-
Posts
2418 -
Joined
-
Last visited
-
Days Won
151
Everything posted by Eaty
-
Closed as the merge worked.
- 1 reply
-
- 2
-
Hello boys and girls, we have changed the server (mainly script changes) massively recently. However, since this can lead to enormous bugs and problems, we decided to let this be tested thoroughly first. We want to make a small event out of it; Mass testing part 2! Firstly, we imported all users without progress on PRO's test server. This means that all users can enter the test server and start from scratch without Pokemon, and so on. Secondly, we ask all users who are interested to play the story and interact with as many NPCs as possible on test server. You will not lose your progress on live servers (Gold, Silver). We have a separated server for testing. SMALL CHANGES ON TEST SERVER TO MAKE TESTING EASIER All users have mounts (S Ninetales, S Lapras) and tools (Pick Axe, Tree Axe, Battering Ram, Shovel, Flashlight). EXP rate was changed to x30. All users have 2,000,000 Pokedollars, 2,000 PVP and PVE Coins. These changes should make it really easy for users to play through the story without wasting too much time. REWARDS For every new bug related to this update you find you'll get a Nature Reroll Ticket or 50 PvE Coins. BUG REPORTS Please report bugs in Official PRO Discord in #bug-report-event. Do not report following bugs: World map is broken. FOR EVERYONE THAT BEATS SINNOH E4 WITHIN THE NEXT TWO DAYS (26.05. 12 PM GMT) GETS ACCESS TO THE NEXT FREE SAFARI EVENT WHICH WILL BE HELD SOON. You do not need to do the quest to enter Sinnoh. You can simply talk to Hannah and she will teleport you.
- 1 reply
-
- 10
-
What do you guys think about changing the minimum IV from 1 to 0? Pros: Maximize damage from moves like Gyro Ball. Your Pokemon has a higher chance to go last. Your Pokemon will be faster in Trick Room teams. Will be the same as in original games. Con: 1. It will be harder to get higher IV Pokemon statistically (Chance for a 6x31 Pokemon changes from 1/887.503.681 to 1/1.073.741.824). You are free to give us your opinion in this thread after you voted. The opinions will weight more than the votes.
-
Hello, this is impossible to happen as it only happens temporary and is not being saved at any point. Even if server crashes or something in the battle went really wrong you cannot lose your item. The only possibility for you to lose a Choice Specs as you didn't trade it and none of your Pokemon is holding it is that you accidently deleted it via trash can in your inventory. Did you delete items recently?
-
gold server Gui Scale Problem on android after update new client
Eaty replied to Geomine's topic in General Support
Did you try to change your resolution yet? -
Changelog 19.02.2019: PVP timer shows the remaining time now. Hovering the moves in battle shows a move description now. Changelog 21.02.2019: Pokemon in team and box have shiny sprites now. Badges in Trainer Card have a tooltip now. Android-only Comfort-feature: On many non-dragable fields it will show the tooltips now if you click on it and hold it without actually clicking. World Map, move descriptions in-fight and in Pokemon card, Pokedex graph, Pokedex areas, Held items and more, items in inventory excluded. [*]Added a few things for the world quest. Changelog 01.04.2019: Updates that might be interesting for users Minimum happiness changed from 5 to 0. Reworked PM code from scratch. [icode]/pm User[/icode] and [icode]/pm User1,User2[/icode] work now. Trainer battles are not skippable anymore. Relogging while being in range of an NPC will not skip the NPC anymore. If you encounter a wild Pokemon while being in range of an NPC the NPC waits for you to finish the wild battle and fight you then. [*]Reworked context menu from scratch. Message is now the first option in the context menu. Added confirmation windows for friend request, guild invite and guild kick in context menu. Officers also have Invite to guild in their context menu now. This might sound not that interesting for many users but you can drag and drop the context menu now and the client saves the distance from your mouse and the context menu. This is to prevent the context menu being broken for users that use the GUI-scaling. You might need a bit time to get used to it. [*]Popups for Cut, Rock Smash and Surf were maximized to one to prevent spaming your client. [*]Added Swear Filter to Game Options. [*]In-game shops have a preview window now. [*]Added OK button in options. Apply applies without closing options while OK applies and closes the options. [*]The confirmation window when you try to run away from a shiny/form Pokemon was removed, instead of that you get a notifcation at battle start. You cannot continue the battle before closing the notification. [*]Comfort-feature: You can move your hand/mouse to move your character now in different directions. This means you don't have to click again to change from right to up, you just need to move your hand/mouse. Probably not as interesting for users Updated the build tools, Python and Unity to the latest versions. Line of sight was completely reworked from scratch. Staff-commands in context menu reworked from scratch. Reworked message box from scratch. Reuse script threads via thread pool. Fixed jump animation. Fixed footsteps for other players and NPCs. They were shown wrongly. Added missing sand tiles in footstep list. The bug were you had Forget in your move list while learning a new move is fixed now. NPCs that don't run in a circle don't bug anymore, they run the same way back they came. This means they won't run diagonally across the map. [*]After you clicked F2, enter was kinda bugged and didn't go in the chat, that's fixed now. [*][icode]/me[/icode] works in guild-chat now. [*]Scripters can set shiny Pokemon sprites now. [*]Scripters can give Pokemon sprites names now. [*]Scripters can set and/or change NPC movespeeds now. [*]All mega form sprites are added now, good job to our Artists. [*]Many other small fixes and code optimizations that aren't really worth to be mentioned.
- 239 replies
-
- 25
-
Hello boys and girls, We have changed the server and client code massively recently. Among other things, we have updated Unity, Build Tools and Python to the latest versions. However, since this can lead to enormous bugs and problems, we decided to let this be tested thoroughly first. We want to make a small event out of it. Firstly, we imported all users without progress on PRO's test server. This means that all users can enter the test server and start from scratch without Pokemon, items and so on. Secondly, we ask all users who are interested to play the story on test server. Of course, you will also be rewarded. You will be rewarded after the 4th, 8th and 16th badge! Keep in mind that all caught Pokemon and collected items on test server will be deleted and the progress will have no effect on your original account on silver and gold. The rewards, on the other hand, will be given out on your gold or silver accounts. The event will start now and end on Sunday, March 24th 23:59 PM GMT+1. All rewards will be distributed after the event ended, this might take up to 24 hours. REWARDS 4th badge: Free Safari Week (25.03.-31.03. - Spawns will be voted on) 8th badge: 7-days Train Ticket 16th badge: Reroll Ticket To enter the test server you will need a new client, but do not delete your current client. You cannot login on gold and silver with the test client for the time being. CLIENT DOWNLOADS Windows DDL1: https://void.cat/#3Ll0rvqlB6m97tm060WuEbIBpTB:50f4b11622c969f675b08bfcc6c187bd:32d4cf5e70ad75a62f7f3b2d1ff95b79 Windows DDL2: https://www.mediafire.com/file/e29grz4jigugfm3/PROClient_dev.zip/file Android DDL1: https://void.cat/#Pgq6pMxkSBB81FVKZVu1pXqAAD2:9cba9c78d2d7bcc0455a84141a9fafc5:596a86f0999485273706ff937f393849 Android DDL2: https://www.mediafire.com/file/f3762g5hvxbs33g/PROClient_dev.apk/file Mac DDL1: https://void.cat/#UcmusdfB5Nxbo9Uvj6eAvPNMTYl:27d0b2e05eefc5bfb4c6ffd024fca45e:97a764d29b522ba8101a8f134d660d87 Mac DDL2: https://www.mediafire.com/file/a2zxz5flabus6fy/PROClient_mac_dev.zip/file DEVELOPMENT CONSOLE When your client opens the development console please click on the text and make a screenshot of the whole error message.[spoiler=Example] Also, please note that most changes should not affect the game play. The original code is in a really bad shape and most changes consist refactoring of old and horrible code. BUG REPORTS Please report bugs in Official PRO Discord in #bug-report-event.
-
Please keep in mind that this is only a friendly discussion and nothing is decided yet. Solo ladder: Place 1-25 can enter the Ladder Tournament. Place 1-25 get access to Tutor Heaven. Place 1-3 get 500 PvP Coins. Place 4-25 get 400 (-3 PvP Coins for each place, 334 lowest possible) PvP Coins. Place 1-3 do not have to pay for tutors in Tutor Heaven. 1st place gets a Platin trophy. 1st place gets a shiny legendary mounts (always decided by staffs). User with the best win-ratio on ladder gets additional 100 PvP Coins. User with the most wins on ladder gets additional 50 PvP Coins. Users with a 500+ rating get additional 50 PvP Coins. Users with a 600+ rating get additional 50 PvP Coins. Guild ladder: Place 1-10 get 25% EXP Boost. Place 1-3 get Gold, Silver and Bronze trophies (in this order). Place 1-3 can enter Hall of Fame. Hall of Fame will get a weekly boss that has a 1% chance to drop Yoshi mount. Only users that were in the guild when the season ended and had 50+ points can enter Hall of Fame, even after leaving. The boss also has a chance to drop Mini-MS, Train Ticket and Safari-Pass. [*]1st place can enter Champion's Island (has to be renamed). Pretty much what we wanted to be Guild Island before. The guild can decide 2-3 obtainable T8-9 spawns to spawn on the island and they will be lowered by one tier. All other spawns will be randomly generated from a list of possible spawns. Only users that were in the guild when the season ended and had 2+ points can enter the island, even after leaving. Possible would also be (to avoid only the same people being able to join the island, really not sure about that): Other guilds/users can enter the island for $50,000 fee for the whole month. X% of the collected money will be split between the owners of Champion's Island. Every user that owned money this way gets a mail with the money they earned at the end of the season. Please tell us your opinions. If you are strongly against something please try to give a reasonable suggestion how to change/adjust it.
- 23 replies
-
- 19
-
Added next client update.
-
Can you contact me in Discord? Walrosskastanie#5832
-
Hello, can you please try to change your timezone, change it back and see if it's fixed?
-
implemented Request a Power-Up Punch tutor in the future
Eaty replied to Vernonryu's topic in Suggestions
Power-Up Punch seems not to be a tutor move. I added it as TM in client and on server. Additionally, I fixed the move. It does damage and gives the ATK boost which wasn't the case before. The move will work correctly after the next server crash/restart but you need to wait for a client update before the TM can be added. Have a nice day.- 1 reply
-
- 2
-
You can leave and enter Birth Island till you caught the Pokemon. You can check out the Pokemon, go to Pokecenter to get the correct sync and go back to catch it.
-
They already have small icons. Clones just don't have that much of a change which makes it hard to see.
-
implemented Add a preview for Mounts in the PvP/PvE shops
Eaty replied to Purplemauth's topic in Suggestions
Clothes/Mounts preview in normal shops added in the next client update. -
Hello. I recently tried to make the game experience for Android players a bit better but as for objects that are drag and dropable it's not that easy. You cannot click on it without dragging it and if I show the description if you drag it then you see the descriptions every time you drag and drop an item on a Pokemon or in your hotkeys etc. I think you get the point. I am currently thinking about a clean solution and will make sure to mark this suggestion as implemented as soon as I found a good one. Have a nice day.
- 1 reply
-
- 1
-
I fixed Snarl and it works as intended now (95% accuracy, 100% chance to drop SPATK by 1). It needs a server restart/crash to work and a client update to show the accuracy correct. It works correct tho. After the next client patch I'll add it in Eumi Island Theme Park 1 for $5000. I'll also announce it in PRO Discord. Have a nice day.
- 1 reply
-
- 2
-
resolved Tohjo Falls Entrance - Wrong Map Location
Eaty replied to Aldaris's topic in Client Bugs; Music, Graphics, etc.
Fixed next client update. -
Closed as implemented. Will be added next client update/patch.
-
Fixed. You still need to fight it once but then they shouldn't talk to you themselves anymore.
-
Changelog 21.01.2019: Preparation for Payday event on Friday, January 25th. The move Payday will grant +50% money drop from wild Pokemon next weekend. Coins are global now. You can use coins on both servers now. Donations are possible again. Account creation bug where new accounts were bald sometimes has been fixed. Merge issue has been fixed. Surf Mounts have their own category in coin shop now. Many other small bug fixes I can't remember anymore. Changelog 31.01.2019: New website design is online. Activation email was removed, your account will be activated after registration. You will need to verify your email for Dashboard features later on. Website is mobile- and tablet-friendly. Reborn website is older and therefore not mobile- and tablet-friendly yet. Changelog 04.02.2019: Added several Valentine forms (not catchable yet). Added Flashlight for dark caves to Coin Shop. Added Battering Ram for Headbutt replacement in Coin Shop. All Headbutt scripts/spawns/drops were updated and are easy to update now. Female versions for Pokemon are in-game now (Damn, Wobbuffet is sexy now). Most Cherubi spawns were removed due to the Headbutt update. The Zombie disconnect is hopefully less now. If you still get it, please report it to me. Detailed Lighting was renamed to Dynamic Lighting and shouldn't be bugged on Android anymore. In-game weathers in client shouldn't be bugged anymore (Not talking about PVP). Forms are shown in select menus, evolutions etc. now (the normal sprite was shown before). A few client fixes and optimizations. Changelog 09.02.2019: Synchronize works with dead Pokemon now. Means: If your Pokemon on position 1 is dead = it synchronizes with the nature of the dead Pokemon. If your Pokemon on position 1 is dead and doesn't have Synchronize as ability but your Pokemon on position 2 has Synchronize as ability then it synchronizes with the nature of your second Pokemon. Changelog 16.02.2019: Valentine event has been extended to March 1st. Added headgears for Valentine to Coin Shop that will be removed on March 1st. Added Plusle and Minun Valentine forms. They are available now. Shovel is available in Coin Shop now. It's usable for Dig Spots. Muk Mounts have been added to Coin Shop. Bisharp Clothes have been added to Coin Shop. Flash bug has been fixed. You don't need to activate Flash on every map now. NPC names are not above the darkness in caves anymore. You have to confirm to run away from shinies and forms now. The remaining Lending Trade time will be shown in the Pokemon card now. Pokemon from Lending Trades can be sent back to the owner before the time expires now. Caught Pokemon that were sent to Pokecenter can be previewed now. You can find the option in Game Options. It's deactivated by default! If you activate time stamps in options there will also be a time stamps in PMs now. A few small optimizations and fixes. Rotom evolution bug should be fixed now.
- 239 replies
-
- 27
-
Fixed.
-
Item won't be traded in lending trade. Items get put in your inventory before the trade happens. So it should always be in your inventory. And I fail to understand what you mean with your "amount". Do you mean the money? Money won't be returned.
-
Unlocked. Only post your final Battle UI in here.
-
Changelog 05.12.2018: There is a swipe down from top to open the F2 console now. Android-only feature There is a X to close the F2 console now. Android-only feature Battle inventory should be fixed now. Caught Pokemon, HP changes etc. should be updated correctly now. Christmas Vulpix and Ninetales have follower sprites now. Christmas Flaaffy and Ampharos have back sprites now. Changelog 09.12.2018: Loading screen was reworked. Repel prompt was added (deactivatable in game options). Repel lock on prompt was added (deactivatable in game options). Burmy evolves correctly to Wormadam (female) and Mothim (male) at level 20. Tyrogue evolves correctly now. There was a bug for some reasons. Swirlix and Spritzee can evolve now. With this all evolutions up to gen6 work now. Changelog 20.12.2018: Updated the Python API documentation. Changelog 26.12.2018: Lending Trade is in trade window now. Lending Trade time can now be specified in minutes, hours and days. You cannot put items in Lending Trades anymore. Items are tradable without Pokemon now. Region locked Pokemon are tradable now but sent to your box. Several error messages added (ID 0, not tradable Pokemon etc.). You can drag and drop emotes in your hotkeys now. You can swap the position of items in your hotkeys now. Hotkeys are saved for every user individually now. Repel icons with remaining steps are displayed now. Charizard and Aerodactyl Mounts were reworked. Added Mareep, Liepard and Mantine Mounts. Many other small fixes/changes/additions I don't remember anymore.
- 239 replies
-
- 33