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Everything posted by Eaty
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Hello, this is just a thought that I've been thinking about for a long time. It hasn't been discussed with the spawn editor and is not set in stone yet. Currently there is no difference between silver and the gold server, and I would like to change that slightly. Of course, the server transfer remains free every 30 days! I would like to have a time difference on both servers by 12 hours. So that, for example, it is 12 AM on silver while it's 12 PM on gold. Furthermore, I would like to follow the handhelds and add individual spawns only available on one of the two servers. So you can only catch Minun on silver and Plusle on gold. Through the server transfer and trades it would still be possible to catch all the Pokemon. What do you think about this? I am sure there are users that absolutely don't like the idea but please follow our forum rules and give reasons.
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Heyho, we still actively work on the game. A few links to track the progress: Dev changelog: https://pokemonrevolution.net/forum/topic/3146-update-logs/page/22 Dev to-do list: https://pokemonrevolution.net/forum/topic/159019-dev-to-do-list/ Scripter changelog: https://pokemonrevolution.net/forum/topic/165223-content-update-logs/page/2
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very difficult to log into game.
Eaty replied to Bewhyy's topic in Client Bugs; Music, Graphics, etc.
Hello, is the problem still present? -
Heyho. Create a shortcut for the PRO.exe and name it whatever you wish. Next, right click your shortcut and go to properties. After you got there you will find a textbox that says Target and then the location of the PRO.exe. Now type -force-glcore. (Add a space between .exe and -force) Hit Apply, and then run the shortcut you created.
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Changelog 01.10.2021: Bumped Unity to newest version. Added Discord "User is playing" integration. Following play relevant information will be displayed: Battle type (NPC battle, trainer battle, Normal Ranked PvP, Random Ranked PvP, Unranked PvP), Battle opponent (Pokemon name, NPC name, PvP opponent name), Current map, Playtime. You can toggle most in Discord displayed information via in-game options. If Allow Party Inspection is deactivated, your follower will be hidden now. This allows PvP player to hide their Pokemon lead. Added Reward tab in PvP window. Added Bird-Type for MissingNo. Increased chat history size. Fixed a crucial Python bug. Added something needed for the Halloween event. PvP Council will have to meet soon! Added many new hairstyles and cosmetic for Christmas. Few code optimizations, clean-ups, small reworks and bug fixes. Added copy to clipboard in the Pokemon card to copy the Pokemon relevant information in the Showdown Calculator format to import them easier.
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I don't mind adding an NPC statue in the hall of fame if you beat suspicious bot a thousand times. Once someone beats it more often I'd replace it tho!
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implemented add an item to make the poke which hold it faint instantely
Eaty replied to Midostar's topic in Suggestions
Hello, I already added a consumeable item to faint a Pokemon and forgot to release it. I am not sure how to add it atm. -
Hello, at some point I plan to add all pokes and their handheld forms. I put them on my list.
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Hello, we do not plan to add any way to reroll or change stats outside of legendary Pokemon you can only catch once.
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Hello, if someone spams you with trade request you can ignore these users. They shouldn't be able to send pms, trade and battle requests after that. Right now, we do not plan to add more options but I'll note it for a future social/player tab update.
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Hey, it's already on my to-do list to rework the whole social/player tab but I won't rework the guild tab first just to rework it again at a later date. That's why you'll have until i start to rework the whole social/player tab.
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Hello, adding more battle formats isn't really a problem but outside of friendly battles we do not plan to add any new formats at the moment. Is this what you are suggesting or are you talking about new ladder formats?
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Hello, this is not possible right now and I doubt it'll be in the future for us.
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I'll lock this suggestion since the command works again.
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As you already said, they are on our to-do list already. We won't put it higher on our priority list than it already is but we'll work on it once we are done with other stuff like Reconnect and Account Merging.
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I am not against this for a small fee. Maybe @AlCedo wants to take this task?
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Hello, you are talking about stuff that has nothing to do with each other. The Pokeballs are done by Artists while the "useful" gen8 pokes are done by Devs, Spawn Editor and Content Scripters.
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https://pokemonrevolution.net/forum/topic/184242-what-would-you-like-us-to-prioritize-for-the-next-big-update-please-read-the-explanation-in-the-post-no-comments-possible/ Please read the social tab description.
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Hey, right now it's really, really hard to implement showing the Pokemon icons instead of the Pokeball. That's mainly cause of the server-client communication. It was always planned to add it at some point but most likely won't happen any time soon.
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Correct. The battle teleport was not intended in first place and to fragile to work on it later on. That's why it stayed that way while the healing Escape Rope was coded this way and fully intended.
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There are several tools where you can import pokes/teams. I will look into these formats and maybe add a copy to clipboard button with several options such as Showdown Calculator. If you or other users have other formats you'd like to have feel free to suggest them here. Don't forget to mention the format and what it's needed for.
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new leftover item to held by pokemons, but not eaten apple
Eaty replied to Rhev's topic in Suggestions
Heyho, I am fine with adding more quality of life features but what you asked doesn't seem to be useful in any way. Why should we add a copy of an item when we already have the item? What's the quality of life improvement or revolution it does? The requirement to add cool new stuff risk free is by fixing/reworking the old fragile code. It's far from useless. I am also fairly sure pretty much all Pokeballs are coded and available. -
Did you already return?
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Is this request still up2date?