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Showing content with the highest reputation on 10/06/21 in Posts
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Hello, this is just a thought that I've been thinking about for a long time. It hasn't been discussed with the spawn editor and is not set in stone yet. Currently there is no difference between silver and the gold server, and I would like to change that slightly. Of course, the server transfer remains free every 30 days! I would like to have a time difference on both servers by 12 hours. So that, for example, it is 12 AM on silver while it's 12 PM on gold. Furthermore, I would like to follow the handhelds and add individual spawns only available on one of the two servers. So you can only catch Minun on silver and Plusle on gold. Through the server transfer and trades it would still be possible to catch all the Pokemon. What do you think about this? I am sure there are users that absolutely don't like the idea but please follow our forum rules and give reasons.13 points
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Needing to transfer for server-exclusive stuff is very bad for one simple reason: Guilds. Playing with your guild and friends is a very big aspect in PRO for a lot of players. Sharing your experiences, talking about the game, grinding together to seccure guild ladder, collecting mysterious tickets to unlock guild island, hunting together, doing quests together and so much more. Different content on both servers will split apart guilds immensely. Not only old/big guilds would suffer from it but new players who try to find a guild will have a bad experience as well. The cooldown of 30 days is simply too long to make this work without a too big negative impact. I personally dont see the adventages of that suggestion, so it would be nice to hear some of the adventages you thought of with bringing differences to both servers. A workaround I could see working is making a server-transfer work twice instead of once per use. That way people could transfer to the other server to catch some exclusive pokemon, do a server-exclusive quest or whatever there may be and transfer back to their original server/guild, without having to wait 30 days. That would also improve cross-server trading and the interaction between both servers in general.7 points
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I don't like the idea of server exclusives at all. The reason why Version exclusives exist is that Gamefreak wanted to encourage players to trade between each other, or just plain make players buy both versions. There are other things they implemented to encourage trading, such as starters, choice Pokemons (like Fossils) and trade-evolution Pokemons. And because breeding exists, you just need to get any single Pokemon of the specie to get started on creating your perfect Pokemon if you need to. However, here, this is a completely different situation. Trading is already a common activity between players, although in a different shape than in the original games. We still got trade evolutions, but we also got commerce type of trades, such as daycaring, selling and lending. Sure, server exclusives encourages another type of trading... But it comes with a huge bad point. If you want to trade server exclusives, someone HAS to do a server transfer. A server transfer means that you quit the current guild you're in, and enter a community for which you may not know anyone. Some players are totally fine with this, but for players who really don't want to leave their guild, even temporarily... Their only option is to wait for someone to show up and sell the Pokemon they need, with the very stats that you want since we have no breeding or alternative feature. And because they're exclusive, chances are they'll purposedly set a higher price, making it not worth it to buy. As a player, this is NOT a situation I want to be in. It's just frustration. As for the other possible reason of version exclusives, being making more money... Well, as far as I know, we still have a good enough income to pay for the servers, no? We have plenty of things to sell in the cash shop, many players buy coin capsules to resell them ingame for money, it's looking pretty healthy to me. And besides, if that's the only reason, you're just going to make the playerbase more angry and distrustful than it already is. There's other consequences to this feature, which is unrelated to reasons why you'd want this in... If we implement server exclusives, it will become more complicated to do new modifications to our server. Server merges means we have to get rid of the feature at the same time. Adding a new server means we need to split more exclusives. And finally, it makes the server choice more annoying for the players as well. Will the exclusives be displayed before you even select a server? If they're shown, it's kinda too much information when you're just starting out (and could also scare players away because they don't like that feature). If they're not shown, you're making an uninformed choice and may regret your choice of server. And regardless of these, if you're joining a group of friend, but they're on a server where your version exclusive does not spawn... That already takes a big hit at your motivation to even start the game. So please, don't implement this. There's too many bad consequences, and its only purposes are already fulfilled by other features. As for time differences... I don't really mind, server times are already completely out of sync with real time, and it doesn't change availability... Although it could encourage players to create alts for hunting in succession in both servers. Since we want to discourage alts, I don't think that would be a good feature. That said, if you do implement it, just make sure that you don't break time-based quests in doing so.6 points
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alright, first, thx for sharing the idea with the community Warning : the following will be from a prespective of a "casul" player that don't have time and/or don't want to play on more than 1 account/character... I don't like the idea of exclusive pokemon on each server (but other change could be great). why? because the switch between server would be MANDATORY to progress in the game... (we need to complet region X dex to catch X legendary, we need Y evo data to unlock Z area, etc...) Right now, why do ppl choose or stick to a server? because of the Community, of their guild, to play with their friend... you know, the MMO part of the game. but with this change, the game itself will tell us : "hey! want to progress? leave all your friends and guildies behind for one month! it's fun right?" and we will end up in those kind of situation : 1) "oh one of your friend/guildmate need help with something? you could easly help them by training their pokemon a bit or giving them one of the pokemon they are missing? what a shame you need that one pokemon to start a quest and won't be back before 20 days... are you having fun yet?" 2) "oh your guild is doing an in game event? too bad that 20% of your actives players are currently in the other server to hunt... let make a showdown event instead!" 3) "i really want to go catch that pokemon on the other server... oh wait... i can't... because X is trainning some of my pokemon (or you are taking care of them for X )... i guess i have to wait now..." "But, you don't have to transfert... you could simply buy them." 1) For some ppl, completting the Dex by yourself is the fun of the game, hunting and training your own pokemon is important to them 2) oh yes, and who would sell those pokemon? probably not those with 4 (8) accounts that can transfert 1 account every week for free right? less than 1 month ago, someone said "We know that four (more like eight) accounts are a problem for the economy." i wonder who will take advantage to that situation... Also, one important thing to keep in mind : who will this change hurt? who will profit from it? the new player? or the already active/old one? and who is more likely to comment here? In the end, having difference between the 2 servers could be a good idea, as long as the transfers between server are not mandatory and that those change add some fun to the game without hurting the community/MMO part of the game... (maybe different rotation in PVP/PVE coin shop? ) Thx again to Walross (and the rest of the team) for sharing this idea4 points
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I'm not a fan of the idea, it won't make anything unique, it will just result in players being forced to switch between servers. It will also cause more players to create second accounts to switch servers with them and I thought PRO is trying to do something against even more multi-accounts. And you can only see from the comments here what players expect, their own quests for the server. But that will just mean double the work for the staff. So we will need longer to wait to get new content and I don't see any pluses in it. Starting the whole thing with server exclusivity, I would rather not recommend it. Personally, I don't want to switch servers so I would be deprived of spawns. As a collector, that would be another slap in the face for me.4 points
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If you want reasons and arguments against it, why dont you give some in favor it? Because I dont really see some. I cant think of a reason to make this time change at all. It would have like none impact on anything. Therefore I also wouldnt mind that tbh. But still: ?!?! What made different Pokemon on different handheld versions cool, is that you can trade with ppl who also play the game. We already have that tho - even on a whole different level beeing an mmo. Besides that, noone really cares much about Minum and Plusle too. It makes collecting unnessesary complicated imo. Because its no extra fun to make a server transfer, trade or hunt all mons, and transfer back. Maybe it would be cool to have different stuff on servers, but that what you suggested is weird and doest make the game more fun imo. Splitting up legends is also a bad idea because beeing able to have all legends is cooler than just beeing able to have half of them - because some bring that up.4 points
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Hello boys and girls. I apologise in advance if there is redundancy with people's ideas. As for the subject, -1, I totally disagree adding any other form of exclusivity in both servers, why ? The main issue will be server transfers for anything "exclusive" if you want to get everything in the game. I'll explain in detail with different parts below and expose my point of view, you don't have to agree : 1. PvE side : Quests : Having to transfer to get f.e a legendary or whatever will be a pain. Doesn't it sound awful to leave your main server for a legendary that will probably be banned ? And to wait 1 month to transfer back if you don't want to use 1 CC ? For me it is. Collection : Collectors. Imagine this, for any collector, a pokemon becomes exclusive in the other server they're not fully in. At the moment, It wouldn't be a problem for rich people as they usually cut in half their income to compensate it ( only them can afford it). However, when the mono account will be a thing (if this will result in only 1 character per server) : - You won't be as flexible as before. - Less opportunities to react to an auction on forums. - You would have to rely on friends to transfer money and goodies if you run out on a server. - Less and less interactions between servers. 2. Pokedex. Another issue here, you know, some legendary quests require the whole pokedex data entries of a region (Mew for Kanto / Celebi for Johto / Jirachi for Hoenn / Latios or Latias => need 300 evo + Jirachi). What will happen if a pokemon of those regions becomes exclusive ? I can't conceive it. Spawns. The most delicate part ! Since spawns are the heart of the game, making different pokemon spawning in both servers will only result in conflicts and chaos. I think I've enough explained above the consequences if spawns are divided into both servers. But it's not over yet ! We're arriving at the problem with Guilds, which is imo the 2nd biggest issue, oh boy I'm already scared ! Guilds. Guildmates leaving because they want to hunt a certain pokemon on the other server, isn't is scary ? This is what I was talking about above with the 2nd biggest issue. Plus, The frictions that the spawn changes will create is not to be underestimated. Guilds in mmo are their backbone. The game experience is so different in a competitive guild or a newbie friendly one ! You musn't give people enough reasons to go on the opposite server of their guild ! Speaking of reasons, about the Outbreaks and World Quests : Already existing "exclusivity" : Oubreaks. Occasionaly, there is a quite rare poke to hunt for a certain period of time with -1 tier to its highest spawn rate (4h or more if specified). Fortunately, I've seen close to 0 people transferring in my guild for such a little opportunity. But still, some may do it. You get my point, it's a reason given for some to transfer, but not this impactful. 2. World Quests. Sometimes, the pokemon needed to fulfill it is an annoyance, you cannot imagine. On the other hand, if you really want the ticket, you have to do it. But what if you transfer and go to the server where this is easier ? "Oh no Kangaskhan, the x server has Gligar ( previously T6 Repel), i'm gonna transfer !" Another reason given to transfer. Moreover, it will affect the pvp too. We're coming close to the end ! 2. PvP side : Guilds. Have you ever heard of Guild Island, aka Broken Island ? If yes, you know how good it is to be at least top 3 to have access to it. The competition is fierce to achieve top 3. Remember the exclusivities above ? Spawns / Collections etc... It takes a certain time to reach a decent amount of rating for your guild, more if you wanna hit ladder. So usually, you'll favour having done your part of rating first. But what if there is a better hunting opportunity at the beginning of the month, whether a better World Quest or Outbreak or anything new and you really want to go there ? Such a dilemma, 1CC to go hunt there and coming back for the guild asap to do rating or letting it go ? Conclusion : Adding exclusivities of spawns or whatever would damage the game instead of improving it. Nintendo is doing it with spawns since the beginning and I find it outrageous to have to buy 2 versions or more of each Gen to catch' em all. Even if trading is possible, it doesn't justify everything imo. I clearly don't wish to see this on PRO. I can't think of something else, maybe I went a bit off-topic for some parts and I apologise if this is the case. Peace. Fafouney2 points
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I agree with what Bash said, it would just make the game feel a bit more tedious than it needs to be. If you really want a certain uniqueness from each server, others' suggestions here of doing server specific events or event pokemon designs exclusive to only one server would be a good start. See how players react to that then go from there if you want to expand the idea. You can have certain mounts or accessories or costumes "native" to the server like a gold and silver uniform or something..2 points
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I think that may be possible. It would be double ammount of work tho, and even then - why not having both server having all quests? Then everyone can have the full fun experience.2 points
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Hard -1 for different spawns. Availability of all the pokemon without the hassle of switching servers every month is a big boon to this game. I always hated the exclusive spawns in the handheld games as well, it was a dumb cash grab concept that has no place in a fan-made MMO. That said, the idea of having an exclusive legendary based on the server as some other user suggested would be fine and a time difference would be ok as well. Gold and Silver are already different when outbreaks and WQs happen. Doesn't need to be forced more.2 points
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Hello! I'm totally fine with this, even more, why not make an exclusive Quest on each server (Don't know if it's possible), on Silver, you will be able to catch Lugia, on gold, you will be able to catch Ho-oh. This would be crazy but i don't know if it's do able.2 points
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Rharomy's Gen1&2 Shiny Collection Let me introduce you my awesome shiny collection. Gen1&2 are finished. 1st Generation (Kanto) : 140 / 140 (Finished) Starters : 9/9 2nd Generation (Johto) : 88 / 88 (Finished) Starters : 6/9 Unown (Johto) : 11 / 28 3rd Generation (Hoenn) : 91 / 119 Hope you enjoyed that collection Now that all the gen1 is finished with starters, I can leave this game in peace, my main objective is reached Few months that I'm already afk due to bad decisions and lack of content. But let's hope that it will change.1 point
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Hello fellow trainers, welcome to the Official Thread of BlaZe. Join us along to be the part of a proud family consisting of top pvp'ers and shiny collectors. •We are the first guild created in PRO and we are recruiting new members to revive the guild. A guild that has been accompanied by many strong players since the beginning. If you'd like to help out and get help, we are the guild for you, don't think that you're alone. •We are currently recruiting active people from all over Silver Server. We cannot guarantee that you are going to experience the things we are offering if you are not active enough. As player and member you also must do something from your side such as being enough active to find out what is new in you or your weakness so we can help you out. ♦ Must be an active user of Discord! ♦ Be friendly and easy going. ♦ Show interest in PRO. ♦ No toxicity!Loyalty to the guild ♦ Being a member or ''BLAZE'' means u are holding a huge name and u are responsible for your actions , be gentle and fit things well with people around. ♦ Discussion with other guilds about our current guild events and news or any kind of discussion especially hostile is forbidden. ♦ In conclusion we want to build a family, something more then just the game, something special! ♦ Dex Service - We can provide a complete dex service for all regions, free for members! ♦ Monthly events - Hide & Seek, Showdown tournaments and Inferno Blaze gym leader! ♦ Guild Daycare - A guild daycare service provided by a few of our members. ♦ Help regarding PvE content like boss team suggestions, data about bosses and a question channel for u to ask anything. ♦ Lend service for story, Bosses and pvp poke. ♦Monthly giveaways. JOINING SURVEY Lastly i'd like to say that .. We're first a family, then a Team, then a Guild! BlaZe4Victory!1 point
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Defiant Guild is looking for new members. Defiant was founded in February 2019 and has been a PvE focused guild for most of its time on PRO. Recently we have started to transition into a PvP guild with great success on the gold server. We have made it into Top 3 on the guildladder and been increasing our rating every month since the transition. The people (we call them OG Defiants) have grown to a family that supports and helps each other, and of course we have been welcoming a lot of new members to our family. We are now looking for you to join us next and help us achieve our dream of becomming a top guild on the gold server. - Have completed all 4 regions of the game. - Join our discord and at least check your Tags/Announcements on the server. - We don't accept Guildhoppers or Serverhoppers, if you join Defiant we expect you to stay Defiant. Have at least 100 PvP rating - in this case you will be invited without an application. OR Have a PvP-able team - you will have to fill out the application. - 25% Exp. Boost from being a Top 10 Guild. - Lots of help to become better in PvP like team suggestions, database and sparring partners. - Help regarding PvE content like boss team suggestions, data about bosses and a question channel for u to ask anything. Guild Events: Guild events require you to maintain a certain PvP rating in order to participate and win. - Bug catching contest: Highest score in the bug catching contest wins. Weekly, Reward: 15d Membership or Black Medaillon Hunting events: - On occasions like events or special pokemon spawns we open up hunting events. Durations, rules and prices are different every time. Giveaways: - We hold several giveaways whenever we feel like it or when guild milestones are reached Milestone Rewards: - We offer the Defiants with high rating rewards to encourage PvPing for the guild - These rewards include Items like Masterball, Coin shop items, BMs and 15d Membership based on the rating you have at the end of the season. We are looking forward to your application. Please apply by using our Discord: https://discord.gg/hsZxe8f1 point
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@DaniCalves Now that you've read the rules, you should know that Discord offers aren't valid, they must be done either on the forum thread or in-game and have it acknowledged on the thread. If you're using an offer to start an auction, make sure you have permission from whom made the offer and post a screenshot as proof. Locked as the auction was cancelled. Take care.1 point
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1.My nickname in PRO is Prokingfr 2.My favorite pokemon is Charizard because he's my favorite pokemon since I was little when pokemon first came out. 3.My final objective is to obtain all the megastone and learn more about pvp. 4.I have 271 hour play on silver 5.Age 19 6.Im in progress of building my PVP team.1 point
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i like the time diffrence idea, but a MUST to have accounts on both servers to get all pokemons is a super bad idea, i like my ONE account and im not really interested in server change and leave my guild at all. as a feedback1 point
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oh god do you have any idea how long it take to make a new region ? and you want to double it? that's a REALLY bad idea1 point
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I totally disagree with that change ,its better to use your time and resources to implemend other things that need attention. First of all time difference is like zero impact in the game experience no one cares if there is a difference between the server regarding time and also spawns as people mentioned before it comes closer to handheld games which was just a money trick to buy both titles. We already have issues like @Norex (sorry for tag )mentioned before affecting guilds cause players are hopping between servers,we dont need another headache tbh Imo you should focus on merging the 2 servers,not trying to create differences between them and if the merge isnt possible then make something worthy. Hard -1 from me to conclude it.1 point
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I disagree, this will affect on PvP and market as well as waste CS and spawn editor time working only.1 point
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I don't like this idea, better made an unique server without bugs or issue1 point
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I am personally against the idea of having pokemon specific to the server. Trading across the 2 different servers seems like a hassle and would be a nightmare for the more casual players. The 24 hour time difference would be nice but other than that, i am againsts all other suggestions.1 point
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i mean thats the kind of the whole point here in my opinion. you cant get all luxuries you want in one server. And if we have more tournaments and chances to get legendaries like lugia, i think it is better1 point
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For me tbh just merge the servers so everything can be more competitive.1 point
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Make sense to have a difference between gold and silver. The 12 hours difference sounds fun enough as answer to newbie who asking which server better, atleast he can choose he likes sun or moon more. Different spawn will force players to doing transfer back to back just for having the spawn spot. Maybe not a big deal for some player, but for some player that already enjoyin or comfortable in current server mostly because community then forced to transfer server i guess it will decreasing his fun alot. its like you have to farm in enemy area if you need mineral. also in newbie side, it can make them feels joining wrong server when they forced to pay extra cash just for dex/evo entry. maybe they have to pay very 'good money' if he meet some 'good player' just for having not spawned pokemon in the server1 point
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I think its good to have a change, but there are a few problems. For example, if daily quest requires a Minun, Do I have to transfer server to complete this daily quest?1 point
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Ah, full PC. Well, that's why we have that PC warning icon on top left near your team....... But I guess it's a fine idea adding a special PC in Dark Realm just for that purpose. Or, have the Prof. Sweetz NPC hold on to that starter, and once the player defeated Darkrai and gets teleported outside the castle, the player can see Prof. Sweetz inside the castle on the first floor waiting to give the clone starter.1 point
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Greeting @daftgenius@Lequangminh2212, Seeing the current situation of this auction, the trade has been forced. This topic will be closed since the auction ended with "Lequangminh2212" as a winner. Have a nice day - Monteria.1 point
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#3 Defiants from the previous season are still recruiting PvP players with at least 100 Normal Ranked ratings. Currently, only 11 more spots available.1 point
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