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In near future there will be a significant PVP update. My full concentration is set on this right now, which is why there will probably less updates in the next time. For this PRO needs a new Battle UI, because the current one is missing a few features. There are already staff members who work on it, but as their specialty lies in other areas, I want to give everyone the possibility to participate. That's why I make a small event out of it. Everyone is allowed to create a new Battle UI and the Battle UI that will be taken over will be royally rewarded. The one gets a non-tradable shiny of your choice. The nature can be chosen, the IVs and ability will be generated randomly. The Pokemon must be catchable by everyone. The following things have to be added in the new Battle UI: - Enough space for 2v2 and 3v3 fights. - Buttons for Megas, Z-Moves and Cancel a move. - Some kind of battle log should be included as well. - Every current element (items, run away, moves, switch Pokemon) should be included obviously. - An option to show boost and effects (SPD x 1,5, Paralyzed, Taunted etc.) would be great. - Weather and room effects as well as their turn count. You do not have to stick to the current design. You can change it completely, even make it full screen mode. That is completely up to you. Please note, that if we take non of the submitted designs, there will be no winner at all. You have 30 days (Janurary 15th, 11:59 PM GMT+0) to submit a battle UI. The time might be extended if there's no usable design till then. This post will be unlocked in 2 weeks on December 30th, please post your battle UIs in here. Do not make any unrelated posts here. Please only post the final UI in here. The winner has to submit the final design, all UI elements and has to give PRO the permission to use it. Good luck to every participant.2 points
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Dear staff, I want to report a very annoying scripting error, which I sadly had to notice was reported several times already during the past years and it also should have been fixed already according to what was stated in this thread by somebody of the staff: Click here for evidence As you may see from the linked post, Scatterbug is still missing its second ability, so if a Scatterbug has Compound Eyes as an ability, when it evolves to Vivillon it can change to Shield Dust. This is a very annoying error, because hunting and training takes money and time, and having this bad surprise after evolving makes one really angry. And the fact that it should have been fixed already makes one even more frustrated. Furthermore, I'm not new to scripting and programming, and I think I could allow myself to say that fixing this would not be much work as it probably involves just changing one variable or one value of an instance of the Pokemon. At this point, other then asking you just to please fix this once and for all as it makes a lot of players not enjoying the game, I would please ask you also if it's possibile to change the abilities of the Pokémon shown by the following screenshots to Compound Eyes, as they were caught and evolved after it was stated that the problem should have been fixed already. Attachment: CLICK HERE PLEASE! Waiting for response, thanks for your help. - Benikisaki2 points
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Hello, While EV Training, I have noticed that, while it's an incentive to bond with your Pokemon, I still don't see why EV Training is such a massive pan. So I got thinking, why does Membership only gives double EXP and a higher boost of money gain, yet EVs are treated the same. Shouldn't users with memberships in the first place are suppose to gain an faster general experience compared to a user who doesn't have one. So the idea is, why not double the EV gained by Pokemon when defeated by two when you have a Membership active. It can also stack with Macho Brace which would expedite EV Training. I do know that this is somewhat a controversial change, so I left a poll in regards for support of the idea. Thank you, and feel free to express your opinion below. NOTE : Keep in mind this is just an incentive. Before you claim pay2win, keep in mind users can buy Membership Medallions with IN-GAME CURRENCY. So it's not pay2win, it's more of a helpful tool for regular players to not have to sit for hours EV training their Pokemon. With this chance, EV training will still take a bit, but not as long as without this suggestion.2 points
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To get the most out of this guide, please use CTRL+F or CMD+F to search for the item that you're looking for. If you know additional locations for any TMs or Move Tutors, please post them as replies. You can either post a picture (preferred) or you can list the map name (found in the upper right of the game) and the item name. Do not ask questions in this thread. Instead, use the General Support forum for questions. All replies other than additions to this list will be deleted. ✖︎ Disclaimer: Not every TM and Move Tutor is currently obtainable in-game. The game is based on gen 7 mechanics which doesn't work for gen 8. Keep that in mind if you can't find a move that you're searching for. Feel free to send us suggestions in case we are missing some important Tutor or Moves! ‣ TM01: Mega Punch - Fuchsia City - $6,000 ‣ TM02: Razor Wind - Fuchsia City - $3,500 ‣ TM03: Energy Ball - Love Island House 3 - $12,000 - Special Offer: 5 for $36,000 ‣ TM04: Whirlwind - Fuchsia City - $4,000 ‣ TM05: Mega Kick - Fuchsia City - $6,000 / FOUND on Route 4 ‣ TM06: Toxic - FOUND in Fiery Path (hidden inside a Rock) / Fuchsia City Gym - $5,000 - Special Offer: 5 for $20,000 ‣ TM08: Body Slam - Fuchsia City - $6,500 ‣ TM09: Take Down - FOUND in Mt. Moon 1F / Fuchsia City - $6,500 ‣ TM11: Bubble Beam - Fuchsia City - $3,000 ‣ TM12: Water Gun - FOUND in Mt. Moon B1F ‣ TM13: Ice Beam - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $9,000 / FOUND at Seafoam B2F / FOUND at Route 216 / FOUND at Abandoned Ship B1F Room 4 / possible Held Item of Spheal on Route 105 ‣ TM14: Blizzard - Snowpoint Gym- $12,000 - Special Offer: 5 for $48,000 / Lorelei Boss Battle Reward / Held item of Frillish on Route 105 ‣ TM15: Hyper Beam - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $15,000 ‣ TM16: Pay Day - Fuchsia City - $1,500 ‣ TM17: Submission - Fuchsia City- $6,500 / FOUND in Route 15 ‣ TM19: Seismic Toss - FOUND in Route 25 / FOUND aboard the SS Anne ‣ TM21: Mega Drain - Fuchsia City - $3,000 ‣ TM22: Solar Beam - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $15,000 / possible Reward from Erika Boss ‣ TM23: Dragon Rage - Fuchsia City - $2,000 - FOUND in the Viridian Maze ‣ TM24: Thunderbolt - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $9,000 / possible Reward from Lt. Surge Boss / FOUND in Cerulean Cave 2F / possible Reward from Pokestop next to Power Plant ‣ TM25: Thunder - Power Plant - $12,000 ‣ TM26: Earthquake - Viridian City Gym - $9,000 - Special Offer: 5 for $36,000 / possible Reward from Bruno Boss / Historical Site (Artifact Maniac Hastor) - 75 Artifact Points ‣ TM27: Fissure - Fuchsia City - $15,000 / possible Celadon Task Master Reward ‣ TM28: Dig - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $3,500 / Route 36 (Smuggler) - $5,000 / Historical Site (Artifact Maniac Hastor) - 50 Artifact Points / FREE Cerulean House 6 / FREE Route 114 ‣ TM29: Psychic - Saffron Gym - $9,000 - Special Offer: 5 for $36,000 ‣ TM30: Teleport - Eumi Island Theme Park 1 - $5,000 ‣ TM32: Double Team - Eumi Island Theme Park 1 - $8,000 ‣ TM33: Reflect - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $4,000 ‣ TM34: Bide - Fuchsia City - $1,000 ‣ TM36: Self-Destruct - Eumi Island Theme Park 1 - $8,000 ‣ TM37: Egg Bomb - Fuchsia City - $6,500 ‣ TM38: Fire Blast - Cinnabar Gym - $12,000 - Special Offer: 5 for $48,000 ‣ TM39: Swift - Fuchsia City - $3,000 ‣ TM40: Skull Bash - Fuchsia City - $6,000 ‣ TM41: Soft-Boiled - Fuchsia City - $5,000 ‣ TM42: Dream Eater - Celadon Mart 3 - $6,000 / possible Celadon Task Master Reward ‣ TM44: Rest - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $8,000 / Vermilion City - $6,000 - Special Offer: 5 for $24,000 ‣ TM45: Thunder Wave - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $2,000 ‣ TM46: Psywave - Fuchsia City - $3,000 / FOUND in Goldenrod Underground Path / FOUND in Granite Cave B1F ‣ TM48: Rock Slide - Celadon Mart 3 / Goldenrod Mart 3 - $8,000 / Historical Site (Artifact Maniac Hastor) - 50 Artifact Pieces ‣ TM50: Substitute - Trainers Valley - $9,000 ‣ TM51: Endure - Eumi Island Theme Park 1 - $5,000 ‣ TM52: Dragon Claw - Celadon Mart 3 / Lilycove Department Store 3F - $7,000 / possible Reward from Shary & Shaui Boss ‣ TM53: Psyshock - Goldenrod Mart 3 - $9,000 / Historical Site (Artifact Maniac Hastor) - 75 Artifact Pieces ‣ TM54: Calm Mind - Mossdeep City Gym - $6,000 - Special Offer: 5 for $24,000 / possible Reward from Shary & Shaui Boss ‣ TM55: Roar - Celadon Mart 3 - $4,000 / Route 114 (Katy Perry) - $2,000 - Special Offer: 5 for $8,000 / FOUND on Route 213 (Rock Climb / Abseil Rope needed) / Guild Island - $15,000 - Special Offer: 5 for $60,000 ‣ TM57: Hail - Lilycove Department Store 3F - $4,500 ‣ TM58: Bulk Up - Dewford Town Gym - $3,000 - Special Offer: 5 for $12,000 ‣ TM59: Echoed Voice - Goldenrod City Gym - $3,500 - Special Offer: 5 for $14,000 ‣ TM60: Hidden Power - Slateport City (Outdoor Market) - $6,500 / Veilstone Department Store 2F - $6,500 / possible Reward from Lt. Surge Boss ‣ TM61: Sunny Day - Lilycove Department Store 3F - $4,500 ‣ TM62: Taunt - Goldenrod Mart 3 / Veilstone Department Store 2F - $6,000 / possible Prize from Trick House Challenge (Route 110) / possible Reward from Shary & Shaui Boss / FOUND in Goldenrod Underground Basement (during Radio Station Quest) ‣ TM63: Dynamic Punch - CIanwood City Gym - $12,000 - Special Offer: 5 for $48,000 ‣ TM64: Drain Punch - Veilstone Gym - $8,000 - Special Offer: 5 for $32,000 ‣ TM65: Dragon Breath - Goldenrod Mart 3 - $3,500 / Eumi Island Theme Park 1 - $3,500 ‣ TM66: Light Screen - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $4,000 ‣ TM67: Protect - Trainers Valley - $6,000 / Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $6,000 ‣ TM68: Rain Dance - Lilycove Department Store 3F - $4,500 ‣ TM69: Roost - Fortree Gym - $9,000 - Special Offer: 5 for $36,000 / Historical Site (Artifact Maniac Hastor) - 75 Artifact Pieces ‣ TM71: Dragon Pulse - Blackthorn City Gym - $8,500 - Special Offer: 5 for $34,000 ‣ TM74: Dazzling Gleam - Diamond Domain Main Cave - $15,000 - Special Offer: 5 for $60,000 ‣ TM75: Swords Dance - Trainers Valley - $10,000 / Celadon Mart 6 in exchange for a Soda Pop (one time only) / Historical Site (Artifact Maniac Hastor) - 100 Artifact Pieces ‣ TM76: Dark Pulse - Ecruteak City - $15,000 - Special Offer: 5 for $60,000 / Sinnoh Pokemon League Grand Floor - $10,000 - Special Offer: 5 for $40,000 ‣ TM77: Curse - Eumi Island Theme Park 1 - $5,000 / Hearthome City House 1 - $15,000 - Special Offer: 5 for $60,000 / Guild Island - $15,000 - Special Offer: 5 for $60,000 ‣ TM78: Charge Beam - Vermilion City Gym - $5,000 - Special Offer: 5 for $20,000 ‣ TM80: Shadow Ball - Hearthome Gym - $9,000 - Special Offer: 5 for $36,000 / possible Celadon Task Master Reward / FOUND in Hall of Fame (Lavender Town) / possible Reward from Morty Boss / possible Reward from Shary & Shaui Boss ‣ TM81: Brick Break - Lilycove Department Store 3F - $6,500 ‣ TM85: Flamethrower - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $9,000 / possible Reward from Shary & Shaui Boss ‣ TM86: Sludge Bomb - Dewford Town - $5,000 - Special Offer: 5 for $20,000 (needs 5 Hoenn badges) ‣ TM87: Sandstorm - Lilycove Department Store 3F - $4,500 / FOUND in Route 111 Desert ‣ TM88: Brine - Pastoria Gym - $4,000 - Special Offer: 5 for $16,000 ‣ TM89: Rock Tomb - Rustboro City Gym - $3,000 - Special Offer: 5 for $12,000 ‣ TM90: Avalanche - Mahogany Town Gym - $7,000 - Special Offer: 5 for $28,000 ‣ TM91: Aurora Veil - Snowpoint City House - $15,000 - Special Offer: 5 for $60,000 ‣ TM92: Facade - Petalburg City Gym - $6,000 - Special Offer: 5 for $24,000 / possible Reward from Shary & Shaui Boss ‣ TM94: Aerial Ace - Violet City Gym - $3,000 - Special Offer: 5 for $12,000 ‣ TM96: Thief - Celadon Mart 6 - $7,500 (after finishing Thief Quest) / possible Reward from Shary & Shaui Boss / FREE from Officer Jenny in Viridian ‣ TM99: Fury Cutter - Goldenrod Mart 3 - $3,500 ‣ TM100: Overheat - Lavaridge Town Gym - $15,000 - Special Offer: 5 for $60,000 ‣ TM101: Giga Drain - Celadon Gym - $8,000 - Special Offer: 5 for $32,000 ‣ TM102: Headbutt - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $4,500 ‣ TM103: Ice Punch - Guild Island - $15,000 - Special Offer: 5 for $60,000 ‣ TM104: False Swipe - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $4,000 / FREE from Max in Mart Rustboro City / Route 48 - $4,000 - Special Offer: 5 for $16,000 / possible Reward from Celadon Task Master ‣ TM105: Scald - Sootopolis City Gym 1F - $9,000 - Special Offer: 5 for $36,000 / possible Reward from Misty Boss ‣ TM107: Iron Tail - Olivine City Gym - $8,000 ‣ TM108: Leech Life - Trainers Valley - $8,000 ‣ TM111: Will-O-Wisp - Veilstone Department Store 2F - $7,000 ‣ TM114: Rock Smash - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $3,500 / Route 36 (Smuggler) - $5,000 / Mauville City House 2 (Nerd Julian) - $5,000 / Oreburgh City House 2 (Miner Daen) - $5,000 / Ravaged Path (Explorer Tony) - $5,000 / given by Oaks Aide inside Route 11 Stop House 1F after obtaining 30 caught Pokemon ‣ TM115: Shadow Claw - Ecruteak Gym - $7,000 - Special Offer: 5 for $28,000 / possible Celadon Task Master Reward / FOUND in Burned Tower Floor 2 / FOUND in Granite Cave B2F / possible Reward from Shary & Shaui Boss ‣ TM122: Volt Switch - Trainers Valley - $6,000 ‣ TM123: Steel Wing - Celadon City Game Corner - $7,000 ‣ TM128: Water Pulse - Cerulean Gym - $3,500 - Special Offer: 5 for $14,000 ‣ TM130: Return - Goldenrod Mart 3 / Veilstone Department Store 2F - $8,000 ‣ TM134: Shock Wave - Mauville Gym - $3,500 - Special Offer: 5 for $14,000 ‣ TM135: Gyro Ball - Guild Island - $15,000 - Special Offer: 5 for $60,000 ‣ TM138: Sleep Talk - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $7,000 ‣ TM139: U-Turn - Azalea Town Gym - $6,000 - Special Offer: 5 for $24,000 / possible Reward from Bugsy Boss ‣ TM142: Rock Polish - Oreburgh City Gym - $4,000 - Special Offer: 5 for $12,000 ‣ TM143: Poison Jab - (Kanto) Safari Area 1 - $12,000 ‣ TM145: Focus Blast - Celadon Mart 3 / Veilstone Department Store 2F - $12,000 ‣ TM146: Giga Impact - Celadon Mart 3 / Goldenrod Mart 3 / Lilycove Department Store 3F / Veilstone Department Store 2F - $15,000 ‣ TM147: Flash Cannon - Canalave Gym - $9,000 - Special Offer: 5 for $36,000 ‣ TM149: Stone Edge - Mt. Silver Lower Mountainside - $12,000 - Special Offer: 5 for $48,000 ‣ TM150: Stealth Rock - Guild Island - $15,000 - Special Offer: 5 for $60,000 ‣ TM151: Grass Knot - Eterna Gym - $7,000 - Special Offer: 5 for $28,000 ‣ TM155: Sludge Wave - Celadon City Game Corner - $10,000 ‣ TM156: Smack Down - Pewter Gym - $2,000 - Special Offer: 5 for $8,000 ‣ TM157: Wild Charge - Sunyshore Gym - $12,000 - Special offer: 5 for $48,000 ‣ TM167: Power-Up Punch - Eumi Island Theme Park 1 - $7,000 ▹ HM01: Cut - FOUND aboard SS Anne (from the Captain after curing him) ▹ HM02: Fly - Received after completing the Subway Managers Quest (not usable outside battle) ▹ HM03: Surf - FOUND in Safari House 4 in (Kanto) Safari Area 3 ▹ HM05: Flash - Given by Oak's Aide inside Route 2 Stop 3 after obtaining 10 caught Pokemon ▹ HM06: Dive - Received from Steven at Mossdeep City Space Center 1F (after beating Mossdeep Gym) ▹ HM07: Waterfall - FOUND at Cave of Origin B3F / FOUND at Sinnoh Safari Area Zone 4 (only if you had not found it previously) Available at every Daycare Center after defeating Naero Boss in Cerulean Cave B1F. $15,000 per move Kanto Daycare — Route 5 Johto Daycare — Route 34 Hoenn Daycare — Route 117 Sinnoh Daycare — Solaceon Town ‣ Ancient Power - Ruins of Alph - $3,500 (after finishing Pewter Museum questline) ‣ Aqua Tail - Abandoned Ship Exterior - $7,000 ‣ Body Slam - Saffron Dojo - $15,000 / Goldenrod Mart 3 - $15,000 ‣ Bounce - Lake of Rage - $4,000 ‣ Bulldoze - Mt. Coronet Center - $12,000 ‣ Bug Bite - Ilex Forest - $5,000 ‣ Counter - Celadon Mart 3 - $5,000 ‣ Covet - Route 16 - $3,000 ‣ Dark Pulse - Lavaridge Mart - $9,000 ‣ Defog - Violet School - $15,000 / Tutor Heaven - $8,000 ‣ Double-Edge - Victory Road Kanto 2F - $9,000 ‣ Draco Meteor - Dragons Shrine (Lance Boss) - $15,000 / Tutor Heaven - $15,000 ‣ Dragon Pulse - Route 216 - $8,500 ‣ Drain Punch - Lilycove Department Store 5F - $8,000 ‣ Dream Eater - Viridian City - $4,000 ‣ Drill Run - Granite Cave B1F - $6,000 ‣ Dynamic Punch - Rustboro City Building 1 3F - $7,500 (after finishing the Quest given by Expert Belt Bo) ‣ Earth Power - Tohjo Falls - $10,000 ‣ Endeavor - Violet City - $11,000 ‣ Explosion - Mineral Site (Gingery Jones) - $10,000 (needs 5,000 Discoverys) ‣ Extreme Speed (event tutor) - Route 48 - $7,500 ‣ Feint Attack - Lilycove Department Store 3F - $15,000 ‣ Fire Punch - Route 42 (Rock Climb / Abseil Rope needed) - $4,500 / Fallarbor Town - $10,000 / Tutor Heaven - $4,500 ‣ Fissure - Mineral Site (Gingery Jones) - $10,000 (needs 5,000 Discoverys) ‣ Foul Play - Lavender Town - $15,000 ‣ Furry Cutter - Pokecenter Verdanturf (Upstairs) - $2,000 (3 times per week limit) ‣ Giga Drain - Viridian Maze (Erika Boss) - $7,500 / Tutor Heaven - $7,500 ‣ Gunk Shot - Petalburg Woods - $9,000 ‣ Headbutt - Viridian Forest Maze - $2,000 / Ilex Forest - $1,000 / Petalburg Maze - $2,000 / Eterna Forest - $1,000 ‣ Heal Bell - Ecruteak City - $16,000 / Tutor Heaven - $16,000 ‣ Heat Wave - Cinnabar Gym B1F - $8,000 ‣ Horn Leech - Eterna Forest (through the Secret Cave) - $15,000 ‣ Hyper Voice - Route 28 - $8,000 ‣ Hypnosis - Pokemon Tower B12 - $12,000 ‣ Ice Punch - Route 42 (Rock Climb / Abseil Rope needed) - $4,500 / Safari Johto Snow Zone - $15,000 / Pokemon League Hoenn - $10,000 / Tutor Heaven - $4,500 ‣ Icy Wind - Seafoam B4F - $5,000 / Mahogany Town Shop - $12,000 / Eumi Island Town - $15,000 ‣ Iron Head - Olivine Cafe - $8,000 / Tutor Heaven - $15,000 ‣ Knock Off - Trainers Valley - $15,000 / Tutor Heaven - $15,000 ‣ Liquidation - Amity Square - $15,000 ‣ Low Kick - Golds Gym (Chuck Boss) - $7,500 ‣ Magic Coat - Celestic Town - $15,000 ‣ Magic Room - Celestic Town - $10,000 ‣ Magnet Rise - Mt. Coronet Summit - $12,000 ‣ Mega Kick - Route 4 - $2,000 ‣ Mega Punch - Route 4 - $2,000 ‣ Ominous Wind - Union Cave 1F - $3,000 ‣ Outrage - Abandoned Ship B1F Room 1 (Toothless Boss) - $15,000 / Tutor Heaven - $15,000 ‣ Pain Split - Pokemon Tower 6F - $4,500 / Tutor Heaven - $4,500 ‣ Play Rough - Love Island - $15,000 ‣ Psych Up - Veilstone Department Store 2F - $7,500 ‣ Refresh (event tutor) - Route 114 - $7,500 ‣ Rock Slide - Rock Tunnel 2 - $5,000 ‣ Role Play - Hearthome City House 3 - $12,000 / Veilstone Department Store 2F - $12,000 ‣ Rollout - Route 39 - $10,000 ‣ Secret Sword - Matsuki Village - $15,000 ‣ Seed Bomb - Safari Johto Grass and Swamp Zone - $12,000 ‣ Seismic Toss - Pewter City - $2,000 / Golds Gym - $10,000 ‣ Shock Wave - Power Plant (Kanto) - $6,000 ‣ Signal Beam - National Park (Johto) - $8,000 ‣ Skill Swap - Resort Area - $15,000 ‣ Sky Attack - Love Island House 2 - $10,000 ‣ Snore - Celadon Mart 3 - $15,000 ‣ Soft-Boiled - Celadon City - $15,000 ‣ Stealth Rock - Cliff Edge Gate (West of Cianwood) - $15,000 / Tutor Heaven - $15,000 ‣ Stomping Tantrum - Digletts Cave - $10,000 ‣ Sucker Punch - Haunted Site (Gingery Jones) - $20,000 (needs 5,000 Discoverys) ‣ Super Fang - Natural Site (Gingery Jones) - $20,000 (needs 5,000 Discoverys) ‣ Superpower - Cianwood House 2 - $12,000 / Tutor Heaven - $12,000 ‣ Superpower (event tutor) - Dewford Town House 2 - $7,500 ‣ Swagger - Victory Road Kanto 3F - $10,000 ‣ Swift - Saffron House Bottom - $2,000 ‣ Swords Dance - Violet City House 2 - $15,000 ‣ Synthesis - Route 218 - $12,000 ‣ Tailwind - Violet City House 1 - $15,000 ‣ Throat Chop - Celadon Mart 1 - $8,000 ‣ Thunder Punch - Route 42 (Rock Climb / Abseil Rope needed) - $4,500 / Pokemon League Hoenn - $10,000 / Tutor Heaven - $4,500 ‣ Thunder Wave - Silph Co 1F - $15,000 / Goldenrod Mart 3 - $15,000 ‣ Trick - Ruins of Alph - $6,000 (after you went through Union Cave) ‣ Vacuum Wave - Cianwood City - $8,000 ‣ Volt Switch - New Mauville - $5,000 ‣ Water Pulse - Cianwood House 1 - $5,000 ‣ Whirlpool - Route 41 - $8,000 ‣ Wish - Eumi Island Town - $15,000 ‣ Wonder Room - Celestic Town - $10,000 ‣ Worry Seed - Route 210 North - $7,500 ‣ Zen Headbutt - Slateport City (Outdoor Market) - $8,000 ‣ Acrobatics - Fortree City - $15,000 ‣ Brutal Swing - Old Chateau Dining Room - $12,000 ‣ Bullet Seed - Sinnoh Safari Area Zone 2 - $15,000 ‣ Dark Pulse - Ecruteak City - $15,000 ‣ Dazzling Gleam - Sendoff Spring - $15,000 ‣ Defog - Violet School - $15,000 / Tutor Heaven - $8,000 ‣ Dragon Tail - Dragons Den - $15,000 ‣ Energy Ball - Tutor Heaven - $15,000 ‣ Explosion - Route 47 - $15,000 ‣ Flame Charge - Cinnabar Mansion 2 - $15,000 ‣ Flash Cannon - Tutor Heaven - $12,000 ‣ Focus Blast - Tutor Heaven - $15,000 ‣ Focus Punch - Petalburg City - $15,000 ‣ Frustration - Sunyshore City - $15,000 ‣ Gyro Ball - Cinnabar Lab Room 3 - $15,000 ‣ Heat Wave - Tutor Heaven - $15,000 ‣ Hone Claws - Pastoria City - $7,000 ‣ Infestation - Route 212 South - $10,000 ‣ Iron Defense - Mt. Silver 1F - $8,000 ‣ Iron Tail - Olivine Cafe - $15,000 ‣ Metronome - Cinnabar Lab Room 1 - $8,000 ‣ Rock Climb - Fuchsia House 1 - $15,000 / Route 207 - $15,000 ‣ Psych Up - Fight Area House 2 - 15,000 ‣ Sludge Wave - Celadon City Game Corner - $15,000 ‣ Smart Strike - Iron Island Exit Room - $12,000 ‣ Stone Edge - Tutor Heaven - $15,000 ‣ Sky Attack - Mt. Summer Summit - $15,000 ‣ Tri Attack - Wayward Cave Secret Area - $15,000 ‣ Trick Room - Mossdeep City Space Center 1F - $15,000 ‣ X-Scissor - National Park - $15,000 ‣ Work Up - Golds Gym - $15,000 ‣ Zap Cannon - Iron Island B1F L - $15,000 Pre-Evolution Move tutor: Kanto, Johto, Hoenn and Sinnoh Daycare Centers ‣ $10,000 per move Available moves Alakazam – Role Play Barbaracle – Shell Smash Bellossom – Moonblast, Growth Breloom – Spore Carracosta – Shell Smash Chandelure – Memento Clefable – Moonblast, Cosmic Power, Moonlight Cloyster – Ice Shard, Razor Shell, Iron Defense Eelektross – Acid Spray Espeon – Baton Pass, Double-Edge Exeggutor – Sleep Powder Flareon – Baton Pass, Double-Edge Floatzel – Hydro Pump Glaceon – Baton Pass, Double-Edge Gorebyss – Shell Smash Hawlucha – High Jump Kick Infernape – Nasty Plot, Slack Off Jolteon – Baton Pass, Double-Edge Klefki – Magnet Rise Leafeon – Baton Pass, Double-Edge Leavanny – Sticky Web Lickitung/Lickilicky – Amnesia Lilligant – Sleep Powder Lucario – Nasty Plot Luxray – Night Slash Lopunny – High Jump Kick Ludicolo – Hydro Pump Mamoswine – Ice Shard Mienshao – High Jump Kick Mightyena – Crunch Mismagius – Perish Song Musharna – Moonlight Ninetales – Hypnosis, Fire Spin Pikachu – Nasty Plot Politoed – Hydro Pump, Belly Drum Poliwrath – Hydro Pump, Wake-up Slap, Belly Drum Raichu – Nasty Plot Roserade – Toxic Spikes, Leech Seed, Aromatherapy Scizor – Vacuum Wave, Air Slash Scrafty – High Jump Kick Shiftry – Fake Out, Leaf Blade, Growth Slowking – Slack Off Snorlax – Last Resort Sylveon – Baton Pass, Double-Edge Togekiss – Ancient Power, Wish, Fairy Wind Umbreon – Baton Pass, Double-Edge Huntail – Shell Smash Vaporeon – Baton Pass, Double-Edge Victreebel – Sleep Powder, Growth, Poison Jab Vileplume – Moonblast Whimsicott – Stun Spore, Charm Wobbuffet – Encoure Rotom Evolutions Move Tutor Hearthome City One move for each of Rotom's Evolutions ‣ $12,000 per move Available moves Rotom-Heat: Overheat Rotom-Wash: Hydro Pump Rotom-Frost: Blizzard Rotom-Fan: Air Slash Rotom-Mow: Leaf Storm Legendary Event Move Tutor Ruins of Alph — Ruins Research Center Complete quest here ‣ $20,000 per move Available moves Entei: Flare Blitz, Howl, Extreme Speed Suicune: Air Slash, Extreme Speed Raikou: Aura Sphere, Weather Ball, Extreme Speed Celebi: Nasty Plot Phione: Tail Glow _________________________________________________________________________________ The following players contributed to this list by finding additional TMs throughout the gameplay: Thor, dedepouilleur, Deidara7, Tymerod, JollyolNathan, Kuvishuby, Atomiiiiic, PRRR, blue663 SDarbzzz, NisseP Hakunon, BigBrotha, Firestar72, LeoMendes, duongleo11, zonamarelarap, Prehax1 point
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Hello everybunny and welcome to my Discord Frames Thread! This is NOT a shop. All you see here is free. Discord Frames are borders that you can put over your desired picture and when uploading as your Discord picture it will show exactly like a frame. You are free to use any of these frames as you wish and in any channel that you wish. It's absolutely free! Here is a small undetailed tutorial in case you don't know how to use them. If you can't figure it out by any chance, you can always ask a friend who has a minimum knowledge of Photoshop to help you. I promise it's not hard at all. Also for those who would like to create their own frames: Here is the border itself on which you can add and modify whatever you wish.1 point
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Want to Sell Shiny Modest cottonee START PRICE 7M , INSTA 15M Accept cc=300k reroll ticket=600k Auction will last 7days from first bid Im mainly looking for insta but I can accept other rare shiny trades like these following pokes; -Shiny Mudkip -Shiny Riolu -Shiny Larvesta -Shiny Larvitar -Shiny Froakie *if you have epic godly mons/other shinies you can put it in your offer *troll offers will be reported *if im not happy with final price/bid i can cancel the auction Contact in game = azharsaurous1 point
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Lend PVP Shop Hello guys. I'm opening my store. I'm renting my pokemons, I'll keep a fixed price per day and some discounts depending on how many days you need the pokemon. Whether it's for boss, team testing or ranking, I have some options for you, rare pokemons with quality. I'll sort into two categories of pokemons. The first (EXTREME PVP), high rarity pokemons and excellent ivs considered "godlys", maybe h.a. or not. This type of pokemon will cost: 1 day = 25k 10 days = 200k 20 days = 300k 30 days = 350k [spoiler=Extreme PvP Pokes] The second (Hard Pokes), low tier pokemons for PVP , Boss, Elite four and Story This type of pokemon will cost: 1 day = 20k 10 days = 150k 20 days = 200k 30 days = 225k [spoiler=Hard Pokes] Rules: - To rent a pokemon, it is necessary to check with me the availability of pokemon in the period that you want. - To keep the organization, it is prohibited to make comments in the post, only questions about the availability of pokemons will be allowed For now it's just, I will soon add new pokemons, some are rented and I could not get print. Thank You.1 point
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I've attempted to find you on discord, but it seems "ShadowClaw#4959" is not correct. Please add me instead: teerav#0975.1 point
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Hello there, Your poke should be back to your account, can you check and confirm it? Looking forward to your reply.1 point
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The EV training is actually pretty good compared to before. Now, the Safari Effort Wald gives 6 EV per PKM (with Macho Brace). I have to remind it's possible to EV train 2 PKM in same time by switching the PKM. So, i will explain what i do to train my PKM. When i have around 20 PKM to train : Go to Cerulean Cave, and train the PKM lv 60 (you need to have good level to tank damages for the next part). Remove the useless EV with berries. Take 6 Macho Brace and 6 PKM with same EV to train. Take the Safari Pass 24 hours for 50k. Go in the right Area for EV, and when you fight a Wild PKM, you switch your PKM one by one (the 6 PKM will gain 6 EV each for each fight). Enjoy because easy game. With some Fresh Water (just some because you are lv 60), you can do 700 EV per run of Safari. It's even possible to do more. This method needs to have Berries to remove EV (not very hard to find, around 2 berries per PKM), some Fresh Water or Sitrus Berries (not very hard to find), 6 Macho Brace (i have more than 20 Macho Brace with the Digs Spots xD), PKM with same EV to train (it's why i wait around 20 PKM to train before doing it), and a free day to have the time to do it. In final, for 1 Safari Pass, it usually takes me 5 hours to EV train 20 PKM. 510*20/700/3 = 4,85 hours. However, this method is hard for ATK and HP because of Victreebel and Lickilicky : Victreebel (he learn Wrap at lv 13 and spawns lv 15-19) , same for Lickilicky (learn Wrap lv 15). I posted here : https://www.pokemonrevolution.net/forum/index.php?threads/pok%C3%A9mon-spawn-related-suggestions-feedback-requests.97809/page-33#post-612977 Because of this, I do "only" 550 EV ATK per run, and for HP didn't check exactly, but a little more. With this suggestion, it makes this method even stronger, can be able to do 1400 EV per run of Safari. For 5 hours, it might be possible to EV train 40 PKM. The EV training would become very very easy compared to the difficulty to collect 40 PKM to train.1 point
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You can have this with drastically nerfed EV spots or keep it the way it is now, choose wisely. I improved EV spots already by a TON to make this not an "annoying" part of the game anymore and the specific EV items are not in the game for the same reason. Correct.1 point
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Yeah i've been asking aswell since 2 days ago,we got no answer or a reason why we haven't gotten any word yet..I'm pretty sure people are waiting on this..1 point
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Hi @Yashashwi200 ! I'm' sorry for the inconvenience. I would like to inform you that the servers are currently offline for a Maintenance in order to fix the new disconnection bug. Unfortunately, i cannot give you an estimated time for when the servers will be online again. Please do note that we're always trying to improve our server stability, but it isn't perfect and can sometimes still result to a crash. Also, please refrain from asking regarding server status here as it is against the General Support rules. An announce on our OFFICIAL PRO DISCORD will be made once the servers will be online . You can also check server status by doing ^up in #bot-commands on our discord. With that said, i will now lock the thread. Have a wonderful day !1 point
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Hello there! I understand your concerns, it might be possible that you lost a match which cost you 5% of your money. More about pro mechanics HERE. We are unable to refund you the money as there is no money log of the players and there is no proof of the money vanishing. It would be unfair for the other players if we did that. You can get the money back by digging, rebattling trainers and battling bosses. Once again, I apologise for the inconvenience. Let me know if you have further questions. Deep Regards. - Aghanim1 point
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Hello. I would like to introduce you my idea for Battle UI rework. I think I've met all requirements from the first post, so let's begin: First of all I've decided to move the main menu to the bottom bar. We have more space now on the right side so we can add Mega Evolution and Z-Move buttons. Each button is active only if the right item is detected on Pokemon. On the left side I've added Battle Log and Battle Info tabs. [spoiler=1 vs 1] Moving main menu to the bottom gives also advantage for more items visible when backpack is opened. It can save time during scrolling through item list. [spoiler=Items] Now, when we have hazards info on the left tab, we can change current mouse hover option. It could show stats changes and other effects active on each Pokemon, when you hover mouse on Pokemon's name. [spoiler=Stats] Let's move to the 2v2 and 3v3 battles. It would be much easier if the game could show which Pokemon is currently attacking and which opponent's Pokemon should be hit by the move. The base plate of active Pokemon could be green and after choosing right move the opponent's plate is red. [spoiler=2 vs 2] [spoiler=3 vs 3] And about Z-Moves. After choosing Z-Move button instead of regular moves list it should show all Z-Moves available for Pokemon. [spoiler=Z-Move] [spoiler=Z-Move List] Hope you like my idea :)1 point
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Hello everyone. Here is my gift for the Pokemon Revolution Online community. I hope you enjoy. Who I am: I am Jiyose. I am a Web Developer student and a pokemon fan. I started playing Pokemon Revolution Online about a year ago and since then I started loving this game. About the old Pokemon Revolution Battle UI: Its true PROs old battle UI is outdated, its not mobile friendly and doesnt have many elements needed for the new pokemon updates like z-moves, 3v3 battles etc. But it has some great elements that I used in my new Battle UI project like the hover functionaly that help showing hazards. About the new Battle UI: I made this project in photoshop. It took me almost 3 weeks studying, thinking and building the concept that in my opinion will help to improve the game. You need to know that this project is just a concept and each element can be changed, added and withdawn for example the pokemon HP bars could be replaced for better ones. Thinking out of the box: As a Web Developer I applied the Mobile First concept to the new Battle UI, turning the buttons big and add cool effects. I based the design on the various pokemon games. Requirements for the new Battle UI: - Enough space for 2v2 and 3v3 fights. (The screen is big enough to accommodate 2v2 and 3v3 fight) - Buttons for Megas, Z-Moves and Cancel a move.(The cancel buttom is located in almost every screen and the MegaEvo/Z-move buttom is located on MoveSet screen. Two different buttons are not required for MegaEvo/Z-move just one is enough) - Some kind of battle log should be included as well. (A simple battle log was added) - Every current element (items, run away, moves, switch Pokemon) should be included obviously.(checked) - An option to show boost and effects (SPD x 1,5, Paralyzed, Taunted etc.) would be great. (I used the hover idea old PRO Battle UI to build this funcionality, just hold the mouse over the pokemon HP bar) - Weather and room effects as well as their turn count. (There is enough space on the screen to settle the weather and room effects as well as Hazards and Terrain) Simples and Powerful transition effects: The ideia behind this project was separating the Battle Interface, the Bag Interface and the Pokemon Interface. To do so, I thought of transitions effects like fade in/out, sweep to the right/left/bottom/top, grow and blinking. New features: In-battle move description, Last used item buttom and Emotes About the Action Buttons: I tried many arrangement and I have found the horizontal layout the best for mobile user and it allows more space to accommodate a 3v3 battle. It is not necessary that the buttons keep rectangular, but they need to be big since they are the most used elements in battle. About the Items Screen Interface: Basing on the last pokemon games, I separated the item menu in categories, so the users can search for the desired item faster. About the Team Screen Interface: It has the same "Item Screen Interface" idea, All 6 pokemon are shown in 2 colunms. Some gifs to clarify the idea: https://imgur.com/a/qEzz0ve https://imgur.com/a/zTNtubH Sorry for the bad english ;)1 point
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Hey everyone ^^, I created a Battle UI and im very proud x) since im kinda new to Photoshop and i spend a lot of time creating this :D. I created a completely new Design but tried to stay as true to the classic design as possible . Sooo i hope U will like it ^^ First Picture shows the Countdown/Timer for the Round (necessary for pvp) 1. Battle LOG I placed the Battle LOG on the left because i think this is the best way and looks nice. in think the battle log should be able to fade in and out so i created a button for it. (Random Text xD as Example) 10/11. Scroll Buttons for Battle Log 2. The Weather should be on the top (seems logic for me xD) A little Icon that shows how many turns left. 3. Field Status My Idea is it to show field status only if u want to. So I created a Button for each Side where u can fade in all Informations. (2nd Picture) 4. Title, Names etc. Here is written what is happening in the moment. For Example: If u Select the Pokemon Button it says"choose" or if u choose Fight in 3v3 Battle it tell u the name of the chosen Pokemon. 5. Buttons Here we have the classic Buttons wich are colored if u choose/hover them. (redesigned :D ) 6.Cancel Button I placed it like this because i think it should be near to the other buttons. 7. Mega & Z- Buttons These Buttons should be gray until they are usable, then they should be highlighted. 8. Boosts and Effects should stay classic at the HP bar of the Pokemon. Big thx to Kad1r and Chroxler (I want to mention Obviously on the Top right Box u have the option to select Pokemon, Attack, Items etc...) =)1 point
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Hello Fellow Pokemon Trainer. Im Really bad with introduction and English is not my First Language *tehee So Let Get to Explanation of my Battle UI XD This is the 1 v 1 battle. there is 4 icon Fight,Run,Pokemon and Item. Pokemon and item in the left, fight and run in the right. just like the original battle ui after u click one of icon i will open menu like pokemon, item or move. on the bottom there is a new 4 button. mega button, z move button, and validate button. mega button for mega evolution, z move for making move be z move, and validate to validate action what u gonna take. 1. Example validate button : if u want to use false swipe and u click false swipe then validate button (accept and cancel) will usable (the color will be black if not click move after click it will be green and red) after that there is a message "are u sure use false swipe?" use green accept button for yes, and red for no. "Make sure make option feature to disable validate button for hunting in wild pokes so we dont have a time for validate every action we do" :v 2. Example for mega button : if u want to mega evo just click the mega button and choose move what u gonna use. then pokemon will mega evolution and use move (ofc after validate action) 3. Example for Z move : just click Z move button and ur move is gonna change to z move if there is a Z move in ur movepool and validate :) - For health bar and status. im taking example from pokemon showdown that really nice and informative. all status will appear below health bar. - For toxic spikes,spikes and stealth rock its above pokemon health bar - For weather and room. i really likes icon in original battle UI. just add more icon for trick room and wonder room and a little bit explanation. i decided to split 4 icon to make it more enjoyable in android *imo so we can use our 2 mother finger to select hehe :) and now 3 vs 3 battle ui * sorry i dont make 2vs2 but it will almost same like 3vs3 HERE almost same like 1v1 but i decided to make it after we choose we move we gonna choose our enemy like After choose move then validate u can choose enemy *sorry i copied the picture. the icon like we switch pokemon but in the right side. then validate ur action :) last is log. Did u see triangle on the bottom?. its log, touch the triangle and it will open like this There will be scroll icon too. I think that the end of my explanation. hehe *now everyone will now im poor XD HOPE U LIKE IT (u must like it*evil grin) IM EBONCANDLE SEE YA (If u ask show the item or show the z move) GOOD LUCK EVERYONE o/ And Happy New Year1 point
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My UI devided into 4 big part: PART 1: Actions tab [spoiler=Part 1] -let's start with "main tab". It's the beginning tab where the battle start: New: . Old: I keep and rework the old sprites to make people get used to with it much easier than using the new ones. I removed the useless empty space to make those buttons bigger. The new "X" button at the top help you to disconect from battles, that mean it will work as same as logout but you don't realy have to do that. - Next will be the fight tab when you click the "Fight" button: New: Holding Mega stone: Holding Z-Move: Old: I replaced by the "cancel" button which will save a lot of spaces for every actions tab. When you click the cancel button you will be send to the main tab and cancel everything you haven't finished yet. That also mean this button will work as a "cancel move" button too. After select a move, mega evol or z-move, that button should be flashy like this . I don't know how to make it or what is that calling so I will leave it to you. This allow you to know which pokemon you are picking move at ( kinda useful for 2vs2 or 3vs3 ) and it also replace the empty space on it if pokemon are not holding mega or z. - Items tab: Option 1: Option 2: . Old: - Switch pokemon tab: New: . Old: As we have a bigger tab, choosing pokemon should give more info on the selecting pokemon. - PART 2: Main window [spoiler=Part 2] [spoiler=Part 2] My main window have 2 parts, 1vs1 and 2vs2. And I won't make 3vs3 due to a very simple reason "It's such an stupid mode". 3vs3 cause a lots of work (for the staff, not for me), lots of bug and no one want to play. I can still add the 3v3 battle UI realy quick if you actually want it. - 1vs1: 2vs2: Old: - Hazards keep the same as before because ppl already get used to with it and it take no places. So there are no reason for me to making new one for that. - I don't really know what make weather bugged in PRO so I will put the turns counting for it in the battle log instead of showing on screen and keep it as before. - One more thing I want you to add is when clicking on the opponent's name, it will sending command to inspect that person, so we can easily get more info on OP like rating, guild... ( Making Inspect only work on same location make no sense since U can use reborn bot to do that ) PART 3: Team preview [spoiler=Part 3] [spoiler=Part 3] - The first pokemon showed as "Revealed pokemon" - Second is "Fainted Pokemon" - 3,4,5 showed as "Unrevealed Pokemon" (Incase u want to keep NPC pokemon Unrevealed) - 6 is an " Empty slot" - This tab can be minimize by clicking that bottom button to save screen places if u don't really need it - If you pointing the mouse over the health bar, it will show a screen with that pokemon info like names, moves used, health in % ... ( just suggestion, I don't have UI for that) - If you cliking on the revealed pokemons, it will open pokedex with that pokemon's name on searching. ( just suggestion) PART 4: Battle log [spoiler=Part 4] Why I want to have battle log on game chat instead of making it on battle screen? 1. It will save alots of hard work because game chat is a thing that you already have. 2. It save spaces on screen. 3. It's allow you to chat with opponent throught the log like Showdown. - So, let's explain more on how this thing will work: Basically, when u start a PvP battle, the system will creat and send you and also your opponent to a private channel. All the logs for that battle will be send to that channel. That mean you can also invite your friends to that channel as spectator throught the given room ID. Ofc they can only see the log and be able to chat there only. But it's just the first part of spectating, It's up to you for developing more on this amazing feature. + This PvP channel can't be closed like "Local" channel + You are force to leave the current pvp's room if you logout or enter any battle. + You can Ignore OP by clicking ignore them if you don't like they chatting in logs. + PvE logs can be work the same as this except you can't leave the given room ID. + It will need some rework on this chat but still better than making new one. I'm still new to photoshop and this is my first time making a project on this. My PSD file Download: DROPBOX I have so much things and ideas to say but I can't tell it in just 1 post cuz this is a really long post so I might keep edited this post with change logs if I found any news or make any changes. Changelog: [spoiler=logs] [spoiler=logs] [spoiler=logs] [spoiler=1/1/2019]- 1/1/2019: + remake the "Cancel" button to make it look better: Old:. New: + Lower the mega button opacity:, it's have a better look now: + Added PvP timer to the main window: + And some small changes. [spoiler=2/1/2019] + Remake the "Choose pokemon tab" + Some small edits on Option 1: Option 2: . + Added on the fight tab, which let you know which pokemon you are playing at 2vs2 or 3vs3 and it also replace mega and z-move button when pokemon is not holding that. + Remake the z-move button1 point
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About the new battle UI I explain what I think and I'm putting some gifs and images as an example, I hope you understand. About the new Battle UI I thought a lot and I came to a conclusion about doing a Battle UI based on the old one, because I think the old one is very good, and I think it would be better to recreate it because if I create a new Battle UI, I think it would bother a lot of people who hunt all day and for those people who play the game on the cell phone. So I decided to recreate the old one trying not to disturb the people who play the game on the cell phone and for those who are hunting pokemons all day. Battle 2v2 and 3v3 fights: For 2v2 battles could work with the first two pokémons of your list. For 3v3 battles could work with the first three pokémons of your list Example: In the example I put the video of the Ash playing the pokeballs because I had not found an animation on the internet just playing the pokeball. Button for Megas: For the megas I think it should stay down as it is there in the example. Example: Button for Z-Moves: For the Z-MOVES I think it should stay down as it is there in the example. Example: Button for Cancel: For the Cancel I think it should stay down as it is there in the example. Example: Battle Logs: I think it would be nice to create a button next to the logs, as soon as it clicks the button will appear the logs next. Because there are people who get pokemons all day long, and with the logs appearing this right away I think I could mess up these people who are hunting many pokemons. More information looks at the example below. Example: Buffs, Paralyzed, Taunted etc: Paralyze, taunts, buffs and etc. I think I should stay in below life because I think it would look cool because it was going to look like the other pokemon games! Paralyze, taunts and etc. should appear before, and the buffs soon after. More information looks at the example below. Example: Then in the example you will see that he took Paralyze, it is because the pikachu used an attack and gave paralyze in Eevee, and the Paralyze appeared before the buffs. Weather and room effects as well as their turn count: The weather and counting should be right there in the upper right corner, showing that she is in such a Climate and showing the count of turns that she ends up. More information looks at the example below. Example: Extra: I think it would be nice to put a percentage of the Pokémon's life at the time of battle. Example: I made some changes in the post to put the bigger gifs because they were too small and hard to see. Thank you for your attention. :D1 point
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Hello, hope you had a great day! There is no guide as such but there are some good points of interest in each region. Johto: -Grinding just the early routes for the first levels till level 20 -Ruins of Alph Surfing till level 40-50 -Dragons Den/Victory Road from 50-100 Hoenn: -Grinding just the early routes for the first levels till level 20 -Route 118 to level 40-50 -Victory Road for 50-100 Sinnoh: -Grinding just the early routes for the first levels till level 20 -Route 222 to level 40-50 -Victory Road/Fight Area for 50-100 Hopefully, this assists you. Enjoy the rest of your day!1 point