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Developers to-do list: //This list is ordered alphabetically. It's just what we have on our to-do list. Auction House //An auction house that'll be usable in-game and on the Dashboard. Battle animation adjustments //That mainly affects the catch animation and a few small adjustments. Battle log //Some plans but probably not easy with ngui. Box rework //A general box rework to add more filters, split the boxes, add mass delete and so on. Double battles //Battle together with your friends and against your enemies within and outside the story! Dungeon á la Mystery Dungeons //Player will have to climb maps as a Pokemon. Repetitive content with a chance of different rewards at the top. Dynamic window layering //There are so many window layering problems recently that I rather add dynamic window layering a la Windows. Event icons rework //The current icon code is really, really bad and needs a rework so we can easily add more information/icons. EXP rework //Our EXP formular is wrong and uses the wrong value for the exp group. This might need a complete spawn and trainer level rework for the story. EXP share //EXP share à la gen2 where the Pokemon that held the item always got its EXP share. Fishing Rework //We plan to make it a mini-game similar to how fishing works in Minecraft. Fixing all incorrectly coded moves and abilities //https://pokemonrevolution.net/forum/topic/233061-list-of-broken-moves-abilities-items-in-pro/ Forum change //Xenforo is everything but not user-friendly nor easy to work with and we need to get rid of unique emails. Higher PvP rating at season start //Would like to start the season with a higher rating so you can actually lose something. Illusion //Hard to do cause you need to send different pokes to each user which requires a rework of the code at 180 different places. In-game layer rework //The character and map layer client code is a mess but that's a mammoth project. Ladders in client UI //Show all kind of ladders in the client UI. That includes OU Ranked, Random Ranked and Total Playtime. Lending Trade //Probably needs another rework from scratch. Mail adjustments //Check whether an item is mailable or not when putting it in the mail and not after trying to send it and a mail confirmation to avoid sending it to the wrong user. Make flying mounts/followers keep flying while standing still //Upgrade of the animation capability for the character sprites. Possibly new animation options. Mod tools updates //Mainly for GMs, a few fixes and small feature requests. Nuzlocke Server //A just for fun server with Nuzlocke features. Data cannot be transferred to live servers. https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge PRO Editor updates //Many, many updates for the PRO Editor as well as a map server rework from scratch which is already done. The editor is currently in a not working state. PvP elo system //Easy to say, hard to do. PvP encounter rating limit //An option to not encounter users with more than 100 PvP rating less than you. PvP battle replay //Save, play, review and share your battles. PvP battle spectate //Option to allow others to spectate your battles, possibly with a delay. Random Battles and ladder //Not much to say about. Reconnect //That's not only for PvP but in general so users that disconnect unplanned reconnect without even realizing it in the background. Very complex problems. Rework multi-hits //In handhelds every multi-hit has its own damage calculation, crit chance and so on. Required for Parental Bond. Rework winning order //Right now, moves like Destiny Bond and recoil let the wrong user win if both die the same turn. Server merge //Merge gold and silver together and increase the box limit from 1000 to 2000. Show Pokemon and whether they are dead or alive in PvP battles //Initially planned to replace the Pokeballs with the Pokemon sprite but the Pokemon sprites are too big, and resizing them makes it impossible to identify the Pokemon. Android cannot see anything so they were added elsewhere. Slider to change how many users you can see on the same map //To unburden old hardware without the need to use foreveralone. Options to see friends- and/or guildies-only as well. Terrains //Terrain moves, the needed abilities and Terrain Extender for Tapus. Player/Social window rework //Similar rework as PvP window but for the social tab. We could possibly add following features: Boss Cooldowns Page: NPC sprite, name, location, current win-streak, cooldown timer, weekly boss limit counter, friendlist: status message, last online, guild: last online, user rating, Input field with an invite button, guild creating in social/player window, /foreveralone check box, time ladder, PMs enabled for everyone/friends option instead of using the online status as indicator. Team Builder //Create teams with your Pokemon and replace your whole team with a single click instead of looking for every Pokemon in your box. Transform and Imposter //Ditto needs some love. Two-factor authentication //With 2FA, you need to use two things to prove it's really you before you can log into your account. For example, you might need to enter your password (that's one factor) and then type in a special code that's sent to your phone (that's the second factor). By using 2FA, it's harder for someone else to get into your account because they would need to have both your password and access to your phone. Username borders //Didn't think about it any further. Visual for active stat changes //Not sure how to do that yet, might be a space-related problem. Visual for environment moves //Probably just a new background as long as the rooms are active, Artists where are you? Z-Moves //Boom, baam, damage, yknow.. ▣ High priority ▣ Normal priority ▣ Low priority ▣ Completed Please do not suggest any of the features/planned changes above as they are already on our to-do list!20 points
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Discord: U18K#0587 ING: Metamorphos - Mitochondria - Coin Capsule (350K) - IV Reroll Ticket (650K) - Nature Reroll Ticket (325K) [spoiler=Venusaur / Rash / Chlorophyll] Start Offer: 500K --- Minimum Bid: 100K --- Insta Price: 1.5M --- 72 Hours Auction [spoiler=Alomomola / Bold / Regenerator] Start Offer: 700K --- Minimum Bid: 100K --- Insta Price: 3M --- 72 Hours Auction [spoiler=Ambipom / Jolly / Technician] 500K [spoiler=Azumarill / Adamant / Huge Power / Max ATK] 450K [spoiler=Azumarill (Shiny) / Naive / Huge Power] 500K [spoiler=Eelektross / Sassy / Levitate / Hidden Power Ice] Start Offer: 500K --- Minimum Bid: 100K --- Insta Price: 2M --- 72 Hours Auction [spoiler=Electivire / Adamant / Motor Drive] 400K [spoiler=Gyarados / Adamant / Moxie / Max ATK] 400K [spoiler=Kabutops / Adamant / Swift Swim] 500K [spoiler=Pelipper (Shiny) / Timid / Drizzle] 400K [spoiler=Serperior / Timid / Contrary / Max SPD] Start Offer: 700K --- Minimum Bid: 100K --- Insta Price: 2.5M --- 72 Hours Auction [spoiler=Smeargle / Calm / Own Tempo / +20 IVs] 350K [spoiler=Starmie / Timid / Natural Cure / 31 Spd / 31 SpATK] Start Offer: 1M --- Minimum Bid: 100K --- Insta Price: 4M --- 72 Hours Auction [spoiler=Swampert / Adamant / Damp / +20 IVs without SpDEF] [spoiler=Torterra / Adamant / Owergrow] Start Offer: 500K --- Minimum Bid: 100K --- Insta Price: 1.5M --- 72 Hours Auction [spoiler=Tyranitar / Impish / Sand Stream / 2x31 IVs] Start Offer: 700K --- Minimum Bid: 100K --- Insta Price: 2.5M --- 72 Hours Auction [spoiler=Tyranitar / Relaxed / Sand Stream / 2x31 IVs] Start Offer: 1.5M --- Minimum Bid: 100K --- Insta Price: 4.5M --- 72 Hours Auction [spoiler=Aron / Adamant / Sturdy / +21 IVs for Mega :3] 600K [spoiler=Crawdaunt / Adamant / Adaptability / Number 1] 350K [spoiler=Crawdaunt / Adamant / Adaptability / Number 2] 450K [spoiler=Crawdaunt / Adamant / Adaptability / Number 3] 800K [spoiler=Cubchoo / Naive / Slush Rush] 400K [spoiler=Darumaka / Adamant / Hustle] 400K [spoiler=Gligar / Jolly / Immunity] 600K [spoiler=Larvitar / Bold / Guts / Godly] Start Offer: 700K --- Minimum Bid: 100K --- Insta Price: 2.5M --- 72 Hours Auction [spoiler=Mudkip / Adamant / Torrent] 500K [spoiler=Pidgeot (Shiny) / Timid / Tangled Feet / Max SpATK / Awesome Mega] Start Offer: 1.5M --- Minimum Bid: 100K --- Insta Price: 5M --- 72 Hours Auction [spoiler=Riolu / Adamant / Prankster] 500K [spoiler=Shroomish / Jolly / Quick Feet] 750K [spoiler=Skarmory / Bold / Sturdy] 700K [spoiler=Timburr / Adamant / Guts] 500K [spoiler=Togepi / Naive / Serene Grace / Max SPD] 400K [spoiler=Gliscor / Impish / Poison Heal / Max SPD] [spoiler=Amoonguss / Bold / Regenerator / Hidden Power Ice] [spoiler=Rotom / Bold / Levitate] [spoiler=Scizor / Adamant / Technician] [spoiler=Darmanitan / Jolly / Sheer Force / +21IVs] [spoiler=Greninja / Naive / Protean / Hidden Power Fire / 30 SPD] [spoiler=Breloom / Adamant / Technician / Max SPD] [spoiler=Espeon / Timid / Magic Bounce / Hidden Power Fire] [spoiler=Swampert / Adamant / Damp / +20 IVs without SpDEF] [spoiler=Snover / Brave / Snow Warning / Hidden Power Fire / Godly] [spoiler=Amoonguss / Bold / Regenerator / Hidden Power Ice] [spoiler=Amoonguss / Sassy / Regenerator / Hidden Power Fire] [spoiler=Shiny Tyrunt / Timid / Strong Jaw] [spoiler=Alolan Grimer / Adamant / Poison Touch] [spoiler=Cloyster / Naive / Skill Link] [spoiler=Bisharp / Adamant / Defiant] You can contact me in the game or discord to send your offers. Contact me if you want to start auction, i'll open a new topic. All auctions start from my acknowledgement of first bid. Regards... Metamorphos!2 points
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Post is currently broken after some forum changes - Will most likely have to do a new one when I have the time Welcome to my Unofficial tier list for bosses! This isn't a guide on how to beat bosses but an attempt to classify them by rankings. Due to the new changes, it was decided to make a thread based on the one by idkup. The top 15-20 spot of a boss list should be consistent for everyone. Choosing the last remaining bosses can be an entangled task if you're hesitating or confused. It especially becomes harsh when you're new to the variable PvE content of PRO. This is mostly to help people who are confused and want to weight and compare the multiple rewards Every changelog is posted at the bottom of the thread. Ranking S tier - The best of the best. Those are bosses that have an insane or very good pool of pokemon along with excellent items and money rewards. Do not skip those. A tier - Generally the most common bosses, which are worth doing as well. B tier - Suboptimal bosses compared to the other tiers; fighting them is not recommended, unless the goal is to fetch a certain reward. It could also be worth fighting them if you don't have access to enough bosses from the other tiers. The rankings were chosen based on 3 principal criteria, in that order; 1. Pokemon pool available (3rd reward and random reward) 2. Item's reward available 3. Money reward A good pokemon pool is better than a good money reward in my opinion. This could be showcased in certain situations. Tier List S+ Medusa and Eldir Lance Battle bot Urahara Entei Guardian S Shary and Shaui Terminator Tigerous Spectify Logan Saphirr Pewdie and Diepy Professor Oak Koichi Steven Bruno Professor birch Link A+ Officer Shamac Morty Letrix Neroli Maribela Chuck Lt.Surge A Brock Brock - Located in Diglett's Cave Notable rewards: Aerodactyl, Kabuto, Omanyte Rare candy, Stardust, Star piece, Dome/Helix Fossil, Old Amber, Nugget, Big nugget Decent money pool (20-40k) Professor Elm Toothless Officer Jenny Ash Westbrook Klohver Suicune Guardian Raikou Guardian Gingery Jones Erika Jessie & James Naruto Fanboy A- Misty Naero B+ Lorelei Xylos B Sage Pumpkin king MISSING DATA (FOR NOW) Professor Birch. Missing Item and pokemon rewards. Maribela. Missing Item and pokemon rewards. Officer Jenny. Missing Item and pokemon rewards. Please note that the reasoning behind the ranking is currently partly subjective due to the lack of different points of view. It will be updated following balances and changes that are made. Feel free to comment on your disagreement towards a ranking and I will thoroughly explore your suggestion(s). Changelogs Credits to waleed1301, Splittie for the help with some information. Credits to the wiki workers who worked their sweat to ensure that most of the information is correct. Credit to idkup for the overall inspiration for the guide.1 point
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Hi there and welcome to the Trick House Guide! This guide will teach you about the different challenges in the Trick House. It will also inform you on rewards you may obtain. Region: Hoenn Route: Lower Route 110 Access Point: House next to Psychic Wade ✧ Each time you enter, you'll have to find the Trick Master. ✧ Afterwards, you will be tasked to do a challenge. ✧ After completing a challenge, you will be asked to answer a riddle. ✧ Riddles are chosen at random from a list of Riddles which can be found below. ✧ After each challenge, the house goes on its respective cooldowns. ✧ If you leave the house during a challenge, you will have to redo the challenge after the cooldown. ✧ After completing the 6th challenge, future attempts will always lead to the 6th challenge. ✧ If you get the riddle wrong, you can reattempt the challenge for as long as you do not leave the house. Challenge Type: Battle Maze Reward: TM Taunt Cooldown: 1 Day Average Trainer Level: 19 Requirements: Cut/Tree Axe Step 1: Find the Trick Master at the table as shown below. Afterwards, you'll be able to enter the Yellow Banner at the back. Step 2: Obtain each of the 3 scrolls as shown below. Step 3: Turn in the Scrolls to the Trick Master Step 4: Answer the Riddle. Afterwards, interact with the yellow banner at the back and claim your prize. *See Riddle List. Challenge Type: Battle Maze Reward: 5 Great Balls Cooldown: 1 Day Average Trainer Level: 33 Requirements: Rock Smash/Pickaxe Step 1: Find the Trick Master at the plant as shown below. Afterwards, you'll be able to enter the Yellow Banner at the back. Step 2: Obtain each of the 3 scrolls as shown below. Step 3: Turn in the scrolls to the Trick Master Step 4: Answer the Riddle. Afterwards, interact with the yellow banner at the back and claim your prize. *See Riddle List. Challenge Type: Battle Maze Reward: 2 Rare Candies Cooldown: 1 Day Average Trainer Level: 44 Requirements: - Step 1: Find the Trick Master at the left shelf as shown below. Afterwards, you'll be able to enter the Yellow Banner at the back. Step 2: Obtain each of the 4 scrolls as shown below. Step 3: Turn in the scrolls to the Trick Master. Step 4: Answer the Riddle. Afterwards, interact with the yellow banner at the back and claim your prize. *See Riddle List. Challenge Type: Battle Maze Reward: 10 Hyper Potions Cooldown: 1 Day Average Trainer Level: 56 Requirements: - Step 1: Find the Trick Master at the left window as shown below. Afterwards, you'll be able to enter the Yellow Banner at the back. Step 2: Obtain each of the 4 scrolls as shown below. Step 3: Turn in the scrolls to the Trick Master in the upper left corner. Step 4: Answer the Riddle. Afterwards, interact with the yellow banner at the back and claim your prize. *See Riddle List. Challenge Type: Quiz Reward: Magnet Cooldown: 2 Days Requirements: Flash (Recommended) Step 1: Find the Trick Master at the right shelf as shown. Afterwards, you'll be able to enter the Yellow Banner at the back. Step 2: Answer the riddle of each Mechadoll. They will ask a Question from a list of three. The three possible questions for Each Mechadoll is shown below. Step 3: Answer the Riddle. Afterwards, head to the yellow banner in the upper right corner of the room to claim your prize. *See Riddle List. Challenge Type: Tile Maze Reward: First time reward Houndoominite, then randomized from the list below. ✧ 5 Hyper Potions ✧ 5 Max Potions ✧ 5 Ultra Balls ✧ 1 Rare Candy ✧ 1 TM Shadow Ball Cooldown: 3 Days Requirements: - Step 1: Find the Trick Master at the drawers as shown. Afterwards, you'll be able to enter the Yellow Banner at the back. Step 2: Obtain each of the 5 scrolls as shown below. *Blue, Purple, Pink, Yellow, Red, Green Step 3: Turn in the scrolls to the Trick Master Step 4: Answer the Riddle. Afterwards, interact with the yellow banner and claim your prize. *See Riddle List. You will have to answer a riddle each time you complete a challenge. It will taken at random from the list below. The list contains the different questions and their corresponding answers.1 point
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Hello everyone, We as team ( @Cecillon, @Ehkoe, @Haruyukio, @Glaciate ) have been discussing a possible addition to the trade forums. Since many players like to sell their Pokémon on both servers (cross server auctions/trades) we had the idea to add a section just for these trades. Right now we see a lot of double threads, meaning players have to keep them both updated to make sure it is fair which can easily be messed up. The general idea would be adding a page to the Trade Zone called: Trades - Cross Server. It would come with 3 sub forums, Buying Pokémon, Selling Pokémon and Shiny and Special Pokémon. If the subsection will be added it means that a Cross Server auction/sale can only be posted in this section instead of making 2 threads on Gold and Silver. Before any of this is added we would like to ask all of you what your opinion is. There will be a poll running for a week where you can vote on. Below this thread you can comment with your opinion, tweaks to improve it, or if you disagree, with a valid opinion on why it should not be added. This thread will be watched by all of us, trolling or insulting other players for their opinion will not be tolerated and will result in a punishment.1 point
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Aegislash wasn't a hard to counter Pokemon when stance change was not coded, but now it causes havoc ^ this is what stance change does. So basically, it take hits in the defensive form and then attack in the offensive form. Its hard to counter rn, imagine what will happen when the secondary effect of kings shield is coded. Just wanna say, please ban it asap1 point
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could be nice if you add the Hidden power on the Naive gible ( im looking for a ice one)1 point
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Thank you, that's exactly what I asked for I'm atm training my pokemon and really hope, that the ones I think are good enough will hold up. If I get important insight I will share it, either here, or if it's big enough, in it's own threat.1 point
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1.- Exactly. Some pokemon always want to be at 1 HP (counter/mirror coat) to bounce all the damage to the opponent or Endeavorers to exploit it. Mementoers don't care about bulk because they'll just Memento and faint instantly. There's no way to survive it. 2.- Exactly. In a Baton Pass Team, you only need to tank a single hit: The hit where you use Baton Pass and switch in your Sweeper. That hit could be a critical hit and screw all your plan if you don't have a Focus Sash. 3.- Yes, they need to be bulky. 4.- HP ALWAYS relevant. Aways. 5.- Exactly, the Third is possible. This happens in Brock, we normally Destiny Bond or Counter his Mega Aerodactyl AND Golem to setup vs Steelix, who is extremely weak. 6.- Correcting: If your pokemon only has physical ATTACK or SPECIAL ATTACK, you only need that specific stat. You can ignore the other one. Unless they're mixed attackers. That's the exception. 7.- Yes, if possible, you should have decent defenses (if you won't use Focus Sash, but I don't recommend NOT equipping it) 8.- Exactly. Each boss mainly uses a certain stat to damage you (most bosses' pokemon share the same attacking side). 9.- Exactly. This happens in Slowbro and Clefable. They're too slow and even if they have +6 at all stats, they might receive a critical hit as they'll always be slower than some Boss Pokemon. In my opinion: YES. You REALLY need to have both sides. Even against some Easy/Medium Bosses. You should seriously get one of each. There are some bosses that have immense physical defense against your physical sweepers and you'll need to use a special sweeper instead. And some of these bosses get absurdly hard in higher difficulties. You'd better have everything ready for the 3 difficulties. I like the idea of having balanced EVs in both defensive stats, honestly. It's an ok idea. The only situation where this might backfire is in bosses where they hit super hard in the physical or special side, and since you don't have full investment into one side, they destroy you anyway. I'd like to see you try it out :)1 point
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Hello there. The way @Bhimoso mentioned is the only viable way of exiting that spot without staff interference. I also checked the map myself and there is no way to stay inside that part or get stuck unless you use the same trick mentioned before. Kind regards Aspheric1 point
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How are they decent though? It's naive. Miltank is supposed to be impish or calm. Spdef is terrible and 16 def + 12 hp isn't that great either. Sure it could have worse stats, but it's definitely not pvpable. My offer stands, I don't want to pay more than 2.5m for it. But good luck with your sales bro.1 point
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@MasterSam Keep in mind you are only allowed to bump your thread once every 24 hours. Your comments have been removed, please go over the trade rules in order to avoid any mistakes in the future. Have a nice day Sincerely Hawluchaa1 point
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if i insta gible will you transfer to gold?1 point
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https://pokemonrevolution.net/forum/index.php?threads/add-an-icone-ingame-when-an-outbreak-starts-or-any-event-begins.153542/post-8592731 point
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If you can go on in the next few hours, I can pick it up. Otherwise, just ask a mod to force it as I won’t be available for a few days.1 point
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This new sub-forum is not just about making it convenient for the players but for the staff responsible for handling the trades themselves. If you look at the current forum trade section you will find many posts that include a cross-server trade option in their titles as well as the sale itself, so it makes sense to add a new sub-forum dedicated to that while keeping things more organized simultaneously. I want to thank the Trade Staff for atleast putting this to a poll for the players to give their vote because truth be told, it wasn't really necessary but they did it anyway to include the community, so thankyou guys. Keep up the stellar work, ThatKid1 point
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Just ban kings shield. All of you who thinks its "easy" to counter aegishlash probably looked at smogon for 10sec and found one set and think this is it. The amount of sets it has alrdy make the poke insanely strong and stance change is also strong enough on itself, the argument that banning kings shield make stance change useles is riduculus dumb, please think for 20sec what stance change offers already, its alrdy super strong and kings shield just with it in a vaccum alrdy push it towards op. Now add the fact that with out knowing beforehands what set it runs make it insanely hard to scout with out punishment while the aegishlash user suffers very litle repercusion because of kings shield. Added with the fact that its ghost type make it unable to get trapped by mag, kings shield literly punsh poke that pursuit traps in combination with kings shield again leaves it with no natural predator... And i havnt even started with the amount of 50/50 the kings shield user can force at his wills is insane. Most 50/50 in pvp brings risk and most players try to plans his pieces multi turns in advance to get into position at forcing the opponent in a 50/50 turn in order to do dmg. King shield user here can very casually force these 50/50 senarios both offensivly and deffensivly in his favor every other turn, and because of stance change the drawback of losing those flipps are almost none existent. This is insanely inbalanced in the top level of battle imo. Like kings shield is literly a protect+ intimidate in one move, thats alrdy put it at A rank move, now unlike other power moves it dosnt have a bad secundary drawback nor a very limited pp pool, and add it with stance change which gives it 150 def and spedef??? Add all this again with a poke that can run physical attacker, special attacker, substitue, sword dance, toxic,oh and a actual protect aswell, piority move, and the fact that pretty much nothing can one shot it in deffense form. HoW cAn KInGS SHIeLD be ALloWEd? The only thing that keep it balanced right now is that most users literly just copy the shadow ball, sneak, kings shield, sacred sword build, most "abusers" right now are to dumb to explore outside of the "all chat please help me, what set is best with aegishlash" set. Give it couple of weeks and when stuffs like substitute+kings shield+toxic,choiced sets start to hit the frontpage where u lose a pokemon cause u swapped in into a toxic or a choiced atk completely tear a team apart. Oh and scarfed ones speed creep the likes of serperior and with a ghost/steel typing pretty much make it immune to any piority counter attacks. IT alrdy bullied previous top meta attacker such as conk and lucario out completely while filling their roles in teams. Now thats only 2 pokemon thats lost their jobs, dont forget this guy can do it all, special attacker, toxic breaker, sub breaker. When people discover start scrolling though those sets more poke will lose their jobs while this guy with its big fking kings shield take those spots and do beter. Honestly i challenge you to give me a list of pokemon that can switch into a unscouted aegishlash with impunity. With that i mean it dosnt get 2hit koed, get toxied and put on a timer, get set up on and risk lose the game immedietly. (I might have missed some but im pretty confident in this statement) I can give myself a example for counter argument. A max spedef gliscor can come in and take around 50% on shadowball. (it might dies to hp ice but thats so nische that we dont count it here). Now u face a 50/50 but not rly. U can roost here and risk getting outspeed by scarf and dies(same with any other option not involving switching out, u can click earthquake and risk the 50/50 but not rly where the aegishlash user can kings shield it and now walla ur next earthquake will do shit to shield form and u need to now either switch out or sac gliscor, 3rd option is u still roost and this aegishalsh is not scarfed but it still attacks u and walla now ur back to option 2 again enjoj. Oh btw if its not special aegish and ur gliscor comes in on the dude sword dancing u now face a iron head that put u in range of shadow sneak if not outright kills u with life orb. Oh yeah im to lazy to explore the other lines such as substitute which demands a eq wich can lead to the shadowball senario or a free momentum switch and different lines blablabla. Bottom line the aegishlash user commands all the moves and what 50/50 he is willing to take and what he risks, while the other guy have a very limited moves to choose from while also risk more and never gains tempo. Pss1:had a game on pro and kings shield apprantly dont cancel outrage. So if a dude clicks outrage u can just come in shield it and gives it -1 then set up while the dude is forced to hit u with -1 outrage that does negative damage until it runs out xD. In the name of balance of course. Pss2:To wrap it up. I agree that in a 1v1 vaccum even with kings shield its not godlike op. But in the long run with more teams and sets involved u are simply bound to run into a set that just hard counter ur team. Now this argument is as old as dragonite usage and just as worn out. You cant hard counter everything and blablabla which i agree. But those senarios the pokemon in question dont have fricking stance change and kings shield with a movepool as large as your mums mcdonald menu. So yeah remove the ying-yang-i stomp u by mashing my keyboard with my face combo. Just take kingshield out of the equation. Whats left is still a strong and versatile pokemon but balanced in my not so humble opinion. Pss3: im not toxic i swear, mods please dont spank me if any1 feels offended.1 point
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Hello There! I have a device which got enough RAM to use this application + You checking app show that this phone can Support pro. But when I open my app it crashes in loading map so I can't to anything further. Is there any problem? My android version is 5.1! So what I should do?1 point
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Hello, that's already on my to-do list. It's rather easy to simply add an icon but the icon code itself is a mess. Before I add more oil to the already burning tree in the forest I rather rework it. With the rework there would be more options as well like showing remaining IVs and the Pokemon for World Quests etc. But right now we have other priorities and it's more work than it might sound at first. It will be addressed but not right now and it might take a while for that.1 point