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Eaty

Developer
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Everything posted by Eaty

  1. Hello. This is adly a really poorly presented suggestion. We do intended to add more pokeballs such as Rocket Balls, Magma Balls and Aqua Balls in the future but we do not have enough man-power for this right now.
  2. Hello, we do plan to add more mega mounts in the future. But before that I want a few mounts reworked first such as Azumarill, Meganium, Tauros and Rhyhorn.
  3. Hello, we really, really don't intend on doing this ever. We even reverted our Ditto change to see the stats in the Pokemon change due to that. That's why I have to deny your suggestion.
  4. Generally, I am not against event themed Pokeballs as well as I'd be fine with Rocket Balls, Magma Balls or Aqua Balls but we sadly don't have the man-power for this right now. Once we do, we'll definitely add some more balls tho!
  5. Hello, I don't really understand the suggestion. You want weekly or monthly tournaments in stil of the group stage in football where the one with the most wins win?
  6. Hello, I do agree that you should be able to do something with some pokes such as shiny or form Pokemon. They are heavily rng based and it should always be a happy encounter. You shouldn't be unhappy to find one. That's why we added Collector Joro to exchange your bad/common tier form and shiny Pokemon for PvE Coins. For normal Pokemon however that's not the case in my opinion. That's why I have to deny your suggestion.
  7. Hello, the World Quest is meant to be a server-wide quest where players have to work together towards the same goal. Changing it so that every player can complete it for themselves or giving rewards for finishing it as player but not as a whole would completely miss the goal. If you want something similar to that it'd make more sense to add a similar, new quest that does not require the server to work together. That's why I have to deny the suggestion.
  8. Hello, some of your points weren't intended from the start: - Destiny Bond winning order. It was simply a bug where the wrong player won. That did not only affect bosses but PvP matches as well. - Suspicious Bot rewards. We had quite a few "abusers" that made them on all their and their friends accounts. They earned more than 200 Reroll Tickets with it within two months. - Four accounts limit. We didn't think about it when introducing server transfers. Without them it wouldn't have been a problem but with them you were able to do bosses and other time restricted content on eight accounts which hugely affected the economy. We should have acted earlier, that was on us. But the overall restriction was really needed. - Solaceon Reporter Quest. This quest gave out Reroll Tickets without having to invest any time after you collected the Pokemons once. - 20 bosses per week were added cause we weren't able to add new bosses anymore. Every boss would have been a huge impact for the economy. We had to either limit them or not add any new bosses anymore. I prefer the first option personally. - Species Clause. I don't have much to say about this. This was a decision we made so people won't go against bosses with 6 Sharpedos with Destiny Bond. - Nugget price reduction. I wanted to do this for quite a while but wasn't able to cause it was the only money input for new players in the story. Since the trainer and gym leader rework playes got way more money on the way which made it possible for me to adjust the price. It was announced a month or two ahead of time and I'd do it again. I am not sure if that's helpful but at least you know the reasoning about this now. If you have any suggestions what to add or change to balance it better please make a suggestion.
  9. Eaty

    PC Tabs

    I agree that the PC storage needs an overhaul and as posted above it's on our to-do list. Once we have a somewhat working version we'll open a suggestion thread but until then I have to deny the suggestion.
  10. Hello, my goal with the boss changes is not to make it impossible to beat them or for them to generate less money. It's to make the battles longer and somewhat balance the time-reward ratio. Getting 30-40k for each boss plus other rewards for simply exploiting PvP strats that take 2-3 minutes to beat a boss is definitely unhealthy. If it takes 10-15 minutes it's absolutely fine for me. Getting to 15 minutes is probably unrealistic but I'd say 10 minutes for each boss is fine considering they are limited by time restrictions. Also, the screenshot you posted was only for one server.
  11. Hello, the only guaranteed reward you get is money. Everything else is randomized and rng based (beside the third win reward). Some bosses will definitely get some love in the future but the possibility to get low rewards or Lum Berries will definitely still be there. Denied as a suggestion but boss changes will happen in the future.
  12. Locked as suggestion was already made in the past.
  13. Hello, we won't increase the money output. I lock this post as it's something we aren't willing to discuss about.
  14. This was obviously a client-bug that's already fixed. All Xmas forms without summoning anomation got them added as well. Also, please don't mix different, unrelated topics in a single suggestion. The epic Bidoof video is unrelated and obviously deserves its own forum post.
  15. If it's topic-relevant feel free to. If not, please use the correct sub-forum.
  16. Hello, it's coded in a way where I can easily adjust the price if needed on the fly. Right now, it's working as intended and therefore I have to deny your suggestion. If this changes in the future I might be open to discuss it.
  17. Hello, we might add an NPC in Pokecenters that's able to remove the cooldown for 1k per minute left if you have a certain amount of rating (20 for example). The rating requirement would be needed to avoid players using this to boost their rating illegally. It'll be discussed within our staff Discord today.
  18. Hello, due to the current server code, it's not that easy to implement. We can currently only run a query that saves the changes to the database if the user is offline. However, there may be a race condition if the player logs in at the same time. This always creates the risk that changes are not saved properly. In the future we want to make it possible that the server can load parts of the player data (Guild data for example). If the user tries to login meanwhile it won't cause a race condition but uses the already loaded data and saves it with the normal user save. It's definitely on our to-do list, however there are higher priorities at the moment.
  19. Hey. We sadly don't have enough PvP players to add a new 3v3 ladder. We might add it as a new friendly battle format in the future but no promises. Also, instead of banning Pokemon every season I'd rather swap OverUsed and UnderUsed ladders every few months.
  20. Hey, we made name changes expensive intentionally. That's cause it's ver heavy on the database, and increases the workload on moderation investigations. That's why we cannot lower the price or give out free name changes.
  21. Hey, I thought about this as well but when I tried to add these balls they looked insanely ugly. That's why I dropped the idea for now. I might add Rocket Balls, Magma Balls etc. in the future but guild balls are denied for now.
  22. Added to PvP Coin Shop.
  23. I assume it happened with Latias or Latios that also have Levitate?
  24. Wrong information, buddy.
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