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Showing content with the highest reputation on 11/30/19 in all areas
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hello, I'm a vietnamese and I want to know if it's possible to have all kind of Vietnamese's accent in this game? Even after years of playing PRO, me and my VN ppl still find it very annoying to chat ingame without Vietnam's accent. Most of our words typing in this game took time to understand. Sometimes it's very hard to read and lead into missunderstanding situation cuz we have to keep guessing the words. Well, not gonna lie, it's still ok for us even without it. But as I just mentioned, it's so annoying because most of us can't not speak english and it's not a big deal for staff to have it ingame imo. Vietnamese's accent is not some weird thing to have ingame, check this: http://just.nicepeople.free.fr/Vietnamese-Typing.htm, it's basically very close to english text and there are even 50% of vietnam accent already enable in this game like: á, à, ò, ó, ì, í... we just need the game to recognize some text like: ã, ả, ĩ, ỉ... much appreciate.8 points
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It was epic Fun yesterday, Thanks all who attended [ Liquid , Jenn , SolidBullet, Odanobunaga , Ronan1, Juviaa , FinnderBoss , Crucifixuz , Umji , Jadeash , Veryhighlevel , Xytreh , Badhacker , ShadowRunner , Dukmak , Duerenkran , KaremStar , Thanosdada , Kayzii , Skilly , Axel02 , Nayla and everyone ] Gifts Winners List: 1-Socksgunner32 2-Luca2088 3-Duerenkran 4-Ronan1 5-Felipelap 6-SolidBullet 7-Philiip 8-Xytreh 9-Joba 10-Veryhighlevel 11-Umji 12-Luharr 13-Getch796655 14-G3n3r4l 15-Shadowrunner 16-Keyred 17-Jenn 18-Roxs 19-Kayzii :RowletHeart: The selfies were extreme lovely and fun lol :3 Love you all Special Thanks for the parties co-ordination crew who helped from Rich-Bakers Fam : [ Dukmak & Jenn ] Good luck everyone , thank you all for attending :RowletHeart:3 points
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- This boss isn't for newbie - 25 PvE is ENOUGH ; stop asking more and more - You pay 15k but even if you fail ; you have a reward. - The cooldown isn't long as a normal boss ; so you can have these coins a lot of time. → I DISAGREE ; No need to change that / stop making everything easier and easier2 points
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Thanks everyone .I'm so grateful for all your wonderful birthday wishes <32 points
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i feel like this is odd enough to where i cant really tell how well it would mix with the game as it is, but i do like the idea of it for crafting z stones and mega stones x)2 points
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So My Suggestion Is Something Really Simple But I think Most Players Would Love That is The Crystal Onix If Anyone On The Team Remembers In The Original Run Of Poekmon Ashe And His Team Come Across A Blue Crystal Type Onix That Lived In The Water And Used Mostly Water Type And Rock Type Base Abilities I think That Adding This Kind Of Special Onix In The Game Would Be Best Used In A Event You guys Can Create Custom Time Based Event Where you Get To Meet Ashe And If You Do Some Kind Of Quest For Him He Gives The Player The Original Map On A Bottle Which Contains The Location Of Crystal Onix And When The Player Finds It He can capture But The Battle Must Be Make Difficult For An Iconic Pokemon Such As That And You Can Also Make The Player Complete Certain Quests In Order To Gain Some Lets Call Them Crystal Tokens Where You Can Have It That IF The Player Collects Enough Of Those crystal He Can Transform The Crystal Onix Into A Crystal Steelix Or Buy A Crystal Onix Mounts Depends On How Many Crystals The Player Can Gather Also It Would Be A Really Cool Idea To make The Crystal Onix The First Pokemon That Can Be Used As A Mount Both In Land And In Water Since The Crystal Onix Could Do Both In The Anime Anyway That Was My Idea I Hope Your Team Liked It And Got Inspired By It Just As Much As You Have Inspired Me since The First Day I Have Played Keep Doing Your Best POKEMON REVOLUTION ONLINE TEAM Best Regards:A Devoted PRO Player1 point
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Hello, Just short before I begin explaining, please avoid comments like "This is not minecraft", because I am more than aware that it is not. I was thinking about something that could make PRO better in the long term, occupy players for longer periods and always give them some sort of perhaps, daily goal? I know the devs are in a rush now and working on many things, so this could work as some sort of an idea for the future ;). So let me start, PRO lacks some sort of activity that players could do and benefit from aside from usual pokemon farming and endgame boss fighting I am not counting Officer Jenny, since her quests are one time only and not really worth it. New players can usually only catch pokemon while on their journey to complete the story and can't do bosses. In the long run, players can get bored from hunting pokemon all the time or when they catch the pokemon they want, they could succumb to "burnouts" or loss of motivation from a lack of a goal. This leading to loss of playercount. Pokemon is a game with infinite replayability, indeed. But there will come a time when people get tired from always hunting hours for that epic h.a. tier 8 pokemon. So I thought about what do people do while trying to catch pokemon or do bosses? They travel, they travel in grass, encounter wild pokemon... and run from them. Runing from wild common pokemon because they have no use for them. What if we gave them a purpose? What if we encouraged people to hunt even more?! What if we could give players a permanent side goal they would continuously complete and maintain their motivation when they aren't able to catch that perfect pokemon? Here comes my idea, brace yourselves :D It is adding a crafting system, a new tab, that would allow players to utilize random wild encounters to craft common items up to better ones? Sounds pretty wild, doesnt it? Lemme explain: -I suggest that we could add material drops that you would recieve from any pokemon encounter when you kill/catch it What I mean by that is, that every pokemon would drop its unique material after you would defeat or catch it. The higher the pokemon tier, the higher the material rarity. This could transform annoying wild encounter while traveling, into juicy re-stocking opportunities. Example: 1 Rattata drops 1 Rattata fur after battle -I suggest that we would be able to craft different items from these materials like potions or pokeballs! Not every player wants to spend his money on buying basic, one use items. Instead, crafting and gaining materials while normaly playing the game would reward the more active and devoted players that already invested thousands of hours into the game, by giving the opportunity to utilize all the efforts they've invested into the game by essentialy, "removing the money cost of base items" if they have enought resources. This could also help new players while on their journey when money is not around. Example: PRO players wouldnt need to spend crazy amounts of money on repels when they would be able to craft them! -Insane opportunities for better in-game events and for the player's motivation! The crafting system could have infinite ways it could be used! We could craft through it event exclusive items instead of having to catch tier 8 pokemon and gaining "coins" to buy items in the shop (I am looking at you, recent Halloween event), acquire crafting recipes through in-game events that would or would not disappear after the event, to get the possibility to make yourself event clothes for example. Players that dont intend to hunt hours for pokemon or arent interested would also have something to chase after they completed the main event quest. -I suggest adding various recipes to obtain as all kinds of rewards. Recipes can be used in many places as exclusive ways of gaining rewards. Example: When an event begins, all players would gain a limited time recipe for event items for them to craft. Recipes for exclusive clothes from defeating a PVE boss. PVP random or shop purchases. Rewards from quests. -I suggest the crafting system itself :P. The crafting system would be a tab just like the inventory, pokedex, etc... You would be able to access it anytime and craft anything you currently need. You would be able to view the amount of each material you have in a new tab in the inventory. The crafting tab would be a place where you could view all the available items to craft. You would select one by clicking at it, viewing the required amount of each material, being able to write manualy the amount of the crafted items, and being able to craft it! Example: We could also add a little "info" icon next to each material to get an indication on where to find it. -I mini-suggest :D This could also be a future way of obtaining/making mega stones (maybe Z-stones too...) You could perhaps obtain the recipe for making each individual mega stone from its own quest and once unlocked, you could maybe craft it for a high material price of course. I have the feeling, that I listed the majority of the positive effects it could bring, now, to the negative part: -Making possible to craft clothes could slightly break the economy, only if the clothes would be made tradable. -A crap ton of work for the small PRO dev team. (That's why I listed this only as a side idea for when the major issues were being done dealing with) Bottomline, I think this would be an increadible and very unique way of giving the players a chance of getting something extra out of their normal playtime and I think it still has a lot more potential than I said in this suggestion post. Thank you so much for reading my whole post ;) Filda.1 point
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Good evening ladies and gentlemen of our lovely beloved community of PRO. Tonight we've a birthday party on silver server in vermillion pc on 07:00 GMT PM We will be giving away L100 pokes , some shinies , event pokes and customes on behalf of " Nikhilnick's delayed birthday " He has been the most trustworthy and friendly person i met in this game , and i would like to celebrate his birthday with you and my beloved friends in game. Best of luck to all on the random run of the give aways and pick orders . The give away tool will be pronounced in game 5minutes before the birthday starts. * Shoutout to my beloved friends : [ Nikhilnick - Jenn - Kimstarz - Dukmak - Liquid - Juviaaa - Munchin - Gore - Pokemania - Sarks - Badhacker - Fadoka - Silverstar - Crucifixuz - Finnderboss - Duerenkran - Bakinam90 - Zeldawoot - Jadeash ] * Shoutout to Most beloved Staff Members : [ Logan - Tigerous - Senrosia - Jenn - Caged - Aspheric and all the crew ] * Most Missed : [ Karamboo BunnyStar ikonos123 Redcandle Marios] Shoutout to Rich-Bakers Family1 point
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SERVER TRANSFER Username: N7Aristocrat Server to charge the money from: Gold Main Server to transfer: Gold to Silver1 point
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best event ever for our Brother Nickooo <3 <3 and the best Giveaway idea for the Elder @Ic3thirst <3 <3 <31 point
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I changed it like right after launching the auction myself since I didn't have this high starting offers before. I didn't see it being a problem but let me know if it is.1 point
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I think it's pretty unbalanced and unfair that, since the WQ got fixed and became rng oriented, gold got like double (or more) WQ than Silver. Yeah, "it's rng, it's luck", I get it, but "it's RNG" is not the answer, is the explanation. I think, to keep balancement between the servers, staff should force start a couple of WQ when one of the servers get like +3 over the other. Sadly Discord Announcement delete the WQ post when it's done, or we could've easily count them. Now it's only about if you want or not to start some on silver too.1 point
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Thanks, Ik spanish is a very common language but most of spanish user can speak english very well, while vietnamese only speak vietnamese. Second, vietnamese are 99% the same as english, just need to add some accent. That's why I suggest staff to adding this :D1 point
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The battle UI will almost certainly be remade in the battle rework that the devs are working on. Move animations are a ton of work for artists so they are not priority as it would take a lot of tiee. As for better graphics that would require all mapping tiles, npc sprites, cosmetics, mounts etc to be remade using more pixels which again would be a ton of work for the artists and take entirely too long. So in conclusion the only part of your suggestion that can happen is the UI rework. Kind regards Aspheric1 point
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Defeated the Rustboro Gym Leader, spoke to the guy outside the gym, spoke to the guy outside the cave, when in the cave the team rocket members are behind boulders. Tried re-logging, tried visiting the old man at the top of the devon corp building, tried pretty much everything. Edit: nevermind got it1 point
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Hey guys i wondered why the doctor task doesnt drop PvE coins and wanted to suggest that it does :D Thx and may the Arceus bless you1 point
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Bump your post every 24 hours if your appeal is not closed or rejected. He will answer eventually, they have a lot of work :)1 point
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Server transfer Username : zzDunkingDonut Server to charge the money from : silver Main server to transfer: Gold Hi i have a silver account the name is zzDunkingDonut that i recently retrieved , it has 28hrs of game, and i would like to transfer it on gold where i have an account with 97 hr , is it possible to transfer it please?1 point
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Thanks a lot all , we just postponed as PM'ed to u all to 7:00 GMT as Nikhilnick was offline due to some circumstances :3 Incoming countdown +35 mins to go :RowletHeart:1 point
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i come for your birthday but no pokemon :( anyway happy birthday again !1 point
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Hello, sorry if my English is bad, I'm French. Here are some of my pokemon sprite creations. It was a work done in a few hours after being disappointed by my fame of Gligar .. I left the game to open my drawing software (studio photofiltre x) and used my touchpad (after losing my mouse) to me to get rid of this ugly creature, and to transphorm it for halloween! But I did not stop there. I liked creating the first one, so I'm doing 3 more! It is sprit created by me, thank you to warn me if someone wants to use them for anything. I'll post other surely after because I really like to do that: 31 point
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1. This is a scrolling feature which you have to drag your finger or a stylus and move it up or down. Honestly, it really hard to do it with chubby fingers like I have.... 2. You have to drag the berries to the Pokemon just like how you do it on a PC. 3. You can't. The swiping features for Android are also in the PC Client so..... It's impossible. Honestly the best way to get the game optimized is to give feedback/suggestions to make PRO an multi-platform success. [mention]semajtttttt[/mention], hopefully that answers your question in regards for the Android Port.1 point