-
Posts
456 -
Joined
-
Last visited
-
Days Won
3
Everything posted by Darksun20
-
-1 since this only applies to a few pokemon. As for finding out abilities before catching we have roleplay, worry seed, and trace.
-
He is randomly at any location that spawns slowpoke in Kanto.
-
Found a visual bug where when you log out with your bag open you can see the descriptions of things in your bag if you hover over where your bag was
-
Let it roam in pvp for a bit to see how it performs, but IMO Aegislash may pose a problem. The concern with Aegislash is that it can run a handful of sets it can effectively use, Ghost attacks are universally spamable, some sets are tricky to work around while it's all out attacking sets are difficult to switch into as well as check, for example Phys def Gliscor walls physical Aegis but gets wrecked by the special sets, forcing players to run careful thus the hunt for Gliscor again begins.
-
I know it's likely this will be low priority but I want to bring this forward. With the advent of the pokeball update this brings alot to the table in terms of trade and battling, It is nice to show off matching pokeballs for pokes and have more incentive to trade for them as well. But there is still some balls missing. Some of the apricorn balls such as Love and Heavy ball and others such as the Timer and Dusk balls would be a great addition. I think it is worth considering going back to the apricorns you can get from headbutting the trees in johto and make them convertable into the balls by Kurt in Azalea, and as for the other balls that were usually bought at marts in cartridges be obtainable by others means, a suggestion I'd like to make is make them obtainable in Excavation and some digspots that feel lackluster, such as the Mt. Coronet digspot. This gives much more incentive for players to experience the pve content more.
-
+1 I think all boss reward clothes should be tradeable to begin with, I don't want the Logan masks either so they just take up space
-
The trainers here see you and battle you even after beating them. It is a pain to have to go through them all to get to the Heat Wave tutor. Would like it if they had their sight challenge or whatever it's called removed.
-
+1 Making unranked ubers sounds interesting and I would love to try it out. Soon I think alot of megas will be banned and we can still use some of the banned legendaries. Honestly wouldn't hurt to implement it and see how it goes.
-
implemented Making porygon from silver discs have good natures
Darksun20 replied to Ghabra's topic in Suggestions
Big fat +1 -
Shorten the path to the PCs' teleporter system in Hoenn and Sinnoh
Darksun20 replied to Coxyca's topic in Suggestions
I don't think it is worth the effort to change a map just to take a tiny bit of steps away. Gonna be a -1 from me. -
You would still have to sink alot of money in repels, but the point is because we burn though them very quickly it is only fair that just like for other items that are used alot are cheaper if you are willing to buy 100 or more. It just helps a bit. For those that do not do repel hunting still have the cheaper alternative of just buying from the mart.
-
I would like to suggest adding a Super Repel seller just like the Great Ball, Poke Ball, and Escape Rope sellers, sell super repels in bulk cheaper than the mart price. Repel hunting can be quite expensive, plus we use repels to get through wild areas faster..
-
implemented hide all player (body+name) from map
Darksun20 replied to Algerie31's topic in Suggestions
Why did you bump this if it's already been implemented? -
implemented Item for diving and climbing waterfalls
Darksun20 replied to Funklxrd's topic in Suggestions
+1 -
I tried to take people off my ignore list but I don't get the option box when right clicking their names, I can delete some but most of the people on my list I cannot
-
+1 We did actually have a World Boss with Shadow Lugia a year or so ago one time. Not sure why this kinda thing seems to be discontinued, was pretty cool.
-
I don't see how "beautifying" places gives incentive to play more but I do agree that the other regions need more fluff to the PCs, especially Sinnoh as every PC looks the same and bland. +1
-
Suggestion for Daily pvp quest in vermillion
Darksun20 replied to Laevyateinn's topic in Suggestions
+1 any boost to receiving pvp coins in general is a good idea -
+1 also add Dome and Helix fossil
-
GIVE ME YOUR LAW HAT NOW
-
Not once in my 3 years of playing this game have I ever felt the game is "dying." I feel even now there are more and more people playing.
-
Petition Against the Recent Boss Changes and the Nerfs on Rewards
Darksun20 replied to Xanthinarose's topic in Suggestions
Okay, at first I thought this was a good idea. and after testing this out..now I hate it. Cuts into my time, it might as well be every 8 days until I can fight bosses. +1 for sure -
I would like to make a suggestion to change the Shiny Rock in Excavation. As it currently stands the shiny rock feels underwhelming for a rock that is supposed to be special, it feels like just a normal rock. If I recall correctly this rock is not shiny locked, but the encounter rates feel worse than wild encounter rates as there is also a chance to not spawn a poke. This also brings me to another issue with the shiny rocks: the chance to get nothing from them. I feel this should be removed. My suggestions to make these rocks better: 1. Increase the shiny appearance rate slightly 2. Each shiny rock giving a chance to receive a Nugget 3. Only spawning tier 6+ mons I feel this is a step in the right direction to improve Exca as some have wanted.
-
15 seconds is way too fast. 30 seems fair.