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  1. Why does your Dragonite has Spaghetti on its head? Nice contributions, why do you have no contributor role? Questions over questions, Im so confused @.@
    4 points
  2. PRO PvP Viability Rankings by Jorogumo Welcome to the unofficial PRO PvP Viability Rankings thread, where we as a community can reflect on the current metagame in an attempt to accurately rank every single viable Pokémon. Everyone is encouraged to share their thoughts regardless of their level of expertise. Keep in mind that these rankings can never be entirely objective and that, as such, our opinions on the viability of several Pokémon may differ. Moreover, I am of the view that usage should not dictate viability. If you wish to look at usage stats, please check this thread instead. While we may disagree, what matters is maintaining civility and respect throughout our discussions. As a host, I will do my best to take into account everyone's thoughts. Currently, there is no ranking team responsible for updating the PRO PvP Viability Rankings as frequently as possible, but I deemed it necessary to provide the community with a freshly updated Viability Ranking post. I have submitted this list for review purposes to many players who have expressed a mix of agreements and disagreements over its content and I am thankful to all of them for their contributions. However, as I was understandably unable to satisfy everyone, I decided to keep the reviewers' names anonymous to avoid associating some of them with a list that they may not agree with. The following Pokémon are ranked in alphabetical order within each sub-tier: S Rank: S Rank A Rank: A+ Rank A Rank A- Rank B Rank: B+ Rank B Rank B- Rank C Rank: C+ Rank C Rank C- Rank I am unable to explain the reasoning behind every single placement, but I will try to break down some of the rankings whenever I have time. Please feel free to discuss any of the above rankings. Archived banners
    2 points
  3. The PRO PvP Viability Rankings have been updated to be more representative of the current metagame, although future changes are still highly possible due to its relative recency. Because of last season's short-lived metagame, I was unable to update the Viability Rankings. As such, this is the first time that Wave 3 Megas and Mega Diancie are included in the VR. Explaining some of the rankings: Alakazam (Mega): A+ (New entry) Sporting 438 Speed, Mega Alakazam is the fastest Mega in the current metagame—a distinction only shared with Mega Aerodactyl. Its high Special Attack and its access to coverage moves such as Focus Blast, Shadow Ball, Calm Mind, Substitute, Hidden Power Ice, Recover, Knock Off, Energy Ball, and Encore make it an extremely potent threat to many Pokémon and playstyles. Even though it is very frail on the physical side and falls to many priority moves, its Speed and coverage make it hard to revenge kill with conventional options, such as Pursuit or powerful Dark-type attacks. Some of its (limited) reliable answers include Mega Scizor, Chansey, specially defensive Jirachi, and Assault Vest Alolan Muk on the defensive side and Mega Metagross, Choice Scarf Landorus-T, Bisharp, and some Tyranitar variants on the more offensive end of the spectrum. Mostly held back by the inaccuracy of Focus Blast, which is crucial to OHKO Pokémon that would otherwise KO it, Mega Alakazam is able to threaten offensive, balanced, and defensive teams alike. Trace drastically improves its match-up against weather teams, while allowing it to Trace useful abilities, like Flash Fire and Regenerator, in order to let it switch into certain threats more easily. While Mega Alakazam is a powerful and fast offensive Pokémon that every player must prepare for properly because it has the potential to sweep many teams if it does not miss Focus Blast, it still misses out on many OHKOs and 2HKOs—some of which require it to hit Focus Blast twice against key targets—without proper hazard support. Mega Alakazam also struggles to be a dominant force in a metagame characterized by the prevalence of Megas like Mega Metagross and Mega Scizor. Medicham (Mega): A+ (New entry) Thanks to Pure Power and 100 Base Attack, Mega Medicham is an extremely hard-hitting wallbreaker with just enough Speed to Speed tie many relevant threats sitting at 100 Base Speed. Its powerful—albeit inaccurate—STAB moves complement its offensive toolkit nicely and its access to useful coverage options like Ice Punch and Thunder Punch allows it to wallbreak more efficiently. Fake Out is a useful priority move that guarantees its safe Mega evolution while aiding it in revenge killing certain threats, although its Speed is somewhat lackluster against speedier, more offensive teams against which it can choose to run Bullet Punch to be less of a liability. Its relative frailty means that it can sometimes faint if it fails to KO a specific target (e.g., Clefable's Moonblast has a chance to OHKO it from full). Incredibly difficult to switch into for defensive and balanced teams, its (limited) defensive answers include Psychic-type Pokémon able to withstand both its STABs, such as (regular or Mega) Slowbro, Mew, and Reuniclus, and some Ghost-type Pokémon with limited viability, such as Cofagrigus and Doublade. Due to the nature of its kit, Mega Medicham can prove to be quite prediction-reliant, thus allowing Pokémon that would normally fall to one or two of its moves, like Landorus-T, Latias, Latios, Tornadus-T, and Clefable, to switch into it and force it out. It faces competition from Mega Lopunny, which has a better match-up against more offensive teams, but Mega Medicham's assets against other playstyles make it one of the most potent wallbreakers in the current metagame. As a wallbreaker with middling Speed, it also faces competition from Mega Gardevoir, which has an easier time muscling past its checks and counters on defensive and balanced teams, while Mega Medicham struggles to break something like (regular or Mega) Slowbro if it does not carry the appropriate coverage. Metagross (Mega): A+ (New entry) Despite barely escaping the banhammer, Mega Metagross continuously comes up in PvP discussions as the strongest Mega in the current metagame or even the most likely threat to be banned. It has incredible stats across the board, including a usable 105 Base Special Attack. Its 145 Base Attack, further enhanced by Tough Claws on many of its damaging moves, makes it incredibly difficult to switch into. It also sits at 350 Speed, thus Speed tying or outspeeding many potent threats, such as Gengar, Latias, Latios, Mega Diancie, Keldeo, and Garchomp. Mega Metagross has access to many viable moves that can be tailored to whatever its team needs. It can choose from Meteor Mash, Zen Headbutt, Hammer Arm, Ice Punch, Earthquake, Thunder Punch, Grass Knot, Bullet Punch, Pursuit, Stealth Rock, Rock Polish, Hidden Power Fire, Toxic, and even Shadow Ball. Slightly held back by the loss of coverage if it opts for a luxury or utility move, thus leaving it walled by Pokémon that it would otherwise be able to defeat, Mega Metagross still has some reliable answers—and even a few counters—that prevent it from being outright overpowered: Mega Scizor, Alomomola, Skarmory, Hippowdon, (regular or Mega) Slowbro, Mew, Tangrowth, Suicune, etc. Because it is prediction-reliant, Mega Metagross tends to struggle against certain cores centered around common Pokémon, such as Ferrothorn, Rotom-Wash, Landorus-T, TankChomp, and Heatran. While Mega Metagross has incredible physical bulk, it is relatively prone to chip and hazards, which wears it down throughout the course of a match and somewhat mitigates the fear of needing to OHKO it from full. In the current metagame, Mega Metagross is able to function extremely well as a wallbreaker—and, more rarely, as a set-up sweeper—, although it struggles to get past some extremely common Pokémon (e.g., Mega Scizor) without additional team support (e.g., Magnezone). Diancie (Mega): A (New entry) Last season, Mega Diancie was arguably worthy of A+ for its coveted ability to get Stealth Rock up against Mega Sableye teams. The current metagame is, unfortunately, less friendly towards it, perhaps because it is better prepared to face it. On paper, Mega Diancie seems to be a devastating mixed wallbreaker, sporting 160 Base Attack and Special Attack, as well as a crucial 110 Base Speed and powerful STABs in Diamond Storm and Moonblast. So, why does it no longer belong in A+? In practice, Mega Diancie runs more often than not into Pokémon that halt it in its tracks. Defensive teams usually carry at least one Mega Diancie counter: Chansey is the most common one, but Mega Venusaur, mixed Alomomola, Hippowdon, and specially defensive Gliscor are all decent countermeasures. Offensive teams typically pressure it enough to prevent it from switching into much, thus exacerbating the disadvantages of Mega Diancie's Fairy/Rock dual typing, its extremely low base HP, and the impracticality of abusing its ability against those teams. Moreover, they commonly run faster Pokémon, such as Choice Scarf Landorus-T, Serperior, and Mega Lopunny, that force it out, while sometimes opting for the likes of Mega Scizor and Mega Metagross, which can switch into most of its moves and proceed to threaten to OHKO it. Balanced and bulky teams now run sufficient (defensive and/or offensive) counterplay to Mega Diancie, including the common Ferrothorn and more uncommon—but available—answers, like Assault Vest Tangrowth, Hippowdon, Jirachi, Gliscor, Amoonguss, mixed Clefable, and Mew. In reality, Mega Diancie rarely runs Hidden Power Fire—mostly for practical reasons—, which worsens its overall match-up against Ferrothorn and Mega Scizor and makes it less self-sufficient than some of the offensive threats in A+, which require less team support. Protect is also a double-edged sword that lets Mega Diancie Mega evolve and scout for Choice-locked moves for free, although it can be taken advantage of in the same way that it tries to take advantage of opposing Pokémon, since Protect is relatively easy to punish. Because it heavily benefits from running such a move to circumvent its relative frailty and common weaknesses to Grass, Ground, Water, and Steel attacks, Mega Diancie struggles to vary its moves and choose other options, like Rock Polish, Calm Mind, and Stealth Rock, which are all nice on paper but nigh impossible to fit on Mega Diancie's tight-knit moveset. I will continue later...
    2 points
  4. Gold vs Silver Which really is the best? Bring out your best Flexes up to three. Let's find out which server has the best Pokémon ,and settle it once ,and for all! Start Date: 5/14/2021 - End Date: 5/31/2021 6 P.M EST (Puns are welcome as well) What is this post? A declaration of challenge to silver! Let's compare our Pokémon in an all out flexing competition the likes of PRO has never seen ,and settle the battle once ,and for all! How do I participate? State which server your from ,and Flex your top three Pokémon in the forum below ,and show the strength of your server! Then like people's posts from your server! Like= Feel Free to tell your story with your Pokémon How do we know who wins? The top 10 posts of flexes that are liked (Blue hearts) will count as a point. The point is awarded to the server of the flexer. The end post breakdown will announce the top flexers ,and over-all winners. (If there is a 5/5 Split on the very top posts the 11th top post will decide the winner) Is there a prize? 15 CC will be given out to the (Winning servers) top 15 posts. 1 Per top 15. (I will transfer to silver ,and concede if Gold miraculously loses ugh..Silver. More will be given out if we reach the post goals) The top posts MUST be a post that flexes one of there Pokémon in order to be eligible for rewards. Banter ,and off comments is what drives the passion for this war, but in order to win a prize you must participate in the flex war with your own submission! Rules Only one post per person will count towards the ranks. If you have multiple posts in top ten it wont count. Please submit one to three pokes for the competition. Feel free to talk about Gold/ Silver Loyalty ,and excitement in this thread you can say other things besides just posting the all-mighty flexes. (Likes are the Blue hearts) Have Fun. (All rewards will be given out after the competition is over.) Discord is Gin#3234 (Only the Poke Flex posts that are liked will count towards the Top 10 posts to decide the over-all winner if someone reaches into the top 10 with a comment like Nice. It wont count for the competition) Note: My Flex does not count towards the gold team (so my likes aren't counted) ,but be prepared for our all-mighty GOLD standard SILVER! NOTE: IF WE GO OVER A CERTAIN POST LIMIT REWARDS WILL BE RAISED. (If there is only 18 posts for example on gold ,and if gold wins ,and there's 22 ccs that need to be given out the CCS roll over to the top of the leaderboard down to the bottom. So the first four would get 2) 100 POSTS- 18 CCS FOR TOP 18 200 POSTS - 22 CCS FOR TOP 22 300 POSTS - 25 CCS FOR TOP 25 400 POSTS - 30 CCS FOR TOP 30 500 POSTS- 32 CCS FOR TOP 32 600 POSTS- 34 CCS FOR TOP 34 700 POSTS- 36 CCS FOR TOP 36 800 POSTS 38 CCS FOR TOP 38 900 POSTS 40 CCS FOR TOP 40 1K POSTS 45 CCS FOR TOP 45
    1 point
  5. Auction: Shiny Cutiefly S.O 4m Min. Raise 500k Insta Offer 15m Duration: 48h after the first bid Accept: Reroll IV 750k, CC 400k
    1 point
  6. we get bored of this message we have to click on every time so i suggest to make it one time in first conversation so we recycle our item as we have choose the first time if 10 it will be as on for the rest of item whatever we have not finished the recycling or quitting it as i have many items and gems it is booring to repeat to not show item less than 10 -_-
    1 point
  7. 1 point
  8. You can use maximum 10 reroll per day with this. (so technically, you can reroll 20 times your legendary)
    1 point
  9. Hello @Ebo, You can buy a service which will allow you to have a double use on your rerolls. (Reroll twice instead of once) You buy this service then, use a reroll, within the next hour, you will be able reroll again your pokemon (another time). (same as previously). It's a 1 hour service. You can buy it against 1 Mysterious ticket (from World Quest), against 2 Reroll Ticket or, you can spent 1M2 pokedollars. If you need something else, feel free to ask :).
    1 point
  10. As no one want this poor little cutie boy, i would like to cancel this auction, Can be closed
    1 point
  11. Bought Scizor for Mega, smooth trade and great pricing, and Dizzy is a really nice person.
    1 point
  12. Firstly: thank you for trying to change something about the reroll stuff. Very appreciated. You have now a better way to get some decent/good ivs. *if you are rich af* *caugh* I want to give feedback right away because this change doesnt seem to be nice imo. The whole conzept actually. The idea is that you can save money with the new system as you have like a 2-rerolls-for-1-use-system once you unlocked this hour. Problem is, which users have 10 rerolls and the unlock fee to get the maximum use? Yes indeed, very rich players. Who can not take really profit out of it? Yes indeed, the very most of us + those who actually spent their money to keep the enconemy active. This doesnt make much sense for me. I'd would be nice if you could explain us what your thoughts are about that @AlCedo Maybe this makes actually sense. It would make sense to get some ideas how the system could be improved. For example from a community you could ask. What this new system also doesnt fix is, that you need like 3500 rerolls for a Pokémon with an hidden power and decent (I say DECENT not good) stats. Imagine you are new, got your legendaries and wanna reroll them. You need to get like 10m of money with the current prizes. Ofc. you can also just use 5 rerolls in this one hour thing, but with 10 it is really worth it. I had one time in my PRO career more then 10m on my bank, many ppl not even once. Again, much appreciated that you want to work on this reroll stuff, but at least this change feels more like a "Yes, yes. Bring it ingame, doesnt matter if it doesnt really fix the problems. They cant flame us now since we did something".
    1 point
  13. The Bisharp's auction started yesterday at 9:17 AM GMT+0. With a duration of 24 hours, it ended today at 9:17 AM GMT+0. The winner is @SiegDragun with the 1m offer. The subsequent offer of 1.2m came in at 9:53 AM GMT+0, after the end point, therefore invalid. @alfatrion1980s Please arrange a meeting with the winner and post the screenshot of the trade window when you complete it. Take care everyone.
    1 point
  14. Its up to host. Sever was crash btw.
    1 point
  15. Ill start 4cc (1.5m)
    1 point
  16. The purpose of this post is to provide the playerbase with the reasoning behind each recent ban – and the unbanning of Mega Metagross. Further details can be found in the PvP Council Discord server. I will not focus on generic traits or stats unless prompted to do so by a specific argument. Likewise, I will avoid referencing other metagames (think: XY/ORAS OU or SM/USUM OU) and I invite you to do the same. We should solely focus on what is in the metagame. Why is Protean Greninja banned? 1. Greninja controls the hazard game to a suffocating degree. 2. Greninja has almost no guaranteed (offensive or defensive) switch-ins. 3. Greninja gives its user the knowledge advantage. 4. Greninja objectively hinders the development of certain playstyles and archetypes. 5. Greninja pairs up too well with too many Pokémon, including Megas. 6. Greninja has had a profoundly negative impact on the metagame. 7. Greninja restricts team building and limits innovation. Relevant replays from the latest PRO Ladder Tour Replay #1 Replay #2 Replay #3 Replay #4 Why is Mawilite banned? 1. Mega Mawile only has a handful of checks and counters. 2. Mega Mawile is extremely difficult to prepare for in a sufficient manner. 3. Considering its toolkit, Mega Mawile tends to perform too well against all playstyles. 4. Mega Mawile constantly pressures the opponent to avoid giving it a free turn or a set-up opportunity. 5. There is a massive disparity between the low cost of running Mega Mawile and supporting it properly and the high cost of running Pokémon like Will-O-Wisp Heatran, Moltres, Arcanine, etc. while also covering their many weaknesses. Relevant replays from the latest PRO Ladder Tour Replay #1 Replay #2 Why is Sablenite banned? Mega Sableye tangent: 1. Mega Sableye controls the hazard game to a suffocating extent. 2. Mega Sableye is centralizing to an unhealthy extent in terms of teambuilding and metagame development. 3. Thanks to Magic Bounce and its overall toolkit, Mega Sableye is able to remove many ways of crippling Stall and defensive teams in general. 4. Mega Sableye promotes unhealthy match-up reliance. Relevant replay from the latest PRO Ladder Tour Replay Why was Metagrossite unbanned? Mega Metagross tangent: 1. It has yet to show any signs of breaking the metagame. 2. It has its fair share of checks – and even some counters. 3. It suffers from “4-Moveslot Syndrome,” which limits it to 4 moves out of all the ones it would like to run. 4. It does not yet restrict teambuilding to an unhealthy extent. 5. It can be dealt with by all major playstyles within reason, although some must sacrifice more. I did not look for any replays from the latest PRO Ladder Tour because I understand that some players still wish to use those Mega Metagross teams – while Greninja, Mega Mawile, and Mega Sableye are already banned. Instead, let me briefly address the “Greninja vs Mega Metagross” comparison from the Greninja petition thread. If you are genuinely curious about why usage stats and win percentages should never be the sole determining factor when it comes to bans, you may watch BKC’s recent video: “The Widespread Misinterpretation of a Pokemon’s Winrate.”
    1 point
  17. Welcome Enjoy your time in the game, you are free to use our discord and our forum if you need help! Have a good day, Tinvinn.
    1 point
  18. sure, give me 10min im driving rn
    0 points
  19. Locking the thread and it's resolved. Have a nice day!
    0 points
  20. Bro is better than one sided husband thanks XD
    0 points
  21. #AUCTION# Info - Infernape Start -600k Info - Volcarno Start -580k Epic speed Auction till 2days IGN-Thunderking1 Payment accept in CC-390k Pokedollar
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  22. TRADE RULES NOTE: When trading as part of an auction, be aware that in addition to the rules listed below, all Auction Rules apply. GENERAL TRADE RULES 1. When advertising, be clear and accurate about what you are buying or selling. - When stating a Pokemon is IV+ (25+, 26+, etc), all stats must be equal to, or above the advertised numbers. › Exception: Decreased ATK, SPATK or SPD stats. › e.g. A Timid Pokemon may be advertised as 25+, if all stats except Attack are equal to, or above 25. 2. Announcing a lend, sale, offer or bid with no intention or means to follow through is prohibited. 3. Once a deal is agreed upon, you cannot back out of it. A deal is done in one of these two scenarios: - In-game: Both parties have agreed to a price and location. - Forum & Auction: An Insta or Fixed Price has been met, or auction won. 4. Scamming, Misleading or Deceiving players is prohibited. 5. Reserves (buy now, pay later agreements) are prohibited. Players must have the means to make full payment from the time of committing to a trade agreement (making an offer, bid, or agreeing to a deal) until completion of the trade or outbid. 6. Offers received outside of an auction cannot be: - Claimed or used as current or best offer. - Used as a starting bid without the buyer's permission. 7. Trades outside of official PRO platforms (Forum, In-game, Discord) are not supported, or enforced by PRO Staff. - Reports or evidence regarding trade agreements made on Discord may not be accepted. 8. All goods gained or traded as a result of an Account Hack or Scam will be forcefully corrected, any trade agreements made in such circumstances will be considered void. - In the event that a trade agreement has been made, or a trade has taken place with any third party involving goods gained via an Account Hack, this will be forcefully reversed where possible, regardless of known or direct involvement. 9. When making a service agreement (Level-Up, EV-Training, Lending, PokeDex Data, Story / Quest, etc), players must take full responsibility to ensure that the service is completed as agreed. Any actions not approved by the agreement are prohibited. - This includes: unapproved trades to or from own accounts or third parties, irreversible damage (evolving), payment is made, etc. › Evidence of these agreements must be made and kept, and made available upon Staff request. This is the responsibility of both parties. › Services that involve account sharing (Story, Quest, etc) are permitted, but not recommended. See Rule No.3 of the Game Rules for further details. CROSS SERVER RULES 1. Cross Server sales and auctions must be posted in the Trades - Cross Server sub-forum. 2. When moving an existing Selling thread from Silver or Gold forums to Cross Server, the current thread must first be marked as closed. - Auction: Once started, an auction thread cannot be moved. 3. When a trade agreement is made concerning players from different servers, the responsibility of transferring lies with the thread creator. - This rule does not apply when there is an explicit written agreement between the buyer and seller about who will transfer to honour the deal. Evidence of this agreement must be made and kept, and made available upon Staff request. › When posting in Selling Pokemon - Cross Server, the seller must be prepared to transfer, should the buyer be from the opposite server. › When posting in Buying Pokemon - Cross Server, the buyer must be prepared to transfer, should the seller be from the opposite server. TRADE TERMINOLOGY • WTS, WTB & WTT. - WTS (Want To Sell), WTB (Want To Buy), and WTT (Want to Trade) indicates the user's intention when making their trade post or thread. • LFM. - LFM (Looking For More) is used by a seller to indicate that they are looking for a higher offer. • SO, BO & CO. - SO (Starting Offer) indicates the minimum offer required to begin an auction. BO (Best Offer) & CO (Current Offer) are both used to indicate the current highest offer in an auction. › Auction use only. › Evidence of all offers must be made and kept to be made available upon Staff request. Timestamps are preferred. • Fixed Price. - A set price, specified by seller, that once met will result in an immediate sale, ignoring all other offers. › Applies to standard sales (non-auction sales e.g. In-game & Forum Sales, Forum Shops, etc), and must be treated as Insta. • Instant Price / Insta. - An instant price, specified by the seller, that once met will immediately end the auction, ignoring all other offers and bids. › Auction use only. • Trade Agreement / Deal. - A deal is done one of these two scenarios: › In-game: Both parties have agreed to a price and location. › Forum & Auction: An Insta or Fixed Price has been met. • False Buying / Selling. - Agreeing to buy or sell, but going back on the deal before the trade has taken place. • False Offering / Bidding. - Making an offer or bid with no intent or means to follow through. This also includes retracted or cancelled bids. • Misleading / Deceiving. - Intentionally giving another user false information, hiding or manipulating information before or after the trade has taken place. • Scamming. - Breaking a trade agreement once the trade has taken place. › e.g. Not returning a lend, breaking a Service agreement etc. TYPES OF TRADE FORUMS • Selling Pokemon. - Use this forum to sell non-variant Pokemon only. This includes both standard sales and auctions. › Do not sell Shiny or Special Pokemon, Shop Coins, Items or Services here. - You may sell up to 5 Pokemon per thread. › To sell 6 or more Pokemon in a single thread, use the Pokemon Shops sub-forum. • Buying Pokemon. - Use this forum to advertise that you are looking to buy a Pokemon. › Be specific to help others identify your posts. • Shiny & Special Pokemon. - Use this forum to sell Shiny & Special Pokemon only. This includes both standard sales and auctions. You may also create your own personalised Shiny / Special Shop here. › Do not sell non-variant Pokemon, Shop Coins, Items or Services here. • Pokemon Shops. - Use this forum when selling 6 or more non-variant Pokemon. › Do not sell Shiny or Special Pokemon, Coins, Items or Services here. • Service Shops. - Use this forum to sell a service, or advertise that you are looking for a service provider. This includes Daycare, Lending, PokeDex Data services, etc. You may also create your own personalised Service Shop here. › Do not sell or buy Pokemon, Shop Coins or Items here. • Coins & Items. - Use this forum to sell, or advertise that you are looking to buy Shop Coins or Items. You may also create your own personalised Coin / Item shop here. › Do not sell or buy Pokemon or Services here. • Rate / Price Checks. - Use this forum to request Ratings or Price Checks from other users. This applies to Pokemon, Items and Services. › Do not sell or buy Pokemon, Shop Coins, Items or Services here. CONTACTING A TRADE MODERATOR Before contacting a Trade Moderator for support, please ensure that you have read the Important Information & How To Report Guide. - If you would like to close your thread for any reason, please edit the topic title to make Trade Moderators aware. › This can include "Sold", "Close", "Can be Closed", "Please Lock", etc. › If you would like to re-open a locked shop for any reason, please report the thread using the Report button, or, contact a Trade Moderator via PM with a request to unlock the topic. Please include a direct link to the topic you would like to unlock. - If you do require the support from a Trade Moderator to resolve a trade issue, please do one of the following: › Make a report in the Report Center with the name of the user(s) you are reporting, a brief description of the infraction, and evidence. › To report a specific post or thread, use the "Report" button. This can be located at the bottom of each post here: CREDITS TO: Flik & Rekkuza: Established first Trade Rules thread. Khlover & Arkos: Held threads and updated them while active Moderators. Letrix: Revamped the trade forums, along with Trade Rules & Important Information. Logan, Tigerous, Salt & Hercules: Made several additions, changes and clarifications to Trade Rules. Logan: Created Auction Rules & Guide. Hawluchaa & Ehkoe: Revamped Trade & Auction Rules.
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