Hi everyone,
I recently thought of the following idea : Achievements & Titles.
Indeed, most MMOs have an achievement / title system and I think this feature is missing from PRO.
In addition, Pokemon is a "farming / collection" game by nature. It goes hand in hand with achievement mechanics that are unlocked upon completing certain objectives.
Here are a few examples of some achievements I thought of :
1 - Finish the league of Kanto, Johto, Hoenn, Sinnoh.
2 - Complete the Pokedex of Kanto, Johto, Hoenn, Sinnoh.
3 - Complete the entire Pokédex.
4 - 100/200/300 / All the evolutions.
5 - Win 1/10/25/50/100 PvP Ranked Matches.
6 - Finish in the PvP Ranked ladder at the end of a season.
7 - Capture 1 shiny / 5 shinies / 10 shinies etc.
8 - Capture 1 legendary / 5 legendaries / 10 legendaries etc.
9 - Capture a Pokémon with 100 IVs / 125 IVs / 150 IVs.
10 - Get 500k Pokédollars / 1m / 5m etc.
11 - Get a Event form / 10 Event forms / 30 Event forms.
12 - Win a fight against 5 bosses / 25 bosses / 50 bosses / etc.
13 - Trade with a player / 10 trades / 50 trades etc.
14 - Join a guild.
15 - Add 1 friend / 5 friends / 10 friends.
16 - Win the Ladder Tournament.
17 - Win the Summer Tournament.
18 - Get 1000 excavation points / 5000 points / 10000 points.
19 - Win 1/5/10 Bug Catching Contests.
20 - Do 10/50/100 headbutts.
21 - Do 10/50/100 digspots.
In addition to the "basic" achievements based on the content of the game, it is also possible to create "challenging" achievements for the players.
Some examples :
22 - Win a fight against [bossName] without [Pokemon1], [Pokemon2], [Pokemon3] etc.
23 - Win 1/5/15 matches in PvP ranked with [Pokemon1], [Pokemon2], [Pokemon3] etc.
24 - Catch [Pokemon1] with [Number] IVs, etc.
The possibilities are endless and I am sure that the staff could find atypical challenges for the players.
Of course, there would also be titles :
I finish such achievement = I unlock such title.
Some examples (according to the achievements I mentioned above) :
1 - Champion of Kanto, Johto, Hoenn, Sinnoh / Grand Champion
2 - Kanto, Johto, Hoenn, Sinnoh Expert
3 - Scholar
4 - Scientist (100 evos) / Evolution King (300 evos)
5 - Soldier (10 wins) / General (50 wins) / Conqueror (100 wins) / Overlord (300 wins).
6 - Champion
7 - Shiny Friendly (10 shinies) / Shiny Fan (50 shinies) / Shiny Maniac (100 shinies)
8 - Prophet (10 legendaries)
9 - Farmer (125 IVs), Epic Collector (150 IVs)
10 - Banker (5M $)
11 - Event Farmer (10 events) ShapeShifter (30 events)
12 - Challenger (50 bosses), Boss Killer (150 bosses), Slayer (300 bosses)
13 - Trader (25 trades), Shopkeeper (100 trades), the Godfather (1000 trades)
14 - Supporter
15 - Friendly (10 friends)
16 - Ladder Tournament Champion
17 - Summer Tournament Champion
18 - Mole (5000 points), Driller (10000 points)
19 - Bug Friendly (10 wins), Insectologist (50 wins)
20 - Stubborn (50 headbutts) Rock Head (150 headbutts)
21 - Gold Digger (50 digspots) Palonteologist (150 digspots)
ect.
In order to keep the game readable, I thought of the following method:
"Full titles" are only visible on the trainer card (at the bottom of the nickname for example).
However, each title unlocks a "border" which is visible around the player's nickname.
I know all this may seem unnecessary (and it is definitely not "urgent"), but do not forget that it is only a suggestion.
Let me know what do you guys think about this suggestion :)
Bye