Skip to content
View in the app

A better way to browse. Learn more.

Pokemon Revolution Online

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
Open Trade Zone

Starlight

Registered User
  • Joined

  • Last visited

Everything posted by Starlight

  1. https://pokemonrevolution.net/forum/viewtopic.php?t=53453 Just in case anyone wants to know what's the changes are Also, I recall seeing a thread with the same topic as this one......
  2. Starlight replied to Skizaski's topic in Suggestions
    Master Ball usage confirmation would be great.
  3. Too bad it's male, it looks better as a female xD But still, congrats :D
  4. This thread reminds me, people who has the Gen 1 games in 3DS Virtual Console are teaching their Machop line the move Fissure in Gen 1 games, in hopes that when transferred to Gen 7, it gains the ability No Guard, thus making No Guard + Fissure a legitimate combo. Mainly because OHKO moves like Fissure IS affected by No Guard in the official games.
  5. .......wait, they still haven't fix the spawn bug in that map? ._.
  6. Hmm, I'm curious, have you actually tried doing that? In my experience, grinding in Cerulean Cave deepest floor without MS for 4-5 hours gets you around 40k-60k depending on your luck with the spawn as well as the money reward. Sometimes it can take more than 10 seconds before another encounter happened, and sometimes I got just 10 or even 0 pokedollar from a battle while at other times I got 200 pokedollar. I think normal players usually won't play for more than 5 hours per day. Without selling anything, it would take at least 10 days for normal players to get just half of the current price of MS, assuming they grind every single day. So normal players won't get their first MS until around almost a whole month of grinding. And again, I grind in Cerulean Cave. The highest level wild Pokemon area in the game (meaning it has the best reward from wild battles). Which also happens to be a dungeon whose access quest takes 200k. So they have to first grind to get 200k for the quest, before they can start grinding for their first MS. At least that's what I got in my experience.
  7. Red server here, strangely enough, my Lunch Box didn't show up either until I relogged.
  8. The Santa NPC actually just give you the Santa Beard. You already have Santa Suit from the first quest. Though, maybe if you no longer have the suit for some reason, then the Santa NPC will give another one to you.
  9. Reminder that it took PRO almost a year to finally get Fairy moves on Fairy-types.
  10. Yeah, you need Super Rod. In the past I asked in a thread why Shellder is so impossible to obtain, and a staff (think it was Red?) asked me if I was using Super Rod.
  11. Because of the cost to make it. Kinda a bad comparison since MS isn't made like an Escalades. Will anyone buy that 1.5m MS though, when there's a 300k one? (answer : no one will) Put only $5 and make 0 pokedollar or put $25 and make 1.5m pokedollar? Though, I do know that people just love seeing big numbers right away in the smallest cost possible, hence why people want to spend only $5 and gets 1.5m in return. Another example: instant kill ability with no real drawback is a major hit in many other games. One Turn Kill decks in yugioh, or one hit skill that deals major damage but merely depletes all your mana that can be easily recoverable with a mana recovery item, like in that one MMO......all of them are liked by many players. Technically, we do have an infinite supply. It's just that it costs $5 each. Remember last year's december? Making MS unavailable in cash shop causes the price to rise as the stock is no longer infinite.
  12. Funnily enough, it's actually possible to gain more profit by selling less. 300k MS x 5 buyers in 1 hour = 1,5m in 1 hour 1,2m MS x 1 buyer in 1 day = 1,2m in 1 day In the current market situation where there are still way more people with less money, logically, a lower price would yield more buyer in a shorter amount of time.
  13. Yeah, Frozen Cave spawn is also bugged on Red. And I'm still not sure if the staffs are aware about it or not xD
  14. What about the Frozen Cave spawn bug? B2F which has surf-able areas has 0 spawn, while B1F which has no surf-able area has water spawn. B2F spawn should have been in B1F, while B2F has land spawn that includes Bergmite in it, like last year.
  15. for Frozen Cave, I have a feeling they accidentally set the spawn incorrectly. The spawn might be supposed to be for the lower floor, where there's actually water to surf on. The upper floor spawn should have been the land spawn one that includes Bergmite in it. All the other Xmas map areas have spawn that is the same as last year, so Frozen Cave should have been like that too.
  16. It will remain dead until new year I think, when staffs finally have a chance to revamp sites xD Right now I think they're more focused on actually rolling out a Christmas event. Don't want a repeat of the Halloween event, after all.
  17. It doesn't even have to be bikes, why not mounts? Pokemon running on ladders and caves definitely makes sense.
  18. Starlight replied to a post in a topic in Announcements
    What about implementing Alolan Vulpix & Sandshrew as Xmas Pokemon?
  19. Ah, sorry for that, then.
  20. Not everyone is fine with the queue, also, 1825 is still not enough to contain all players in a single server. There has to be at least 2 servers.
  21. Re: Clone Event Re-activation <r>Honestly I want new locations too, but only because Bulbasaur is in Safari Zone xD<br/> <br/> Not everyone has the money for it.<br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/> <br/> As for chance increase, a temporary slight increase won't hurt, maybe?<br/> <br/> Besides, to get a clone we have to encounter a starter first, and <I><s></s>then<e></e></I> hope that 5% clone chance kicks in.<br/> If we can't even encounter the starter, the chance to get a clone might as well be called as 0% :p<br/> <br/> And I recall during the previous clone event, the encounter rate for Kanto starters do gets increased. It was definitely easier back then.<br/> <br/> On the other hand, I do agree that if it's too easy, it makes getting clone less of an achievement when you do find one. So it's a matter of the staffs finding the right encounter chance so that it's not too hard like it is right now, but not too easy either that it makes Kanto starters and their Clones have a huge drop in value.</r>
  22. I never get that area to be honest. We have a working entrance and exit, and the cave map is apparently ready, yet it is still blocked? Why?
  23. Or they think "all" is for all language.
  24. Which is why people should start remembering and suggesting that Pokemon should be already fully evolved at Level 98 at most, and don't forget to relog afterwards to force save. Then just use Rare Candy for the remaining 2 level. Even if the server crashed or you click "no" on lv100 by accident, you'll only lose one or two rare candy, no worry about getting unevolved lv100 since the Pokemon is already fully evolved anyway and you already force saved the evolution.
  25. Pick Up maybe, they never say anything about it not going to work forever. Honestly even picking up just the standard Poke Balls and Escape Ropes/Revives would have been okay. Things that are not a big money sink anyway. Intimidate and Sweet Scent likely will never work outside battle though, as they basically changes spawn rate. Staffs already said anything that changes spawn rate will not be implemented.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.