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Showing content with the highest reputation on 02/15/19 in all areas

  1. Do you have basic programming knowledge and a willingness to apply this knowledge to help further the development of PRO? Read thoroughly below, and then apply if you satisfy the requirements. Requirements Tangibles: You must have been around the project for at least 3 months (mention your earliest-registered account name in the application for us to verify). 100-plus hours clocked on an account in-game. You already completed a variety of quests in PRO. A clean track record on your account (note: it does not need to be completely pristine; even if you have had milder offenses, they may be overlooked depending on how long ago they were, how your behavior has changed since, and the its severity relative to the nature of the position). Have a Discord Account as it will be the main way for staff to communicate. Be 18 years of age or older. Intangibles: At least basic knowledge of the programming language Python. Fluency in the English language. In addition to writing the logic-coding of NPC scripts, you will also be responsible for the dialogues of NPCs by virtue of your access to and control over the scripts - proper grammar, spelling, and syntax is expected in that regard. Characteristical integrity. Due to our content-sensitive access to NPC scripts and control thereof, this is one of the most trust-sensitive positions in the game; as such, there will be no shortage of scrutiny with our candidates. Willingness to learn new things. To submit your application, please PM AlCedo, preferably on Discord (AlCedo#2920). Please specify your experience in computational languages with as much detail as possible (Github would be good). Applicants who do not meet the tangible requirements or specify their experience will automatically be denied for the near future. If you have any questions or concerns regarding our recruitment criteria, feel free to ask before applying. Note that all staff work is voluntary! This is not a career, but a hobby instead. When applications are open, there will be an announcement on our Discord Server as well as a bump to this post.
    2 points
  2. Yet another Valentine's Day is upon us. This means love is in the air, and tasty chocolate in our bellies. And ofcourse, another event with cool rewards! Raffle will happen on February 22nd, around 19:00 CET/12:00 CST! Good luck to all participants! On Sunday, February 17th at 21:00 CET for Gold server and 23:00 CET for Silver server, you will have the chance to meet a staff member ingame, and depending on what they request from you, have a chance to win rewards! More details about rules, rewards and requirements below: Rules Requirements Rewards FAQ
    2 points
  3. Regarding the Jolteon auction. Sonny7Angel is the winner. I've reviewed the auction as requested by the auctioneer. Please respond to this user and commence the trade. Thank you for your efforts to ensure the correct trade was made. I hope you both have a wonderful Valentines, and weekend. ^_^
    2 points
  4. What's your IGN? My name is LightningVector! Nice to meet you :3 How many hours do you have in PRO? I have 533 hours in Silver, and 40 hours in Gold, so in total I have 573 hours in PRO! Do you have discord? Yep I do! My discord tag is LightningVector#2456. How far are you in story? In Silver, I have completed the entire story. In Gold, I have just finished the Rustboro Gym in Hoenn. How active are you in PRO? (How often do you play?) I am somewhat active in PRO, usually give 3 hours. Are you a PvP or PvE player? Or do you enjoy both? I am PvE player, however I do wish to experience the PvP field and see how it is, just don't know where to start really.
    2 points
  5. Hello, I am the one who has "invited" most of you to post a thread on forum, so i also want to answer you, even if Qeight almost said everything. As Qeight said, these new rules were decided by different teams : Moderator, Trade-Moderator and Community Coordinator. We all noticed the Battle chat was almost inactive, only used by some PVP Players to say "gg", this chat had to be modify. In another side, players used a lot the Help and All chat to discuss about move-sets, abilities, natures, IVs, EVs, etc. These themes are used for battle (story and PVP) with your PKM, it was more logic to add it to Battle chat. Also, it cleans the chat Help from theses themes. For the Rates, it was never allowed on Help chat. Since all the point of the Rates is to discuss about the PKM Build (abilities, natures, IVs, EVs), it was more coherent to remove Rates from All chat. The objective is to have specific conversations in specific chats. Again, as Qeight said, we hear what you have to say here and we take it into account. But as now, we think theses new rules are good in long term, so theses rules stay. And we will see in few months if it's a fail or not. The Staff Team are players before being Staff, most of us have many hours on this game (maybe too much for some), we decided theses rules because we think it's the best for the community, we are a part of the community and it affects us too. You might notice a lot of warnings theses last days, more than usual, so you might think theses rules create it and should be removed because of it. There are more warnings, because more players make infractions in the chats since they don't know clearly theses new rules. For the others rules, the number of infractions stay important, but not more than before. We are also aware that many players didn't see the changes in rules, it's why we are more tolerant on theses new rules (not for the others rules). Just to give you my own number (not exact), i have warned more than 150 players for Rates/Builds in wrong chats during the last week, only 4 of them got a mute for it (after multiples warnings). All the others mutes are for breaking others rules of chats, rules that were already there (Help chat is only for story-related and General Questions. - Random and/or off-topic conversations are not allowed. You must use All Chat for those. - Do not discuss sanctions in any of the official chat channels. - Deplorable behaviour, profanity, spamming and posting inappropriate/ adult content are all against the rules. - etc.). I personally do a lot of warning, maybe a little more than others moderators, i want to be sure each player see the warning before being muted for an infraction (at least for minor infractions). I hope i was able to answer to your questions, even if Qeight already said almost all. Have a nice day and good game, Epiales
    2 points
  6. Yaaaaay it's done! Notes: - All the berries found in the Viridian Maze are EV-reducing berries. - The free Pokemon found at the end is either Growlithe, Bellsprout(?) or Horsea(?). - Headbutt costs 2k to learn. - Erika Boss - Refer to link here.
    1 point
  7. All successfully requested name changes should be applied. Thanks for the patience. If you have any issues regarding your name (wrong name, name didn't got changed, money was not charged etc.), please let it us know with a post in our General Complaint area. https://www.pokemonrevolution.net/forum/index.php?forums/general-complaint-area.38/ If you have any problems occurring with your name in regards of your guild, please wait for the next server maintenance and see if it is still present. If yes, please write a General Complaint and explain the issue.
    1 point
  8. Up..pls pm me in discord..im interested some of ur pokes Loianne17#0319
    1 point
  9. I will try to answer as many people as possible. :) The transition period will be hard of course, it is like this with every change. It will get better over time if everyone follows the rules and uses the chats correctly. If you are really wanting to help there is always the option to use /pm USERNAME-=-USERNAME, just because one user is breaking the rules doesn't mean you should follow. We have discussed the procedure as well and if you are getting muted without a prior warning or two, you can file a complaint. All Moderation staff members are expected to warn periodically however we also reserve the right to mute in an instant if we see fit. A mute in the end is still just a warning and nothing that permanently goes on your record. I already explained that the transition period and adjusting to the new rules is something hard as everyone needs to learn something new but if in a few months the issues are still occurring like right now, we gladly take into consideration changing it back. This is simply not true, there are a lot of complaints about a lot of things and most of the time it only concerns a small portion of the community. I wouldn't say 10 people out of thousands of active players is a good example to justify a failing rule. Please bear with us. I have to inform you that all staff members are part of the community, part of the active player-base as well, myself included. The answer to your questions is a yes, we looked at different perspectives and I can assure you that moderating would be a whole lot easier with people simply obeying the rules as they are written and take complaints to the forum instead of rebelling ingame. I have been a Moderator for about 6 months now and I can assure you that the Help Chat could be moderated every single day and I would walk out of every Moderation session with quiet-bans. This chat is filled with rule breaking stuff all the time, users' not obeying the rules or simply ignoring what they are being told. We are already very easy on Help Chat but at some point we have to draw a line.
    1 point
  10. Hello Ma77ix, I am the Moderator Team Leader and part of the 3 man group (Mod, Tmod & CC leader) who pushed this change forward. We discussed this internally with every Moderator, Trade-Moderator and Community Coordinator and almost unanimously agreed that the Help Chat should stay a place for story, quest and game mechanic questions. This is not a new rule for the Help Chat, just a more clarified version of it. You weren't allowed to ask rating questions in Help Chat previously as well. We decided that chats around move-sets, desired abilities or natures, individual values and effort values should exclusively stay in Battle Chat going forward. This not only an attempt to separate the usages of each of our chats but also an attempt to revive the battle chat. You noted this yourself as the battle chat is "dead". Almost any and all questions are really quick to be answered this does not mean you are allowed to do it in those chats as this would destroy the purpose of it. All Chat could be interpreted as a chat for everything and Help Chat could be interpreted as a chat for every question but we would like to have them separated and have specific conversations in specific chats. This isn't going to change for a while and you will have to get used to it, if in a few months this rule change failed, we can discuss it again internally and openly with our community but until then please get used to it. The Battle Chat is exactly for that, it is a chat designed for PvP and Pokemon questions. I hope this clarifies our standpoint a little bit more. Feel free to discuss it further however a change will not happen in the near future. Kind regards, Q8
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  11. Cherrygrove City Ilex Forest Violet City Route 34 Route 35 Route 33 Route 44 Route 29 Route 46 Mt. Silver Exterior Mt. Silver Upper Mountainside You can find them in Headbutts on those routes
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  12. Why do you want to join Eternity? i started not long ago and i really want some people to play with :]. Real name / ingame name: Felipe / Salvorok How old are you? 23 Ur country/ which language(s) do you speak? I'm from brasi and speak portuguesel, but i'm fluent in English Discord name+tag / how often u r online there? Zola#7366 / almost all day... What is your goal on pro/are you interested in pvp/already pvping? Having fun / sure, but only when i get strong Screenshot of your trainercard
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  13. Current name: Camilovic New name: Cami Server: Silver
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  27. edited my name change summision check the very first reply of this thread please.
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  47. Hello everyone here I will leave my UI is not the great thing but I have taken a while to do it from scratch with photoshop, 1 week to be exact, the following format speaks for itself, this format meets the requirements required battle log, space for 2vs2, 3vs3, mega evolution and z-move buttons, apply and rewind buttons, information on climate and field changes, among others Several elements are added that are very striking and that many of the players would love to have on screen, when battling 1- have an avatar that identifies you 2- The number of PvP points 3- The climate is shown on the screen and its duration 4- Most colorful icons There are many more details I will leave many images to see how I look, each and every one of the images, letters, or other elements visible in the images are editable 3VS3 Choose Attack 1vs1 And Battle Log The pictures of attacks like pokemons can vary from your position I leave it to your imagination I just leave the format of how it should be 2vs2 The battlefield information box is added, in the form of an expandable menu, just by giving it a clip or a touch Battlefield Iconos HD width:482pxhttps://pokemonrevolution.net/forum/index.php?attachments/1549223625376-png.65189/&hash=8d11f5be20354a9e6bfa8005832bbeb7[/img] Well, this was a short demonstration of my ui. I did not have a lot of time to edit or explain the missing elements and that I still do not place it, but I do have thousands of ideas for the game. Sorry for my bad english
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  48. Hi, this is my battle iu, I hope you like it. Basically it has all the buttons that have been required, bigger buttons also thinking about the Android version and PC users. The battles, I prefer them to be full screen optionally (The battlefield is made by me ... it's for the pvp battles) Let us begin 3 vs 3 Battles: -I have reinvented some parts like the "vs", and also the attacks with colors of their types. -The buff states must be as shown in the image, - they only have to be displayed when the mouse passes over- -The Menu Logs must be able to open and close, as the user wants, by means of a button placed as shown in the image -items and pokemon in same place, are changed, by pressing "pokemon button" or "items button"- -items and pokemon in same place, are changed, by pressing "pokemon button" or "items button"- -As I see it in the game "window mode"- -2 vs 2 Battles- -same controls as in version 3 vs 3, there are no major changes. That's it, I hope I have not forgotten anything, thanks for watching, regards
    1 point
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