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Everything posted by Eaty
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denied Change/ remove all selfdamaging moves from wild pokemons
Eaty replied to Gatso's topic in Suggestions
Hello, that's not planned but maybe we'll add a held item that does exactly the same as the damp ability in the future. https://bulbapedia.bulbagarden.net/wiki/Damp_(Ability) -
Hello, we do not plan to expose the nature before catching the Pokemon. Pokeballs are a huge money-sink in the game and needed as they are.
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Hello, we do plan to add automated tournaments (be it weekly or monthly) but I cannot give any ETA right now as it's not prioritized atm.
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Hello, theoretically not a bad idea but it's quite hard for users to identify and report speedhackers this way. It sounds like a very cheap excuse but as long as we cannot avoid that it's definitely a no. It would also require a complete rework on how mounts work right now. For now it's a no but it might be an idea for the future.
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Hello, we do not plan to add an archive where you can see all trades. It's not really your suggestion and cannot be used that way but we plan to add the last 50 trades in the dashboard. Users will be able to see their own but not others trades.
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Open the F2 console in the login screen and try to login via connect 159.223.15.164 42800 please.
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You underestimate the RAM it might take for 1000 users, it's enormous. I do plan to make a few changes so it's more flexible but that's not prioritized for now. Also, 70 seconds might be enough for you but my router takes longer to restart completely. There'll always be users that demand a longer grace time.
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Hello, reconnect currently works for 45 seconds. We can adjust the time when needed but the more we increase the time the more the RAM usage increases for our servers. That's why we are careful about increasing the reconnect time for now.
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Hello, It would mainly hit low level Pokemon that kill high level Pokemon. Once the level difference isn't that big anymore most Pokemon won't hit the EXP limit anymore anyways.
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Hello, we do not plan to add permanent items for our money-sink items, and we also want to go away from time-based requirements.
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Coded Tearful Look. It'll work after the next server restart. https://walrosskastanie.com/b6901b7bdff1e7a21f68566c.mp4 We do not plan to add portable pc storages. It might be an option for the future but definitely not before already planned pc storage rework. See your suggestions as partly implemented.
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Hello, we added the PvP leave timer for already named reasons, and tried to make it as comfortable as possible to play with the surrender option and reconnect. I am sorry if that's not enough for you but I have to deny your suggestion. We might add an option to buy free from the timer with pokedollars in the future.
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Hello, PvP Coin Shop accessories aren't meant to be casually sold. These are hard to obtain prestige items. There are still ways to make money with the PvP Coins with the very expensive prestige shiny mounts and Reroll Tickets.
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Hello, we do not plan to remove the EXP gain limit. It's the opposite and we might actually lower the maximum EXP gain in the future.
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Locked as we already have an Auction House on our dev to-do list. Please make sure to check our to-do list before making a suggestion: https://pokemonrevolution.net/forum/topic/159019-dev-to-do-list/
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denied Remove shiny lock from trees,excavation & dig spots
Eaty replied to Gatso's topic in Suggestions
Hello, the reason script spawns are shiny- and form-locked is cause it's more likely to encounter rare spawns from them. Unlike normal spawns they are usually cooldown based and therefore more likely to encounter but at the same time more people do that cause the time investment is less. That's why it'd increase the rare shinies and forms count by a lot if we remove it, and that's something we don't want. I have to deny your suggestion for these reasons. -
A video of the process which results in you losing an item.
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Hello, can you send a video?
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Changelog 02.06.2022 PvP-related changes: Fixed the Quick Claw activated message. Protect fails on switching now. Two-turn moves no longer ignore Protect. Removed that the PvP timer doesn't stop when you received from server "you cannot attack at the moment". Autotomize increases the speed after the user's weight reached the 0.1 minimum now. Ghost types are taking trap/bind damage now. Ghost types can switch out while being trapped/binded now. Moves that deal direct damage do not activate Weakness Policy anymore. Moves that knock out a Pokemon can no longer apply status effects such as Burn or Poison. Reworked Reckless. It shouldn't interact weirdly with Choice Items anymore. Hydration should work correctly now. Reworked Confuse. It shouldn't end after a single turn anymore. A badly poisoned Pokemon should no longer take Poison damage that exceeds 15/16 HP. Encore lasts for three rounds now. Fixed the speed order for end turn effects. Fixed Cute Charm at battle start. Fixed a switching bug where switching to your last Pokemon didn't have priority +6. Fixed that Clear Body triggered two activation messages. Dry Skin gets healed on water moves again. Future Sight does no longer skip turns when there's no opoonent. Flame Orb does not trigger Synchronize anymore. Other changes: Fixed a bug that can lead to a server crash if a non-Python exception is raised within the Python runtime. Added extensions to scripting API.
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We are thinking about adding more stats for the players. Which stats would you like to get tracked? We thought about these so far (some were inspired by other games): Feel free to suggest more possible stats we could track.
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Hello, we do not plan to implement a system message for rare shiny or form encounters. This will only annoy other users. May it be for the potential PM spam or the chat spam - regardless of the message.
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Hello, that's absolutely not implementable and therefore denied. We cannot use the Windows file explorer but do plan to rework the box as some point.
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denied QOL: A held item that prevents your Pokemon from being healed at a PC
Eaty replied to Caprifame's topic in Suggestions
Hello, as many already commented we implemented KO Drops for that and won't add a second item for the same purpose. -
As there's no specified suggestion from the creator I'll lock the post.