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Thor

Former Staff
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Everything posted by Thor

  1. Thor replied to a post in a topic in General Game Talk
    its got to the point where we have more users than server bandwidth. putting it simply: Our server network has maxed out its traffic. We cannot add more slots until this increases.
  2. what OS is it running? i have phones with worse specs (well, worse screen size, not power/memory) and it works fine.
  3. headbutt trees are a good 3-4 levels higher than wild pokemon in the area. that should help temporarily until i write up a solution for decent level scaling for johto.
  4. request denied. heres a suggestion: dont play ranked until we fix/add more stuff.
  5. sorry, it needs the pokemon check so it knows which pokemon to check for the move. cant be done otherwise.
  6. None of these match minimum spec requirements. Android version requires 1.5GB RAM minimum
  7. Thor replied to Boomerzdude's topic in Suggestions
    If you can extend this to Dig Spots and Headbutt Trees, it would be awesome :Crazy: cant do that, because of how they work. the NPC disappears, meaning there is nothing to talk to to check.
  8. Thor replied to Boomerzdude's topic in Suggestions
    or, how about i could just script them all so it shows how much time they have left when u speak to them.
  9. moral of the story is, dont lose you must not have advanced knowledge of PRO because this has been in literally aince the start.
  10. this game uses dinput for controller input those 2 controllers dont use standard input drivers for PC.
  11. this is a game made by english speaking/native people. respect that.
  12. thats not a bug. that just plain isnt a dig spot
  13. Re: ✰ Headbutt Trees Location ! ✰ <t>yes sync works.<br/> <br/> PRO on android doesnt have them, requires a client update.<br/> <br/> they act the same way the mew encounter does, so i dont think its possible to get shiny versions in trees.</t>
  14. Re: Headbutt Trees Location ! <t>wrong :)<br/> <br/> there are 8 trees in route 1 and viridian city. some of the trees are incorrectly mapped however, so i will fix them.<br/> <br/> cooldown is 1 day.<br/> <br/> MANY more will be added once the kinks are worked out.</t>
  15. low power computers just arent good enough to play PRO with. theres nothing we can do to help that
  16. Not possible. Unless its the Galaxy S4 LTE (which has 2GB RAM) we cant pull resources out of thin air. Your outdated device is simply not good enough to play PRO. I have an S4 LTE on 5.1.1 and PRO works great. I also have a Note 4 LTE which PRO works flawlessly on
  17. Thor replied to Kjbi's topic in Suggestions
    he means he would like to start in a different region. fhe way things are coded, and scripted. doing anything other than how we are now would be impossible.
  18. Thor replied to Cjtumalin's topic in Suggestions
    Simple thing is, the X/Y sprites arent fit for purpose. they were made to be optimised for inferior hardware. they have silly edge marking and are hugely aliased. we are using static base sprites because they are cleaner, and overall require less performance. and to be honest, with fhe amount of people complaining they cant run the game becauze they use ancient hardware/OS its a good thing we do it this way.
  19. Thor replied to Shokito666's topic in Suggestions
    Re: 1600 really? <t>1600 isnt that low. MMOs that i have come from have been 300-500 players max, and have been worse.<br/> <br/> we will be aiming for 2000+ players eventually</t>
  20. there is a simple solution to this. Norton antivirus has to be just about the worst antivirus out there. get rid of it
  21. this is how its supposed to be.
  22. well, with one of the largest server capacities of any pokemon MMO, we are constantly increasing slots all the time. 1600 people is a lot of people. we are aiming to increase to about 2000 in the near future, once the server becomes more stable. as for the 'bailin', that is up to you.
  23. Thor replied to Josie's topic in Suggestions
    shane doesnt like emoticons and other stuff. it would also become another avenue for people to spam. I would like this feature, but it wont happen, sorry
  24. that just means ur phone is bad. my phone plays ot at 2560x1440 and doesnt lag. having said that, it is literally impossible to change android internal resolution unless it has been specifically built for it (android TV boxes etc). Phone screens lack the capability for multi-resolution settings, because they dont need it.
  25. Re: shop:zazaoney poke full trained lv100 <t>350k</t>

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