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Showing content with the highest reputation on 08/07/23 in all areas

  1. First of all the most important question of them all - is the new exp system better than the old system? Yes it is. With that being said there are a few really good parts about this new system/patch and a few parts that should be looked at again. Let's start with the positive parts first: - the new system is really good for new players that are just starting the game and wanna enjoy pokemon like they know it from the OG pkmn games - by evolving their pkmn during the story without getting punished for it. I for myself haven't played the new story (exp wise) yet but read from a few new players that the new system does feel really good and doesn't feel punishing throughout the story - the trainer tower is a really good addition to the game and makes leveling high lvl pkmn very easy for a small but fair fee - the exp you are gaining from the trainer tower is perfect and makes leveling pkmn up to high levels very fast - tanky pkmn are very easy to train with the new system and especially the trainer tower - the exp share is a good addition and is especially good for story and ev training - even tho i am not a big fan of the exp from catching pkmn mechanic i do think it's healthy for the game in it's current state - the overall exp gain feels more like an actual pkmn game than it used to with the old system Now let's talk about a few not directly negative parts but parts that definitely need a few small buffs/adjustments: - the exp from wild battles does feel a bit too less after ~lvl60 and upwards - some trainer tower teams need to be looked at/some pkmn & abilities/moves should be removed - the trainer tower should be AN option to level high level pkmn but shouldn't be THE option for high level pkmn (which kinda goes hand in hand with the first "negative" point) since PRO is a MMO it makes sense that we train way more pkmn than we would ever train in an original pkmn game Time to talk about the trainers tower and bring up some suggestions. The trainer tower is a really nice idea as a whole. It helps leveling high level pkmn really well and fast. The fee is also very fair and now we even got a nurse joy added which makes the entire tower even better than it already was. However the tower still has a few flaws. In my opinion one of the biggest issues of the tower are some absurdly annoying abilities/moves like Sturdy, Cursed Body, Destiny Bond. Cursed body I could see staying but Sturdy and Destiny Bond really have to be removed. Another big point is that pkmn in some teams shouldn't be in there (as seen in the following screenshots) Yes my pkmn were mostly overleved and I won every fight vs them, however I personally don't think that this is a good system of choosing the trainers pkmn. The trainers should have only mono type pkmn and no dual type pkmn. And now for the end here are some suggestions: - Buff/adjust the exp gain/level of wild pkmn in some area so that leveling without trainer tower becomes an option again - remove Sturdy, Cursed Body and Destiny Bond from the pkmn in the trainers tower. Those abilities/moves are simply frustrating to play against, especially in an area where u have to pay again in case u faint - remove dual types from the trainers teams - add nurse joy to each floor/inbetween the floors to heal your pkmn for a small fee I might edit/add some ideas later on to this list but for now those are all my thoughts about the reworked exp system/the patch in general. Thanks for reading up until this point.
    14 points
  2. Hello PRO, I have already suggested this on discord during the easter event, but didnt make a post here due to it not being super necessary (would only find use for ev'ing the little cup team in breezy falls). However, with the implementation of the trainer tower, this is now a lot more useable. I would like the refer to this great Strategie: https://pokemonrevolution.net/forum/topic/219619-trainer-tower-quick-upgrade-method/ by @Leeluckya . A held item that would prevent a Pokémon from gaining exp or leveling (whatever is easier to do) would help this strategie a lot, if you dont need to mega. So my suggestion is to add an item to the game that stops a Pokémon from gaining exp. It can be used for leveling in the tower, little cup, and other content with a level restriction (ev training before Heatran quest for example). Let me know what you all think, and what the Items name could be! If we give the staff a cool creative name and design they might be more likely to implement it. Cheers Capri
    4 points
  3. After trying EV training for several hours and the tower for some hours, I have to say: The Tower became THE option, not AN option, and I find it really problematic. It just outadvantages everything accessible for free outside of it, even Gym Leader rematches, which are now heavily outdated already (1 week cooldown to fight 5 pokemon at level 90 to just get exp for one pokemon + exp share pokemon + 3 gems or berries as a reward lmfao). It also outadvantages trainer rematches everywhere. Let's not even get talking about wild battles, they might as well not exist rn :^). The fact that the tower is full party experience even if you didn't participate just by paying a small fee for lategame players but big fee for early game ones is just... idk how to describe it. It's too big of a powercreep. I personally think the EXP share needs to be for the full party, toggleable off/on. Right now the Tower outclasses everything outside of it, no matter how much I tried to make other things work (Ruins of alph trainers, elite 4 leveling, gym leader rematches, copycats). These are just not comparable at all. It has created even more powercreep and need for future reworks for Content Scripters. You "can" (lol) use other methods to level up aside from the Trainer Tower, but it is just too good in comparison. You pay a small fee relative to a hyperinflated economy and just get full party experience. I don't argue for the nerf of the Tower, I argue for the buff of the outside options. Not just wild battles but also other trainer battles. Trainer rematches might as well get their cooldown reduced to 3 days and have their teams eventually grow to level 100 and they'd still be overcrept by the tower. I've really tried to come up with methods that can compete with this thing and bruh. It's just too much. Even abusing 4 accounts to refight 32 gym leaders is just nowhere good enough compared to the tower. Regards the Trainer Tower: I'd only change the variety of some teams. No, facing 3 Aerodactyl or Hydreigon in the same team is not really fun lmfao. The fact that Sturdy and some really annoying abilities are present is infuriating (Flame Body, Effect Spore and more). You basically rn have to rely on Mold Breaker sweepers or Moxie to power through it due to the huge amount of unexpected repeated BS you might have to face.
    4 points
  4. B.o start 1m 24 hours auction min bid 100k
    3 points
  5. s.o 1m min bid: 100k Ends 72 hours after starting bid no insta Accepted payments: pokedolalrs// CC 350k// IV RR 530k
    2 points
  6. yo here are my submissions for this contest: Roulette ball, has a random chance of catching pokemon: Godoudama ball, 2 random IVs are aways maxed (Naruto Shippuden reference): Grass Ball, good against grass type pokemon and/or even better against grass type strenghts (water, ground and rock types):
    2 points
  7. Selling lvl up (+ev) service: Bundle offers: 1. 599k : 6 pokes from lvl 60-69* to lvl 97 + 1 poke evs** 2. 640k: 6 pokes from lvl 50-59* to lvl 97 + 1 poke evs** 3. 940k: 6 pokes from lvl 0-59* to lvl 97 +1 poke evs** Extras: 1. 50k: 1 poke from 0 to 50 2. 40k: 1 poke eved Discounts: 1. Members of dominion guild (-30k) 2. The carry poke is lvl 69 for bundle one or 59 for bundle 2 (-15k) 3. The carry pokemon is already eved (-40k) Footnotes: *ALL pokes must meet the above requirement **ATLEAST ONE of poke recieving the ev training MUST be a carry poke (atk/spatk + spd) preferably a self setup poke (gyaralados, volcanora, etc) or a fast hard hitter (alakazam, banette, etc). If this requirement isn't met adequately I will REFUSE the service. If certain moves are needed to complete the service they will be changed extra (tm and egg). Time: Time required for the service to be completed will VARY. If you need a specific time goal you have to mention it up front. Minimum expected time is approximately 2-3h for the first 2 bundles if both discounts are valid and moveset is ready. For the 3rd bundle 24h will be a common occurrence as I am one person and need sleep, especially if the pokemons are received late afternoon or night (gmt +2). discord : yui#5800 ign : yui69420
    2 points
  8. pls give me a free pokemon for my first game
    2 points
  9. Thank you for sharing. Something else I noticed that can help new players or anyone in general before battling is different NPC's have different type Pokemon. Flower lady has Grass-type Pokemon. The redneck has Normal-type Pokemon. Ski lady has Ice-type Pokemon. The Pokemon ranger has Flying-types. Hiker uses Ground-types. Ace trainers have Dragon-type Pokemon. The Kimono lady has Fairy-type Pokemon. Blackbelt trainer has Fighting-types. Spiritual grandma has Ghosts. Psychic uses Psychic-types. Backpackers use Rock-types. The robber uses Dark-types. With this knowledge, you can set your lead to have an automatic advantage before the battle.
    2 points
  10. IN SHORT: REMOVE YOUR NEW XP SYSTEM GIVE US THE OLD ONE BACK, DONT BREAK WHAT ISNT BROKEN. CLEAR CASH SINK MONEY GRAB. LONG STORY: All they need to do, is remove there new cash sink trainer tower xp method, and give us back the old method that there was nothing wrong with..... Return it exactly back to how it was, and then maybe like you said add the trainer tower to give even higher xp for cash.... rather than lowering wild training in for example as you stated cerulean, to near Impossible, its a joke and CLEARLY a cash sink they have purposely Implemented, which has literally made me feel like quitting the game totally, I'm only hanging on in hopes that they fix this new bs xp system, id rather play another poke mmo at this rate, it's not like we can even level just 1 poke anymore, I have a box of pokes to level, and it's a pain finding ones within the 9 level gap to take in as a 6 to make the 9k payment price for worse exp than I used to get In ceru for free, it's also the only reason a lot of people do certain in game quests eg blackthorn, ceru cave, give us our xp system back, before u lose your playerbase, all you have done is annoyed pvp and pve players alike. I've met 1 person who likes it. And constantly hear people complaining about it (TOTALLY UNDERSTANDIBLY) ITS A RIDICULOUS AND STUPID IMPLEMENTATION, imo. And was totally pointless. Why break something that wasn't broken? When they have so much in game that IS broken The only way these new trainers towers would be a good addition is if you give us the old xp method back, and make these trainer towers even higher xp than old xp. But with the payments you have in place.
    2 points
  11. S.o 15m Min bid 200k Insta 25m Auction ends 48 hrs after s.o is met cc= 370k iv rr = 530k
    1 point
  12. Greetings, @Kitretsu05 You are not allowed to withdraw a bid once placed! I have edited your post. Kind Regards, * Zoruami *
    1 point
  13. Trader mod , l'et me know how continue. I think using Logic cc cant be calcolate 600k cc cause regular price Is 400 on trade ... Was a mistake of my big finger
    1 point
  14. 1 point
  15. Start: 1 Min bid: 1 Duration: 1 hour (after the first bid) Payment: Pokedollars Insta: N/A Note: Silver Server Closed: @Luckytea 99,999
    1 point
  16. Lol I thought I was the only few people thinking no need to rush story. I'm playing more than 700 hrs but only Johto completion but I still enjoy my own game (also lazy to do story Anyway, I still think finish all regions is far the most benefit for the late game. Good luck wi your alt accounts though
    1 point
  17. Greetings, @Itzronin I have changed the title of this auction, as it was misleading, as thie Seaking is 9+ IVS. Please make sure to read rules, and follow them next time. Kind Regards, * Zoruami *
    1 point
  18. Congratulations! on @Proloy winning the at 450k & @Utkarsh861 winning the at 600k Please contact me in game or in discord to make your purchase! Thank you all for participating
    1 point
  19. Hello, You can use any account that you prefer aslong as the accounts are truly your accounts. Best Regards, MBK
    1 point
  20. hello AlexIndi23 AlexIndi23#8326 Electivire Just PVE right now but would love to get into PVP
    1 point
  21. Nurse Joy is now available in every floor.(1.5k fee for healing)
    1 point
  22. 1 point
  23. My name in the games is K4NEKI, we can meet in vermilion I sent a private message
    1 point
  24. 1 point
  25. Wtb jolly sandshrew 50k one
    1 point
  26. 1 point
  27. I will consider whether the other party has a sturd , if have i use mage , if dont have i use Leftovers
    1 point
  28. I agree This system is a step in the wrong direction most people don't like it
    1 point
  29. Para assegurar a segurança das suas contas e prevenir o hack das mesmas, a partir de dia 1 de Julho 2023 vamos ativar o sistema 2FA. COMO FUNCIONA? Sempre que iniciar sessão a partir de um dispositivo desconhecido , será solicitado que confirme o início de sessão através de uma mensagem de correio eletrónico. Uma vez recebido o email, clique no botão verde para confirmar e estará pronto para aceder à conta. PERGUNTAS Perdi acesso ao meu email. Por favor, crie uma publicação em [ 2FA ] - EMAIL RECOVER & ASSISTANCE (CLICAR AQUI) MUITO IMPORTANTE: Certifique-se que adiciona a seguinte informação: O nome da sua conta; O email que quer associar à sua conta; Esqueceu-se do seu email Pode ver o email atualmente associado à sua conta indo ao DASHBOARD (Clicar Aqui) e clique na opção Minha Conta. Eu partilho a minha conta com outros jogadores, também tenho que confirmar o login deles? Sim, também vai ter que confirmar o login deles, todas as vezes que eles entrarem na sua conta usando um dispositivo diferente.
    1 point
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