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Darksun20

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Everything posted by Darksun20

  1. Land: Haunter, I really want the glitchy one too. Sea: Snorlax, love the new model it got.
  2. Awesome guide, I've returned to the game after 3 years and it's good to know that bosses are a little harder and hold items now. I'll definitely have to change my team again. So just to clarify- the budget teams only work for Kanto and Johto bosses but the expensive one works for all the bosses except for the ones with roar and whirlwind?
  3. Something like a marketplace like Runescape has is a feature that's been wanted by alot of people and on the dev's to-do-list for awhile and it's probably something that's going to take awhile to develop and maintain but in the long run it'll be worth it so I wouldn't give our hopes up.
  4. I'd agree If it weren't for the fact that you can now trade in useless shinies for 3-5 pve coins in the celadon city department store from collector joro so I don't think it needs a buff
  5. Hi there! I'm back from a 3 year hiatus. I wanted to know if there is anything I should know about like some big changes to the game? I'm mostly a pve player and did dailies often like bosses and excavation sites so I wanna know if there's been any big updates to that or new pve content.
  6. +1 the spawn is so awful.
  7. I haven't tried yet but 6 trash lvl 100 Raticates with Sash and Endeavour+Quick Attack should be enough to beat most bosses, even better if you go for speed nature. For ghost Types just use scarf destiny bond Gengar. And against Morty you can easily beat with a ghost and dark team.
  8. No single mon can cover each of it's weaknesses just by using a different nature. You are way better off investing in Def where Mega Venu shines, and you are still gonna take alot of damage from super effective special hits even if you do invest in spdef.
  9. Your last bit contradicts yourself, You basically are telling me that it's highly profitable (when it isn't, proof her ) and then say that it's a good idea to further increase the profit made, as if to say that there isn't enough profit to be made. It's not profitable in the long run. If it was profitable you would see tons of people in excas, but you don't. Gee wonder why that is huh? Let me remind you that the best case scenario I got was 1 year ago for an Aero that didn't have it's mega announced at the time. Prices for mons that arent good in PvP, as sad as it is are not going for a whole lot no matter how rare they are. I also don't know why you are mentioning rerolls when it's one of the most profitable things to make money off of considering you can get them for free from Reporter.
  10. You are getting overly defensive for no reason. I never said anything about not wanting this to be implemented I do understand what you are saying but you don't seem to understand what I said or the developer. The reason we have to pay to travel is due to it's convenience and a natural part of the game, and NOBODY has complained since.
  11. @LadyLilith It's not that it's a bad idea, it's just the box has it's own complications right now. Coding this may take alot of work, which is something that's already on their to do list. Who knows it may be implemented, we will just have to wait and see. As for the money reduction for having this tool, I believe it is due to it being too convenient. Alot of money is being made by people actually hunting and selling good IV pokes they find. Currently we would need more money sinks in order to balance the amount of money people are making off really good IV pokes and shinies, which is quite alot. A tool like this would be a good opportunity for a money sink. We should seek to find ways to add a money sink in the game, and since hunting is a core part of the game it definitely needs to be balanced.
  12. This is a great idea in theory, but currently Exca does not provide much profit, it's too much of a money sink for collectors and even to those trying to sell good IV pokes. I started doing Exca often ever since I was 200 hours in (currently I have 2000 hrs under my belt) and I STILL have yet to get a half decent Rotom. Best I got was a 20+ HP Grass Cyndaquill, and a 25+ Aerodactyl (Which I sold for only 1M a year ago) and since then still haven't got anything spectacular. If most of the player base are willing to do it everyday and could actually turn a profit then this is worth it but it's not right now, and I don't see many people doing Exca.
  13. Normally I'd say give time for the meta to settle as Ash-Greninja has only just been released but it is quite clear this mon never should have been released without the Gen 7 mons, it is too much to handle without the usual checks/counters it is supposed to have. However, I don't see a reason not to un-ban it once the Gen 7 dex is fully released, including Magearna and the Tapus.
  14. +1 Useful for the World Quest too.
  15. Aegislash Relaxed, Dusknoir, Drapion, and Milotic sold for discounted price
  16. Also this basically already exists for Guild Island, since you can pick the tutors you want and access them easier. Don't get me wrong I would like the convenience, but it feels like a bad idea.
  17. That still comes with a balance issue. If you can buy and keep the TMs, then you can carry them over to the next region and that would be busted for story. Also would still have to code all tutor moves into TMs and that may give a headache for coders. I dont think all of this is worth it just for convenience sake.
  18. -1 Just seems like a bad idea, it may come with it's own coding problems as well seeing as how you'd have to change the mass amount of tutor moves into TMs along with adding NPCs to sell said TMs. I also think tutors are widespread for balance reasons, since if you could just go to the NPC and get all tutors given at any time and use at any time then it would make story alot easier.
  19. Wow, didn't know about the burrow either. It's easy to miss it. And as Bhimoso suggest the Dugtrio should be the one to take you through the burrow. Anyways, while we are on the topic of Burrow Holes I would like to suggest the one for Mt. Coronet to go back to the way it was before, taking you next to the Dig spot. I can't for the life of me figure out why this was changed since all other burrows are very convenient where they are placed. But not this one? Edit: Oh I guess it was changed for Ash Westbrook boss, but it's not travelled to as frequent as the digspot. Since Ash gives crap rewards for being the most difficult Boss. I doubt enough people would care, and if those that do still have a quicker way to get there with this burrow.
  20. -1 and here is why: Jangmo-o frequently gets Outbreaks. On top of that, there is a good possibility that with the new maps' release Jangmo-o would get a spawn. Have patience.
  21. This kind of attitude disgusts me. Anyways +1 to this.
  22. Darksun20

    Sailors

    +1 I feel like this could have and should have been easily implemented for mostly convenient sake making travelling for trades and dailies much less of a hassle. But also this could breath more life into the game, giving people more of a reason to hang out at other regions. It is depressing how all the other regions besides Kanto feel like a ghost town.
  23. Yeah pokes with 2 primary abilities are a pain to get them with their H.A. Perhaps a good idea would be a global event with a 5% boost to get a poke with H.A like the boost to EXP gain during Valentines Day event?
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