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  1. For years i would consider ascension to be a big ol happy family more than a community and im happy to announce that one of our very own members @Cyanirl has went off and did the unthinkable. he went off and not only got his bachelors degree but he went and got his MASTERS. im so so proud of this man nobody will every understand and im definitely positive that everyone else in ascension is so very proud too. i had to share this here so everyone else can be proud of our very own master at his craft too. its like ive watched my own family grow when ive seen the amount of happiness and joy that ive seen when cyan comes into memberchat talking about what he learned and teaching all of us his learnings as well, it brings tears to my eyes seeing the happiness. now im sure many people know someone who has gotten their masters degrees and can share the excitement that we all are sharing for our boy cyan so if everyone can just give him a big shoutout when u see him in game or if u see him anywhere on discords or wherever it would mean the world. Our boy has officially graduated clown college and can proceed his life the way all of the gods intended we couldnt be happier. much love to you brother and hope all is well for the rest of your life.
    3 points
  2. First, I would like to thank all 19 participants who took the time to fill out and submit the PRO Viability Rankings survey that was posted in the PvP Council channel on the PRO Discord. I read every single response with much interest. In most cases, I went with the choice of the majority that I also happened to agree with. There will be two sections this time: VR changes (with as many explanations as I was able to provide on my own) and new discussion points (mostly comprised of common suggestions that I either understood but did not fully agree with or would like to have further discussion about). As usual, feel free to comment below this post to talk about changes and/or points that interest you. I will read every message, even if I do not always have the time to respond. Overall, while this was not my intent at all, I noticed a general downward shift, resulting in many Pokémon (most of which are—perhaps not so coincidentally—Mega Evolutions) dropping in viability with only two rising. New VR changes: Rises: Landorus-T: A+ → S Many players who completed the survey suggested this change and, after giving it some thought and looking at this nomination from a different perspective than one solely based on all the available Landorus-T countermeasures, I must say that I agree with it. While Landorus-T might be easier to check than some of the current A+ threats, it offers more than enough utility to make up for that flaw. Landorus-T is the cornerstone of most offensive teams and many balanced builds. In fact, its splashability is often the result of a necessity for several builds. This is due to the extreme role compression that it offers. Landorus-T is able to blanket check most physical threats (emphasis on “check”). It is one of the most consistent Stealth Rock setters in the metagame. It achieves an unparalleled combination of offensive presence and defensive utility thanks to its ability, Intimidate, and its typing, which grants it useful immunities and resistances. Both of these traits offer Landorus-T more opportunities to switch into many Pokémon. Overall, Landorus-T compresses many roles into one Pokémon and does this better than anything else in A+. Picking Landorus-T automatically strengthens your team and improves its matchup against many threats, which is a vital trait in a metagame characterized by as many matchup issues as the one we are currently playing in (due to the presence of an exceedingly high number of threats that are hard to prepare for properly). While Landorus-T may not constitute a guaranteed switch-in to several physical threats, it can still (practically and situationally) switch into (and force out or revenge kill) many Pokémon that sometimes carry a move that either heavily damages it or outright KOs it. Here are some examples: Dragonite, Mega Scizor, Tyranitar, Garchomp, Excadrill, Conkeldurr, Diggersby, Mega Charizard X, Mega Lopunny, Mega Metagross, Mega Diancie, Mega Medicham, Mega Pinsir, Mega Heracross… It goes without saying that Landorus-T is an extremely versatile Pokémon. It excels at many roles (e.g., revenge killer, defensive Stealth Rock setter, offensive Stealth Rock setter, sweeper…) and, outside of Stall, naturally fits on most builds. Depending on the set, Landorus-T can pressure almost all playstyles. SD Earth Plate sets are a hassle for defensive and fat teams, while Rock Polish and Choice Scarf sets pressure many offensive builds into never giving Landorus-T a free turn. While Pokémon such as Mega Metagross and Tornadus-T might constitute a bigger teambuilding constraint, Landorus-T still influences the teambuilding process considerably because so many builds must (or at least should) run it. Overall, Landorus-T is unquestionably meta-defining and, perhaps controversially, worthy of a rise from A+ to S. Serperior: A- → A On paper, it looks like Serperior would struggle in a metagame where Tornadus-T, Heatran, Zapdos, Dragonite, etc. are common. However, Serperior is still able to put in a tremendous amount of work and make progress even against some of its best answers. Substitute Serperior continues to thrive, with Glare gaining some traction over HP Fire for its ability to neuter the likes of Tornadus-T and Heatran, thus providing Serperior’s teammates with more opportunities to take advantage of them. SubSeed is an excellent set that fares relatively well against many balanced and bulky offensive teams. Serperior has its fair share of checks and counters, but it can opt for moves that prevent it from being deadweight against some of them or that provide the overall team with additional utility. Inspired by recent ORAS OU trends, some PRO players have even begun using Dual Screen Serperior with Light Clay. It has seen more usage (and some relative success) in the last PRO Ladder Tour as well, despite PRO having substantially more (and better) Defog options than ORAS OU—although it must be said that Serperior can drop Glare for Taunt on sets that use Light Screen and Reflect. Overall, Serperior’s versatility and utility cannot be understated. Drops: Mega Charizard X: A → A- Mega Charizard X should not be underestimated. An underexplored menace able to rip through many unprepared teams, Mega Charizard X can efficiently take advantage of common Pokémon like Ferrothorn, Mega Scizor, and (to an extent) even Zapdos, while outspeeding and KOing Choice Scarf Landorus-T after 1 Dragon Dance, Intimidate, and Stealth Rock damage most of the time. Despite most Landorus-T sets being Choice Scarf sets, Mega Charizard X does not appreciate the rise of Rocky Helmet users, such as Landorus-T, Slowbro, Garchomp, Zapdos, etc. While hazards might seem easy to remove due to the prevalence of some good Defog users that pair well with Mega Charizard X, they are hard to keep off the field (without being taken advantage of or losing too much momentum) with sufficient offensive pressure. As such, Mega Charizard X cannot always use its typing to switch into some attacks if Stealth Rock is up. Moreover, +1 Mega Charizard X struggles to sweep the increasingly common balanced and bulky offensive teams before succumbing to Rocky Helmet chip and/or Flare Blitz recoil. Roost can increase its longevity, but losing coverage leaves it walled by even more Pokémon. Screens and Healing Wish are also two nice options that can be run alongside Mega Charizard X, although Mega Charizard X struggles to fit on as many teams as the Megas ranked in A. Because Mega Charizard X struggles more in the current metagame than it did in previous ones and because its checks are becoming more and more common, thus hindering its sweeping capabilities, it requires more support than the Megas in A and fits better with the other Megas in A-. Mega Venusaur: A- → B+ Many of the Pokémon that Mega Venusaur excels against are less viable and less common than they used to be (e.g., Mega Gyarados, Azumarill, Mega Diancie…). Mega Venusaur struggles in a metagame where Heatran and Tornadus-T are still common, while also being unable to afford luxury options like Earthquake. Moreover, it has to worry about Latios, Mega Medicham, Mega Metagross, and some other threats that are starting to shape the metagame. On paper, Mega Venusaur is a solid Keldeo answer that is not Pursuit-weak. Having said that, one of Keldeo’s best partners, Tyranitar, hinders Mega Venusaur’s overall efficiency by setting up Sand. Mega Venusaur does not appreciate a weakened Synthesis, a Scald burn from Keldeo, Sand chip, and hazards in general. In practice, Mega Venusaur alone does not suffice to answer Keldeo throughout the course of a match and, due to its limited longevity for the aforementioned reasons, often requires a secondary Keldeo check on the team. Mega Venusaur has always faced competition from Amoonguss, which has access to the coveted Spore, does not take up the Mega slot, and offers a Keldeo answer that can comfortably pivot in and out thanks to Regenerator. Furthermore, Mega Venusaur also has to compete with Tangrowth on the physical side, as the latter has Regenerator, checks some dangerous physical threats that Mega Venusaur cannot take on, such as Mega Metagross, and handles offensive Ground types, like Landorus-T and Garchomp, better. In truth, this drop could have happened before but is nigh mandatory now. Mega Venusaur is no longer one of the most consistent performers on balanced builds and only fits on more defensive and Stall-oriented teams, where it faces competition from other Megas, such as Mega Slowbro and Mega Altaria. Many Pokémon in the A ranks have proven to be able to adapt back to the trends of our ever-evolving metagame whenever it has adapted to them; Mega Venusaur has not done that yet. Mega Gardevoir: B+ → B Current meta trends are unfavorable to Mega Gardevoir, despite it never truly gaining any traction. Mega Scizor was the most used Mega across both servers for the PvP season of June 2021. Mega Metagross is also increasingly common and, while Mega Gardevoir can burn or beat some of its checks, it still has to hit Focus Blast against the likes of Ferrothorn and Heatran while often not KOing them from full and possibly fainting in the process. Moreover, Mega Gardevoir struggles in a metagame where its Speed tier puts it below many potent threats, such as Garchomp, Keldeo, Mega Diancie, Tornadus-T, and Weavile. Mega Gardevoir has a hard time against offensive builds in general and faces tough competition from other wallbreakers, like Mega Diancie on the special and Fairy sides and Mega Medicham (or even Mega Heracross, a Mega currently ranked in B+) on the Fighting side. Mega Gardevoir also has to compete for a Mega slot with Mega Alakazam, a much faster Mega with a better match-up against certain offensive builds. Overall, Mega Gardevoir is quite the situational pick and, while it can perform well against certain teams, it tends to perform poorly against many builds, including common ones or those with progressively more common Pokémon. As a result, Mega Gardevoir’s increasing inconsistency is now reflected in the Viability Rankings with a drop from B+ to B. Other drops that I currently do not have the time to comment on, but that I ended up agreeing with: Mega Alakazam: A+ → A Mega Medicham: A+ → A Latias: A → A- Tangrowth: A → A- Thundurus: A → A- Jirachi: A- → B+ Mega Pinsir: A- → B+ Gengar: B+ → B Conkeldurr: B → B- Mega Garchomp: B → B- Starmie: B → B- If anyone wants to explain (or argue against) any of them, please be my guest! New discussion points: Azumarill: A- → B+? It feels like Azumarill keeps struggling in the current metagame. Rotom-W was the most common Pokémon for the PvP season of June 2021 and Pokémon like Ferrothorn, Zapdos, and Mega Scizor give Azumarill a lot of trouble. On paper, Choice Band sets can heavily dent these Pokémon, but an Azumarill locked into the wrong move invites in many dangerous threats that can take advantage of it or set up on it. Belly Drum sets still have sweeping potential, although they have a harder time in this metagame because of how slow Azumarill is. There are common Pokémon that can live a +6 Aqua Jet and Jolly Azumarill sometimes fails to outspeed Rotom-W sets that specifically invest into Speed to outspeed it. As such, Azumarill’s overall efficiency has decreased and it is less consistent than it used to be. Its typing is still a great asset and Perish-trapping sets are worthy of a mention for their ability to eliminate some of Azumarill’s common checks to open up a door for one of its teammates. However, Azumarill now requires more support than before. Therefore, discussing whether it should consequently drop from A- to B+ is relevant. Mega Gyarados: A- → B+? While Mega Gyarados can be a fearsome sweeper, the current metagame is not very friendly towards it. Despite its bulk, Pokémon like Keldeo and Rotom-W force it to run Earthquake. With the metagame shifting towards more balanced and bulky offensive builds, Mega Gyarados struggles to sweep and often requires multiple boosts to get past common checks like Ferrothorn. Mega Gyarados cannot really afford to run Substitute to avoid Status or Leech Seed as freely as some claim, because it needs all the coverage moves that it can have in the current metagame. With Mega Charizard X dropping from A to A- and being ranked alongside Mega Gyarados, now is a good time to discuss whether Mega Gyarados should drop to B+ or remain in the same tier as Mega Charizard X. Volcarona: A- → A? This was one of the most nominated Pokémon for a rise, but I would like to give this nomination more time first. Volcarona can sweep several unprepared teams, sometimes only needing a single setup opportunity in order to do so. Some of its most common answers can lose to coverage options (e.g., Hidden Power Ground, Giga Drain…). Even Hidden Power Ice, which might seem gimmicky or unnecessary at first, can ease the way for Volcarona to sweep teams it would normally struggle to beat. With the rise of balance and bulky offense, it makes theoretical sense for Volcarona to rise in viability. However, in practice, the matchup moth still runs into more issues than expected. Chansey is not exclusively used on defensive teams; Pokémon like Garchomp, Keldeo, Dragonite, Azumarill, and even Tyranitar are commonly used; Heatran’s usage is quite high, which means that a non-HP Ground Volcarona will have a harder time against teams packing a Heatran. While Volcarona can beat some of the previously mentioned Pokémon, like Keldeo, after minimal chip, it often has to choose two moves out of 3 (Giga Drain, Bug Buzz, and HP Ground). HP Ice is even harder to fit, though it retains an element of surprise against some of Volcarona’s usual checks. Depending on the move selection, Volcarona will struggle to break past some Pokémon without a good amount of prior chip. For example, a Volcarona lacking Bug Buzz (or HP Ice) will have a harder time against a Psyshock Latios. Bulky sets are also worth considering, but they should probably invest more into Speed to avoid something like Choice Scarf Landorus-T halting them in their tracks at +1. Even with HP Ground, Volcarona still requires more team support than many of the Pokémon in A. For instance, it mandates solid hazard removal and something to take on Chansey on its behalf. Having said that, these issues are not necessarily specific to Volcarona; they rather stem from common team necessities that players should at least consider in the teambuilder, although it can be argued that Volcarona exacerbates them further. Some meta trends also work in Volcarona’s favor and it is not the easiest Pokémon to revenge kill. For example, +1 offensive Volcarona is able to outspeed and KO Choice Scarf Landorus-T with Fire Blast, while Flamethrower has a high chance to KO it after Stealth Rock damage. While Volcarona has the potential to beat certain teams after a single Quiver Dance, it must be stated that it can sometimes still put in some work against teams that can seemingly stop its set altogether. I personally find it to be too inconsistent for A (at least for the time being), but I am open to more discussion on this topic. Thundurus-T: B → B+? Thundurus-T is a threatening Pokémon and, although slower than its Incarnate counterpart, has the necessary positive traits to make up for that discrepancy. It hits harder and has a useful ability in Volt Absorb, which lets it take advantage of certain Electric types, such as Zapdos, an increasingly common Pokémon, and Magnezone, one of the most used Pokémon for the PvP Season of June 2021. Thundurus-T also makes Rotom-W more fearful of clicking Volt Switch over Hydro Pump. Thundurus-T’s sweeping potential cannot be understated, either. Agility, in conjunction with Electric-, Ice-, and Fighting-type coverage, turns Thundurus-T into a devastating Pokémon that can almost only be checked defensively (unless you are relying on a Focus Blast miss). Given Thundurus-T’s high Special Attack, not many Pokémon can check it defensively. Chansey is a stellar answer to sets lacking Nasty Plot, while the Lati twins, defensive Ground types (e.g., Hippowdon, Gastrodon…), and some Assault Vest users (e.g., Tangrowth) can beat it in a one-on-one scenario most of the time. Offensively speaking, Sucker Punch and Ice Shard users can attempt to revenge kill a weakened Thundurus-T after it has used Agility, with Choice Band Weavile only requiring minimal chip before being able to KO it. Thundurus-T can find setup opportunities against some Electric- and Steel-type Pokémon, like Ferrothorn, Zapdos, Skarmory, some Mega Scizor sets. Moreover, it can try to set up against Pokémon that it forces out due to its coverage moves KOing them, such as Gliscor, Slowbro, Tornadus-T… Agility helps Thundurus-T against more offensive and faster builds, while Nasty Plot gives it a boon against balanced and more defensive teams, where it can muscle past the likes of Chansey and Clefable more easily than Thundurus-I. Unlike its counterpart, it can sometimes afford to run a Modest nature. Ditto: C+? This one-dimensional Pokémon is one of the best revenge killers in the metagame. Ditto tends to perform relatively well on builds that struggle against setup sweepers and where it acts as a setup deterrent. Ditto can also help some defensive teams against other defensive and Stall teams because it replenishes its PPs every time that it switches in, thus giving the Ditto team the PP advantage in a scenario that could result in a PP war. Last but certainly not least, Ditto’s main application in PRO misuses the Pokémon on poorly built teams that should be rebuilt from scratch to avoid needing a Ditto to fix their problems in the first place. On those builds, ones that tend to suffer from the Chansey syndrome, also known as the “add this Pokémon for a quick and easy fix” afterthought, Ditto can perform well, too, preventing several dangerous threats from sweeping an otherwise almost fully dysfunctional team. In a metagame shifting towards balance and bulky offense, Ditto struggles to perform decently against some of the most common builds. Ditto is still an extremely niche Pokémon, but its niche is invaluable to some teams and many team builders. Considering that most suggestions recommended Ditto for a rise (sometimes even to the A ranks), I remain open to discuss a potential Ditto rise, as long as sufficiently convincing arguments are presented. Other discussion points that I currently do not have the time to comment on, but that might be worth debating: Mega Metagross: A+? Garchomp: A+ → A? Heatran: A+ → A? Mega Diancie: A → A-? Breloom: B+ → B? Mega Heracross: B+ → B? Mega Latios: B+ → B? Lucario: B- → C+? Heracross: C+ → C? Rotom-Heat: C → C-? Mega Ampharos: C- → Unranked? Porygon-Z: C- → Unranked? Sylveon: C- → Unranked? Venomoth: C- → Unranked? Haxorus: Unranked → C-? Krookodile: Unranked → C-? Swellow: Unranked → C-?
    2 points
  3. Hey, I have some suggestions regarding the current PC-System. I am aware that this is low priority, but I am pretty sure that it is a really good and wanted QoL change. I saw similar posts, but those did not match entirely with the thoughts I had about the PC. If you like or dislike any of them, please leave a reply in this topic. 1. Naming Boxes. PvP-Box, PvE-Box, Shiny Box etc. I know it is possible to sort it like that with a bit of effort but the naming would make the whole sorting way more pleasant. 2. Adding and naming Categories One Box consists of 5 Rows which contain 3 Pokémon each. Adding a [-] Split function to split the Box in two Categories (which both can be named) containing 6 Pokémon each for a full team (12 per splitted box) would be great. This would be especially useful for entire PvP teams, but can be used to sort a lot of different things aswell. 3. Free movement in the box. Each Slot in every box should be usable for any Pokémon no matter how much we caught or if those are filled with Pokémon. This would allow us to use the last boxes for PvP-Teams (using the Split function), Shinys, Boss-Pokémon etc. whilst the boxes in the front will not be messed up by (or simply used for) catching new wild Pokémon. 4. Checking and mass-deleting Pokémon. Adding a simple checkbox to every Pokémon and being able to click a trashcan to release all of them together. This will prevent the time consuming and annoying process of releasing every single Pokémon slowly, especially after catching hundreds. 5. Mark favorites. Small, not needed change I thought about. Marking Pokémon with a little star and being able to only show those. This is for example useful to mark epic or just really good Pokémon when you caught hundreds of the same kind to differentiate those from the bad (and hopefully mass-delete the rest). Thanks to @SchattenDialga for the visualization. Make sure to check out his shop here: https://pokemonrevolution.net/forum/topic/103263-url
    1 point
  4. It would be nice to have the option for guild leaders to toggle an option that prevents guild members from finding other guild members in ranked pvp. It is common practice for many pvp-focused guilds to self-enforce a "queue/game (q/g)" system. For those unfamiliar with the system, it is quite simple. You type "q" in guild chat while you queuing for a ranked pvp match. This tells other members in your guild not to queue so you guys don't have to face each other. You then type "g" in guild chat to tell other members you've found a game and they are free to queue themselves. Why should PRO implement a guild functionality like this? Why do guilds even self-enforce this system anyway? A strong argument against the q/g system is playing friends can allow the opportunity for fun banter and opportunities to discuss mistakes and praise each other for good plays. However, this is a fantasy. Pvp is a competitive activity and it will cause people to lose control of their temper and create uncomfortable situations for everyone involved. There is no down-side to implementing this option for guilds. It would benefit all guilds who already self-enforce this system if PRO implemented a system that guild leaders can toggle to prevent members from playing each other in ranked pvp.
    1 point
  5. I feel there should be a cancel option to revert the move user chose. It prevents misclicks to a extent. Because of misclicks...i have lost many pvps.
    1 point
  6. Hello guys, I will start an auction for my baby. The auction will last 5 days from the first Bid. Bids should be +250K at least Minimun Price to start the auction: 5M Insta Price: 15M. Please, if I'm missing something, let me know. Long time without play or create a post, Any help or bump is welcome. Have fun!
    1 point
  7. My guild intend to make a clone account to hold Guild's donation in one place. Will that account be banned if multiple user login? Or will it be banned for RMT suspect? Thank you in advance!
    1 point
  8. i keep it for pvp
    1 point
  9. @PokemonKING44 Reminder that if you want to pick up the Pokemon from a different account than the one you posted, you have to specify it, as mentioned in the Auction Rules: @hisoka444 Your offer was placed after the end point, so it's not valid. Locked as the thread has served its purpose. Take care.
    1 point
  10. Hello @Serkaninc, Thank you for your report and sorry for the inconvenience. You should be able to return to Lightning Island to look for the Lightning Orb after interacting with the Slowking next to Melody. Please let us know if this does not solve your issue!
    1 point
  11. How old are you and where are you from? I'm from Vietnam, 22 years old Why would you like to join Trinity? Because I want to learn more about pvp, improve my pvp skill to get more rating Were you part of another guild in the past and if so which one? I joined guild Pichu in 2018, but it's dissolved What is the highest rating you've ever got? 223rt, but in 2018. In 2019 and 2020, i don't have time to pvp and only get 100+rt each season What do you enjoy most doing in PRO? Because it's a pvp-able and multi-region game with a lot of side quests What else other than rating can you contribute to Trinity? 100 or 150 rating. Can improve if i have somebody shared their experiences with Add a picture of your trainer card in the application. What is your Discord ID? Nhatminh832#9802
    1 point
  12. If thats the case,Probably we can add some allow/not allowed public spectate button.so u can choose whether u want other player spectate ur matches or not
    1 point
  13. Hello I'm new player in this I wanna suggest to add some system so we can spectate player when they doing PvP.so I can learn how to battle high rank player and stuff.also it would be nice time killer when I'm bored to do other things Sorry for my bad English and thank you
    1 point
  14. I'm not 100% sure on this, but i think that every time you cast your rod is equivalent to 1 tile walked on tall grass. Overall though, the whole mechanic of fishing is bad an needs a rework, but i do like the idea of just one to two casts gives you a pokemon, would improve fishing rates more, however the time waited would still be annoying
    1 point
  15. congrats cyanirl i strive to be like you one day :o
    1 point
  16. Congrats cyan but i will still call you a pepega lol
    1 point
  17. Against all the odds and blood sweat and tears it is truly inspring. From the historical donphan beginnings to the great delibird museum of france It makes me think that hey maybe we can just be built different too if we dream big. Some people would say Master9 is the ultimate boss but I think that there's a new king in town and they will tremble with fear when they hear the squeak of his clown shoes coming. p.s. we will be behind verm to celebrate all the real bros are invited ofc!! :)))
    1 point
  18. Welcome to PRO, @Domihero91! I hope you will enjoy your stay here. If you ever have any questions, please let us know. See you around!
    1 point
  19. Hello @arrebevol, Your shop has been moved to the Coin and items section as it isn't selling pokemon in the thread. Good luck with your sales, Polteageist.
    1 point
  20. 1 point
  21. Welcome to PRO! Here are some sub-forums that might be helpful for you: PRO Rules: Contains a list of all of PRO's rules, including but are not limited to PvP, trade, and forum rules. General Game Talk: A place where you can talk about things that are in the game. Game Guide: If you are ever stuck during a run of a region, you can check this sub-forum for available guides, as well as other guides that might help you out in the future. Guilds: If you are looking for a guild or community to join, this is the place for you. Trade Zone: This sub-forum is available to everyone to sell, trade, or buy other things from fellow PRO players. Resolution Center: This area is used to report any issue you've experienced while playing, or if you need assistance from a staff member. You can also join the official discord server to get news about the game and also talk with other people. With that being said, enjoy your time here.
    1 point
  22. 1 point
  23. -1 kinda kills the point of hard hunting then prices are just gonna be all over the place sorry tito much love still
    1 point
  24. I'm going to be away for a few days so it might take a bit for me to get all these pokemon sold so if anyone wants something please pm me on discord thats the easiest way to contact me
    1 point
  25. i can do 25k ill just set that as the price for all the low tier mons (i accidentally clicked report instead of quote and didnt notice so whichever staff sees that im sorry )
    1 point
  26. First of all, I would like to thank @Gio and @Nornornor444 for substantial contributions to this project. Speed stats are an important defining characteristic of each Pokémon species. They determine the order of moves made by Pokémon during a battle. Assuming an equal level of priority, Pokémon with a higher Speed stat at the start of any given turn will make a move before those with lower Speed. In the case of a Speed tie, which occurs when two Pokémon have the same Speed, one of them will randomly go first. Speed-altering moves, like Dragon Dance or Hammer Arm, only start affecting a Pokémon’s speed on the following turn. You should first identify the maximum Speed of the Pokémon of your choice. You must take into account its Speed IVs and, based on the Pokémon that you want it to outspeed, distribute its EVs accordingly. For example, if your Jolly Gliscor has 31 Speed IVs, you can give it 112 EVs to reach 279 Speed and outspeed any non-Choice Scarf Timid Heatran with max Speed IVs and EVs (i.e., 278 Speed). If your Jolly Gliscor only has 26 IVs, you can give it 132 Speed EVs to achieve the same feat. When you do this, it is best to assume perfect IVs for opposing Pokémon. This thread will only provide the Speed stats of currently viable Pokémon, so it will not cover every single Pokémon in the game, since it primarily is a PvP-focused resource. The updated Viability Rankings can be found here. For PvP sets that detail moves and EVs for each viable Pokémon, you may check out this (outdated) resource, which will be updated in the future with more accurate and relevant information. Since there are far too many viable Speed tiers and Pokémon sets, some will understandably be missing from the list. For example, you may encounter a Bold Volcarona with 240 or 241 Speed or a Pokémon not even mentioned in this thread. Similarly, you may also run into a Zapdos with a Speed number that is not listed below. Many players do not have perfect Speed IVs on all their Pokémon and some opt for unusual or custom EV spreads tailored according to the needs of their teams. The following Speed Tier list is separated into six different tiers: Pokémon with 500+ Speed, those with 400+ Speed, those with 300+ Speed, those with 200+ Speed, those with 100+ Speed, and those with less than 100 Speed. The items within each tier are arranged in descending order, that is, from the fastest Pokémon to the slowest. In some cases, specific scenarios or boosts are taken into account. For example, Trace Mega Alakazam using its ability to copy Sand Rush or Swift Swim becomes twice as fast as normal when the relevant weather is up. Only 2 additional Speed stages will be counted at most for Pokémon that can boost their own Speed thanks to Quiver Dance, Dragon Dance, Speed Boost, etc. 500 and above Pokémon Base Nature EVs IVs Stage Total Mega Alakazam 150 Positive 252 31 +2 876 Mega Alakazam 150 Neutral 252 31 +2 798 Ribombee 124 Positive 252 31 +2 762 Hawlucha 118 Positive 252 31 +2 736 Scolipede 112 Positive 252 31 +2 710 Mega Diancie 110 Positive 252 31 +2 700 Mega Metagross 110 Positive 252 31 +2 700 Mega Sharpedo 105 Positive 252 31 +2 678 Hawlucha 118 Neutral 252 31 +2 670 Thundurus-T 101 Positive 252 31 +2 662 Mega Charizard X 100 Positive 252 31 +2 656 Salamence 100 Positive 252 31 +2 656 Volcarona 100 Positive 252 31 +2 656 Scolipede 112 Neutral 252 31 +2 646 Mega Diancie 110 Neutral 252 31 +2 638 Mega Metagross 110 Neutral 252 31 +2 638 Landorus-T 91 Positive 252 31 +2 618 Mega Sharpedo 105 Neutral 252 31 +2 618 Excadrill 88 Positive 252 31 +2 604 Thundurus-T 101 Neutral 252 31 +2 602 Mega Charizard X 100 Neutral 252 31 +2 598 Volcarona 100 Neutral 252 31 +2 598 Kommo-o 85 Positive 252 31 +2 590 Gyarados 81 Positive 252 31 +2 574 Mega Gyarados 81 Positive 252 31 +2 574 Ribombee 124 Positive 252 31 +1 571 Dragonite 80 Positive 252 31 +2 568 Mega Altaria 80 Positive 252 31 +2 568 Landorus-T 91 Neutral 252 31 +2 562 Excadrill 88 Neutral 252 31 +2 550 Kingdra 85 Neutral 252 31 +2 538 Serperior 113 Positive 252 31 +1 535 Scolipede 112 Positive 252 31 +1 532 Mega Tyranitar 71 Positive 252 31 +2 530 Gengar 110 Positive 252 31 +1 525 Latias 110 Positive 252 31 +1 525 Latios 110 Positive 252 31 +1 525 Cloyster 70 Positive 252 31 +2 524 Mega Swampert 70 Positive 252 31 +2 524 Keldeo 108 Positive 252 31 +1 519 Dragonite 80 Neutral 252 31 +2 518 Mega Altaria 80 Neutral 252 31 +2 518 Venusaur (HP Fire) 80 Neutral 252 30 +2 516 Mega Sharpedo 105 Positive 252 31 +1 508 400-499 Pokémon Base Nature EVs IVs Stage Total Garchomp 102 Positive 252 31 +1 499 Jirachi 100 Positive 252 31 +1 492 Mega Charizard X 100 Positive 252 31 +1 492 Salamence 100 Positive 252 31 +1 492 Staraptor 100 Positive 252 31 +1 492 Volcarona 100 Positive 252 31 +1 492 Hydreigon 98 Positive 252 31 +1 486 Scolipede 112 Neutral 252 31 +1 484 Cloyster 70 Neutral 252 31 +2 478 Mega Swampert 70 Neutral 252 31 +2 478 Landorus-T 91 Positive 252 31 +1 463 Mega Sharpedo 105 Neutral 252 31 +1 463 Excadrill 88 Positive 252 31 +1 453 Mega Charizard X 100 Neutral 252 31 +1 448 Volcarona 100 Neutral 252 31 +1 448 Rotom-W 86 Positive 252 31 +1 447 Kommo-o 85 Positive 252 31 +1 442 Mega Aerodactyl 150 Positive 252 31 +0 438 Mega Alakazam 150 Positive 252 31 +0 438 Gyarados 81 Positive 252 31 +1 430 Mega Gyarados 81 Positive 252 31 +1 430 Mega Beedrill 145 Positive 252 31 +0 427 Mega Sceptile 145 Positive 252 31 +0 427 Chandelure 80 Positive 252 31 +1 426 Dragonite 80 Positive 252 31 +1 426 Mega Altaria 80 Positive 252 31 +1 426 Togekiss 80 Positive 252 31 +1 426 Diggersby 78 Positive 252 31 +1 420 Heatran 77 Positive 252 31 +1 417 Mega Altaria 80 Neutral 28 31 +2 406 Mega Lopunny 135 Positive 252 31 +0 405 Mega Manectric 135 Positive 252 31 +0 405 300-399 Pokémon Base Nature EVs IVs Stage Total Mega Alakazam 150 Neutral 252 31 +0 399 Mega Tyranitar 71 Positive 252 31 +1 397 Aerodactyl 130 Positive 252 31 +0 394 Magneton (HP Fire) 70 Positive 252 30 +1 391 Dragonite 80 Neutral 252 31 +1 388 Mega Altaria 80 Neutral 252 31 +1 388 Weavile 125 Positive 252 31 +0 383 Ribombee 124 Positive 252 31 +0 381 Mega Pidgeot 121 Positive 252 31 +0 375 Tornadus-T 121 Positive 252 31 +0 375 Alakazam 120 Positive 252 31 +0 372 Hawlucha 118 Positive 252 31 +0 368 Tyranitar 61 Positive 252 31 +1 364 Azelf 115 Positive 252 31 +0 361 Mega Absol 115 Positive 252 31 +0 361 Mega Houndoom 115 Positive 252 31 +0 361 Raikou 115 Positive 252 31 +0 361 Starmie 115 Positive 252 31 +0 361 Magnezone (HP Fire) 60 Positive 252 30 +1 358 Serperior 113 Positive 252 31 +0 357 Serperior (HP Fire) 113 Positive 252 30 +0 356 Scolipede 112 Positive 252 31 +0 355 Thundurus-I 111 Positive 252 31 +0 353 Gengar 110 Positive 252 31 +0 350 Latias 110 Positive 252 31 +0 350 Latios 110 Positive 252 31 +0 350 Mega Diancie 110 Positive 252 31 +0 350 Mega Gallade 110 Positive 252 31 +0 350 Mega Latias 110 Positive 252 31 +0 350 Mega Latios 110 Positive 252 31 +0 350 Mega Metagross 110 Positive 252 31 +0 350 Alolan Ninetales 109 Positive 252 31 +0 348 Infernape 108 Positive 252 31 +0 346 Keldeo 108 Positive 252 31 +0 346 Mega Pinsir 105 Positive 252 31 +0 339 Mega Sharpedo 105 Positive 252 31 +0 339 Hawlucha 118 Neutral 252 31 +0 335 Garchomp 102 Positive 252 31 +0 333 Thundurus-T 101 Positive 252 31 +0 331 Celebi 100 Positive 252 31 +0 328 Jirachi 100 Positive 252 31 +0 328 Manaphy 100 Positive 252 31 +0 328 Mega Charizard X 100 Positive 252 31 +0 328 Mega Charizard Y 100 Positive 252 31 +0 328 Mega Gardevoir 100 Positive 252 31 +0 328 Mega Medicham 100 Positive 252 31 +0 328 Mew 100 Positive 252 31 +0 328 Salamence 100 Positive 252 31 +0 328 Staraptor 100 Positive 252 31 +0 328 Volcarona 100 Positive 252 31 +0 328 Zapdos 100 Positive 252 31 +0 328 Hydreigon 98 Positive 252 31 +0 324 Scolipede 112 Neutral 252 31 +0 323 Haxorus 97 Positive 252 31 +0 322 Mimikyu 96 Positive 252 31 +0 320 Mega Diancie 110 Neutral 252 31 +0 319 Mega Metagross 110 Neutral 252 31 +0 319 Gliscor 95 Positive 252 31 +0 317 Kyurem 95 Positive 252 31 +0 317 Mega Garchomp 92 Positive 252 31 +0 311 Alolan Golem 45 Positive 252 31 +1 310 Landorus-T 91 Positive 252 31 +0 309 Mega Pinsir 105 Neutral 252 31 +0 309 Mega Sharpedo 105 Neutral 252 31 +0 309 Lucario 90 Positive 252 31 +0 306 Mega Altaria 80 Neutral 28 31 +1 304 Excadrill 88 Positive 252 31 +0 302 Thundurus-T 101 Neutral 252 31 +0 301 200-299 Pokémon Base Nature EVs IVs Stage Total Manaphy 100 Neutral 252 31 +0 299 Mega Charizard X 100 Neutral 252 31 +0 299 Mega Charizard Y 100 Neutral 252 31 +0 299 Mega Gardevoir 100 Neutral 252 31 +0 299 Mega Medicham 100 Neutral 252 31 +0 299 Staraptor 100 Neutral 252 31 +0 299 Volcarona 100 Neutral 252 31 +0 299 Rotom-W 86 Positive 252 31 +0 298 Gliscor 95 Positive 176 31 +0 297 Heracross 85 Positive 252 31 +0 295 Hydreigon 98 Neutral 252 31 +0 295 Kommo-o 85 Positive 252 31 +0 295 Nidoking 85 Positive 252 31 +0 295 Suicune 85 Positive 252 31 +0 295 Toxicroak 85 Positive 252 31 +0 295 Mimikyu 96 Neutral 252 31 +0 291 Kyurem 95 Neutral 252 31 +0 289 Gyarados 81 Positive 252 31 +0 287 Mega Gyarados 81 Positive 252 31 +0 287 Suicune 85 Positive 216 31 +0 286 Chandelure 80 Positive 252 31 +0 284 Dragonite 80 Positive 252 31 +0 284 Mamoswine 80 Positive 252 31 +0 284 Mega Altaria 80 Positive 252 31 +0 284 Togekiss 80 Positive 252 31 +0 284 Mega Garchomp 92 Neutral 252 31 +0 283 Landorus-T 91 Neutral 252 31 +0 281 Diggersby 78 Positive 252 31 +0 280 Gliscor 95 Positive 112 31 +0 279 Lucario 90 Neutral 252 31 +0 279 Heatran 77 Positive 252 31 +0 278 Excadrill 88 Neutral 252 31 +0 275 Mega Heracross 75 Positive 252 31 +0 273 Mega Scizor 75 Positive 252 31 +0 273 Heracross 85 Neutral 252 31 +0 269 Kingdra 85 Neutral 252 31 +0 269 Mega Tyranitar 71 Positive 252 31 +0 265 Tentacruel 100 Positive 16 31 +0 264 Togekiss 80 Positive 176 31 +0 264 Celebi 100 Neutral 108 31 +0 263 Garchomp 102 Neutral 92 31 +0 263 Bisharp 70 Positive 252 31 +0 262 Breloom 70 Positive 252 31 +0 262 Cloyster 70 Positive 252 31 +0 262 Mega Swampert 70 Positive 252 31 +0 262 Volcanion 70 Positive 252 31 +0 262 Chandelure 80 Neutral 252 31 +0 259 Dragonite 80 Neutral 252 31 +0 259 Mamoswine 80 Neutral 252 31 +0 259 Mega Altaria 80 Neutral 252 31 +0 259 Venusaur (HP Fire) 80 Neutral 252 30 +0 258 Diggersby 78 Neutral 252 31 +0 255 Pelipper 65 Positive 252 31 +0 251 Scizor 65 Positive 252 31 +0 251 Mega Heracross 75 Neutral 252 31 +0 249 Mega Scizor 75 Neutral 252 31 +0 249 Celebi 100 Neutral 32 31 +0 244 Gliscor 95 Neutral 72 31 +0 244 Jirachi 100 Neutral 32 31 +0 244 Mew 100 Neutral 32 31 +0 244 Zapdos 100 Neutral 32 31 +0 244 Tyranitar 61 Positive 252 31 +0 243 Manaphy 100 Neutral 20 31 +0 241 Tentacruel 100 Neutral 20 31 +0 241 Clefable 60 Positive 252 31 +0 240 Gliscor 95 Neutral 56 31 +0 240 Kommo-o 85 Neutral 136 31 +0 240 Zapdos 100 Neutral 16 31 +0 240 Bisharp 70 Neutral 252 31 +0 239 Breloom 70 Neutral 252 31 +0 239 Closyter 70 Neutral 252 31 +0 239 Magnezone (HP Fire) 60 Positive 252 30 +0 239 Mega Swampert 70 Neutral 252 31 +0 239 Volcanion 70 Neutral 252 31 +0 239 Crawdaunt 55 Positive 252 31 +0 229 Pelipper 65 Neutral 252 31 +0 229 Scizor 65 Neutral 252 31 +0 229 Excadrill 88 Neutral 40 31 +0 222 Landorus-T 91 Neutral 16 31 +0 222 Mega Heracross 75 Neutral 144 31 +0 222 Mega Scizor 75 Neutral 144 31 +0 222 Rotom-W 86 Neutral 56 31 +0 222 Tyranitar 61 Neutral 252 31 +0 221 Clefable 60 Neutral 252 31 +0 219 Azumarill 50 Positive 252 31 +0 218 Magnezone (HP Fire) 60 Neutral 252 30 +0 218 Diancie 50 Positive 252 31 +0 218 Landorus-T 91 Neutral 0 31 +0 218 Heatran 77 Neutral 80 31 +0 210 Crawdaunt 55 Neutral 252 31 +0 209 Rotom-W 86 Neutral 0 31 +0 208 Kommo-o 85 Neutral 0 31 +0 206 Suicune 85 Neutral 0 31 +0 206 Mega Altaria 80 Neutral 28 31 +0 203 Clefable 60 Neutral 176 31 +0 200 Mandibuzz 80 Neutral 16 31 +0 200 Mega Altaria 80 Neutral 16 31 +0 200 Mega Scizor 75 Neutral 56 31 +0 200 Mega Tyranitar 71 Neutral 88 31 +0 200 Mega Venusaur (HP Fire) 80 Neutral 20 30 +0 200 Tyranitar 61 Neutral 168 31 +0 200 100-199 Pokémon Base Nature EVs IVs Stage Total Azumarill 50 Neutral 252 31 +0 199 Togekiss 80 Neutral 0 31 +0 196 Clefable 60 Neutral 136 31 +0 190 Heatran 77 Neutral 0 31 +0 190 Conkeldurr 45 Neutral 252 31 +0 189 Klefki 75 Neutral 0 31 +0 186 Mega Scizor 75 Neutral 0 31 +0 186 Azumarill 50 Neutral 164 31 +0 177 Mantine 70 Neutral 0 31 +0 176 Skarmory 70 Neutral 0 31 +0 176 Uxie 95 Negative 0 01 +0 176 Jellicent 60 Neutral 44 31 +0 167 Alomomola 65 Neutral 0 31 +0 166 Pelipper 65 Neutral 0 31 +0 166 Scizor 65 Neutral 0 31 +0 166 Chesnaught 64 Neutral 0 31 +0 164 Clefable 60 Neutral 16 31 +0 160 Conkeldurr 45 Neutral 136 31 +0 160 Cresselia 85 Negative 0 01 +0 158 Tyranitar 61 Neutral 0 31 +0 158 Clefable 60 Neutral 0 31 +0 156 Blissey 55 Neutral 0 31 +0 146 Tyranitar 61 Negative 0 31 +0 142 Mega Heracross 75 Negative 0 01 +0 140 Alolan Muk 50 Neutral 0 31 +0 136 Azumarill 50 Neutral 0 31 +0 136 Chansey 50 Neutral 0 31 +0 136 Mega Aggron 50 Neutral 0 31 +0 136 Hippowdon 47 Neutral 0 31 +0 130 Tangrowth 50 Negative 0 31 +0 122 Gastrodon 39 Neutral 0 31 +0 114 Crawdaunt 55 Negative 0 01 +0 104 Gastrodon 39 Negative 0 31 +0 102 99 and below Pokémon Base Nature EVs IVs Stage Total Mega Slowbro 30 Neutral 0 31 +0 96 Reuniclus 30 Neutral 0 31 +0 96 Slowbro 30 Neutral 0 31 +0 96 Slowking 30 Neutral 0 31 +0 96 Amoonguss (HP Fire) 30 Neutral 0 30 +0 95 Quagsire 35 Negative 0 31 +0 95 Avalugg 28 Neutral 0 31 +0 92 Alolan Marowak 45 Negative 0 01 +0 86 Amoonguss (HP Fire) 30 Negative 0 30 +0 85 Ferrothorn 20 Neutral 0 31 +0 76 Torkoal 20 Neutral 0 31 +0 76 Reuniclus 30 Negative 0 01 +0 59 Shuckle 5 Neutral 0 31 +0 46 Ferrothorn 20 Negative 0 01 +0 41
    1 point
  27. I can do 200k for starly Lowest I can go for chinchou would be 250k
    1 point
  28. hello i accidentally released a good horsea while cleaning my pc. i am in gold server. here are the few possible IDs as i am not sure which one it is: the help will be very much appreciated. thank you.
    0 points
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