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Showing content with the highest reputation on 01/30/24 in all areas

  1. Sync failed, but 26 SPDEF + naive is equivalent to 07 SPDEF + jolly. (calculated for a level 100 medicham with : Pokemon Stat Calculator (Gen 3-9) (pycosites.com) ) Starting price : 1M Insta : N/A Minimum raise : +50k End point : 48 hours after starting price is met Accepted payments : pokedollars, coin capsules (1 cc = 400k) Important : If a bid is made in the last 15 minutes of auction, the ending point will be delayed by 15 min, until a full 15 min passed without any new raise. Good luck everyone
    2 points
  2. 5.4m immortalx gold server
    2 points
  3. Welcome to my Pokedex Service Service Rules: - Tell me for how many pokemon you are looking for. - Tell me the pokedex numbers 5 by 5, example: 1,2,3,4,5. - We are trading with the Lend Feature. - Tell me if a Pokemon is Region locked before accepting the Trade. - I will sell Dex Service only in Vermillion. - Payment is in each Trade depending on Pokemons you want for Service. Prices -Kanto (1-151): 3k/ea -Johto (152-251): 3k/ea -Hoenn (252-386): 3k/ea -Sinnoh (387-493): 3k/ea -Unova (494-649): 3k/ea -Kalos (650-715+): 3k/ea -Alola: 3k/ea Contact : Ingame Nick: Mvnschaalke Pokedex-Account: Slon Discord: mvns04
    1 point
  4. An idea a friend and I had yesterday is for there to be scheduled, even weekly or bi-weekly outbreaks. Even if it’s a random rare mon in a random area once a week for 24 hours, it would be something to look forward to each week that would help bridge the time between events and create an uptick in the number of players online, similar to the way BCC does on weekends. bonus points if (maybe not every time) it came with a world quest
    1 point
  5. co 3.6m min bid 200k no insta accepted cc 350k each rr 500k auction end in 14 days from now as auction has already started Good Luck
    1 point
  6. Adding zygarde prestige mount for sell
    1 point
  7. The outcome of this auction has been forced due to the auctioneer's current trade restriction. The Pelipper has been transferred to @Tite291190 from whom 150k were removed and added to @Cazon511. Locked as the thread has served its purpose. Take care.
    1 point
  8. The outcome of this auction has been forced due to the auctioneer's current trade restriction. The Pokemon have been transferred to @Shaktimaan from whom 2.2m were removed and added to @Cazon511. The following bids were placed after the end point, therefore invalid. Locked as the thread has served its purpose. Take care.
    1 point
  9. He is the best service i have ever seen.
    1 point
  10. start 2m min bid 100k insta no end 24 hours after the 1st bid accept cc 400k ivrr 500k Any false bids and any changes to the bids are strictly prohibited Need to enter the exact amount - Forum: If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Must be accurate to the minute that the auction is set to end.
    1 point
  11. I guess they cant fix special things here in that Game. We reported feels like more than 2 times some bugs in Dungeon. No response. Overall would be nice, when theyre starting to fix bugs in that Game instead of creating new Mounts. But yea +1 for that Topic here. Start to fix something boys and girls. Greetz
    1 point
  12. snorlax 650k
    1 point
  13. i want to bump this topic , if top 3 guilds doesnt care about guild island and dont go there - people like me care. I waiting 5 months this thing to be fixed to enter my guild there and give them the chance to hunt for what they want and this things still isnt fixed . For some people guild island still matter ....
    1 point
  14. Coming in the valentine client. Will be added when it Come dw.
    1 point
  15. I give money away to random people until Astrella comes out. @Malekit
    1 point
  16. Hello, @Spacerabbitx3 Make sure you are posting evidence on your thread via a screenshot of the trade acceptance window. As a seller you are expected to provide this evidence as a reply under your thread when concluding any auction sales: I have confirmed this transaction and will lock this thread as completed. Innerfocus
    1 point
  17. @Azanox It's not mandatory for prices to be shown publicly. They may be discussed in private, as the seller indicated. @Adwaithz @Sayainji Please have the common sense to not post on threads with multiple months of inactivity. Locked for this reason. Take care.
    1 point
  18. Thanks again bro for all the awesome work you have done for me!!!!! Your incredible keep it up!! Here are a few recent ones for everyone too check out!!!!!
    1 point
  19. had troubles with my screenshot but the trade has been done.
    1 point
  20. Developers to-do list:  //This list is ordered alphabetically. It's just what we have on our to-do list. Auction House //An auction house that'll be usable in-game and on the Dashboard. Battle animation adjustments //That mainly affects the catch animation and a few small adjustments. Battle log //Some plans but probably not easy with ngui. Box rework //A general box rework to add more filters, split the boxes, add mass delete and so on. Double battles //Battle together with your friends and against your enemies within and outside the story! Dungeon á la Mystery Dungeons //Player will have to climb maps as a Pokemon. Repetitive content with a chance of different rewards at the top. Dynamic window layering //There are so many window layering problems recently that I rather add dynamic window layering a la Windows. Event icons rework //The current icon code is really, really bad and needs a rework so we can easily add more information/icons. EXP rework //Our EXP formular is wrong and uses the wrong value for the exp group. This might need a complete spawn and trainer level rework for the story. EXP share //EXP share à la gen2 where the Pokemon that held the item always got its EXP share. Fishing Rework //We plan to make it a mini-game similar to how fishing works in Minecraft. Fixing all incorrectly coded moves and abilities //https://pokemonrevolution.net/forum/topic/233061-list-of-broken-moves-abilities-items-in-pro/ Forum change //Xenforo is everything but not user-friendly nor easy to work with and we need to get rid of unique emails. Higher PvP rating at season start //Would like to start the season with a higher rating so you can actually lose something. Illusion //Hard to do cause you need to send different pokes to each user which requires a rework of the code at 180 different places. In-game layer rework //The character and map layer client code is a mess but that's a mammoth project. Ladders in client UI //Show all kind of ladders in the client UI. That includes OU Ranked, Random Ranked and Total Playtime. Lending Trade //Probably needs another rework from scratch. Mail adjustments //Check whether an item is mailable or not when putting it in the mail and not after trying to send it and a mail confirmation to avoid sending it to the wrong user. Make flying mounts/followers keep flying while standing still //Upgrade of the animation capability for the character sprites. Possibly new animation options. Mod tools updates //Mainly for GMs, a few fixes and small feature requests. Nuzlocke Server //A just for fun server with Nuzlocke features. Data cannot be transferred to live servers. https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge PRO Editor updates //Many, many updates for the PRO Editor as well as a map server rework from scratch which is already done. The editor is currently in a not working state. PvP elo system //Easy to say, hard to do. PvP encounter rating limit //An option to not encounter users with more than 100 PvP rating less than you. PvP battle replay //Save, play, review and share your battles. PvP battle spectate //Option to allow others to spectate your battles, possibly with a delay. Random Battles and ladder //Not much to say about. Reconnect //That's not only for PvP but in general so users that disconnect unplanned reconnect without even realizing it in the background. Very complex problems. Rework multi-hits //In handhelds every multi-hit has its own damage calculation, crit chance and so on. Required for Parental Bond. Rework winning order //Right now, moves like Destiny Bond and recoil let the wrong user win if both die the same turn. Server merge //Merge gold and silver together and increase the box limit from 1000 to 2000. Show Pokemon and whether they are dead or alive in PvP battles //Initially planned to replace the Pokeballs with the Pokemon sprite but the Pokemon sprites are too big, and resizing them makes it impossible to identify the Pokemon. Android cannot see anything so they were added elsewhere. Slider to change how many users you can see on the same map //To unburden old hardware without the need to use foreveralone. Options to see friends- and/or guildies-only as well. Terrains //Terrain moves, the needed abilities and Terrain Extender for Tapus. Player/Social window rework //Similar rework as PvP window but for the social tab. We could possibly add following features: Boss Cooldowns Page: NPC sprite, name, location, current win-streak, cooldown timer, weekly boss limit counter, friendlist: status message, last online, guild: last online, user rating, Input field with an invite button, guild creating in social/player window, /foreveralone check box, time ladder, PMs enabled for everyone/friends option instead of using the online status as indicator. Team Builder //Create teams with your Pokemon and replace your whole team with a single click instead of looking for every Pokemon in your box. Transform and Imposter //Ditto needs some love. Two-factor authentication //With 2FA, you need to use two things to prove it's really you before you can log into your account. For example, you might need to enter your password (that's one factor) and then type in a special code that's sent to your phone (that's the second factor). By using 2FA, it's harder for someone else to get into your account because they would need to have both your password and access to your phone. Username borders //Didn't think about it any further. Visual for active stat changes //Not sure how to do that yet, might be a space-related problem. Visual for environment moves //Probably just a new background as long as the rooms are active, Artists where are you? Z-Moves //Boom, baam, damage, yknow..           ▣ High priority                    ▣ Normal priority                    ▣ Low priority                    ▣ Completed Please do not suggest any of the features/planned changes above as they are already on our to-do list!
    1 point
  21. Hello! I want to buy following things: Xerneas Prestige Mount 12.5M Tapu Fini Prestige Mount 12.5M IV Reroll - 550K Each 100 IV RR - 50M Much Love, GP
    0 points
  22. Hello can you please tell me when we can trade
    0 points
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