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Showing content with the highest reputation on 06/05/20 in all areas

  1. so according to your post, someone uses their play time to finish 4 regions in 10 hours, or spends their own 1m dollars for story service, then unlocks excavation, then does excavation for required amount of points to start catching these pokemon for reporter quest, then catches all these pokemon to store in the box. and then they repeat this process 7 more times, so that's 80 hours 8m poke dollars excavation unlock + fees (x8) to excavate everyday until u get required points for rare pokes to spawn then OT 44 pokes on 8 accounts = 352 pokes this is not hard or time consuming? multi accounting is a part of MMO games. Sure not everyone wants to do it, but it is the play style that is available to everybody. just because someone actually does this, is not breaking any kind of rules or being abusive. the DEVS allow for 4 accounts, don't you think they know exactly what can be done when one player can have 4 accounts each? there's a lot to do outside of pvp in PRO, so what if people take advantage of that? if you ask me, its just hating on other peoples hard work.
    4 points
  2. -1. These rich players worked absurdly hard to get that amount of money. Inflation to punish richer players for being better at farming/selling/investing properly in PRO's economy? No. There are way better ways to reduce the money game that will only affect very lategame and rich players than just taxing them harder for being good at getting money. Edit: I'd like to add: check the amount of hours they've spent in the game. Some almost have a real life year spent into it. (Which doesn't sound healthy, but I guess everyone has their hobbies).
    4 points
  3. To be honest, this is no good idea to change anything for solaceon quest. Have you seen the requirements for finishing solaceon quests? you need to finish atleast all 4 Regions first to be able to speak to him then to finish the quest you are almoste forced to catch the whole sinnoh dex. Do this 4 times and then you will realize how much work and effort those players are putting into that. I am totally fine with that and to be honest, those crazy players having 4 accounts and prepared everything to farm the solaceon quest just earned that. your argument is like saying put off bosses, cause too many players have their setups and prepared that just to farm them and get money... with that you try to punish hard working players, which is just unfair for them. you have to keep in mind that there are not only pvp players on this server, aiming to be top1 in pvp or something like that, there are also many economic players out there just trying to get as much money as possible. Yes for sure, Reroll Tickets are really rare but on the other side the last months no one was complaining about players farming them too hard.. they are highly asked and needed since wq got fixed. But the reporter quest is healthy in my eyes and doesn´t need a change.
    3 points
  4. Hi everyone, I would like to suggest to add Giratina/Moltress/Articuno wings /any new wings in the pvp shop as we don't have much wings available. We could make those wings not tradable as they are for cosmetic purpose only. Regards Vithu96
    2 points
  5. i need surrender command for pvp incase theyre stalling dont wanna waste time the only way to surrender alr is to discconect. like why disconnecting bans u for 10min for pvp it makes the opponent can pvp again faster and urself can too
    2 points
  6. Hi everyone This is now a while that world quest was released and allows us to obtain a mysterious ticket to get a legendary pokemon (50% chance) but now we still have a lot of world quest but people are starting to have all legendaries and i would like to discuss about the future of world quest, because we have no information about an another possible usage with mysterious ticket. Which allows us to ask ourselves : 1) Will it be always worth it to do world quest ? to prepare the next legendaries? probably not for exemple the last legendaries thundurus, landorus and tornadus didn't need world quest to get them and we have no information if next legendaries or trio will need the mysterious ticket This is my case i already have all legendaries and few mysterious ticket in my bag What i suggest : 1) Make Mysterious ticket tradable 2) Give another reward instead of mysterious ticket when you already have all legendaries avaible for exemple a reroll ticket (still in the theme of legendaries) 3) Make next legendaries (trio or not) available in world quest 4) Or maybe a next usage when mega will be release, like 1 mysterious ticket for 1 mega gem 5) At least change the current pokemon like volcarona, tyranitar, rotom , hydreigon, zoroark into pokemon that are unplayable without hidden ability this one is not realy a suggestion it should be like this in the first place but i think is not realy a sollution for people who already have all legendaries (still not worth it for them) So what do u think about finding another usage for mysterious ticket? best regards Pinklax
    2 points
  7. That basically means that the only way to make reroll is by the pvpshop. There are like 15 legendaries (maybe more maybe less) :v That also means that pvpers/ladder player will be the only one to have acces to reroll and that they'll have an easy acces to a huge amont of money
    2 points
  8. Surprising how nobody is saying nothing now just because limit 'increased' to 20 bosses per week when maybe that is what the GMs intended to do from the very beginning? We still need to keep pushing for no limit instead of being happy with the small compromises because users would be falling into a trap of being played by. Remove all boss limit.
    2 points
  9. -1 Those players are not breaking any kind of rules... they are using their own time to do what they want within the game rules. Mmo games are grindy and some players welcome that and do what they can to get the most. I don't think anything needs to be solved here because theres no real problem. Every player can do this if they wanted to. I have only two accounts btw, main and other one story is not even finished.
    2 points
  10. Are you trying to confuse people ? There are indeed 4 accounts possible but each account has 1 character on the silver and 1 on the gold so in the end we get to 8 characters which can make the REPORTER QUEST right?
    2 points
  11. Done and will be implemented within the next few hours.
    2 points
  12. Hi Staff, I want to make a suggestion. As you know, many people around the world have low internet speed with repetitive cuts especially when we are in bug catching area. So please, if a player loses internet or disconnects when he is in bug catching or any other place give him an opportunity when he relog to continue BCC or reset the bug catching contest cooldown for him.
    1 point
  13. Since the most recent change just a few days ago (hours, even), the quest to access Sinnoh has been completely replaced. If you were in the middle of the quest, about to start it or had beaten Hannah but not talked to her and teleported to Sinnoh, you'll have to start the new one from scratch. Good luck, trainer! VERY BIG WARNING: ONCE YOU ENTER ROUTE 101 TO FIGHT THE GRUNTS, DO NOT, I REPEAT, DO NOT GO BACK TO LITTLEROOT TOWN. IF THE NPCS DISAPPEAR AND YOU CANNOT PROGRESS, POST HERE: https://pokemonrevolution.net/forum/topic/871-url . THERE SEEMS TO BE A BUG WHERE, IF YOU GO BACK TO THE TOWN AND THEN REENTER ROUTE 101, THE GRUNTS COMPLETELY DISAPPEAR AND YOU CANNOT CONTINUE THE QUEST UNTIL YOU ARE HELPED BY PRO STAFF. WELCOME TO THE SINNOH ACCESS QUEST GUIDE! The quest will start once you speak to the NPC Paul in Lilycove City (Hoenn). You need to have 6 pokemon in your team that are at the very least level 80 or above. This can be acheived by training them in Mount Silver or in Cerulean Cave as the NPC says. However, getting access to Cerulean Cave is painful, so we can also borrow a friend's team. The pokemon do not have to be ours to be valid for the quest, so we can borrow 6 pokemon at level 80 from a friend or train them ourselves. He will then teleport us back to Littleroot Town. Once you exit your house, you'll find unwanted visitors: Team Galaxy Grunts! The villagers need help! You will then approach Stan, who stares at you, menacingly (yes, this is a Jojo's reference). He will fight you with strong pokemon. He has a level 70 Exploud, Hariyama, Crobat and Purugly. They will then Teleport and escape. Go north to route 101. More grunts will appear. The next one has a level 70 Mightyena, Dustox, Masquerain and Luxray. Grunt Bernie is next. He has a level 70 Mawile, Aggron, Electrode and Skuntank. Grunt Jack comes afterwards. this will take long... He has a level 70 Cacturne, Altaria, Whiscash and Bronzong. Grunt Mario has a level 70 Whiscash, Claydol, Banette, and Drapion. There's still more! Grunt Karina has a level 70 Medicham, Dusclops, Glalie and Toxicroak. The last Grunt, Vincent, has a level 70 Absol, Tropius, Flygon and Weavile. You will then reach Oldale Town. Heal up and try to go to Route 102. Stan will block the way and fight you with his level 100 Alakazam. When he's defeated, he will teleport you to Route 103. You'll see Mars, Saturn, Pluton and Birch. However, you'll hear a mysterious voice: Maxie and Archie will take care of two of them, while you'll fight Pluton. He is a tough one. Pluton has a level 100 Slowking who will spam Scald, a Rotom-Wash, a Porygon-Z, a Blaziken, a Sceptile and Swampert (the pokemon they forced to evolve, it seems). Since many people asked for help on this step, I will give you an example strategy of how you can beat this boss easily: 1.- Geodude with Sturdy + Stealth Rock (or any evolution, you can capture one in Mt Silver with the moveset ready as Graveler) 2.- Electrode with Eerie Impulse (you can get one at a high level already in Cerulean Cave) 3.- 1 Pokemon with a good setup move. Examples: Gyarados with Dragon Dance, Clefable with Cosmic Power, Slowbro with Calm Mind and Iron Defense, etc. For this boss, I recommend you either unlock the Mega Slowbro Stone or you use a Clefable, easy to farm and use. You begin by using Stealth Rock with Graveler and letting it faint. Then you Eerie Impulse multiple times against the Slowking and faint your Electrode. After this, switch in your pokemon with a setup move equipped with leftovers, set up until your stats are maxed and you will be able to sweep. Example: Clefable - Cosmic Power, Toxic, Softboiled, Moonblast Gyarados - Dragon Dance, Earthquake, Waterfall, Ice Fang Slowbro - Iron Defense, Calm Mind, Slack Off, Surf However, they will escape after you defeat him. You will talk to Birch and he'll actually tell you that the three Hoenn starters are lost in Route 101 and 102. Mudkip can be found just below Birch in the Route 103. You need Surf to pick him up here. Torchic will be hiding in the spot in front of me in Route 101. Interact with it to rescue the lost pokémon. Treecko will be hidden in front of me in this spot in Route 102. Interact with it as you did before. Once you have picked up the three Pokemon, talk with Birch. He will tell you to go and talk to Alakazam. He can be found in the Docks in Lilycove City (same place you can go and get the boat to go back to Vermillion and Olivine. Congratulations, you've now completed the new Sinnoh Quest! VERY BIG WARNING: ONCE YOU ENTER SINNOH, THERE IS NO GOING BACK. YOU MUST DEFEAT THE ELITE FOUR IF YOU WANT TO GO BACK TO THE PREVIOUS REGIONS. Special thanks to: @WhiteBaron (mr corsi handsome french boy) for helping me out and fixing the variables that bugged while I was doing the quest. @Donuts02 for lending me his level 100s so I could rush Hoenn to do a guide of the quest for forums. @jimmicha for rushing my account story in Silver so I could do more guides for forums.
    1 point
  14. I think it was fine as is since people had a routine set now it messes up their plans Comment if you think they should change back
    1 point
  15. 1 point
  16. Hello gamers, I hope you are fine. Let's get straight to the point : In my opinion being able to do the REPORTER QUEST on 8 accounts ( 4 characters on each serveur ) every week makes accessibility to the reroll ticket much too easy. Remind that you have 1/3 chance of having a reroll ticket per week, and this possibility can be multiplied by 8. And that's where the problem is, This created and continues to amplify an imbalance between the players with 1/2 accounts and those with 8 characters who on top of that have a strong impact on the economy and equity in the game. MY SUGGESTIONS: 1- The reroll obtained on the reporter should be a non-exchangeable reroll. 2- Find a solution to authorize only 1 account by ip to make REPORTER QUEST. 3- Increase the prerequisites (number of hours, dex entry ...). 4- Lower the price of the reroll ticket obtainable with the PVE / PVP coins. WHY IM DOING THIS TOPIC: i noticed lots of players had AFK accounts in Solaceon town pokecenter, which in 5min per day earns millions a week ( with reroll tickets and other rewards ). Meanwhile some players spend a lot of time at PVP ranked to hope for the chance to finish in the top 25 in order to earn 4/5 rerolls tickets per month. thanks for taking the time to read this topic, I hope you find my solutions suitable, feel free to express your opinion in comment or with the vote available above. I hope to see constructive opinions from you and that you will respect those of others.
    1 point
  17. I doubt there are too many people doing this for it to seriously matter. And to those who are doing this, I tip my hat to them for putting in so much time and effort to accomplish this, so I say let them.
    1 point
  18. I agree its depressing I don't have these awesome wings .do consider the suggestion from vithu
    1 point
  19. I would love to have Giratina Wings
    1 point
  20. I love how everybody act like you surely get a reroll every 7 days. Sure. Ok.
    1 point
  21. +1 this new change does not make sense, before it was perfect. If they do it for inflation, limit that only one account per IP can do all the bosses, I love this game, and I appreciate everything they do for it, but here they were wrong. Cheers
    1 point
  22. its not that no one is saying anything.... there is 10 pages of comments and mods have not yet spoke to us here
    1 point
  23. I s I still feel like it was good before no cap
    1 point
  24. 1 point
  25. AH AH AH Gotaga 1/3 of those pokemon can spawn in exca btw SO this is the only 3 box u need to do the reporter quest (exeggcute excluded). I saw someone saying this is "hard work" to finish 4 regions ? this player finished the all 4 regions in only 9h45 mn so he just has to catch the 3 boxes of reporter quest so making all regions on 1 account costs you a day (9h45+) catch the reporter pokemon costs you another day (arround 7-10h) 2 days per account to be set up imagine abusing that on 8 characters (4silver/4gold) allows you to have 8 master balls per week and potentially 8 rerolls per week just being afk at solaceon 1 mn per day per account dont forget you can just purchase a story service which costs you 1m/1m2 for all regions so it doesn't require any "hard work" if you're willing to pay remember there is 2 free reroll tickets in the game "museum quest" "kyurem quest" we can add a third reroll ticket if you able to make 40 wins on suspicious bot reroll tickets 800k each so if u paid someone to do the story service that costs you 1.2m(or 1.8m) and you just have to harvest the 2 (or 3) free reroll tickets and you are winner in this trade now lets argue better please
    1 point
  26. Some people just found out that if you farm more you will have more profit. Reroll tickets are around 800k each atm and it's easy af to sell one so there's a huge demand for them. Imagine the price and how much harder it would be to get these tickets if a reporter quest got a huge nerf. Obviously -1.
    1 point
  27. 1 point
  28. Hi! The Sinnoh quest was recently reworked and now starts in the NPC Paul in Lilycove City. There's a guide in forums that might help you out. https://pokemonrevolution.net/forum/topic/152381-url I hope you can get to Sinnoh! :)
    1 point
  29. Hello @Sergin210, Since SilverAge already listed the possible ways there is nothing I can add to that :D So I will just lock the thread as resolved. Feel free to open a new one whenever you got any Problems or have any more questions. But just FYI: Usually it's fast to ask such questions in Game in Help Chat. The people there are super friendly and helpful so you'll get your answere faster. But you can of course also just ask here on Forums :-) Have a great day, M3ru3m
    1 point
  30. Heyyy Everyone, PRO Recently Announced the 20 Boss Limit Rule soo Many Players Must be Wondering About which 20 Bosses Should they Choose for Highest Possible Reward! I Have made a List of Top 20 Bosses in PRO, Its a Video Guide on my Youtube Channel "Rated-R Meet" You can check it out here, Have a Good day ^_^
    1 point
  31. Delevel request Ingame name : amalraj Server : gold Pokemon id : 35170352 TYVM, love this game durin quarintine
    1 point
  32. Dragging players down because they are working harder than the rest aint really a good idea.
    1 point
  33. Awesome, I'll start the auction then.
    1 point
  34. To avoid confusion with your math in this discussion/topic, players can only have 4 accounts, not 8. Its not 4 per server, its 4 in total.
    1 point
  35. I am not opposed of the idea to implement borders in-game and/or in the trainer card. So it might be something considered in the future.
    1 point
  36. I would also like to propose longer cooldown on boss cap that matches the bosses' cooldowns (12 days), even if we still keep the limits on bosses. Indeed, having 2 separate cooldown timers for a single mechanic makes it really difficult for players to track bosses. Additionally, the current 7 day cooldown also conflicts with boss's 12 day cooldowns (15 for suspicious), meaning you effectively have to abide by a 14~15 day cooldown on two separate groups of bosses to not cause a massive mess in tracking timers. Uniting them to one timer will definitely help alleviate some of these confusions/frustrations. Additionally, a weekly cooldown is also a bigger chore for players that detracts them from enjoying other things in PRO, even if the runs are shorter. I would argue that most players would prefer to just get the bosses done in one go on a longer cooldown, as it gives you more flexibility in playing out content other than bossing in game--particularly for those who don't play every day. As having to do bosses weekly also eats into your BMS if you planned on hunting over the weekend, or XP booster if you intended to grind for a few days, a longer CD like Char proposed reduces such conflicts and gives more control to players over their own schedule/playstyle. On another note, it would be really appreciated if us, the players, can get an advance notice/announcement on major changes like these going forward so we can have a healthy discourse and provide proper feedback before anything goes live. I realize that this change was meant well, and I agree in part with some of the rationale behind the changes, but the way it was rushed can be quite frustrating, as evidenced by the amount of complaints in both discord/ingame chat and on forums. I believe a more open communication channel between the staff and the playerbase will help reinforce trust and cooperation between the two, leading to an overall healthier community. Thank you.
    1 point
  37. +1, for the love of god just remove the limit. I understand there's too many bosses now in the game, but you can easily get unlucky and get no useful reward from some of them and completely waste your time. Either remove the limit or increase rewards dramatically. This just limits money gain even more for players without giving them an immediate way to compensate. In my opinion, if you're going to limit the amount of bosses they do, limit it as a max to every 3 days, and increase the rewards immediately before you do this change. Otherwise, this is just a huge nerf straight up without compensation. Not everyone can play every day to compensate or hunt every day and some players relied on doing bosses to maintain a basic economy to then spend it on hunting and selling. The synch change was also brutal even when understandable (it didn't follow the original games mechanics, but I mean... bosses? Dig spots? Pokestops? That's not in the originals either), but this feels like another hinderance for players instead of an actual helpful change such as increasing the rewards BEFORE you limit our money gain drastically. I understand now that's too many bosses and maybe the money gain might be too much (it's not THAT much though), but it's not the player's fault that there are so many bosses. I completely understand the change, but I feel extremely annoyed by it. I barely did bosses because most of the time the rewards were a roulette between pathetic or too good, and most of the time it wasn't worth your time (you also have to spend a LOT of money into boss teams and time training them, learnimg moves, trying it out... even when there are low tier options and baton passes).
    1 point
  38. better delete half of bosses , better revards on pve
    1 point
  39. +1, very hard to understand this
    1 point
  40. i dont see the problem with people work hard on pve. A boss drops ~30k which is practically nothing. Also it takes time to do it on many accs and isnt broken in an way. They try to force the trainers to cash ccs and do scams/resell shit instead earning money in a fair pokemon way. its such a shame, there is endless stuff to fix and instead they do this, just ridiculous.
    1 point
  41. A sad update imo, you should make it so people can only boss on one account if you want to target money farmers This update has also created a new set of dead content, namely bosses like sage and pumkinking
    1 point
  42. Can anyone tell me why there's so many bosses in the game but you can only fight 10 per week? I guess I'm just too stupid to figure it out.
    1 point
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  44. 1 point
  45. 1 point
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