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Everything posted by Eaty
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Of course, that's planned.
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Hello, teams are randomized.
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Changelog 29.03.2023: Updated Unity version. Replays are now available in the PvP window. [Video] You can now watch your own replays from your perspective. Your last 50 battles will be accessible. Only battles fought after this update will display dead Pokemon in the tooltips. Battles older than February 1st 2023 do not have a replay Fixed the Pokemon spawn times in the Pokedex. Fixed the multi-hit animation. You will see five hit animations for moves that hit five times now. The confusion check will now occur before the paralyze check. Fixed a critical bug in the Shutdown/Restart command. Fixed a critical bug where users were able to return any lending trade, even if they weren't related to the trade. Fixed a critical bug where NPC battles didn't get a cooldown. Griseous Orb boosts the power for Giratina-Origin now. King's Rock no longer causes an opponent to flinch when they're behind a Substitute. The Easter Volcarona form was replaced by a new version. Few small reworks, clean-ups and optimizations.
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I'm considering adding a PvE Coin Shop countperart to the shiny legendary prestige mounts in the PvP Coin Shop. For this, I'd like to brainstorm some ideas with the community and hear your thoughts on the ideas I've come up with so far. 1. Shadow Mounts with an exclusive particle effect: I don't necessarily suggest to add this particle effect, it's just an example on how it could look like. 2. Mecha Mounts with an exclusive particle effect. No example as we do not have any Mecha Mounts yet. 3. Change regular Pokemon to Mecha themed forms. Example forms: Naturally, any prestige item or form that is implemented would require a significant amount of PvE Coins, which can only be obtained by beating in-game content. You're encouraged to share your thoughts on the ideas presented or propose new ones. Please avoid repeating ideas that have already been mentioned by others. Instead of making simple posts like "I like this" or "support this", you can show your approval by reacting positively to the posts.
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Hello, this is not the reason we did that. It's to give scripters the option to add more regular item rewards without having to worry about multi-account players. It's definitely an option once we added multi-characters in PRO where we can add cross character (currently accounts) restrictions.
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Hello, it's definitely planned to add a reset account option once we added multi-character accounts where we can add cross character (currently accounts) restrictions.
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denied Regarding Return and Frustration's Quality of Life reverted change
Eaty replied to Bhimoso's topic in Suggestions
Hello, we currently do not plan to revert the way Return work. -
Hello, in the future it might be possible to give access to the maps for a Mysterious Ticket. However, at this time we have not decided what we want to do with Shadow-themed Pokemon. I even worked on some small in-battle animations which will probably never be added in PRO: https://walrosskastanie.com/fb480294380fc7ce633287d4.mp4 https://walrosskastanie.com/530dd5bcbba790bfe3b1de4c.mp4
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Hello, there's a way to make this possible. Put the Pokemon that can mega evolve in first place and evolve it. It will turn back once it died or the battle ended though.
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Upcoming changelog XX.01.2023: Reworked Lending Trade from scratch. Held items will be sent via mail now if the lent Pokemon returned to its original owner, and the user already had the maximum amount in the inventory. Reworked PvP log. Has currently no impact on players but might be in the future. Added PvP Replay (Staff-only for now). Misty Terrains halves Dragon-type damage now. Reworked Future Sight from scratch. Coded Doom Desire. Wild Pokemon can no longer steal items with Pickpocket. Few small reworks, clean-ups and optimizations.
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It won't have any effect if they cannot find an opponent.
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denied make the special pikachus able to hold ash cap
Eaty replied to Crucifixuz's topic in Suggestions
The probability of encountering a WQ-themed Pikachu is far higher than any other form. Therefore, we do not plan to add held items. If we implement all caps, they will be made available differently. -
Unfortunately, we are unable to add a third PvP ladder at this time due to a lack of participation. As such, it is very unlikely that we will be able to add a ladder that requires even more time and effort to build a team for.
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ho-oh lugia kyogre groudon rayquaza mewtwo deoxys catchable
Eaty replied to Crucifixuz's topic in Suggestions
It's planned to release all Pokemon including legendaries. It's just a matter of time. -
https://pokemonrevolution.net/forum/topic/159019-dev-to-do-list/
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Hello, this is exactly what the in-game item tools are for.
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Okay.
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Hello, I'd first like to thank you for taking the time to consider and write this post. I can completely understand how it might feel for you and others that we're neglecting Shiny Pokémon. There are some Shiny collectors and players who trade in Shiny Pokémon. Particularly rare Shiny Pokémon are constantly being traded. Especially wealthy players trade with these practically every month. They buy them and try to sell them at a higher price or simply add them to their collection. This market is the reason we've never touched the Shiny chance in the game and don't have any plans to change that. It could end up destroying an important market without any significant benefits for our players. I like the idea of giving Shiny Pokémon more value for casual players, however I can guarantee you that they already have an enormous value for our players. Unfortunately this doesn't apply to common Shiny Pokémon, which is why we added Rich Guy Joro, who exchanges them for PvE coins. If it's your own OT, you get 5 PvE coins. If it's a different OT, you still get 3 PvE coins. Another thing I don't think is well thought out is that such a Shiny contest could be manipulated. Since the Pokémon are not deleted, no OT check is performed and they could have been caught at any time, small groups or even guilds can join forces, submit their Shiny Pokémon through a single person and potentially share the rewards. With your suggested reward, it's actually not so easy, but it could be possible to create an account that's specifically used by these people for hunting. I hope I was able to explain why I unfortunately didn't think the idea was that good. If you see things differently, however, I'm open to being convinced with good arguments.
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https://pokemonrevolution.net/forum/topic/205273-make-pvp-coins-tradeable/?do=findComment&comment=1203244
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Hello, we have decided not to allow the exchange of PvP and PvE coins because we want certain items to convey a sense of prestige. We have intentionally chosen legendary-related items for PvP, and we don't anticipate changing this in the future. While we understand that these cosmetics are popular among players outside of the PvP sector, we hope that offering them as rewards for PvP will motivate players to participate.
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denied win rate + dcs were added together on train card pls remove that
Eaty replied to Crucifixuz's topic in Suggestions
Hello, we intentionally made this change when we added Random Battles and reworked the database structure for pvp stats. We no longer save disconnects. It counts as a lose the same way it always did for ranked battles now. -
Hello, held items get removed and put in the inventory when you trade and when the Pokemon returns. This means, your friend never had your item. It returned to your inventory when you completed the lending trade.