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Euripides

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Everything posted by Euripides

  1. +1 Either remove the guard or remap them. Removing the guard would be easier though. (Also Mt. Silver transportation system when)
  2. The wild held-item one, I wouldn't upvote for it since if new players doing the story might get a stone and it would ruin the fun of grinding through the story since megas are a bit stronger. Quests are how most of the new content is introduced so I wouldn't really mind if this gets added. But I do wonder how it would work though. Since there are a lot of mega stones, they can't make a quest for each of them (?) Also if all of them (or multiple ones) are given out as rewards of a single quest, that doesn't sound proper too imo. So a quest is a nice way of adding them but maybe they should think of a creative and fun one. What I wanted to suggest was: 1. Simply adding them to the PvP and PvE shop, make them untradeable and put a cooldown of some days (So that one can buy one stone at a time) 2. A boss - a. We choose the mega stone we want out of the options it shows. b. We challenge him and if we win we get a stone. c. Of course requirements should be there. A requirement would be to have the Pokemon we want to mega evolve in the team to challange the boss (Like the old Sinnoh quest) _
  3. I see you like challenges.. Welcome
  4. Welcome, you'll eventually get the hang of it!
  5. I'd wait for them to be released first and see how they are and if it is balanced.
  6. Legendary birds, ye. Giratina, nope, would be nice to see if it is kind of old-players exclusive :P
  7. Bump
  8. First of all, legendary Pokemon aren't even pure PvP content. If this is unfair, then what about Guild Island? Isn't it unfair to PvE players? What about ladder tournaments and its exclusive rewards? Isn't it unfair to PvE players? They made all the three Pokemon of the Kami trio available and with an easy quest, so at least the form changing part should be a bit hard in my opinion. Also what PvP requirements do you think can be added lol. Coins? Rating? The question would he how many/how much and if it would be fair to the people who grinded hours in the past to get those legendary Pokemon.
  9. I've seen somewhere to avoid training happiness again and again, they both have max power (at least in PvP) Please correct me if I'm wrong.
  10. Yeah, hopefully this gets added with the UI Rework.
  11. Wait for them to be released first lol, I mean the stones. :P
  12. Great guide! Neatly done. I think you should add the "Access to Raikou" part to the Raikou Guardian reward pool.
  13. Yeah the nature restriction would balance it. Seems fine to me.
  14. Well, would be nice to see them but I prefer the following first to Galarian Pokemon. - Gen 7 Pokemon - Megas (Thankfully they're getting added) - PC Rework - New regions Also we recently started getting Gen 7 Pokemon :]
  15. Don't gamble, kids. Also instructions not clear, ended up selling my house.
  16. :( Good luck man
  17. I think this has been suggested 500 times before and also they're working on it afaik.
  18. +1 Simply decreasing the chance of it dropping a reroll ticket would be nice.
  19. The original post made by Eaty had surely got everyone hyped up. The idea of a guild island was quite exciting given that all guilds would be able to enter it. But the actual release was demotivating for most guilds because of the "Top 3 guild on the ladder" requirement. Totally agree with the suggestion. Making Guild Island accessible to only PvP-focused guilds is unfair, given that it's almost always the same guilds making it to the top. Other PvE-focused guilds are dying because of new members wanting to join the Top guilds to get access to guild islands. What I say is give access for free to the Top 3 guilds based on their merit. And charge Pokedollars for other guilds. This sounds fair to me. The island should have both PvP (PvP coins dropping bosses, just an example) and PvE (group quests/hunting) content, along with the current features.
  20. I'm not sure if something like this is already planned, but a thread where people can give their feedback on the changes that could be made to the current rewards of bosses should be created. Since many don't seem to be happy with the latest update, at least a place where they can share their ideas regarding the rewards and stuff would be helpful. This would also help the content team in balancing the bosses in such a way that makes the update a bit more enjoyable. Thanks.
  21. 50% seems fair. This should not be changed imo.
  22. -1 Sounds unnecessary and this will probably be ignored anyways because of that and other priotities. Mailing Pokédollars is surely a big no, let alone cross-server.
  23. Sounds like some extra work to do but I can see your point. Dividing the cosmetics and such, and the ones G3n3r4l mentioned above. But ye, would make the character look nicer if this gets implemented :^)
  24. Gonna admit that forgetting to make it hold the item again has cost me some matches. This would make it easier. But the harder side would be how this would work since coding/implementing this sounds a bit complex.
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