Jump to content

G3n3r4l

Registered User
  • Posts

    971
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by G3n3r4l

  1. I do agree, many new players will think it's unfair that only older players can get these items, however it's kind of a seniority thing. You're an older player so you have more benefits, and items, etc. It's a similar thing with stuff like the Fox Mask being only available for contributors, only a few players can get it, and other players feel left out about it. But there's no world in which everyone can benefit properly, as shown by this. Wings overall have not been something able to be bought, other than a couple from the coin shop. Some have been in Bug Catching, others from events, which i think should remain the case.
  2. -1 Most people only do bosses in hard mode anyways, as they offer the best rewards as is. I also just don't think shinies should, and need to be something more common, to keep a balanced economy, rarer shiny pokemon should be more valuable, making them more common would drop their value significantly, as more people would be able to get them. Yes getting a shiny is cool and fun, and you can feel good about it, but i don't think this is a good idea for the sake of the market.
  3. You might want to add, "Dynamic Lighting" in settings, MUST be turned on for the catacombs to work properly, otherwise you don't get the lights turning on. They just stay dark.
  4. Don't forget the part where it only gets 5 PP on each move, so while scarf locked it can only use a move 5 times until it's forced to switch out, so as long as you don't setup too much for a ditto to come in and sweep your team, then you should be fine, which is also the part where you have to have viable switch ins to your own pokes as well, so if you have a full team of dragon types for example, a ditto can come in and click outrage and just win
  5. A small statbox that says how many times one of your pokemon has knocked out an opponents pokemon sounds like a cool idea, it's bragging rights for the most part, "who can use this poke the best". the box could just show stuff like: Total pokemon KOed, total times fainted, % of games that hte poke fainted in, same with KOs, # of times used, and then maybe some other stuff
  6. -1, yes asking the community is good, but as we've seen from the recent PvP bans, hive mind is also popular, and while something is OP, such a gren, nobody wants it banned, so everyone will start to complain. Had the community been considered for that ban, it would most certainly not have been banned, and then he would still be a problem. It's the same for this, more rewards = people happy, less chance at better rewards = people mad. And as a result, want it reverted. And basically all the rewards were previously ignored anyways, maybe not like the revival herbs, but now there's some pp ups which are useful, along with some sash's both of which are very useful in PvP. Before, the only good reward was a Reroll ticket, and the remainder were less than mediocre, now at least there is more balance in usability with all the rewards. And like was previously stated, it was a 2 minute effort every day to get basically a mil worth of pokedollars in a week, a 1/3 chance for a reroll almost guaranteed at least 1 on 4 accounts, double that for two servers, and then more and more get sent into the economy. Overall a change was needed.
  7. It's a very interesting concept, the different challenges make it more intriguing, but if it's too complicated i think there won't be many people that like it, unless there is an increased reward pool. Overall good idea though MasterPulp
  8. difference between that and this, is that in this case, Gren got the stab boost from all the attacks, so it was not only super effective, but it was super effective with a 50% boost, and a typing change. Gren could also very easily run defensive coverage moves, so instead of being an ice type, it clicks gunk shot and its a poison type, who's now resisting fighting types. Shadow sneak as well would make your argument, at least i think it was you, might've been someone else, of "mach punch it" completely invalid.
  9. As a matter of fact, i have heard of it, it's very nice to use i save all my teams their for building. How do you think Showdown has lasted with both tapus, and toxapex in their game, it seems perfectly fine whenever i've played gen 7 OU, but i guess that's just me. On your point about toxapex, that's complete idiocy. On a normal team would you not always have a poke that can take care of every other poke in the game? or at least the most common ones, last i checked you always should, otherwise your team is bad. EQ isn't the only way to beat it, psychic does a lot to it, as does thunderbolt, and if you run thunderbolt, then that pairing with skarm dies, if he's got lando, well, just run hp ice.
  10. so in other words, make legendaries tradeable, because that's basically what these tickets are, they get you a free legendary unless you have them all -1
  11. i like the 24 hour design of it, like first come first served, it happens twice so it SHOULD be fair, however, this was proven false when the first world quest was made at one time, and the second one, only 4 hours earlier. The first world quest, for me, GMT-4, started at 4 am, when it should've started at midnight, but walross was delayed, so it started at 4 am instead, when i'm fully sleeping. so i just planned on waiting what should've been 12 hours for the next one to evenly start, instead, the wait time was 20 hours, which meant it would be midnight for me now, and i'm not staying up for another 4 hours hunting a poke without a non MS repel. And this is not just for me, practically all of america, except maybe west coast depending on their sleep times, would have gotten screwed over by this. south america as well would not have had the best times for it either. This is the only main problem i've noticed. I don't think 4 seperate ones is the solution, as sometimes it can take more than 6 hours to complete, 12 hours i think is more reasonable, two world quests, 12 hour time span for each one, people that already participated cannot do so anymore, i think would keep it more balanced. The IV pool was already increased by about 50k ivs since the world quest initially started, increasing it even more doesn't have much of an effect, since it relies on luck of the hunt, making more IVs will mean the player has to hunt for longer, and hope to still get lucky while doing so and find more pokemon.
  12. i actually do want them, which means your statement is false, tapu koko would be very nice for me, i dont want to debate when you seem this upset, anger clouds judgement, stall hate = anger, so i'll just leave it and its been said that eventually all legendaries will want to be added, so it's just a matter of time. just because you don't want to have to adapt to a new metagame that involves tapus and toxapex, doesn't mean everyone else doesn't either.
  13. give it time, protean will be unbanned eventually. right now no, once we get stuff like tapus added, and other things that can actually tank hits, and cover many gren sets, then definitely unban, but for now, no torrent gren is already not banned, so you can still use it
  14. nonono, it's shadow sneak, notice how all the bans had something to do with conk, kecleon had shadow sneak so it couldn't die to conk easily
  15. +1 however i just don't think this would work out as some people would limit the rating difference, and also the lack of people actively pvping would deter this
  16. exactly, we RU and below players dont care about OU stuff
  17. it caused us much pain in hoenn story. thats something.
  18. Colour change is not the same, #FreeKecleon poor risitas has just passed away and now the poke that starts with the word Kek (kec) is banned
  19. +1 i think pokedex in whole needs a rework, to add more options to stuff just like the PC does. yea you can just search up the types, but if you search the types then you can't search the pokemon, and just browse. same thing with this, there's the hide unseen option but what we really need is the hide seen option, to finish dex, and then even not caught, or not evolved.
  20. -1 just -1 nothing more needed
  21. Me and the boys hunting our epic druddigons to play in trick room teams to be completely anti-meta jk im lonely i hunted alone. I do overall agree and see your points on all of them, i can confirm that i was once in the position of asking what to hunt for money, and the reply i got was froakie or gible, so i went to hunt that. And yea another prime example of a good pvp pokemon that isn't used is Hawlucha. He's just not got a great spawn so nobody wants to hunt it, which means it's not seen in pvp. Seed-Lucha is one of the most broken combinations in Gen 7 OU, and if terrains are ever to work in PRO, i don't think that it would be used much just considering how hard Hawlucha is to hunt
  22. Been suggested and denied in the past already https://pokemonrevolution.net/forum/topic/147800-uppercase-nickname/?do=findComment&comment=857991
  23. well to be fair you didn't really provide the info regarding if it were be payable or not, it was just lacking from the original post
  24. It's bad because greninja was forced to be on every team if that player wanted to do good. yes it would be more interesting to see more players compete for rating, and get better at the game collectively, but not if they're all using the same team.
×
×
  • Create New...