Jump to content

Eaty

Developer
  • Posts

    2543
  • Joined

  • Last visited

  • Days Won

    158

Everything posted by Eaty

  1. I am not entirely sure if I am a fan of it but I will think about it.
  2. Hello, currently, we don't have plans to add more move animations. Move animations require a significant amount of time because the implementation isn't very good. The complexity and workload will increase significantly in the future due to changes we have plan.
  3. I do not intend to add it in the Pokedex but it's definitely possible to track it once we implemented a stat tracking system in the future. https://pokemonrevolution.net/forum/topic/225146-encounter-tracker/?do=findComment&comment=1355369
  4. Definitely an option but would be similar as Rayquaza size-wise. Currently, we are very limited with the mount-sizes.
  5. I don't intend to add the Hidden Power to the current Pokémon card as it's already full. Maybe in the future, if we ever get to rework the card, but for now, it's a definite no.
  6. Hello, I have a stat tracking system on my to-do list. However, I want a central system where I can add new stats to be tracked at any time. This is a somewhat larger project that might take some time, but it's in the plans.
  7. Hello, I implemented Party Exp. Share so it's global. I do not plan to change that.
  8. Hello, we might add breeding as alternative to hunting without being able to influence the IVs or ability in the future but we won't add eggs like that.
  9. Hello, we sadly cannot add Paysafecard as payment method.
  10. Hello, we do not plan to move the Arceus mounts out of the PvP Coin Shop.
  11. This was not intended and will be fixed in the next client.
  12. Done.
  13. Done.
  14. Hello, we don't plan to add more ways to edit non-legendary Pokémon.
  15. https://pokemonrevolution.net/forum/topic/159019-dev-to-do-list/?do=findComment&comment=881115
  16. Hello, we don't plan to buff PvP rewards at weekends because it would lead to a situation where many PvP players only play during weekends. While it might make PvP more attractive on weekends, it would be far less appealing on weekdays.
  17. Replaced. This was due to the WQ overwriting all event icons.
  18. Fixed. You should be able to login again.
  19. Eaty

    Update Logs

    Changelog 28.09.2023: Reworked the World Map. All regions and event maps except Astrella should be correctly mapped now. Added a confirmation window for opening links. You can reset trusted domains in the settings. Overhauled the existing event icons and added many new icons. This is not a rework of the event icon code. Added Event Coins to the Trainer Card. You can now check where any link in a chat leads by clicking and holding on the link. This will show a tooltip containing the actual link you are about to open. If you don't want to open the link you can move your cursor away from the link and release the click somewhere else. Improved the reliability of the speed hack detection. Added Chromas to the inventory. Reworked Azumarill Mount, Tauros Mount, Meganium Mount, Rayquaza Mount, Xerneas Mount, and slightly adjusted Samurott Mount. Added more than 130 new cosmetics including mounts. Added 67 new Halloween forms. Few small reworks, clean-ups and optimizations.
  20. Hello, we currently follow gen7. Unless this changes, we won't release any gen8+ Pokemon. Your suggestion is denied for now.
  21. Hello, there is an Item Buyer in every big mart where you can sell these items to.
  22. Hello, I added a confirmation window to open links in the next client update.
  23. It's important to note that Pokemon are rarer outside their original region. Shinx is quite rare in Kanto while it's less rare in Sinnoh.
  24. Hello everyone, I'd like to do a brief survey today. Currently, the shiny effect leaves behind a shiny trail, which logically doesn't make much sense. It would make more sense for the shiny effect to remain on the Pokemon. What do you think about this? Current: https://walrosskastanie.com/43568941c5f11f3c360243ea.mp4 Shiny effect on the Pokémon: https://walrosskastanie.com/ad76e50e05196b297c5bac63.mp4
      • 12
      • Like
      • Checked/Done
  25. Currently, particle effects for mounts and followers are always positioned the same and have the same number of particles. This changes with the next release. Particles will now only be displayed where there are pixels, and the quantity will vary with the number of pixels. This allows mounts like Drifloon, which are positioned entirely differently from normal mounts, to have a shiny particle effect. Closed as implemented next client update.
×
×
  • Create New...