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Everything posted by Comrader
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that is exactly how they work? they are grouped. SUMMER forms, HALLOWEEN forms, XMAS forms etc.
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That is an absolutely horrible suggestion. Infraction history is there for a reason, not allowing repeat offenders to continue. For example: A guy repeatedly uses the n word, gets punished twice and then his history is reset and he can do it all again, where is the logic in that? He and any other rule breakers should never be allowed to infinitely commit infractions.
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Your hours don't matter, the infraction does
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Someone who would start the game would not ever find the "feature" on their own because it shouldn't be a thing, it is a longtime players abused feature. I suppose players would want to be lied to. The tiers were missleading in many cases. A pokemons rarity in a map is dependant on what other pokemons spawn in the map and how rare they are, because it's inconsistent across almost all maps and people don't realise that, they only see a number 7 that is lower than 8 and think it would spawn more frequently than the other map. Which made 95% of the maps for a pokemon never to be used as hunting ground even if they were way better in reality, the change to tiering system deceives the player less and gives them the option to go hunt at a place they may prefer or what is closer. It isn't a hard concept to understand and it's weird people still call it a bad change or whatever.
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OP is literally talking about the coin shop
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The mewtwo at kantos 8th gym is a mecha mewtwo, not the normal one so it doesn't give the regular data. Regular mewtwo data can be obtained by fighting the regular mewtwo inside cerulean cave
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they should be changed automatically, and the season hasnt ended so the spawns aren't either
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https://pokemonrevolution.net/forum/topic/32862-►-read-this-before-making-a-suggestion-◀︎/?tab=comments#comment-213471
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just sell a coin capsule for money, you'll get less money from grinding for hours compared to selling 1 cc for practically no work
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Lets talk together about Staff & Player relationship !
Comrader replied to Shinohara's topic in General Game Talk
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How on earth do you think all the buttons and different interfaces like battle for example would fit on portrait mode? They wouldn't
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didn't know that worked, that's actually a really nice way of doing it
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i mean not the worst idea, +1
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Exclusivity should be kept with events, but i do agree that like common ideas like articuno and giratina wings should be available always, in my opinion to reflect this events could release shiny versions of the item to keep it as a prestigious token that "I was there". Keep the base items available always and rare versions in events
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The jeweler sells special balls like the cherish ball for 1.5k and 3 red shards / 1, the shards aren't useless
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Let's talk about the NEW Sinnoh Daily Reporter changes
Comrader replied to Desumi's topic in Suggestions
Totally agree, they should all be sinnoh based That is the DEV to-do list, CS are not DEVS and have a different area of work Pretty sure this wasn't just a 1 day job, if i recall correctly when i was still staff there was some talk of reworking it from xana to python and then tweaking it to be less abusable -
The other shards aren't useless, the jeweler sells rare pokeballs like cherish balls for 1.5k and 3 red shards
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add an npc to desactivate temporaly member ship
Comrader replied to Algerie31's topic in Suggestions
+1 good point -
add an npc to desactivate temporaly member ship
Comrader replied to Algerie31's topic in Suggestions
+1 -
Let's talk about the NEW Sinnoh Daily Reporter changes
Comrader replied to Desumi's topic in Suggestions
If something PVE related is uber better than PVP why would anyone do PVP to get the item. Why work for something in a GRINDY game? That seems to be the mindset of people here. Get few tickets from the quest for free, sell them and get story service, boom 8 characters. I don't understand why you think PVE content is not worth rn, PVE content is supposed to be something that you put effort into. This rework BUFFED this system with the addition of nature rerolls. Newly caught pokemon should have always been a requirement. You cannot act like this change killed the thing. The previous solaceon was hurtful to the economy, it could still be because the reroll rates are still probably better than like PVP, but it's not as drastic as before. Making cash is not impossible in this game, you just don't want to accept some options of making it, like hunting or bosses. And because you don't want to put effort into the game you don't easily get money as you shouldn't. PRO is a MMORPG not an idle game, in idle games you earn money for doing nothing and in a MMORPG you get money for work. If this doesn't appeal to you then PRO isn't the game for you. -
Let's talk about the NEW Sinnoh Daily Reporter changes
Comrader replied to Desumi's topic in Suggestions
A guy has 8 characters in the game, he logs on for a few minutes each day on all of them to do the quest, on the 7th day on average he gets 2 reroll tickets for next to no work. A PVPer wins 150 matches of pvp each taking way longer than doing 1 day of solaceon on 8 accounts, and the PVPer gets 1 reroll tickets, for the equivalent of almost 150 days in solaceon house. -
Let's talk about the NEW Sinnoh Daily Reporter changes
Comrader replied to Desumi's topic in Suggestions
No, people won't lose interest because it is by far the EASIEST way of getting a reroll ticket. 5 minutes every day to get a chance at one of the most wanted and valued items in the game is absolutely horrid for the economy, sometimes life doesn't allow us to play and that's that. PRO is a MMORPG and not an idle cash simulator. Working for something should ALWAYS reward you more than something that's just 5 minutes of moving and then afking. On a general note i could agree, but not in this instance. Solaceon was a MASSIVE variable in the economy for years and this change was 100% needed. Again, PRO is not an idle game, it is a MMORPG with grind. Not idle. Do you think it is fair that another guy gets a reroll for 150 wins in PVP, and another gets one or even multiple ones in a week by doing solaceon quest on 8 characters by afking in a pokecenter? EDIT: To add the rework actually buffed it in a way for players who are actually willing to put some effort in, not just afking. You now have a 50% chance to get some kind of reroll, being it an IV or a nature one on the 7th day, instead of the 25% for an IV one previously. This change comes with the unique catching requirement which is 100% fine, solaceon will still remain the games best reroll source. It won't be nearly as bad of an individual to the economy as before, but will provide hard workers with more rewards than before. -
Boss David LC virtuoso, not giving Easter form togepi
Comrader replied to 57your's topic in NPC & Scripting Bugs
a 100% chance for easter form togepi was only given out for the first time this event was out, so in 2019