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Idkup

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Everything posted by Idkup

  1. Several issues with this team. 1. When teambuilding, "physical sweeper" "hazard" "special wall" are platitudes. THEY DO NOT MATTER; I've run entirely physical teams successfully. What does matter is that you adequately cover the entire metagame and have a clear plan to win the game. I do not see a win condition or a plan on this team. 2. Weavile needs to be Jolly. Base 125 speed is the primary reason to use it. 3. You are desperately weak to Volcarona. If it pops a Quiver Dance, you are getting 6-0'd. 4. You have no Magnezone switchin. Donphan loses badly to it. 5. Rain teams built around SpecsDra or Ludicolo will demolish you; you have no switchin to powerful Water-type special attacks. 6. Donphan does not provide adequate hazard support or control. It is too easily forced out and has no reliable recovery. 7. If you aren't using Regenerator, don't use Slowbro. EDIT: 8. Psychic sucks on Gengar. Run Focus Blast.
  2. accuracy drops aren't "broken" either, you're banning them because they are uncompetitive. Sand Veil and Snow Cloak are in the same vein. Accuracy drops are not working correctly in the game which is why they are banned. They should just deactivate Sand Veil to keep Chomp users happy. didn't they say BOTH accuracy drops and evasion raises weren't working properly?
  3. they have, though... the 60d ms i was given has already expired XD https://prntscr.com/fufr53 ah i see
  4. they have, though... the 60d ms i was given has already expired XD
  5. IN [registration info here later]
  6. That means banning Garchomp from pvp ranked (Yea, most players can't get an epic h.a rare) Although I know normal Garchomp in Sand team is too powerful, if not OP; I lost a few games because my Ice Beam missed a +2 Chomp. accuracy drops aren't "broken" either, you're banning them because they are uncompetitive. Sand Veil and Snow Cloak are in the same vein.
  7. Re: TeAm GalAcTic recruiting~yellow server <t>"lust for power will lead you to failure"<br/> *names guild Team Galactic*<br/> <br/> haha that aside good luck w/ your guild</t>
  8. Excuse me? Yellow community less welcoming? Have you ever been on yellow at all?
  9. scammed :P jk lol congrats to the winners
  10. shamac i'm pretty sure someone posted the code before i did... ill take free coins tho x)
  11. Forum post: https://pokemonrevolution.net/forum/viewtopic.php?p=363391#p363391 Code: P4LL3T T0WN Ingame Account: idkup Server: yellow
  12. Re: PRO Viability Rankings (PVP) v0.97_2 <r><QUOTE author="Jorogumo" post_id="406137" time="1499210288" user_id="1005780"><s> </e></QUOTE> why not move poliwrath to D or off the tier list<br/> <br/> it has no recovery<br/> its phazing move can miss and has mons immune to it<br/> its scald is weak<br/> it doesn't have enough bulk<br/> it has many common weaknesses<br/> <br/> i have no clue how that thing is so high</r>
  13. Team Magma on Blue is having this same issue. Nothing suggested has helped.
  14. some reason to ladder on my alts again seems good i guess
  15. Re: PRO Viability Rankings (PVP) v0.97_2 <t>breloom can just run rock tomb to murder birds, it's not like it's helpless against tflame / kiss... it's ridiculous that it's anywhere near poliwrath which is hardly viable lol</t>
  16. Re: Kagawa's PVP Channel <t>Re-re-re-re-re-match sometime on PS [mention]Kagawa[/mention] ? :P</t>
  17. am fine with legendaries being reset am not fine with anything huntable being reset
  18. Re: ♦ Multiserver Coin/Coin items Giveaway (Red/Blue/Yellow) ♦ <t>yellow, sign me up please n_n<br/> <br/> (can i also sign up idkuptwo and idkupthree or is that not allowed >:) )</t>
  19. shedinja may be generally crappy but it certainly has a niche on stall builds, especially those with 'trio
  20. Accuracy in PRO is bugged and doesn't work as intended. These bans are implemented to stop players abusing the moves and dragging battles out for extremely long periods of time. Without the bans, players could raise their evasiveness/ lower opponent's accuracy and turn the battle into a situation where one player is severely disadvantaged, removing any chance they might've had. Hopefully this helps you understand the ban a little more. When accuracy and evasiveness are coded correctly, there will be an announcement in the Announcement section :p @idkup this was the answer given to me when I asked that 3 months ago. But if accuracy and evasion are not working as intended, then sand veil and snow cloak are indeed buffed. BAN SAND VEIL AND SNOW CLOAK PLEASE THEN
  21. why don't we just ban baton pass entirely - it doesn't even work 1/4 of the time - speedpass is still broken, even without other boosts - it has no competitive relevance whatsoever, subpass and drypass both aren't a thing because of batonpass/uturn/vswitch mechanics on PRO - do we really have to wait for someone to abuse speedpass to get rid of it? i'd think early gen 7 showdown ladder would be proof enough of just how broken baton pass is... edit: on second thought why the hell is accuracy reduction banned, all it does is prevent Goodra from running Muddy Water... either ban sand veil / snow cloak or get rid of that rule tbh
  22. Re: MOST COMMON POKEMONS ON PVP [YELLOW] <t>Kamino, would working together on stats so we have a bigger sample pool interest you?</t>
  23. Re: [All Servers] PRO's Best Server Tour <t>Implying Magma isn't a top guild...? Pshh</t>
  24. Idkup

    Balance Team

    anyone running tenta without acid spray is using a suboptimal set tbh, tenta needs it to stop fable / rona from using it as setup fodder, and acid spray scares off slower, bulkier switchins as well I agree on that, just pointing out that ,on red at least, about 75% of the tentative I find don't use acid spray. yes but with optimal play tenta will always beat toed :)
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