Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 08/29/22 in all areas

  1. 8 points
  2. @Phanikumarchange your name to funnykumar
    7 points
  3. wts shiny whiscash 5m insta (open to nego) accept cc 400k rr 680k can come to silver for an extra cc Also trade with rare shinys
    7 points
  4. 3 points
  5. sorry larayli I can't accept any more offers with 5 minutes to go
    3 points
  6. So... where's the 31spd hp fire serperior? been waiting for hr... i wanna see
    3 points
  7. Get some PvP knowledge before aurguing with someone mate
    3 points
  8. Bro,no offense but are u ok? I mean it isn't normal. Talking trash without even knowing something. First,this isn't my auction so how tf u can say that i can get punished. Second, i know about auction rules but did u know about pokemon? AT last I ill be waiting for u to show me 31 speed hp fire snivy/evo.
    3 points
  9. 3 points
  10. 2 points
  11. What are you trying to say? U said that 30 speed isn't max for hp fire,no? Everyone knows that hp fire serp can't have 31 speed, still u quoted with confidence that u have seen a 31 speed hp fire serp (if it's true,i would love see one) and i can get punished for 'fake publicity'..... But the question is how can you see something that doesn't even exists.... You can't take your words back so in future it will be better for you to think before you speak.
    2 points
  12. -Starting offer : 200k -Minimal raise : 25k -No insta -Starts after first bid -Ends in 24hours after the start ACCEPTED PAYMENT METHODS : - PokeDollars - Coin Capsule = 380.000 PokeDollars - IV Reroll Ticket = 700.000 PokeDollars - Nature Reroll Ticket = 360.000 PokeDollars In Game Name : Makiz Status : Sold (In-Game) For A CC.
    2 points
  13. If you don't have an offer or bid you're very welcome to ignore ^^
    2 points
  14. Hey. This is minor and will mostly never matter in practice. Basically, 29 HP IVs minimize Life Orb recoil. If Gengar has 30+ HP IVs, it will have 260+ HP and will lose 26 HP every time that Life Orb activates. However, with 29 HP IVs, it will have 259 HP and will only lose 25 HP with every hit because 25.9 is rounded down to 25 due to the way Pokemon mechanics work. This makes 29 HP IVs an optimal choice, but it's totally optional and having higher or lower HP IVs will work just as fine. For the purpose of this (now outdated) thread, I tried to optimize sets and spreads as much as possible.
    2 points
  15. Hello everyone, I just wanted to share my thoughts on the Alolan Marowak special event. First of all I want to say great skin design and thanks to the person who submitted this skin to the form contest. I am really looking forward to the following events and the new forms coming But now to the rather negative, the rates, 1/300 chance of a Pokémon spawning at a rate of about 0.6-0.7%, and then the whole thing for 7 days. Has anyone actually thought about what that means? I farmed 7 days, 12000 encounters, that's about 40 hours of hunting, that's like a full-time job. During that time I encountered 74 Alolan Marowak. It is simply impossible to earn anything without luck. (And that's becoming more and more the case in recent events.) 74, that's not even a quarter of the 300 where you're still far from a good chance of having an Alolan Marowak with event skin. Just as a counterexample, the Star Wars Pawniard was on Route 1 at a rate of 1/100 back then. A few thoughts on the events in general: I just can't understand why the rates have to keep getting worse. "if the forms are rarer, then they are more valuable" - such comments are then heard. But then you look at the trade, empty – no event forms. And if forms are in there, then they are commons that are traded for 20-30k. Just a note, I've searched Vulcan Plaza for so long and Rattata #5849 came up with an event form, that was on the 7th! Day. 7 days for an event form, which is then worth 20k. The only effect is that you look for an event pokemon for days or weeks, it then has bad stats and you are so frustrated or have no more time in the event, that you don’t start looking for a second one again. Rates have been significantly better in the past, 1/50, oh, good old times, you also searched for days, but if you found the event form after a few days, then you still had motivation if you found a bad one. Nowadays you put hundreds of hours into the game and usually end up with nothing. I don't understand for whom the events are then organized. I used to have the feeling that it should be fun and the game makers celebrate the events together with the players. Even though I know that such texts are probably read by very few and certainly not by the people who could change something about them, I still had to express my growing disappointment. Apologies for any spelling mistakes it may contain Greetings Marksman1303 of MewtusRache P.S. Thanks to my dear guildies who accompany me on what feels like endless hunts so we can still have a good time somehow P.P.S. the new dungeon is nice and fun
    1 point
  16. Starting Price : 15M Min Raise : 500K Insta Price : NO INSTA. Accepted Payment(s) : Nature Reroll (350K), IV Reroll (750K) & Pokedollars. Auction Length : 72 Hours after first bid Discord: Sauberhausen#8093 Good luck guys
    1 point
  17. 1 point
  18. Hello @Losco1994, I sincerely apologise for the inconvenience. There are several reasons why you might be experiencing this problem. Can you try logging in again after doing these steps: Close your client completely and start it again. Restart your router. Change your Wi-Fi. Use a VPN Use costume IP. Open the console by pressing F2 in the login screen and type "connect 45.9.150.75 800" for silver server or "connect 45.9.150.75 801" for gold server Once you've completed these steps, let us know how the things turned out. Hope this will solve your problem. Kind regards, Yverneas.
    1 point
  19. Greeting @Nunuclear@Luckynum1@Larayli, This auction started the 26.08.2022 at 12h13 PM GMT +0. The duration of this auction is 72 hours, 3 days, after the first starting bid. It means the correct ending point is the 29.08.2022 at 12h13 PM GMT +0. "Larayli" did an offer of 16M the 29.08.2022 at 12:12 PM GMT +0. This offer respected the minimum bid and was done before the ending point. From this bid, the ending point was updated and 15 minutes have to be added. In this case, there were no offers made after Larayli's offer and before 12:27 PM GMT +0. For these reasons, the correct winner of this auction is "Larayli" with the 16m offer and this Gible was traded to the wrong person. The trade done was cancelled and this Gible forced to the appropriate winner with the correct amount of pokedollars. Appropriate actions have been taken to avoid such accidents happening again. Please be careful of your ending point when you do an auction. Closing your auction before the ending point lead to important issues with the pokemon being sold to the wrong person. Refer to our Auction Rules and be sure to read and respect them in the future. I'll now close this thread and wish you a nice day. - Monteria.
    1 point
  20. 1 point
  21. Finished another service in less than 8 hours.
    1 point
  22. yea, maybe I forgot, I once got hp fire/ice in random pvp with 30 max spd
    1 point
  23. 30 spd is max speed for hp fire pahnikumar
    1 point
  24. 1 point
  25. Hello @Granxx, Happiness evolution triggers when your Pokemon's happiness changes (reaches 255 happiness) and other requirements are met. In this case, you have to decrease your Riolu's happiness (faint it in wild battle) and reach 255 happiness again during daytime (10:00-20:00). This will trigger your Riolu's evolution. Hope it will help you. Kind regards, Yverneas.
    1 point
  26. @Shin1st bro you starting your own auction ?
    1 point
  27. hi wtb xmas dragonair, hlw chari and shiny absol for 3 cc + 70k
    1 point
  28. Support requests aren't responded to in this thread, but if they are, I wouldn't mind this guy back. Traded to Silentstorm1477 on the silver server, currently stuck in his PC. Not expecting to get it back before he finishes the region though.
    1 point
  29. Changelog 01.09.2022: PvP-related changes: Coded Soul Heart. Coded Beast Boost. Coded Fling. Coded Belch. Coded Ice Burn. Coded Adamant Orb Coded Lustrous Orb. Coded Griseous Orb. Coded Confide. Coded Electric Terrain. Coded Grassy Terrain. Coded Misty Terrain. Coded Psychic Terrain. Coded Electric Surge. Coded Grassy Surge. Coded Misty Surge. Coded Psychic Surge. Coded Wonder Skin. Coded Terrain Extender. Coded Beast Ball. A by 500% increased chance to catch a Pokemon with Beast Boost. A by 90% decreased chance to catch a Pokemon without Beast Boost. You and your opponent (PvP, trainers, wild battles) have different colors in battle log now. This should help to differentiate in battles with the same Pokemon on the field. Reworked all moves that require a recharging turn e.g. Hyper Beam: Protect doesn't block the charge turns anymore. Sucker Punch fails when the opponent must recharge now. The recharge doesn't fail because of the absence of a target anymore. Removed an unnecessary fail message when the Pokemon must recharge and is affected by the taunt. Explosion works properly even if the opponent must recharge now. Sleep is working properly when you must recharge now. The code base is much cleaner now and this will hopefully avoid more bugs with these moves. Removed the extra code for switching in after a KO for players and NPCs. The Switching Code is now generalized. NPCs no longer activate the end-of-turn effects twice in this case. E.g. Wish, Leftovers etc. In case of a double KO, NPCs switch their Pokemon together with the player now. These bugs were in PRO here since the launch. The effect of Zen Mode, Power Construct and Schooling will be activated in this case now. Even with Lunar Dance. Fixed the possibility of getting stuck with moves that require a recharge turn in PvE battles. The AI uses the same way to switch their Pokemon as players now. Moves with a secondary status effect no longer display a message when the Pokemon already has a status condition. E.g. PARALYZE failed to have any effect. Psycho Shift works properly again. Iron Ball works properly now. Psycho Shift no longer fails when the user is behind a substitute. Disable properly blocks semi-invulnerable turn moves properly now. E.g. Bounce. Shedinja is no longer able to use Substitute. Taunt blocks the status move before it gets locked through choice items now. Fixed that Struggle recoil damage was sometimes lower than 1% of the user's maximum HP. Metal Burst, Mirror Coat and Counter work properly on draining moves again. Poison Touch is working properly again. Effect Spore respects the sleep clause again. Safeguard prevents a Pokemon from being made drowsy by Yawn, but will not prevent it from falling asleep due to its effect if it is already drowsy now. You can confuse your opponent even if you are behind a Safe Guard now. Body Slam no longer bypasses the accuracy check. Role Play obtains the opponent's ability even when its ability is suppressed now. Dry Skin absorbs moves that were turned into a Water Type move with Liquid Voice now. The Curse Effect should be activated even when someone on the field is dead now. Self-destructing moves display a fail message when they fail now. The effects of Zen Mode, Power Construct and Schooling take place at the end of the turn now. Teleport no longer displays two failed messages when it fails. Added a battle message for Suction Cups. White Herb activates directly after Intimidate now. Liquid Voice works properly with Perish Song now. Perish Song is no longer able to affect Pokemon with the ability Soundproof. Fixed a visual bug when Shedinja died cause of rocks. An additional message appears now every time a move triggers Magic Bounce or Magic Coat now. Fixed a visual bug with Psycho Shift. Focus Punch is executed without any problem even if the pokemon took hazard damage in the turn now. Removed unnecessary space in Perish Song's perish count message. The toxic status turn resets properly between wild encounters now. Gravity affects flying-type Pokemon every time now. Skill Swap shows which abilities have been swapped now. Prankster no longer fails against dark type pokemon when the move was bounced. Added an extra sleep clause check for non-self inflicted sleep. Pick Pocket and Magician do not activate on turns the Pokemon die anymore. Other changes: Updated the embedded Python version to 3.10 for NPCs scripts.
    1 point
  30. I can only completely agree with Marksman. To see 300 Alolan-Marowaks (with a spawnrate 0,62%) that you need, to have a nearly safe chance to get one form, you need about 48k Encounter. That means that you need about 150+h (320 encounter per hour - what is very fast) - over 21h each day in this week. How is this possible ?! We are humans and not bots. About the chance for rattata or farfetch'd, I also have the feeling that there was an issue from monday til saturday. We did so many encounters and the first rattata form was catched by an guild member on saturday afternoon ! Monday til Saturday nothing in the guild, u dont see anyone in the trade or all chat who catched a rattata or farfetch'd there. Please make the chances to get a form more transparent and more possible to get it.
    1 point
×
×
  • Create New...