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Hey , Hope you all are doing fine. Today I'm gonna to create this thread . I'll be explaining all daily quests ( With rewards and recommendations ). It will take some time to let me type all quests as there are 4-5 in total. I'll keep editing this thread. I'll be explaining these all quests = > BCC > Sinnoh Underground > Celadon city quest > Solaceon quest Happy new year3 points
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Guild Island Spawns Update 2021 Many users complained about Guild Island spawns and that the spawn roll pretty much decides whether it's worth or not to enter Guild Island. That's why there'll be a few changes for the Guild Island spawns (probably) starting next month, February 2021. Depending on whether all preparations and spawn sets are completed by then, it might also drag on until March 2021. We will rework current spawn sets. Feel free to post suggestions for spawn sets here. The spawn set has a 3% chance to change every six hours. So OFFENSIVE might change to DEFENSIVE. Every time the spawn set does not change raises the chance by +1%. Every day without a spawn set change would raise the chance by 4%. Every spawn set has the chance to get selected. 10 spawn sets would mean a 1/10 chance for every set. There'll be a NPC where users on Guild Island can vote for a specific spawn set. 50 votes would change it to 2/11, 100 votes to 3/12. 50 votes on two spawn sets would change it from 1/10 to 2/12 for both of them and so on. Votes from users that beat the Guild Island boss count double. Users will be able to subscribe spawn sets and get an in-game notification as soon as the spawn sets get selected. Only two of three hunt maps on Guild Island will be part of the spawn sets. The third map will get fixed spawns except a rare Tier9-Pokemon. The Tier9 Pokemon will change every time the spawn set changes. It will consist of not catchable but previously obtainable Pokemon, such as Mimikyu. Also, there'll be a 7,500 Pokedollars fee to enter Guild Island. Users with an active Train Ticket do not have to pay. The current requirements to enter Guild Island do not change.3 points
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Greetings everyone! I would like to thank everyone for giving PRO a competitive environment for another season. I would also like to congratulate each player and guild who made it to the top of the ladder, on behalf of the whole staff team. We all wish you the best in the next season. Thanks for participating ! REWARDS : • Normally, 1st Place will receive 600 PvP coins, 2nd place 595, and so on. • Top ladder guilds shall receive 25% EXP Boost for the entirety of the next season! • Top 25 players from each server are eligible to enter the ladder tournament and win epic Pokemon and other cool rewards! • Top 25 players from each server have access to Tutor Heaven! RANKED LADDER RESULTS : Top 25 Silver Ranked Rating (No Tier Ladder) Top 25 Gold Ranked Rating (No Tier Ladder) RANKED GUILD LADDER RESULTS : Silver Guild Rankings Gold Guild Rankings Disclaimers : Results may have a marginal difference to ones recorded by other players. The results taken were taken seconds before the ladder was reset, whilst the servers were offline. If you used a Discord bot, or gathered your own screenshots earlier than us, your results may be inaccurate. If you are or aren't on the ladder when you think you should/n't be, please contact Senrosia via PMs. Please note that users with the exact same rating may switched positions during the reward process, we have no influence over that. If the results are slightly incorrect, the correct users would have still been rewarded. This is due to the server automatically rewarding the top 25. Special thanks again to everyone that participated this season and those who bring a healthy competitive environment!2 points
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Most used Pokemon - December 2020: #Gold December 2020 Most used pokemon in ranked pvp (source: PRO database) #Rank Pokemon Count Percentage Win rate 1. Rotom-Wash 7716 22% 50% 2. Ferrothorn 7564 21% 49% 3. Clefable 7428 21% 48% 4. Garchomp 6162 17% 48% 5. Chansey 6126 17% 48% 6. Conkeldurr 5915 17% 49% 7. Greninja 5450 15% 49% 8. Landorus 5134 14% 55% 9. Dragonite 4392 12% 46% 10. Mega Scizor 4381 12% 51% 11. Heatran 4173 12% 51% 12. Pelipper 3995 11% 49% 13. Zapdos 3977 11% 54% 14. Mega Lopunny 3946 11% 51% 15. Gengar 3832 11% 42% 16. Aegislash 3785 10% 51% 17. Tornadus 3653 10% 54% 18. Gliscor 3592 10% 47% 19. Bisharp 3544 10% 50% 20. Tyranitar 3490 10% 48% 21. Azumarill 3480 10% 49% 22. Weavile 3085 8% 48% 23. Mega Venusaur 2983 8% 49% 24. Mega Charizard X 2691 7% 46% 25. Volcarona 2643 7% 43% Unique Teams: 34757 #Silver December 2020 Most used pokemon in ranked pvp (source: PRO database) #Rank Pokemon Count Percentage Win rate 1. Ferrothorn 11642 25% 49% 2. Rotom-Wash 9882 21% 51% 3. Garchomp 9302 20% 49% 4. Clefable 9182 20% 48% 5. Greninja 6932 15% 47% 6. Chansey 6533 14% 48% 7. Conkeldurr 6454 14% 51% 8. Dragonite 6074 13% 50% 9. Mega Lopunny 5588 12% 52% 10. Landorus 5525 12% 55% 11. Gengar 5456 11% 45% 12. Mega Scizor 5406 11% 52% 13. Aegislash 5229 11% 50% 14. Heatran 4990 10% 51% 15. Mega Gyarados 4753 10% 46% 16. Tyranitar 4638 10% 48% 17. Pelipper 4625 10% 49% 18. Azumarill 4604 10% 46% 19. Bisharp 4586 10% 50% 20. Gliscor 4546 9% 44% 21. Zapdos 4433 9% 53% 22. Weavile 4262 9% 47% 23. Mega Charizard X 4039 8% 47% 24. Keldeo-Resolute 3905 8% 51% 25. Volcarona 3836 8% 43% Unique Teams: 455262 points
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I dont mean to flame u guys or something , but every single suggestion i have made has never been answered by staff so it makes no sense for me to post anything ever again . I know u guys arent paid for what u do , but also none asked u to do it, u volunteered for it . Happy new year !! P.s. its not only my suggestions , i see good suggestions from other players getting no answers aswell2 points
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I would like to suggest some things that can be added to the battle window and logs 1. Turn Number Wouldn't it be nice if we had turn numbers written in the battle log? Counting turns in the current log in very very difficult as there is nothing that indicates which turn is going on, how many turns left for taunt for ware off, etc. Etc. 2. Weather/trick room duration Now this will make weather/trick room users very happy as they won't need to keep counting for how many turns its gonna end 3. Hp percentage mode As the name suggests, the hp should be shown in percentage1 point
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I like 2/3 ideas, just not the hp % one. Simply because this isn't showdown, everyone doesn't have perfect IVs, which means with % you can calculate the exact IV the person has, and knowing that can be advantageous to the opponent, and future opponents for that person, because they'll know if they can one hit, two hit, etc. or not1 point
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when u online, pm me in game at account Han1402, but tell me here first1 point
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Time is over, You won Xemo at 2.25m, are u available now?, we can go for trading1 point
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Hi, @Xytreh I'm really for the late response. I have forwarded the issue to the corresponding Staff Team. In the meantime, please be patients. I'll let you know as soon as I receive an answer. Have a nice day. Kind regards, HappyMango.1 point
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Hi, @Xytreh I'm really for the late response. I have forwarded the issue to the corresponding Staff Team. In the meantime, please be patients. I'll let you know as soon as I receive an answer. Have a nice day. Kind regards, HappyMango.1 point
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Now that’s indeed a good point. I’ve noticed things like this happen in every single post. What’s the point of making suggestion if they completely neglect it?1 point
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Welcome, everyone! This is a basic quick guide on how to exactly start your pokemon hunting adventures. Since PRO differs a lot from the original games (no breeding, syncs, false swipes, etc), we have to plan out stuff beforehand. We have to keep in mind that most mechanics are kept as they originally were, including repel tricking (to some extent, as it is fully and properly implemented in PRO, unlike in the original handhelds), catch rates, and ball capturing percentage chances. However, we have to keep in mind that no original game contained more than 4 regions, extra areas, and no original game is nearly as big as PRO is (it’s like three or four entire original games combined, atleast). So, how do we start hunting any pokemon? Where do we begin? Well, there’s a lot of questions to start this. What do I have to bring with me? A pokemon with Surf? A Mount? A Bike? What fishing rods do I need? Do I need any pokeballs? What pokemon should I use to capture them? What tools do I need? Do I bring repels? What about escape ropes? Do I need membership active? There’s a lot of questions to tackle when you start hunting any pokemon, so we will go one by one! First of all, we have to choose the pokemon we want to hunt. There’s a lot to know first, but for example, let’s keep it simple: we’ll try to hunt for Sentret, since he is a pokemon which is often searched as we want him for bosses to work as a Baton Passer. He has access to really cool setting up moves we want to use for story. We know he’s a Normal type, he’s not very strong (so we don’t have to necessarily bring super high leveled pokemon to fight him), and we can check out his catchrate in Bulbapedia. We have to also guess or discover where he appears (not really, because we can just use the Pokedex or the Official Discord Server and investigate how we can get there, or if it is even accessible to you (catching requirements, boss defeating, region completion, membership required, etc). We can open our Pokedex and check the spawns of the specific pokemon we want to hunt. However, this has many issues: we cannot check it if we don’t have the Seen or Caught data of the pokemon, it does not display the rarity of the pokemon, if we can use repel to hunt it, and sometimes it is very confusing to look at the symbols. Aside from that, it also does not show if they spawn from dig spots or headbutt trees, which is an incredible downside. It also does not display at what level range it appears. You can join the Official Discord Server here: https://discord.gg/98pMNxq You can use the Reborn Bot to search for the spawn of a pokemon. There are multiple commands you can use such as ^s pokemonname (example: ^s sneasel) that will give you the list of spawns where a specific pokemon spawns. This can also be used to check the full spawnlist of any map in the game, such as ^s mapname (example: ^s Viridian Forest). The Discord Bot provides us with incredible information we can use in our hunt. We can know all areas where it spawns, the time frames where it spawns, the level, if it requires membership or not, the method (surfing, using a fishing rod, excavations, using dig, headbutting trees, just walking through grass, etc), if it can be repelled and at what levels, what other pokemon are in the same area… It just gives us literally everything we need. Tiers range from 1 to 9. The closest it gets to 9, it means that it’s harder to find. The closest to 1, the easier to find. We will start by studying catch rates. We’ll go from the official information and we’ll work on them: https://bulbapedia.bulbagarden.net/wiki/Catch_rate The level and rarity of the pokemon, contrary to popular belief, DON’T MAKE ANY DIFFERENCE ON THE CATCHING CHANCE. Catching a level 99 Sentret is as easy to catch and has the same probabilities as a level 3 Sentret. The only difference is that the level 99 Sentret might destroy your team because it’s so overleveled. Catch rates in pokemon go from 1 to 255. The closer it gets to 255, the easier it is to catch. The closer it gets to 1, the harder it is to catch. Sentret has a 255 catch rate, which means it’s extremely easy to catch. Thus, we don’t have to worry! Catch rates range really weirdly. Some pokemon such as Sentret are extremely easy to capture and we will make our lives easier if we lower his hp to the minimum and paralyse or make them sleep. However, this does not happen with pokemon such as Beldum, who know self-damaging moves and might accidentally faint themselves, and have catch rates than some legendaries (yes, that’s right, some normal pokemon are extremely hard to catch, even more than some legendaries. You’d rather lose a legendary than a Beldum sometimes). You can check the default catch rate of each pokemon by searching them up in Bulbapedia. For example, Sentret’s default catch rate is 43.9% (255). Catch rates increase when the pokemon has their HP lowered to below half (34 to 49%) or really low (1 to 33%). Below half is represented as orange in the HP bar, while really low is represented as red. Status conditions also affect the catch rate of a pokemon: if we poison, burn, or paralyse them, the chance of capturing the pokemon will increase. However, sleeping or freezing the opponent increases the catch rate drastically more than the aforementioned methods. The pokeball you use when you try to capture a pokemon also matters sometimes: Poke Balls have a x1 multiplier on the chance that you catch a pokemon. Great Balls have a x1.5 multiplier and Ultra Balls have a x2 multiplier. However, this does not mean that they’re cost effective: Six Pokeballs equate to one Ultra Ball. However, one Ultraball is just twice as good as a Pokeball, and not six times as good. You can see the issue here: most of the time, it’s a complete waste to use Ultraballs on pokemon whose catch rate is already high enough, as we can simply lower their HP to minimum levels and inflict a status condition onto them. Since the catch rate of certain pokemon will go over 100% when they have low HP and have a Status condition on them, it is a waste to use a Ball that boosts the normal chance of capturing a pokemon, because a 110% would make no difference There is a full list of pokeballs and you can study how their chance works here: https://bulbapedia.bulbagarden.net/wiki/Catch_rate#Pok.C3.A9_Ball_effectiveness_rates For this guide, we will try to set different examples: We can hunt a Sentret (easy), a Pineco (medium) and a Beldum (hard). Sentret is a commonly used baton passer who is excellent at boosting its stats to later on Baton Pass them onto another pokemon so as to sweep the boss. Pineco is the best (arguably) hazard setter in Pokemon, as he can learn the main hazards for any team and also has Sturdy to back it up. Beldum’s evolution is Metagross, one of the most powerful and tank offensive PROwesses (see the pun haha I’m so funny) in the game. Each one of the three has different requirements. As you can see, the Spawns for each pokemon differ heavily: Sentret has way, way too many spawn places, it spawns as a tier 1 in some of them (and in some, his evolution also spawns, which means that we can also hunt it down when evolved too). Pineco also has many spawns most of these are prohibitive (hard to find and hard to access areas). Beldum is beyond repair: not only is he restricted to incredibly hard to get areas (which require having beaten multiple regions), but he is expensive as hell to catch due to his absurdly low catch rate, rarity and places to hunt it. It is now time to get our tools! The first clear tool to have is: Pokeballs. And for this, we will only focus on three types of pokeballs, as a main tool: Pokeballs (they’re extremely common, can be dug in dig spots, obtained in pokestops, they’re cheap and easily purchasable in any local shop), Ultraballs (these are a scam in my opinion, but PRO players will raise their pitchforks if I don’t post them). They are twice as effective than Pokeballs but six times as expensive. I guess you could also include Greatballs in the same category, one and a half times as good as a normal pokeball but three times the price. I simply don’t understand why they’re really used.) and finally, Master Balls. Master Balls can be purchased with PvP and PvE coins or traded from other players. In ALL situations you should always carry a Master Ball to be able to capture any Shiny Pokemon you may encounter. Even Tier 1 Shinies will be worth a Master Ball, so it is always worth to get one to three of these at a time to capture shinies. These should also be used against Beldum, because the chances of capturing it are lower than most legendaries you’d use a Master Ball for. The last optional balls you can carry are those such as Net Balls, Dusk Balls, Repeat Balls, Turn Balls, and more. These balls will situationally provide more benefits than Ultra Balls. A level ball will have up to an eight times (yes, you heard that right, EIGHT) higher chance to capture a pokemon whose level is atleast four times smaller than our pokemon’s. If we use a Magnemite at level 20 to capture a Sentret at level 3, as 3 x 4 = 12 and 12 is smaller than 20, Repeat Balls will be eight times more effective than a Pokeball, and four times more effective than an Ultraball. Love Balls will make your catching chances increase up to eight times if you use it with a wild pokemon who is the same species as yours, but the opposite gender (male Sentret vs female Sentret) Optionally, we may opt to bring as many Super Repels as possible for the job. If we want to repel trick for the pokemon that we want to hunt, we will really need a lot of Super Repels! Super Repels are the most economic ones and they’re the ones that last the longest while being cheaper than Max Repels, who are a scam as they cost more than what they’re cost-effective. We can also use a Black Medallion to increase our Hidden Ability chances to 25% instead of 5% and we can also activate a Membership Medallion if we need to find a MS only pokemon! If you want to read about Repel Trick, read this guide: https://pokemonrevolution.net/forum/topic/95034-url If you want to read about hunting for specific abilities, read this guide: https://pokemonrevolution.net/forum/topic/153453-url If you see that the pokemon is in an awkward area (such as Forest Pit), we will need to bring a HM Slave or a pokemon with the move Surf to navigate there. Other areas such as Meteor Falls might require Membership + Waterfall on one of our pokemon to hunt Deino. Other areas will require us to learn Dive and use it properly. Some pokemon will also need specific fishing rods! Get your proper HM Slaves before you start the job! I recommend Nidoking, Bibarel, Parasect (only Dry Skin or Damp) and Tentacruel for the job! After we have found our Pokemon tools, we now need a few things. The first one is a False Swiper! False Swipe is a move which will never lower the opponent’s max HP below 1. This is a move which we will abuse to reduce an opponent’s HP to the minimum so as to increase our chance of capturing them. However, this can severely backfire, as some pokemon are known to harm themselves with attacks such as Take Down, or even explode (yes, Graveler, I’m looking at you Exploding in Mt Silver). These are extreme issues and we must always be concerned when we hunt pokemon such as Chansey and Beldum as they will use recoil moves that will sometimes accidentally faint themselves. And what if they’re a shiny and they faint themselves? Well, then you cry because you lost millions and millions of pokedollars of that sweet cash that you could’ve earned from Trade Chat. Thus, we will be using different False Swipers as we have different options to choose from. We can choose the cheapest False Swiper in the game as Farfetch’d. He learns it at level 45 and is only around a Tier 3 pokemon which can be caught in Route 14 all day. He’s just your common and average Joe, lives his normal life, single, just fighting trainers daily on the bushes while going on his treechopping job. We will kidnap him to False Swipe wild pokemon for us! The next easy and normal option is to capture a Cubone, who is a Tier 6 and harder to obtain False Swiper. He learns it at level 27 and the main advantage is his tankiness: his base stats allow him to tank way more hits than Farfetch’d, who could barely stand a slap. We can use other pokemon such as Scyther, who also learns it, but he is way too hard to hunt. Then, we also have to consider: what can we do if the opponent uses a self damaging move? Well, we thankfully can breathe as all wild pokemon who have self-damaging moves are moves that will not damage Ghost types. Thus, we can safely use Shedinja for the task. The only hard issue is that Shedinja is extremely hard to obtain as we must have access to Hoenn and Nincada is a really hard and high tier pokemon to hunt. However, any Shedinja will work, since he is immune to almost all moves. Beldum, Phanpy and other pokemon will not be able to damage themselves anymore, and we’ll be able to capture them with ease. For Exploders, we can get a Pokemon with the ability Damp like Quagsire or Poliwag. After that, we need to get our Synchronise pokemon. If a Pokémon with Synchronize is in the first slot in the party when a wild Pokémon is encountered, there is a 50% chance that the game will force it to have the same Nature as the Pokémon in the first slot. The other 50% of the time, it will still randomly choose one of the 25 Natures, so the total chance of getting a matching nature is 52%. We have three Synchronise pokemon we can use: Natu, who is a Tier 1, extremely easy to farm, Kadabra, who is harder to farm but has access to Role Play, which is a move that copies the opponent’s ability and shows us if it’s the ability we want, or Ralts, who can also have the ability Trace, which does the same as Role Play. As we’re treating it for newbies, we will use Natu, who can be headbutted and farmed in Kanto and Johto as a Tier 1, and we will use Kadabra to check the opponent’s ability. Finally, we need two extra tools: the first one is an obligatory one, which is a pokemon that can apply status. We DO NOT WANT TO BURN OR POISON THE WILD POKEMON. Remember that. If we do, we’re in a race against time to see if we can capture them before they faint. NEVER run any moves that can accidentally status them the wrong way nor use a pokemon with Effect Spore. They can cause poisoning and accidentally faint the opponent. We want a pokemon such as Vileplume to Stun Spore or Sleep Powder wild pokemon that we find so that they are easier to catch. Keep in mind some pokemon are immune to certain status. Fire is immune to Burn, Poison Steel to Poison, Electric is immune to all Paralysation related status moves, Ice is immune to Freeze. Some abilities also make the opponent immune to status: Immunity to Poison, Limber to Paralysis, Magma Armor to Freeze, Insomnia to Sleep and Water Veil to Burn. Study the pokemon’s abilities and typing to your advantage. Don’t use Thunder Wave against a Ground pokemon, use Stun Spore instead. Or make them asleep with Spore or Sleep Powder. Keep in mind that Grass Pokemon are also immune to Spore related moves. The last tool is to bring a Golduck with Soak if we want pokemon that are immune to False Swipe, which mainly is Ghost Types. Since they’re immune to the Normal Type, they cannot be False Swiped unless you use Soak on them. If you use this move, they’ll become a Water Type and we will be able to hit them! Time to hunt! We have now looked at Sentret. It shows us that he spawns all day in Route 39 as a Tier 1 and that Furret also spawns there as a Tier 2. Not only that, but Miltank and Pineco also spawn there! If we bring an Impish Sync, we can get four good pokemon in one go! We will head there and capture any of these. We’re looking for an Impish Sentret, Furret or Pineco for our Boss Team. We are also looking for the Defense, Special Defense and HP stat to be 20 or over 20. Miltank would also be a cool addition as I really like Gen 2 Pokemon! (It’s my favourite gen!) My team will look like this: First position – Impish Sync. This is ESSENTIAL. NEVER HUNT WITHOUT A SYNCH POKEMON. Second position – Anything you think can help out with the capture. I’ll bring Magnezone to paralyse these pokemon. Third position – Shedinja (False Swiper) I use Shedinja because Pineco has Take Down and can damage and faint itself. Fourth position – (Optional) Damp pokemon to avoid Pineco using Selfdestruct. Fifth position (Optional) Soak pokemon (Golduck, who learns the move Soak) for Ghost Types. We will look in the grass until we find our desired pokemon. Once we find it, we can start fighting and hunting it! We will first false swipe it once we find it. We will then status and capture it! If we’re satisfied with it, we’ll keep it. If you got lucky, congratulations! You now know how to hunt a pokemon! Keep this one or get a better one if you’re lucky or you want to try it more! I hope this guide has helped newbies throughout PRO to understand how basic hunting works!1 point
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Its not flame you are absolutely right. What's the point if having a channel dedicated to suggestions when your feed back is completely ignored? Either get competent people who give non-robotic/prepared answers, or remove this channel. Its quite obvious half the things that are suggested are ignored, there have been positives these past few weeks with the introduction of megas and fun quests, but this doesn't excuse the fact that ignoring suggestions about other core aspects of the game is not alright... +1 pispi1 point
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Ok, You got best offer Xemo, around 3 hours left1 point
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I'm looking forward to improve my PVP skills, reach high ratings and to reach the PVP leaderboard someday.1 point
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For those who don't know , i have a new channel! , my mainroselia channel for some reasons can't be monetized so i created a new one. A BETTER ONE. NEW PVP VIDEO (31/12/20) : https://www.youtube.com/watch?v=IbSmy80J90Q&lc=UgzbWgeW2WzhA5Bcuwd4AaABAg THE CHRISTMAS QUEST GUIDES : Part 1 : https://www.youtube.com/watch?v=QxblIVTNBOg&t=12s Part 2 : https://www.youtube.com/watch?v=onVpHJiOQxg&t=3s Part 3 : https://www.youtube.com/watch?v=wZNgR1MFg6A DON'T MISS THE VIDEO WITH THE BEST BOSS TEAM IN THE GAME : https://www.youtube.com/watch?v=m16V9qEdjFU&t=5s Also Don't Forget To Join On My New Discord Server : https://discord.gg/QrMKWk3HmD1 point
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You need to find Mudkip as well. You can find it on Route 103 south from Prof. Birch after surfing.1 point
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Hi @Mew and @Caspar Please keep this thread on-topic - all off-topic comments will be deleted.1 point
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Hi Stavd, Thank you for taking the time for filling in a complaint about our ranked PvP system, If you don't mind I would like to address some of your concerns regarding the system. 1. With regard to player's using "stall" teams unfortunately there is nothing that can be done about this because it is a legitimate strategy, there are many legitimate strategies players can use to win a PvP match. Some of these include weather teams, Hyper offensive teams, balanced teams, bulky offensive teams, hazard teams and of course stall teams plus much more. We cannot impose a strict "no stall" teams rule because to do so would take away from the competitive scene. May i suggest you trying using Pokemon that would be considered "stall breakers" these might help you combat some of these teams. In addition You should always make sure you have enough time to play out an entire game of Pokemon as some games do exceed the 30min even 40min time. 2. With regards to your suggestion this would not work for a number of reasons but the most obvious one is that a system that immediately ended in a draw after 15-20 mins is very easily abused. Players who start to lose their game could then quite easily time stall until the match ended in a draw. imagine a scenario where you are winning a match and have knocked out 3 of your opponents Pokemon, your opponent know's they cannot win the match so instead of losing graciously they instead decide to use stalling moves for another 5 mins and the game is forced into a draw due to time. I hope you can see how this would be very bad for the competitive aspect. This would result in almost every game ending in a draw, which is really not what we want to see happen. I hope this has addressed some of your concerns and if you have any more queries regarding these matters please feel free to comment them below. Regards, Gambit.1 point
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Hi @AgreeI think @Alikhan111 bid after time over....ofc I won waiting for your reply if I won dm on my dis madhavxdark#28430 points
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Thats cool, will be easier to counter people with no creativity to make their own teams! :30 points