIA] Ok and now you can see how the panel changes when you already use the MEGA evolution or the Z move MEGA EVOLUTION [MEDIA=imgur2]WnpLJoa[/MEDIA] Z MOVE [MEDIA=imgur2]VvkTUDZ[/MEDIA] ( after use the MEGA evolution or the Z move the option blocks with the text you already use it ) Ok that is the way that is the way that the battle iu looks now this its the way that the select of pokemon and items looks. Chose pokemon [MEDIA=imgur2]M5qkzDZ[/MEDIA] Choose item [MEDIA=imgur2]zlw2vi4[/MEDIA] (the small icons that are in front of the panel are for select :items ,pokeballs and potions etc) Ty for read the post ,i hope all the staff member like my design,so that's it :3 . sorry for my bad english ;v
    5 points
  2. Introduction: Hey guys, my name is McSchitter of Scarlet and today I wanted to go over how to build a team in PRO. There is no one correct answer just to start off, but I think a lot of players in PRO would definitely do well to build some good team building habits as a good player may be able to win with bad teams. However, a well made team even in the hands of an inexperienced player can still easily have a positive win rate in PRO. This guide takes a different approach to guides made by Idkup, but can go very well hand in hand for the team building experience and highly recommend people use both resources as he did an excellent job and I will use a lot of jargon that he mentions in his guides so have your "ctrl+f" feature ready if you are are not the most experienced with Pokemon. If you are curious if I have any credibility in pro PvP, I may not have finished on the ladder yet, but I am a consistent 200+ rating player and if I was not so lazy would aspire to attempt to do better by PvP'ing more. Every season I average around mid 60's to 70% win rate which is the perfect amount any player needs to climb even to the ladder, but you may have to play more than others to reach that goal with a lower win rate than your average ladder player. My main experience involves "Pokemon Showdown" which is the premier style for Pokemon battling past VGC formats. By the way, this strategy for the most part works for Showdown too as this process was built from Showdown team making for me. NOTE: This guide mainly focuses and exemplifies building "Balanced" teams as nobody likes stall users and without Volt Switch or U-Turn in the game, I find Hyper Offense to be very lack luster as it can be very easy to lose Tempo to tanky opponents if they have switches available and you do not. This is the best style for beginners as the learning curve does not add more concepts than needed to learn. IMPORTANT: Any text in white throughout the guide is meant for the inexperienced! Otherwise if you have a core understanding of the basics, I would recommend you skip over it as there is a lot and even that barely scratches the surface of what it explains regarding Pokemon. The Steps I follow to build PvP Teams: Choose your main "Win Condition" Do you have a Core that is vital to your win condition Create a checklist that the team needs to work properly Check type weaknesses Double down on your checklist or create surprises if you still do not have 6 Pokemon Take notes when using your team for the first time Expect to fail, not every team can be A+ tier 1) Choose your main "Win Condition" [spoiler=1]Your win condition is vital and is the heart of the team. Pokemon is very complicated and scenarios change all the time where you have to adapt, but what you choose to be your "main" win condition means that although your team can win in other ways, this is the go to strategy you should be playing to for success. I tend to choose my win conditions when I am thinking of cool or practical tactics that work in Showdown. Some of the strongest win conditions are Pokemon that: Excel at zero counter play Abuse the majority of the meta Counter common team answers with little to no support [spoiler=Bullet Point Analysis]A Pokemon that has zero counter play is a Pokemon that cannot be "checked" or "answered" by any other Pokemon. Obviously no Pokemon like this exists but there are Pokemon that get as close to the definition as possible. In Pokemon Showdown, Pokemon have a tier listing for which they comply to be playable. The top of these tiers is known as "Ubers" which include famous powerful names like Mewtwo and Arceus. After that comes Overused (skip borderline tiers since it is not a PRO discussion), Underused, etc and these exist because not all Pokemon are equal as the difference between Mewtwo and Delibird I feel should be obvious. In PRO we do not have tiers past a ranking of the best. Unless banned, all PRO Pokemon play on the same playing field making this concept more important than ever in my opinion when choosing your win condition. I think this idea is where most of your "Ban 'Insert Good Pokemon Here'" arguments come from because a lot of people often run awful teams that have zero counter play for strong abusive Pokemon like Azumarill or Eviolite Chansey. Chansey has counter play in the form of knock-off, taunt trapping, etc. Azumarill has plenty of less specific ones as well but can be tricky since it runs more than one set and one set can do things better or worse than the other. PRO is not going to ban a Pokemon because of this unless the counter play style needed to beat the Pokemon is absurd like Speed Boost Blaziken who destroys a majority of the meta as it gets a free speed boost with protect and unless the it is faced by a good prankster answer, setup with priority, or a couple other fringe cases, most Pokemon will completely struggle to help answer the threat before it becomes to much to handle with its speed and simply limits team building for too much. PRO's meta, like any other game, changes even if infrequently. Pokemon rise and fall by this and through the revolving door new Pokemon who are abusive to the meta will appear (looking at you Conkeldurr). These Pokemon often are your culprits of having little counter play and limit team building because of their prevalence. For instance, Chansey use to be top tier in PRO but because drain punch was fixed and gave Conkeldurr resilience despite being burned with Guts, it basically has wiped out the majority of Chansey users as the Pokemon lacks knock-off to abuse one of the few counter play options to beat Conkeldurr and just offers a free switch in. A Pokemon that can win a game with just a little bit of support would obviously make more sense to use than a Pokemon that needs a ton of support to find consistent wins. A very easy way to look at this is a "Screens Belly Drum Azu" core versus a "Hazard Phasing" core. The idea behind Azumarill simply requires that the Pokemon have the opportunity to come onto the field and Belly Drum without being counter played and this is achieved through the help of light screen or reflect and maybe some hazard help if certain Pokemon have to reach certain HP values for Azumarill to sweep. Hazard Phasing generally needs a lot of different hazard setting Pokemon and phasers that need quite a bit of effort to setup properly for a win condition especially if the opponent finds one single turn to remove the hazards without being punished then you must restart the process. This Azumarill core is great as well because it has priority for teams that plan to outspeed you, outrageous attack totals to deal with tanks, and added bulk through the help of screens if certain scenarios threaten the advantages of Azumarill. Examples of good Win Conditions in Balanced teams: [spoiler=Example Win Cons] -Belly Drum Azumarill (21.4% of teams use some kind of Azumarill based on last season stats) -Quiver Dance Volcarona (7.82%) -Breloom (Unknown) -Weather Sweepers and Setters -Manaphy (New) 2) Do you have a Core that is vital to your win condition [spoiler=2]When you have chosen your win condition, you are going to want to support the win condition's goal. The best way I have found to do this is to use Smogon University's Analysis of Pokemon to understand your Pokemon's needs and to understand what parts of the Analysis are relevant to you, a PRO player and not a Showdown player (the common theme here you will see are for examples of screens Azumarill teams as it is my most recent build and freshest in my head for the process I followed). When I search Google for "Azumarill Smogon" this is what you will see: IMPORTANT: If a Pokemon is listed as any tier other than OU check the strategy's formats for OU as a set in UU works in UU because OU Pokemon cannot battle there! Here Mandibuzz is UU tiered but in PRO Azumarill is an important Pokemon that you would not see in UU tier. The OU analysis has specific speed EV's you want specifically for Azumarill (the second most seen Pokemon in PRO)! This might seem obvious because I am saying it, but I have seen twice now where my Azumarill has beaten Mandibuzz because I assumed the player is bad due to rating and was rewarded by going first with Play Rough and my own Mandibuzz has beaten an Azumarill once because I did invest as needed back when I used it! We have plenty of places to look through and what is most important for all the Pokemon you analyze for PRO will be both SM (Ultra Sun and Moon) and XY (Gen VI). Some of you might wonder why we should care about XY even though we play with SM mechanics and this is because although we have the moves and mechanics from SM, we lack the Pokemon available in that generation and so lots of XY analysis pertains to us but I would always recommend reading both as things change over time and the freshest builds are in SM. Here is the Belly Drum set from SM: If you visit the site you will notice lots of information provided for each set such as overviews, move analysis, set details like EV's and items, usage tips, team options (very useful part), and at the bottom checks and counters (also very important). IMPORTANT: You will notice that the team options and set details often mention a ton of Pokemon you possibly have never heard of and whenever this is the case just make it common practice to ignore that portion for PRO especially if set details explain why you should take very specific EV's to counter a Pokemon only used in Showdown. Sometimes it does matter and it is very important you listen because the people in these guides know exactly what they are talking about. A perfect example goes back to the Mandibuzz spread. Under ideal IV's, we see a small 18 speed investment beats out the Azumarill in speed forcing an Aqua jet for any damage but that cannot take out a healthy Mandibuzz thus Azumarill loses sweeping potential as we see in this Showdown Calculator where Mandibuzz reaches 200 speed which is 1 point faster than the fastest Adamant Azumarill: The above is starting to get a little off topic but is important to making sure your team's core is built correctly. Continuing on, if we read both SM and XY analysis we will see Azumarill has a clear disadvantage versus solid tanks like Skarmory and Ferrothorn. Both of which are in PRO and Ferrothorn boasts the highest usage stats above even Azumarill (coincidence? no... you can verify this through PRO Discord's Reborn bot using the "^mostused" command). Both these walls are steel types and in PRO if we do not like a steel type we do the same as Showdown and employ the use HP Fire Magnezone. Klefki is not mentioned because that was my own brainstorming of ideas to make Azumarill more consistent and with that I have created what I call the Core of my team with a win condition and supporting tools that are specific to my win conditions success. Past this, Pokemon not chosen with a specific purpose to support your win condition goes into the next step. 3) Create a checklist the team needs to work properly [spoiler=3]This stays consistent for just about any team, but essentially you want to check off the things your team needs to cover. Every team built is a ship with holes and the better the team the less holes you have sinking your ship. I think everyone can agree just about 99% of teams want both hazards of some kind and removal of hazards too. Unless your team has like 2 or more defoggers you should probably always have a hazard setup. This all being said, now is a great time to use the helpful resources given by Idkup. Links to his forum posts here: https://pokemonrevolution.net/forum/index.php?threads/guide-how-to-build-teams-good.98098/ https://pokemonrevolution.net/forum/topic/96677-url The compendium comes in VERY handy as it allows you to look at all available types of hazard generation / removal options in a neat and orderly format so you can choose the perfect match and other types of needs as well. Here is an example checklist I made using common needs and the Smogon analysis pages for my current core and more specifically how to deal with Azumarill answers and it helps if you choose a pokemon that fits multiple categories at once. This list is super generic as you will find most balance teams are as I have mentioned: [spoiler=Generic Azumarill Checklist]-Hazard Setup -Hazard Removal -Steel Type Tanks (I already answered with my core) -Poison Type Attacks -Physical Walls -Special Walls 4) Check type weaknesses [spoiler=4]This can be especially useful if your unsure of what your team of six should be. If you go to http://pokemonforever.com/teambuilder.php which lets you check what your team is weak to. If we check what my current core is plagued by we see a huge problem first off with ground types which is obvious now but when you have 5 Pokemon further down becomes less apparent even to a trained eye. Okay well I check the most used statistics and can see Garchomp, Excadrill, Dragonite, and Gyarados are the most notorious ground attack abusers in the game. With two fairies and a decent movepool for klefki and Azumarill I ignore Dragonite and to some extent garchomp as it is also a dragon I can beat and then I also ignore Gyarados as a personal choice since I have not seen almost any this current season in my PvP and accept the consequences. So now its down to wanting to specifically answer Garchomp and Excadrill so maybe now is a good time to check Smogon's checks and counters for motivation. I already know these are two strong Stealth Rock users and physical pokemon. Oh hmmm bulky water types are good but I don't want to use Rotom-Wash as mold breaker smashes me despite being bulky and having defog access. Well why not use a bulky Starmie as it makes for a pretty good tank, has rapid spin, and other cool options available which works perfectly to fit into my check list. Obviously this does not change the team builder as ground is neutral damage to water types which makes Starmie a really good check but not a full blown answer. Not wanting to fall too deep answering this one threat I also check other weaknesses I need to answer and see electric and fire twice. I did not at this point bother with statistics and Smogon because I already had Impish Garchomp in mind as it is a physical wall, Stealth Rock user, negates electric, and resists fire. Sounds like the package deal to me so sign me up. All that is really left is taking at best neutral ground damage and so I decide to add another soft check that is just all around power in many other aspects, Assault Vest Tangrowth. This adds a resistance to ground and just a resilient all around Pokemon to the team. This doubles down on some of my checklist needs in a special tank along with klefki and depsite adding a poison type weakness we already have two steel types on the team for that. The steps to follow this are the guidelines by which you should easily be able to do on your own or is just advice when this gets frustrating (trust me it frustrates me a lot the RNG I have). Doubling down hopefully naturally comes in step 4 as I have shown and makes the team more robust, tinkering with sets so they are not too standard can give edges over even good players by surprising them but requires an understanding of the meta and how players act to truly undertake this successfully. Then taking notes of what destroyed your team during initial runs allows you to understand if something needs to change on the team, move sets, or how you play the team. Sometimes its small things like one Pokemon is just not carrying its fair share of weight in the team or just bad RNG (I get that one a lot and it prematurely sends me back to the drawing board maybe too soon). A good example of this I see ALL THE TIME is people running 6 Pokemon with choice items, Swords Dance, and etc just hoping they get one good setup to sweep your team away and then people who lose to this think its unfair that a team with little to no thought wins. Understandable, however, the key to their success is that most players just try to kill whats in front of them and then leave on the battle field a Pokemon that loses to one of the other Pokemon left on the opponents team when instead there was nothing wrong with your team you just needed to play more considerate of this and try to knock out opposing Pokemon without exposing yourself to the next sweeper to come out. I get that it is easier said than done but it is something to learn for yourself or from the help of a guild mate. In this example here is the resultant team: This team has already taken me to 261 rating this season and has beaten 300+ rating opponents and even a ladder player. I do not talk S*** except in the heat of a battle when someone does something completely stupid so I obviously do not name people and could care less if people believe me or not because I am here helping people looking for it, not answering skeptics. I believe I can make this team better as I already know I struggle with Gengar for instance as it just has coverage that is hard to handle for the team and unfortunately for me that is a Pokemon at the top 6 spot in the usage charts for PRO. Do not think the team I built here is ever a final version, things always change! With that said I hope this insight into my team building strategy proved useful and I typed a lot of this late of night so feel free to pick me apart in comments for corrections or criticism. Just try to keep it constructive and not just bash me or any other person who comments. Again, I highly recommend checking out and using Idkup's guides as well as this guide provides a template of Team building and does not cover everything.
    3 points
  3. Hi, this is my battle iu, I hope you like it. Basically it has all the buttons that have been required, bigger buttons also thinking about the Android version and PC users. The battles, I prefer them to be full screen optionally (The battlefield is made by me ... it's for the pvp battles) Let us begin 3 vs 3 Battles: -I have reinvented some parts like the "vs", and also the attacks with colors of their types. -The buff states must be as shown in the image, - they only have to be displayed when the mouse passes over- -The Menu Logs must be able to open and close, as the user wants, by means of a button placed as shown in the image -items and pokemon in same place, are changed, by pressing "pokemon button" or "items button"- -items and pokemon in same place, are changed, by pressing "pokemon button" or "items button"- -As I see it in the game "window mode"- -2 vs 2 Battles- -same controls as in version 3 vs 3, there are no major changes. That's it, I hope I have not forgotten anything, thanks for watching, regards
    3 points
  4. About the new battle UI I explain what I think and I'm putting some gifs and images as an example, I hope you understand. About the new Battle UI I thought a lot and I came to a conclusion about doing a Battle UI based on the old one, because I think the old one is very good, and I think it would be better to recreate it because if I create a new Battle UI, I think it would bother a lot of people who hunt all day and for those people who play the game on the cell phone. So I decided to recreate the old one trying not to disturb the people who play the game on the cell phone and for those who are hunting pokemons all day. Battle 2v2 and 3v3 fights: For 2v2 battles could work with the first two pokémons of your list. For 3v3 battles could work with the first three pokémons of your list Example: In the example I put the video of the Ash playing the pokeballs because I had not found an animation on the internet just playing the pokeball. Button for Megas: For the megas I think it should stay down as it is there in the example. Example: Button for Z-Moves: For the Z-MOVES I think it should stay down as it is there in the example. Example: Button for Cancel: For the Cancel I think it should stay down as it is there in the example. Example: Battle Logs: I think it would be nice to create a button next to the logs, as soon as it clicks the button will appear the logs next. Because there are people who get pokemons all day long, and with the logs appearing this right away I think I could mess up these people who are hunting many pokemons. More information looks at the example below. Example: Buffs, Paralyzed, Taunted etc: Paralyze, taunts, buffs and etc. I think I should stay in below life because I think it would look cool because it was going to look like the other pokemon games! Paralyze, taunts and etc. should appear before, and the buffs soon after. More information looks at the example below. Example: Then in the example you will see that he took Paralyze, it is because the pikachu used an attack and gave paralyze in Eevee, and the Paralyze appeared before the buffs. Weather and room effects as well as their turn count: The weather and counting should be right there in the upper right corner, showing that she is in such a Climate and showing the count of turns that she ends up. More information looks at the example below. Example: Extra: I think it would be nice to put a percentage of the Pokémon's life at the time of battle. Example: I made some changes in the post to put the bigger gifs because they were too small and hard to see. Thank you for your attention. :D
    3 points
  5. Insta Only: 25m Any rude comments will be reported My Discord: Aeolus#9666
    2 points
  6. First off, nice work. It's clear you put a substantial amount of effort into this guide. COME ON MAN >.> Now that that's out of the way, a bit of constructive criticism: - I wouldn't really consider Breloom a strong win condition in this metagame. While it's extremely good in certain matchups such as Sand and Rain, it is also far too easily shut down by bulky Grass-types, and with its low speed also struggles against Offense. - Checking type weaknesses is a proxy for checking threats. Threats are what actually matter. You can have 3 ground-resists and 3 dragon-resists and still be deathly weak to Garchomp because none of said resists can actually handle it at +2. - Smogon is a good starting point - however, don't be afraid to venture away from it! Lure moves and nonstandard EV spreads are often not only good, but optimal on certain teams!
    2 points
  7. Why do you want to join Eternity? new experience / still want to learn pvp / Real name / ingame name: real name max / Rizlax igm How old are you? 26 Ur country/ which language(s) do you speak? Belgium / English Discord name+tag / how often u r online there? Rizlax#2390 online when i'm playing pro What is your goal on pro/are you interested in pvp/already pvping? depend sometimes i like to pvp but not really good at it // But i like some quest or hauting good poke Screenshot of your trainercard
    2 points
  8. Complete Kanto Walkthrough Hello, I've created this guide to help out the newer players who may be struggling with progressing in the story. In this guide, I will go over how to beat the Kanto region's story; from the intro to the Elite 4. Hopefully, you can find use of it and it helps you Throughout the guide, I will be linking other guides for side quests or other peoples guides on certain story quests. This is because I believe it's important to credit the people who have already put in the effort to make helpful guides. Guides that I don't find a place for or guides that I feel are important to be included will be linked at the bottom of this post. For the users who have been wanting me to create a Johto guide, you can find it in the link provided below. Apologies for not creating it myself, sooner. I got burned out from the game and the guide was left half complete in my documents. Luckily, SugarRed9 has completed her own. It follows the same structure as this guide so everything should be familiar to the new players who are following along. Arielgg has also made the Hoenn and Sinnoh guides, so be sure to give a big thanks to her! Johto Guide Hoenn guide Sinnoh Guide To get the most out of this guide, please use CTRL+F to search for the part that you're looking for. The index A place of reference to help you better find what you're looking for. Introduction Pallet Town Route 1 Viridian City Viridian Forest Pewter City Route 3 Mt. Moon Route 4 Route 25 & 25 Cerulean City Route 5 & 6 SS Anne Vermilion City Diglett's Cave Rock Tunnel Route 8 & 9 Celadon City Lavender Town Route 12, 13, 14 & 15 Fuschia City Journey to Saffron Saffron City Journey to Cinnabar Cinnabar Island Viridian City Gym Victory Road Kanto Elite 4 Finishing Kanto and starting Johto The guide Introduction WELCOME TO PRO! Once you start a new game on any of the two servers, you will be greeted by Professor Oak. From here you can design your character; please note, you cannot change your character's appearance without buying the Magic Mirror from the coin shop. So chose wisely. Once you have chosen your character you will be spawned into the intro world. Follow the dirt path South until you reach Oak; talk to him then continue the path. Eventually, you will reach Mew, it will flee and you can continue the path. Once you reach your mother she will start crying about how much she will miss you, once her dialogue is over you will be teleported to Pallet Town. Pallet Town Once you spawn in Pallet Town you should leave your home and walk to Professor Oak's Lab, which is at the Southeast of your home. Once there you will be given the option to chose your starter Pokémon. You will also be given your Pokédex. When choosing your starter you have 4 options; Squirtle, Bulbasaur, Charmander and Pikachu. By choosing Pikachu you unlock an extra side quest where you are able to obtain Ash's hat. Link to guide. To chose Pikachu you must click "No." on all three starters. After choosing your starter you can exit Oak's Lab and return home. Talk to your mother then go upstairs and pick the two items on the floor. You will receive 5 Pokéballs and 5 Potions. Now, leave your house and walk outside. You will notice an Eevee with an orange name. Talk to it and you will trigger a scene with Jackson, your rival. Talk to Jackson to battle him. If you lose a battle you will drop 5% of your money. Once you finish the fight you should continue North to Route 1. Route 1 Now that you have left Pallet Town you must continue North, to Viridian City. On your way you can talk to the NPC with the brown coat for a free potion. There are also 3 hidden potions behind this tree. Viridian City Once you enter Viridian, the first thing you will see is a Rare Candy. This Rare Candy will respawn once every 7 days. There is also a trainer here who will trade her Oddish for a Pidgey that has 15 IVs or more in Speed and Attack. If you chose Charmander or Pikachu I recommend this trade as it will greatly help with the first gym. Before you continue the story I recommend training your Pokémon to around level 10. Use Route 22 to train your Pokémon. Once you are ready for Jackson, enter the school building and go to the lower floor. Confront Jackson and you will battle him. His Eevee is now level 8. If you lose to Jackson then you will have to talk with the Receptions and then return to Pallet Town and ask his mom to come and move him. His house is the one next to yours. If you beat Jackson then you are free to move on to Viridian Forest. Head North to Route 2 and continue until you reach the stop house. Viridian Forest When you're in Viridian Forest you will find Viridian Maze. The entire maze is pitch black so you will need HM Flash to go through it. Use this guide to help find your way. Link to guide. Outside of the maze is a boy who has lost his Pidgey to a Team Rocket Grunt. Accept his quest and go into the maze. After defeating the Rocket Grunt you can return to the boy and you will receive 15 Pokéballs and an Escape Rope as a reward. Go back into the maze and talk to the girl on a motorbike, she gives you the option to learn headbutt. You should do this as headbutt is quite useful for finding berries and rare Pokémon. Once you've done everything you can in the maze, start to make your way through the forest. Make sure to battle all the trainers as they're a good source of EXP. After you reach the end of the forest you will exit on Route 2. Use the tall grass here to train your Pokémon to level 15 if they aren't already. Pewter City There isn't much to do in Pewter City except for defeating the gym. Once you enter the city you will be greeted by Team Rocket outside of a Pokécenter. Talk to them then continue to the gym. Brock uses Rock Type so water, grass and fighting are your best options. He uses a Geodude and an Onix. I recommend you level your Pokémon to around level 15 for this gym. After beating Brock he will reward you with the Boulder Badge. By receiving the Boulder Badge you can now use Headbutt and Flash outside of battle if your Pokémon has 150 happiness or more. You also can buy TM34 - Bide from the man near the entrance. When you leave the gym you will talk to Red for the first time. Complete his dialogue and continue to Route 3. Route 3 Again, there isn't much to do on Route 3 except for fighting a load of trainers. Once you reach the Pokécenter at the other side you can enter it and purchase a Magikarp. Outside at the entrance to Mt. Moon, there is a salesman who will sell you 5 Escape Ropes for $2,000. You save $500 with this deal. Mt. Moon Mt. Moon can be a bit of a maze to newer players. When trying to get to the other side you should avoid the first 2 ladders as they only lead you to dig spots. Instead continue on the first floor until you reach the ladder at the end. There is also a free Moon Stone here which can be useful later on. Continue walking through until you reach Mt. Moon B2F, defeat the Rocket Grunts and talk to the scientist. He will battle you for the fossils that he found. After defeating him you are allowed to chose one to keep. On the left is the Helix fossil which gives you Omanyte and on the right is the Dome fossil which will give you a Kabuto. After you take a fossil you can walk forwards a little and battle Jesse and James. After you defeat them you can continue to the exit. Route 4 There isn't anything to do on Route 4 except for battling a few trainers and headbutting a few trees. Continue walking East until you reach Cerulean City. When you get to Cerulean City heal your Pokémon and walk North to Route 24. Route 24 & 25 Once you defeat them all you can progress to Route 25 where you will meet a team Rocket Grunt. Talk to him and you will receive a free Nugget (And a surprise battle :3) After beating him, start to walk East. Defeat the trainers and arrive at Bill's house. Once inside, talk to Bill and he will ask for your help. He has lost his research book and if you can find it for him he will reward you. You might get tired after looking through all his bookshelves and resort to help chat or this guide. His research book is under his pillow, take it and talk to Bill again to receive your reward; a ticket to the SS Anne. Cerulean City After you return to Cerulean City you should start to train your Pokémon to around level 25. Use the trainers from the nearby routes and the tall grass on Route 24 to help level them. Once you feel like your Pokémon are strong enough you can challenge the gym. Misty uses Water Type Pokémon so grass or electric types will work well against her. She uses a Poliwag, a Horsea and a Starmie. I recommend you level your Pokémon to around level 25 for this gym. After defeating her you will be rewarded with the Cascade Badge which gives you the ability to use HM Cut outside of battle. You can also purchase TM11 - Bubblebeam from the man at the front of the gym. Something to remember in Cerulean City is the bike shop. After you buy the bike ticket from Vermilion you can trade it for a bike here. Route 5 & 6 After defeating the Cerulean gym you should continue south to Route 5. On Route 5 you will find the daycare center however it's good to note that breeding is not in PRO. Instead, the daycare is used to teach your Pokémon egg moves after defeating the Naero boss. This is end game content and won't be covered in this guide, if you want to learn more about bosses then check out this guide: Boss Guide. At the end of Route 5, you will find this underground passage. Use it to travel to Route 6 where you can continue the story. Once you arrive at Route 6 you will be able to battle a few trainers. Make your way to the entrance to Vermilion and talk to Psychic Wade. He will teleport you to an alternate reality where Lance has destroyed Vermilion City. Confront Lance and you will be engaged into a battle with him. He will use his Dragonair which spams Hyper Beam; slowly eliminating each one of your Pokémon. After he beats you, you will be teleported to the Vermilion Pokécenter. Rush back to Wade and talk to him, after you finish talking to him you can progress to Vermilion City and the SS Anne. SS Anne To start the SS Anne quest you will first need to talk to Lt. Surge at the Vermilion Docks.He will return to his gym and you will be able to enter the cruise ship. If you didn't get the SS Anne ticket from Bill then you will have to walk all the way back to Route 25 and complete his quest. When you enter the SS Anne, talk to the usher and he will escort you to your room. Log in to the PC next to your bed and he will move from your doorway. Whenever your Pokémon need healing you should come back to your room and interact with your bed. As you continue you can go into each room of the ship and battle trainers. To maximize your EXP I recommend that you battle all of the trainers on the ship. Make your way to the first floor and enter the kitchen; located on the far left. Make sure you have a Pecha berry to give to the doctor, if you don't have one in your inventory then there will be one in a trash can. Talk to the doctor in the kitchen and offer to help him cure the captain. When you show him the Pecha berry he will tell you to go the second floor and meet Jenson.Go to the second floor and enter the room on the far right. In here you can talk to Jenson who will ask you to find his Blissey in the ballroom as it holds the secret potion. Make your way upstairs again. From there you have the option to beat Jackson again. You might as well as it's some free EXP and he probably deserves it. Continue to the ballroom and head to the upper floor where you will find Jenson's Blissey. Talk to it and it will disappear and leave you with the secret potion.Now you can return to the second floor and find the captain. On the way there you can pick up some leftovers from this trash can, Once you get to the captain's quarters you can give him the potion in return for HM Cut. You can now leave the SS Anne and fight the Vermilion gym.You cannot return to the SS Anne after leaving. Vermilion City Lt. Surge's gym puzzle is probably the most annoying one out of the Kanto gyms. Instead of having something cool like teleporters or... teleporters, he has a bunch of trash cans switches and two of those switches need to be activated in the correct order. When guessing the switches you will mostly see this: However, once you trigger the first switch you will see: You now have to find the second switch in the sequence by going through all the switches again. However, if you click the wrong switch then you'll have to start again, so you better remember where that first switch was. Once you finally find both correct switches you will be able to progress and battle Lt. Surge. Surge specializes in Electric Types so ground type Pokémon will be most effective against him. He uses a Voltorb, Pikachu, Electrode and Raichu. I recommend you level your Pokémon to around level 35 for this gym. Upon beating him you will be rewarded with the Thunder Badge and you'll be able to buy TM24 - Thunderbolt from the man at the entrance. When exploring Vermilion you can go inside this house and receive a free Old Rod. You will need to collect this in order to gain access to the Good Rod and eventually the Super Rod. You can also enter the house next to the Pokécenter and help the boy. Upon paying him $60,000 & giving him an OT Ditto, Samuel will thank you by giving you the bike voucher. You can trade this voucher in at the Cerulean Bike store to receive your bike and gain access to the bike route. Diglett's Cave After you are done in Vermilion, head East to Route 11. Here you can talk to a karate expert outside of Diglett's Cave and he will move out the way.Enter the cave and follow it through to Route 2. Once there you should head South to the stophouse. Talk to Oak's aide and he will check your Pokédex. You need to have caught 10 different species of Pokémon. You can check your caught data by going to your Pokédex and looking at the number next to "Owned." Now that you have HM Flash you can go back to Cerulean City and go East to Route 9. Rock Tunnel After travelling through Route 9 and beating the trainers there, you will have to enter Rock Tunnel. However, similar to Viridian Maze, Rock Tunnel is pitch black so you will have to teach one of your Pokémon HM Flash.To use Flash outside of battle you have to, first, click the Pokémon in your party and then click the move "Flash." Now your vision should be a lot better. Follow the cave through, it's mostly linear but if you are having issues finding the correct ladders then here they are in order. Once you escape Rock Tunnel, head South to Lavender Town. Upon arrival you will hear two guards talking about crime in Celadon City. Since you cannot do anything in Lavender Town yet you must go West to Route 8. Route 7 & 8 There are a lot of trainers on Route 8 which means there is a lot of EXP to be gained. There is also a hidden abandoned Growlithe behind this tree. After beating the trainers on Route 8 go to the underground tunnel and continue East to Route 7. There is nothing interesting on Route 7 so continue to Celadon City. Celadon City When you arrive at Celadon City the first thing you might notice is Sergeant Rick. Team Rocket has set up base in the Gamecorner and Rick needs help infiltrating it. To start the quest you need to offer your help. Enter the Gamecorner and talk to Greg. He will lead you downstairs. Once you are downstairs, talk to Greg again and he will leave. However, clumsily, he will forget his lift key. Pick it up and use the lift at the bottom of the hideout. Use the lift to go to B2F where you will meet Jackson. Fight him and defeat him in a battle. When you beat him he will get really upset and alert Team Rocket of your whereabouts. Walk around and you will be captured by Team Rocket. Whilst in this room you can use the crates to hoist yourself over the wall and attempt an escape. If a Team Rocket member sees you then you will be transported back to where you started. In B2F there is a large maze with some items scattered around it. Go through the maze, following the red arrows and exit the maze with the green arrow. Once you collect all the items go down the second flight of stairs to B3F and fight Greg. After you beat him go through the smaller maze and down the staircase. Once you're in B4F defeat the Supervisor to get the Card Key. Go back upstairs to B2F and through the large maze again. Take the lift to B4F and use the Card Key on the hidden door. Fight Giovanni and after you defeat him he will run from the building. You can now pick up the Silph Scope from Giovanni's table. You now need to look in each receptor for an Eevee. There are 2 receptors in Giovanni's room, 1 on the other side of B4F and 2 more on B3F. After you find the Eevee you can now leave the Gamecorner and talk to Sergeant Rick. He will reward you for your hard work with the Eevee that you just saved. Now that you've beaten Giovanni you can talk to these Team Rocket members and they will run from the city. You now have access to the Celadon gym. Heal your Pokémon and go challenge it. Erika specializes in Grass Type Pokémon so fire, poison, bug and ice type Pokémon will help you a lot. She uses 3 Pokémon, a Victreebell, an Ivysaur and a Vileplume. I recommend you level your Pokémon to around level 45 for this gym. After you beat her you are given the Rainbow Badge which gives you access to trading with other players. This opens the option to do evolutionary trades which can be useful later on. You can also buy TM21 - Mega Drain from the man at the front of her gym. Exit the gym and you will be put into a battle with Red. Just like Lance's Dragonair he is highly over-levelled compared to you so defeat is almost inevitable. Once the battle is over you can head back to Lavender Town. Lavender Town When you arrive at Lavender Town the first thing you should do is snoop around Mr. Fuji's house. There will be some notes on his desk; interact with them and continue to Lavender Tower. Enter Lavender Tower and work your way to the top floor. You won't need to worry about going back to heal your Pokémon as half way up there is a Nurse Joy. When you get to the 6th floor you will have to use the Silph Scope to reveal the spirit of a Marowak which is blocking your path. You can't catch it so once you KO it move on to the 7th and final floor. There you will have to defeat a few Team Rocket Grunts and save Mr. Fuji. Once you save him he will reward you with the Poké Flute. Leave the tower and return to Mr. Fuji's house and engage in some dialogue with him. When he is finished talking you can go South of Lavender Town to Route 12. Route 12, 13, 14 & 15 Follow Route 12 South until you find the sleeping Snorlax. Use the Poké Flute to wake it up and try you best to capture it. Once you either KO or capture it you can now use the stophouse to the left for a faster way to get to Vermilion City. In the upper floor of the Route 11 stophouse there is another Oak's aide who will give you Dig after you capture 30 different Pokémon. Continue South on Route 12 until you reach a small patch of grass. There is a hidden rare candy here that respawns once every 14 days. Pick it up and continue the wooden path to Route 13. On Route 13 there is a large maze with a lot of trainers in it and at the end of it, Berry Tower.You can battle in Berry Tower and win.. you guessed it, berries. If you don't need berries then continue the path South to Route 14. Once on Route 14 head Southwest to Route 15 then finally follow Route 15 West until you reach Fuschia City. Fuschia City Unlike some other cities, the first thing you should do in Fuschia is defeat the gym. Janine, the leader of the gym has many other lookalikes in her gym and you have to work your way through them and an invisible maze. Follow this route to battle each trainer and get to the gym leader. Janine uses Poison Type Pokémon so ground and psychic type Pokémon will easily take care of her. She uses a Crobat, 2 Weezings, an Ariados and a Venomoth. I recommend you level your Pokémon to around level 55 for this gym. After you beat her you will be rewarded with the Soul Badge. You can also buy TM6 - Toxic from the clerk at the front of her gym. When you leave the gym walk south until you meet Victor on the beach. Battle him and he will tell you where to find HM Surf. You can also teach any Pikachu Surf if and only if you chose Pikachu as your starter. Head to the North side of Fuschia and enter the Safari Building. Here you can pay $5,000 for 20 minutes of safari time. When you are teleported to the Safari Entrance follow these directions to get to Safari Area 3: East to Safari Area 1 -> North-East to Safari Entrance -> West to Safari Area 2 -> South to Safari Area 3 When you get there, enter this house and HM Surf will be waiting for you on the wooden table. From here you can also enter the Safari Exclusive Area if you bought a membership to PRO. More info on Membership only areas can be found here. Now that you have HM Surf you can either use up the rest of your safari time looking for rare Pokémon or you can use an escape rope to be teleported to your last used Pokécenter. Before you leave Fuschia City, make sure to visit the Fishing Guru's house where you can purchase the Good Rod for $15,000. You must have the Old Rod first in order to buy the Good Rod. Journey to Saffron From Fuschia City you can either head West to Route 18 and follow the Bike Route to Celadon City (Require the bike quest to be completed to enter this area) or head East and go back to Lavender Town When trying to enter Saffron you will be told by the stophouse guards that they will only let you pass if you give them some Lemonade. To get the Lemonade you will have to return to Celadon City and go to the Celadon Mart. Go to the top floor of the Mart and purchase one Lemonade from the vending machine. Before you leave the Celadon Mart you can talk to this Thief and complete hist side quest to unlock TM46 -Thief. Here is a link to a guide on the quest. Take the Lemonade to one of the stophouse guards and give it to him. He will tell the other guards to let you in in the future. Saffron City The first thing you should do is visit the Saffron Dojo. In there you can fight some trainers for some easy EXP and once you defeat Koichi you can take either Hitmonlee or Hitmonchan. After you are done here you can progress to Silph Co. When you arrive at Silph Co. your first impression might be that you have to spend 20 minutes spamming warp panels until you get it correct. However, this isn't the case as a matter of fact, you only need to use 2 warp panels to get to Giovanni. But I highly recommend taking your time and battling all the Team Rocket Grunts to gain as much EXP as you can. Once you feel that you are ready then go to the 3rd floor and take the first warp panel. Then take the next panel opposite the bed. Once you use those warp panels you will have to battle Blue to prove that you're ready to fight Giovanni. After beating Blue you can fight Giovanni. Make sure to be over-levelled or bring some potions as he seems to cause some issues for many players. After you beat Giovanni he will flee from the building and you can talk to the Silph Co. Director. As a reward, he will give you a Master Ball some Rare Candies. You're now finished with Silph Co. Make your way to the Pokécenter and heal your Pokémon for the 6th gym. To most the Saffron Gym puzzle can be both confusing and frustrating, it's almost as bad as Vermilion's puzzle. However, similar to the Silph Co. warp pads I've put together an image that shows you the fastest way to Sabrina. Simply follow these directions: Up -> Down -> Down -> Left. Sabrina is the Psychic Type gym leader. Bug, ghost and dark type Pokémon are recommended to ensure a victory. Sabrina uses a Hypno, Mr. Mime, Espeon and an Alakazam. I recommend you level your Pokémon to around level 65 for this gym. After beating it you will be rewarded with the Marsh Badge and you'll be able to purchase TM29 - Psychic from the man at the front of the gym. Journey to Cinnabar There are two ways that you can travel to Cinnabar Island from. You can surf either South from Pallet Town or Southwest from Fuschia. If you surf from Pallet Town then you'll encounter a few trainers and eventually arrive at the North side of Cinnabar. If you surf from Fuschia, however, you will have to go through the Seafoam Islands. You can also surf Southeast from Fuschia to start the free Arcanine mount quest. If you chose the Seafoam Route then you'll eventually surf to these islands. Enter through the cave entrance and walk East in the cave. There is no need to use any ladders unless you're looking to level your Pokémon. Just carry on East until you reach the exit. After you exit the islands, continue to surf West until you reach Cinnabar Island. Cinnabar Island Once you arrive at Cinnabar Island, if you talk to the guard outside the gym he will tell you that you need to bring him a key which is hidden in the Cinnabar Mansion. Enter the Mansion and go to the second floor. From there you should take the staircase at the North side of the second floor. When you reach the 3rd floor you are given the option to enter one of five doors. Each one will lead you to a different location in the mansion; some lead you outside of the mansion. When you find the correct door you should end up in B1F. Head to the west side of the room and interact with the bookshelves. You will pass through the wall and be able to take the Mansion Key. When you retrieve the key from Cinnabar Mansion you can talk to the guard outside of the gym and he will leave, allowing you to pass. Work your way through the gym and it's trainers until you reach the last trainer on the first floor. There will be a small scene between Lt. Surge and Blaine involving Mew. When Mew leaves you can go downstairs and find Blaine. Blaine is the Fire Type gym leader. Water, ground and rock type Pokémon will help you defeat him. He is the first gym leader to use 5 Pokémon. Those being Arcanine, Rapidash, Charizard, Ninetales and Magmar. I recommend you level your Pokémon to around level 75 for this gym. Defeating Blaine will give you the Volcano badge, you can also buy TM35 - Flamethrower from the man at the front of his gym. You also gain access to the fossil recovery room at the Cinnabar Research Lab. Finally, now that you've defeated the 7th gym you are allowed to enter the fossil recovery room at the Cinnabar Research Lab. From here you can revive any fossils that you pick up on your journey. In the lab, you can also talk to Davis and receive a free Porygon after you have 100 caught data on your Pokédex. Viridian City Gym When you're done at Cinnabar Island you can head North to go back to Pallet Town. From there continue to head North to Viridian City.If you were taking your time with the story that Rare Candy might've respawned. Anyways, go to the gym and enter it. Inside you will meet Blue and he'll tell you about how strong Giovanni really is. If you feel like you're prepared then continue. Despite Giovanni having 6 Pokémon with him, he will only use one. His Armoured Mewtwo; a Steel/ Psychic type. Dark, ground, ghost and fire type Pokémon will be extremely useful in this battle. I highly recommend you level your Pokémon to around level 85 before challenging this gym. By beating Giovanni you are rewarded with the Earth Badge and access to the Kanto Elite 4. You can also buy TM26 - Earthquake at the gym. Giovanni will now disband Team Rocket and never be seen again. Victory Road To get to Victory Road you will have to head West of Viridian City, through Route 22. Talk to the guards outside of the reception and they will let you pass. Once you're inside, head North and meet Red. He will battle you and probably completely destroy you again. After the battle is over he will move and you'll be free to go through Victory Road. Go through and beat all the trainers as you really need the EXP for the Elite 4. As you make your way through and come to the exit you will encounter Moltres. (You might not see it due to the mass amounts of players in the area, but it's right in front of the exit.) Interact with it to initiate a battle. Something to note is that you can not catch Moltres. Currently, the only legendary Pokémon that you can catch are Mew, Celebi, Jirachi, one of the Legendary Dogs (Suicune, Raikou, Entei), Heatran, one of the Legendary Lake Trio (Azelf, Uxie, Mespirit), one of the Eons (Latios, Latias), Phione and Genesect. After you KO it you can move through the exit and into the Indigo Plateau. Here you will see two building and Youngster Joey. As you're doing the Kanto Elite 4 you will need to go to the East building. As you walk there you will be congratulated by all the Kanto gym leaders as well as your mother. Now that you've beaten Victory Road it is time for you to train your Pokémon so they are ready for the Elite 4. Use the exit of Victory Road as a hotspot for EXP. Alternatively, you can travel back to Seafoam Islands and use the lower floors to level up your Pokémon. Once your Pokémon each reach around level 90 you will be ready for the Elite 4. Stock up on potions and revives and enter via the door at the back of the center. Kanto Elite 4 Lorelie is the first member of the Kanto Elite 4. She specializes in Ice and Water type Pokémon. Her party consists of a Dewgong, Slowbro, Lapras, Jinx and Cloyster. Electric type Pokémon can wipe this team with ease. After defeating her you will be allowed to progress to the next member of the E4. Continue to the room behind her where you will meet your next challenge. Bruno, the second member of the Elite 4 is a Rock and Fighting type expert. He uses an Onix, Hitmonchan, Hitmonlee, Machamp and another Onix. Using Psychic type Pokémon will aid you in this fight, however, Bruno is probably the easiest member of the Elite 4. By beating him you will be allowed to progress to the next member of the Elite 4, Agatha. Agatha is the third member of the Elite 4. She is a Poison and Ghost type trainer. She uses a Gengar, Crobat, Haunter, Arbok and a Mega Gengar. Similar to Bruno, using Psychic type Pokémon will help you greatly in this fight. Sucker Punch is also an easy way to take out her strong ghost Pokémon. After you beat her you can pass to Lance, the final member of the Elite 4. Lance is the final member of the Elite 4 and specializes in Dragon Type Pokémon. He uses his Gyarados, Dragonair, Dragonite, Aerodactyl, Tyranitar and Charizard. Four of which aren't dragon type Pokémon. Water and Electric type Pokémon can wipe this team off the face of the earth. Upon beating him he will allow you to pass to the Kanto Champion, where you will fight to become the champion of the region. Heal your Pokémon with the potions and revives that you bought and progress to the next room. So I've been calling him Blue this entire time. But his name is actually Gary? Anyways.. Gary is the champion of Kanto, he is a bit of a rebel and doesn't use a monotype team. Instead, he uses a Pidgeot, Alakazam, Rhydon, Arcanine, Mega Blastoise and an Exeggutor. You shouldn't have too much trouble beating him.After he is defeated, he will congratulate you on your victory. Walk behind him and talk to Professor Oak who will bring you back to Pallet Town. Finishing Kanto and starting Johto Now that you're the Kanto Champion you can access Johto. Go back to Oak's lab and talk to him, he will tell you of Johto and how to get there. Now go back to the Indigo Plateau Reception where you fought Red. Walk South and talk to the guards in front of the exit. They will allow you to pass. You can now travel through Route 26 to go to Johto. Continue walking South and you will eventually reach Route 27, from there you should walk West until your reach Tohjo Falls.If you surf North a little you will find an abandoned Crobat. Exit Tohjo Falls and carry on walking West. Start surfing and you will finally reach Johto. BEWARE: Once you enter Johto there is no turning back until you beat the 8th gym. All your Kanto Pokémon will be locked in you PC and you won't be able to use them unlit you beat the 8th gym. If you wanted to do anything in Kanto before you go to Johto you should do it now! If you are ready for Johto then click "Yes" and walk forwards. This concludes my Kanto Walkthrough. Thanks for reading
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  9. My UI devided into 4 big part: PART 1: Actions tab [spoiler=Part 1] -let's start with "main tab". It's the beginning tab where the battle start: New: . Old: I keep and rework the old sprites to make people get used to with it much easier than using the new ones. I removed the useless empty space to make those buttons bigger. The new "X" button at the top help you to disconect from battles, that mean it will work as same as logout but you don't realy have to do that. - Next will be the fight tab when you click the "Fight" button: New: Holding Mega stone: Holding Z-Move: Old: I replaced by the "cancel" button which will save a lot of spaces for every actions tab. When you click the cancel button you will be send to the main tab and cancel everything you haven't finished yet. That also mean this button will work as a "cancel move" button too. After select a move, mega evol or z-move, that button should be flashy like this . I don't know how to make it or what is that calling so I will leave it to you. This allow you to know which pokemon you are picking move at ( kinda useful for 2vs2 or 3vs3 ) and it also replace the empty space on it if pokemon are not holding mega or z. - Items tab: Option 1: Option 2: . Old: - Switch pokemon tab: New: . Old: As we have a bigger tab, choosing pokemon should give more info on the selecting pokemon. - PART 2: Main window [spoiler=Part 2] [spoiler=Part 2] My main window have 2 parts, 1vs1 and 2vs2. And I won't make 3vs3 due to a very simple reason "It's such an stupid mode". 3vs3 cause a lots of work (for the staff, not for me), lots of bug and no one want to play. I can still add the 3v3 battle UI realy quick if you actually want it. - 1vs1: 2vs2: Old: - Hazards keep the same as before because ppl already get used to with it and it take no places. So there are no reason for me to making new one for that. - I don't really know what make weather bugged in PRO so I will put the turns counting for it in the battle log instead of showing on screen and keep it as before. - One more thing I want you to add is when clicking on the opponent's name, it will sending command to inspect that person, so we can easily get more info on OP like rating, guild... ( Making Inspect only work on same location make no sense since U can use reborn bot to do that ) PART 3: Team preview [spoiler=Part 3] [spoiler=Part 3] - The first pokemon showed as "Revealed pokemon" - Second is "Fainted Pokemon" - 3,4,5 showed as "Unrevealed Pokemon" (Incase u want to keep NPC pokemon Unrevealed) - 6 is an " Empty slot" - This tab can be minimize by clicking that bottom button to save screen places if u don't really need it - If you pointing the mouse over the health bar, it will show a screen with that pokemon info like names, moves used, health in % ... ( just suggestion, I don't have UI for that) - If you cliking on the revealed pokemons, it will open pokedex with that pokemon's name on searching. ( just suggestion) PART 4: Battle log [spoiler=Part 4] Why I want to have battle log on game chat instead of making it on battle screen? 1. It will save alots of hard work because game chat is a thing that you already have. 2. It save spaces on screen. 3. It's allow you to chat with opponent throught the log like Showdown. - So, let's explain more on how this thing will work: Basically, when u start a PvP battle, the system will creat and send you and also your opponent to a private channel. All the logs for that battle will be send to that channel. That mean you can also invite your friends to that channel as spectator throught the given room ID. Ofc they can only see the log and be able to chat there only. But it's just the first part of spectating, It's up to you for developing more on this amazing feature. + This PvP channel can't be closed like "Local" channel + You are force to leave the current pvp's room if you logout or enter any battle. + You can Ignore OP by clicking ignore them if you don't like they chatting in logs. + PvE logs can be work the same as this except you can't leave the given room ID. + It will need some rework on this chat but still better than making new one. I'm still new to photoshop and this is my first time making a project on this. My PSD file Download: DROPBOX I have so much things and ideas to say but I can't tell it in just 1 post cuz this is a really long post so I might keep edited this post with change logs if I found any news or make any changes. Changelog: [spoiler=logs] [spoiler=logs] [spoiler=logs] [spoiler=1/1/2019]- 1/1/2019: + remake the "Cancel" button to make it look better: Old:. New: + Lower the mega button opacity:, it's have a better look now: + Added PvP timer to the main window: + And some small changes. [spoiler=2/1/2019] + Remake the "Choose pokemon tab" + Some small edits on Option 1: Option 2: . + Added on the fight tab, which let you know which pokemon you are playing at 2vs2 or 3vs3 and it also replace mega and z-move button when pokemon is not holding that. + Remake the z-move button
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  10. I failed to fully comprehend the nikola boss changes and i released my manaphy thinking i'd stomp nokola boss to catch new one once. I was unaware that you can't use revives in that battle anymore, as I fought him for a new genesect long ago and was able to use them. I'll be more careful from now on.
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  11. Hello there! I'm sorry for the inconvenience. I would like to inform you that the move Odor Sleuth its currently not coded, meaning its ability to grant Normal/Fighting moves to work is not yet implemented. You can check the Broken Move and Abilities thread and see which moves/abilities are currently not coded into PRO. Personal recommendation if you wish to use False Swipe on Ghost Pokemon is to use a Pokemon with the Scrappy Ability or to use the move Soak and then False Swipe. Let me know if this helped resolve your issue.
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  12. help free my ninetals lvl 100 with skill drought by accident your ID 22370905 this happened on the gold server
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  13. IGN: Grimexon Server: Silver Question: Can you release "Darkrai" anytime soon, cuz as it didn't showed up in halloween event this year. So, if u have any plans to re-introduce it, if YES, when?? Question Directed to: Developers/Management.
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  14. There is a Q & A topic that's made by the staff team. I suggest to put your question on there using the requested format. https://pokemonrevolution.net/forum/topic/116261-url
    1 point
  15. It's simple yet has everything one needs the chat on the right side and would be nice to have an option to spectate your guild mates. I put a small box under the chat box to show who is spectating you also a simple record or screen shot button and a (vs) on top with awesome animation one us to show what or who your battling on the left. it's a full screen view! It would work well with computer and mobile devices also for the bottom box where we have the options for the bag/ pokes /run away/ battle icon everything should be shown in that box aka the selection box if You click/tap on the battle icon it should take you to your moves/ z-moves and mega icons there should be enough room to add the weather conditions status condition of each pokes etc. In the center of the selection box as well. Pokemon they should also be displayed in the selection box when you click/tap on the Pokemon icon so on and so forth with the other icons nice an simple not to complex :) and as for the 3 v 3 display it should have just enough space to veiw all the pokes yur over all Pokemon and health bars are great just the way they are no need to change it. well your over all original design is nice and easy to understand and it is why I think you should consider just improving the original but keeping the same simplicity of that is all I don't own a computer but I Drew this on my phone I got sick and could not finish coloring it.
    1 point
  16. Hi there, @linkaros I am glad to see that you are back on PRO! To answer your question, unfortunately there is no way to obtain or catch Darkrai as it was an exclusive for the PRO Halloween 2017. As far as it stands there is no estimated time for when the darkrai event will come back to PRO or if it ever will. It's unfortunate you missed it but as I said there is no way to obtain it. I hope this clears things up for you! Please let me know here if you have any more questions or concerns regarding my answer. Looking Forward to your reply :) Deepest Regards, Juliph
    1 point
  17. Hi @McSchitter ! I'm sorry for the inconvenience. I would like to inform you that this is a common issue that may be experienced while formatting text. To fix this issue you simply have to select [PLAIN][spoiler=2][/PLAIN] and then [PLAIN] [/PLAIN] and press the "Remove Formatting" button which is this: After that, you can check the preview and everything should be fixed. I would like to suggest you to avoid formatting(colors, bold, etc) the BB Codes as to my knowledge this can create issues. Let me know if you have been successful in solving your issue and if you have any further questions. Have a wonderful day !
    1 point
  18. Hi @Diocco ! I'm sorry for the inconvenience I would like to inform and ensure you that you didn't lose your progress and that everything is still there, you just need to merge your account and i will now help you explaining how to do that. As first, take note that the Red and Blue server has merged to form the Silver Server, and the Yellow Server is now renamed as the Gold Server. You will need to merge your accounts by log in the DASHBOARD and merge your accounts. I checked your account and it seems like you have 458 hours on the Red Server, so if you want to have back your progress you have to select Red Server as your main server. To merge your account you can use the following guide under the spoilers: [spoiler= Step 1] Log into your dashboard and click the [Merge is required] button: [spoiler=Step 2] Select the desired merge option; once you get the successful merge dialogue, you're done! I also suggest to read the EVERYTHING ABOUT THE MERGE for questions you may have and if you should experience any issue while merging. In case that, after the merge, you should still get the Invalid Password/Username error, please go ahead and change your password from the DASHBOARD, ensuring that it is alphanumerical (characters from a to z and from 0 to 9) Remember that you are able to play, with your old progress, only on the Silver Server since the server transfers are closed in this moment. Let me know if you have been successful in solving your issue and if you have any further questions. Have a wonderful day !
    1 point
  19. 1 point
  20. Infernape 23+ sold to winner auction "Sebas100003", ty
    1 point
  21. You can travel back to previous regions once you are no longer region locked. This means you have to obtain all 8 badges in a region so that all your pokemon from previous regions are also available. In Hoenn specifically you can travel back using the port in Lilycove city. There is also a water route you can take to Johto NorthWest of Mossdeep however this is not as ideal and has requirements I believe.
    1 point
  22. IGN: C0libry Server: Silver Question: Regarding the pokemon from Gen 7, you can already see the silhouettes from these pokemon. Are you planning to ship Meltan / Melmetal together with the gen 7 pokemon or are there no plans for these two pokemon at all? Staff Team Directed To: Game Management Question: Can we expect any improvements of the chat system? My main problem is, you have to create a chatroom per command i.e. "\pm myName-=-friend1-=-...-=-friendN" and if another friend goes online, you have to create a new chatroom with these participants instead of just adding the new participant to the old chat. Ofc you could just go in a seperated chat room (e.g. guild chat or a manually created chat) but then you wouldnt get notificated if new messages were posted or old messages will just disappear if you switch the active chat. Staff Team Directed To: Moderators, Game Management, Developers Question: Any chance you will release an API (not just the Python API for cs) for granting access to static data like spawns, spawn tiers, etc. or dynamic data like transactional trade objects to play around and/or create some statistics for the communities. Staff Team Directed To: Game Management, Developers Question: The new Battle UI suggests you will implement the Mega-Evolutions in the near future. Will there be any restrictions for the mega-stones? To be precise, is every player able to obtain every mega-stone? Staff Team Directed To: Game Management
    1 point
  23. IGN: Bhimoso Server: Gold Question: Are all regions expected or thought to be announced in the future? Will we catch up to the real games generation and will we get more side areas and extras in the game such as the Sevii Islands? Staff Team Directed To: Developers
    1 point
  24. I'm glad to hear that the problem is solved. Now with that being said i shall Lock this post now. If you need any other help, Dont hesitate to post it again. Deep Regards. - Aghanim
    1 point
  25. Hello there! I would like to inform you that Eumi Island is in fact permanent and will be staying even after the Christmas Event ends. After the Christmas event, it will be recolored, however Manaphy will still be available to capture. Do you have any further questions?
    1 point
  26. IGN: Whatdesu Server: Silver Question: 1. Are you planning to implement move animations? i think this very usefull and let this game the best if we got it. 2. Are you planning to implement PC Re-order? we can order teams pvp ( Like sun team, rain team, trick room, etc ... ) Staff Team: ADM.
    1 point
  27. IGN: Xenwing Server: I play both I have been playing the game sense 2015 and I love to game, but not being able to fly in game is hard. So my question is, are you guys plaining on or trying to figure out how to add flying into the game? It would make it a lot eazier for everyone.
    1 point
  28. IGN: Damarkojones Server: Silver Question: What are the exact percentages for pokemons tier 1 - 10? In a specific map are all areas equal percentages for encountering pokemons or are there different area on the map that some specific pokemons have higher encounter percentage (I notice this in forrest pit, seems like on the mountains tepig has a much higher encounter percentage)? What is the algorithm used for fishing pokemons, because fishing can encounter surf pokemon, just wondering how is the fishing numbers added to the normal encounter rate? Last question, before kyogre mount was obtainable in the PVE section, and kyogre mount actually has a huge impact because it even outspeed regular mounts by another 50%, shouldn't you guys make something that is equivalent to kyogre in the PVE section or at least have kyogre available for PVE again? I think it is extremely unfair for players that master in PVE and have the mount disadvantage just because they don't enjoy or participate in PVP. Staff Team Directed To: Developer & Spawns Thank you for your time
    1 point
  29. IGN: Sakhi Server: Gold Question: Can we expect an update for the Pokemon Box, in the sense of making it more manageable by adding different sections inside the box. where you can put labels on them, Like: "For EV training", "For level up", "Baby pokes". and then put the pokes inside these sections accordingly. Staff Team Directed To: Developer
    1 point
  30. IGN: Lordoflard Server: Gold Question: Can you guys make an in-game auction house. That would make trading and selling pokemon so much easier and fair. And clear up space on the forums and discord.
    1 point
  31. This is the best guild i have been a part of. Welcoming Community, active player base both pvp and pve. lots of helpful players willing to help you along your pokemon journey. Apply and I or another officer or Guild leader will be with you :)
    1 point
  32. IGN: Outlaw609 Server: silver Question: I noticed that many of the new xmas pokemon in this event do not have their snow animation/shiny sound when spawning, including manaphy :( I was just wondering if this is something that will be updated, or are the snow animation/sound going to stay exclusive to just some Xmas pokes. Staff Team Directed To: Content/artists
    1 point
  33. will there be a reborn bot added to the game. sometimes using discord makes it very inconvenient. IGN: kellidan Server: Gold
    1 point
  34. IGN: jhaydenite Server: silver Question: i wanna know if you guys wil be working on adding alola as you guys are on battle ui progect for megas and zmoves. I see these alolan natives shadow on my dex for about 6months i guess.. follow up question regarding about the bag as well, those eggs there will it be coded like the old way of daycare, i mean breeding ofc. Thanks in advance and happy new year Staff Team Directed To: to those who will be responsible for these ofc
    1 point
  35. IGN: Smooge Server: Silver Question: With the new battle system thats coming, and assuming everything works and is intended to now include everything, how would Mega Stones be distributed? And would it be something released with the system, or would it take much more time to fully implement? I just hope there is no ridiculous requirement to get them, as that would put anyone without those requirements at an enormous disadvantage. Staff Team Directed To: CS/Dev's
    1 point
  36. Greetings. This and the Battle Ui that I created, my Photoshop expired half way through the work so I could not improve enough. I used the requirements that were imposed and with some changes, for example below we have Options such as "Surrender", "Field", "Cancel Move", also added something to be the "Log" or "Field" button and to show Field Camps as Sticked Web, etc. The default menu has been added too. The Faithful Icon has also been changed. I made 2 Places where there could be the button for Megas, although I liked it more than this one next to the Moveset, The Button of Z-Move was also Added. I would like to have more work in this Battle Ui job, but unfortunately I can not afford the PhotoShop package for personal reasons. I hope Battle Ui can inspire you, Thank you for your attention. PS: I could not send in PSD File.
    1 point
  37. 1 point
  38. Hello! This year's Christmas event will be a bit shorter, but the focus is very much on your needs and fun. First a little reminder; To fully enjoy the event, you must have already defeated the Hoenn E4 and not be locked in any region! Let's go to the first part of the event; Our hunting event! After the defeats of the last three years, the Grinch decided to challenge Santa Claus directly. Santa is very skeptical of the Grinch, but can only reach out to him on such a solemn occasion. The Grinch suggested a contest. He learned about a little elf who had to go through a lot this year. He lost his parents and is completely alone now. Of course, the Grinch thought that this year should end even more terrible. He challenged Santa to go in search of the best possible gift while the Grinch sought the worst gift possible. However, the elf would only receive the best or worst gift. But is that really all that Grinch is up to? Both are looking for the best/worst possible Pokemon now. Santa Claus and the Grinch compare their presents every advent. There will be six winners on each server, and it's possible to help out both at the same time! The big hunt starts with the first advent! _________________________________________________________________________ is looking for the best possible Pokemon! Rewards: 2nd advent: (Guaranteed HA, timid) 3rd advent: (Guaranteed HA, adamant) 4th advent: (Guaranteed HA, adamant) is looking for the worst possible Pokemon! Rewards: 2nd advent: (Guaranteed timid) 3rd advent: (Guranteed timid) 4th advent: (Guaranteed adamant) The best Pokemon will be announced via system message. Pokemon that can be submitted: (Rarer Pokemon give more points; Santa Claus only accepts good natures; The Grinch gives bonus points for no natures!) _________________________________________________________________________ Let's go to the second part! You may pick up your presents under the tree where Santa Claus is! Hopefully you will get great Christmas gifts! Unfortunately, not everyone has been a good boy or a good girl, as evil figures lurk around the island and have set their eyes on members of the Water troupe in eastern Eumi Island Theme Park. They will need your help to fight off these evil figures! _________________________________________________________________________ Do Pokemon we submit have to be caught on event maps? No, you can submit every Pokemon that was caught after the event started. What do I need to participate in the Christmas events? You need to have access to Lilycove City in Hoenn to participate. Can I help Santa Claus and the Grinch? Yes, you can submit Pokemon for both.
    1 point
  39. Changelog 05.12.2018: There is a swipe down from top to open the F2 console now. Android-only feature There is a X to close the F2 console now. Android-only feature Battle inventory should be fixed now. Caught Pokemon, HP changes etc. should be updated correctly now. Christmas Vulpix and Ninetales have follower sprites now. Christmas Flaaffy and Ampharos have back sprites now. Changelog 09.12.2018: Loading screen was reworked. Repel prompt was added (deactivatable in game options). Repel lock on prompt was added (deactivatable in game options). Burmy evolves correctly to Wormadam (female) and Mothim (male) at level 20. Tyrogue evolves correctly now. There was a bug for some reasons. Swirlix and Spritzee can evolve now. With this all evolutions up to gen6 work now. Changelog 20.12.2018: Updated the Python API documentation. Changelog 26.12.2018: Lending Trade is in trade window now. Lending Trade time can now be specified in minutes, hours and days. You cannot put items in Lending Trades anymore. Items are tradable without Pokemon now. Region locked Pokemon are tradable now but sent to your box. Several error messages added (ID 0, not tradable Pokemon etc.). You can drag and drop emotes in your hotkeys now. You can swap the position of items in your hotkeys now. Hotkeys are saved for every user individually now. Repel icons with remaining steps are displayed now. Charizard and Aerodactyl Mounts were reworked. Added Mareep, Liepard and Mantine Mounts. Many other small fixes/changes/additions I don't remember anymore.
    1 point
  40. PLAYER CATEGORY Smartest: A1cos Friendliest: Saam Funniest: Nero Coolest: Jnoah Comeback Player of the Year: Alfrixd Most Talkative: Homefire Most Trustworthy: Nero Most Helpful: Nero Most Missed: Unjhonny Most Influential: Jeisson05 Most Intriguing: Homefire Most Experienced Player: Neocratos Best/Funniest Username: Magnusx Most Professional Guide Maker: Prehax Most Professional Discord Moderator: Shinycelebi STAFF CATEGORY Best Mapper: BersekerOP Best Artist: Aeolus Best Community Coordinator: Astraea Best Moderator: Letrix Best Trade Moderator: Logan Best Game Master: Letrix Best Admin: Nikola Best Staff Username: BersekerOP Most Professional Staff: BersekerOP Most Dedicated Staff: BersekerOP Funniest Staff: BersekerOP Friendliest Staff: BersekerOP Most Honorable Former Staff: Shary Most Missed Former Staff: Shary
    1 point
  41. Superboss beated! i received 62196 pokedollars,1 assault vest and 1 gible my team was: Slowbro Gyarados Klefki Forretress Galvantula Clefairy I started switching slowbro and gyarados for lowering atk (switched 3 times) then klefki for thunderwave,reflect and light screen,forretress for Stealth Rock,3x Spikes and 2x Toxic Spikes,Klefki for defenses refresh,Galvantula for sticky web and some flashes for the clefairy preparation,and the my super eviolite Clefairy with 6x cosmic power,6x minimize and a lot of Seismic Toss! i know it looks like a coward strat but it works! :) good luck to everyone attempting that
    1 point
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