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Showing content with the highest reputation on 05/31/22 in all areas

  1. current offer: 15m by VinierGF Time Duration: 48hrs after first bid/start No Insta Min. Raise: 200k Accepted Payment(s): Pokedollars, Coin Capsule - 400k, IV Reroll - 680k Goodluck everyone!
    3 points
  2. Cerulean Cave entrance should cost 5k pokedollars. We need more money sinks in the economy, it will make the game better for all of us. Enough of having easy game with 0 challenge, time to put a tax on Cerulean Cave.
    2 points
  3. +1, we need to buy new air conditioners to renew the air in Cerulean Cave. There's too many players that don't shower and hunt together there without washing in centuries (including me) (and no, the water you surf there doesn't count as a shower). This sounds like a completely fair suggestion to add in a few drinks, a fridge and air conditioner to pay its costs daily.
    2 points
  4. 2 points
  5. I would say +1 partially: the problem is that many fights and cooldowns are completely wasted due to the fight exp being capped at 150k EXP. If the cap was raised to 300k or so, this would not be noticeable until around level 60 to 70, where you stop gaining 150k per each fight, unless you fight very high level NPCs with your tools (Misdreavus/Mismagius/False Swipers) which is the whole point of fighting them. Removing the exp cap completely would make a level 2 Magikarp instalevel to 100 if they fought a really high level pokemon (like 90) which would completely destroy daycaring services. However, increasing the cap to 300 or 450k would actually help a lot to give some purpose to Gym Leader Rematches + Copycat Lamsie + Trainer Rematches + help level up those pestering tanks with high EXP requirements.
    2 points
  6. Good to see this handsome man back on duty, i love him #me #big #fan.
    1 point
  7. am interest only in money. price 15m!!!
    1 point
  8. That bot is very wonderful and cool reborn bot to fit to everyone's use, i carefully checked on all commands that we can check pvp ladders, pokemon spawn location or repel trick, smogon on any pokemons, info any pokemons, held items and movesets. But question is: Can this created reborn bot of yours show of our inspected pokemon pro account name status as well?
    1 point
  9. Glad to see your Buneary was able to evolve. Since your issue has been resolved, this thread will be locked. If you have another question or issue, feel free to create a new thread. Have a great day.
    1 point
  10. actually i was, they made boss runs easier because you got back to the pc to continue your run, when i was training pokes i would escape rope to heal them, i would save pokecenters with ropes so that i could get back there easier later on without spending 2k more. escape rope, because i've got several hundred of them, so why not, it's called being smart AND lazy. Yes but you're forgetting that i also had steady replenishment of them, so while they were going down, they were also going up. Dig spots, Hidden items, i believe some bosses have them as well. Sorry but this is just a bad idea, it's not feasible, it game annoying to play, because it just means you aren't able to do anything long term without having it be taxed later on. What i want to acknowledge is this here: I asked for a measly number of 5, of the million, that should be simple, you named 2. Yes, i did claim that the impact of escape ropes is minimal because for the average user, they get use when they have them, but won't go out of their way to get ridiculous amounts of them. Since i claimed, and you acknowledged that i claimed, that the impact is so minimal, why's there need of something else that's impact would also be, as previously stated, minimal
    1 point
  11. I don't know much about pvp but I've seen enough to see this is in an absolute state and can easily be improved. 2 new PVP modes: #1 p.r.o. mode: -Get rid of most one shot and stall -Change the way damage numbers interact so most one shots don't happen anymore without buffing and most stall is not worth it -Change the numbers however you see fit and create a new meta instead of relying on everyone copying whatever smogon and being stuck on boring metas #2 new mode: -Only pokes under 120IV allowed -Max 26 on each IV -Lower rewards -Only pre-evo forms allowed
    1 point
  12. 1 point
  13. The PvP Council is the entity in charge of overseeing the competitive side of PRO PvP. It currently caters to the higher end of the ladder, especially the top 25 players from each server, as well as ladder tournament participants. While we acknowledge that ladder tournaments display a higher skill cap, we cannot deny that the majority of PvP matches are played on the ladder and that the decisions of the PvP Council will impact the entire community. To promote an optimally healthy and competitive PvP environment, the PvP Council must take the necessary tiering actions when something is proven to negatively impact both the ladder and tournament play. This stems from the belief that it first has to become problematic before reaching a ban-worthy status, although exceptions, namely quick bans, can be made if the metagame otherwise runs the risk of being seriously compromised. It must be noted that the PvP Council must provide a justification for changing the status quo, that is, the (pre)existing state of affairs. The burden of proof should always lie with the side making a tiering proposal. That party should explain how something negatively affects both the ladder and ladder tournaments and why banning it is necessary. Conversely, said party should explain why unbanning something is possible and/or how it can positively impact PvP. While on the lookout for ways to improve the metagame, the PvP Council should consider different suggestions, use personal player experience, and keep an eye on new metagame additions. This period of scrutiny and informal observation should be followed by discussion surrounding the potential issue(s) to exchange arguments favoring or opposing metagame change(s). Following the debate period, the PvP Council should internally vote to determine whether any adjustment(s) should be made and, if so, what course(s) of action should be adopted. The bulk of these conversations takes place in the PvP Council channels of the official Pokémon Revolution Online Discord server. For further information regarding the PvP Council structure, please take a look at this thread: Introducing the PvP Council. Even if you do not meet all requirements, you may still be eligible for the Council position. However, overall, PvP Council applicants must: Have an extensive knowledge and understanding of the PRO PvP metagame. Be able to communicate and debate PvP matters in English efficiently and fluently. Have a relatively clean infraction history, particularly in relation to rank boosting and general behavior, as the infraction history of each applicant will be reviewed. Have an extensive PvP experience in PRO. Carefully follow all the rules of the official Pokémon Revolution Online Discord server. If you are interested in joining the PvP Council, please fill out the application form below and post it in the PvP Council Application section of the forums. We ask that you keep your application confidential and avoid sharing your answers with other members of the PRO community. Moreover, helping other applicants with their applications is not allowed and will result in the rejection of your own application.
    1 point
  14. name 5 reasonable ones, that aren't just "make X more expensive" Any type of unlimited use item directly impacts the economy more than most other things possible could, for that reason alone is enough for me to -1 this. escape ropes aren't even that expensive in themselves, and you don't have to use them all that often as is, so having even a low number like 50 is still going to last you a really long time. I once bought 999 because i felt like it and it lasted me over a year i recall
    1 point
  15. Hello @Suz Unfortunately you were victim to a false bidder. The player has been punished for their actions. You are free to sell this Event Charizard however you wish moving forward. My apologies for the inconvenience. Take care.
    1 point
  16. I wont reply to the suggestion in detail since its far from every logic (with all respect) but more game modes wouldnt work since the playerbase of PRO is too small and queue times would get longer which shouldnt be the goal.
    1 point
  17. -1 you started the post off with " i don't know much about pvp " Tbh you need to learn pvp before trying to change it
    1 point
  18. 1 point
  19. Once you have max rank in Poke Doctor system, you now get a new perk: You can re-assign EVs of certain pokes. Requirements and limitations: -Have doctor rank -Have a lvl100 poke with 510 EVs already trained -24h cooldown What it does: You can allocate those EVs however you want for that one poke.
    1 point
  20. That's such a stupid thing to say. The only reason I am here is to give a suggestion on how to make the game better for everyone. The only thing these systems accomplish is to frustrate players and make them stop playing. I can also say that the fact player numbers have dropped massively shows that your ideas aren't really working very well, are they? Nevermind, why do I try. Just log into a different account and do what I have to do. Feel free to delete any suggestions that try to make the game more fun from now on and remind me in 2 years how many players are still in this game. Cheers.
    1 point
  21. Hello Everyone To clear the doubts , correct winners was declared as auctioneer stated in here : However, @TongZhuo , please make sure to include screenshot of the trades after they are done , I know some of the trades has already been done, but please consider this next time. @Eetaachee please refrain from making unnecessary comments, also @Donator please be careful next time when you bid, as you did bid after the time was over. Regards, Haruyukio
    0 points
  22. i don't agree with this suggestion , shiny must be rare , 3rd reward boss shiny chance and normal hunt is enough -1 by daica
    0 points
  23. Most used Pokemon  - April 2022:   #Gold April 2022 Most used pokemon in ranked pvp (source: PRO database) #Rank Pokemon Count Percentage Win rate 1. Rotom-Wash 3098 22% 52% 2. Serperior 2899 20% 45% 3. Garchomp 2452 17% 54% 4. Bisharp 2438 17% 50% 5. Ferrothorn 2384 17% 52% 6. Heatran 2177 15% 54% 7. Clefable 2063 14% 49% 8. Keldeo-Resolute 2055 14% 55% 9. Excadrill 1861 13% 54% 10. Landorus 1861 13% 55% 11. Zapdos 1833 13% 56% 12. Tyranitar 1707 12% 51% 13. Azumarill 1676 12% 52% 14. Dragonite 1586 11% 44% 15. Tornadus 1540 11% 60% 16. Weavile 1498 10% 51% 17. Mega Metagross 1438 10% 54% 18. Mega Scizor 1424 10% 52% 19. Mega Alakazam 1321 9% 49% 20. Volcarona 1261 9% 42% 21. Chansey 1225 8% 47% 22. Gengar 1085 7% 41% 23. Pelipper 1013 7% 54% 24. Slowbro 958 6% 53% 25. Mega Charizard Y 951 6% 47% 26. Gliscor 940 6% 47% 27. Diggersby 905 6% 59% 28. Nidoking 902 6% 43% 29. Magnezone 893 6% 46% 30. Conkeldurr 875 6% 45% 31. Ditto 870 6% 50% 32. Skarmory 844 6% 53% 33. Mega Gyarados 834 6% 35% 34. Hippowdon 828 5% 60% 35. Togekiss 823 5% 40% 36. Kingdra 806 5% 53% 37. Mega Lopunny 782 5% 55% 38. Scizor 773 5% 45% 39. Tangrowth 739 5% 51% 40. Mega Pinsir 726 5% 56% 41. Mega Swampert 726 5% 59% 42. Mega Manectric 717 5% 64% 43. Mimikyu 684 4% 50% 44. Mega Medicham 608 4% 52% 45. Mega Diancie 568 4% 48% 46. Latios 563 4% 62% 47. Crawdaunt 524 3% 58% 48. Mamoswine 521 3% 52% 49. Hawlucha 516 3% 47% 50. Cloyster 499 3% 47% Unique Teams: 13846 #Silver April 2022 Most used pokemon in ranked pvp (source: PRO database) #Rank Pokemon Count Percentage Win rate 1. Rotom-Wash 4655 23% 54% 2. Garchomp 4260 21% 55% 3. Ferrothorn 3607 17% 48% 4. Clefable 3467 17% 49% 5. Landorus 3323 16% 54% 6. Zapdos 2755 13% 55% 7. Bisharp 2753 13% 52% 8. Keldeo-Resolute 2716 13% 57% 9. Weavile 2687 13% 50% 10. Serperior 2508 12% 46% 11. Azumarill 2364 11% 48% 12. Gengar 2303 11% 42% 13. Mega Scizor 2209 10% 51% 14. Dragonite 2116 10% 49% 15. Tornadus 2106 10% 56% 16. Heatran 2087 10% 52% 17. Volcarona 2026 10% 45% 18. Chansey 1942 9% 48% 19. Excadrill 1931 9% 51% 20. Tyranitar 1880 9% 49% 21. Pelipper 1836 9% 48% 22. Conkeldurr 1832 9% 49% 23. Mega Alakazam 1627 8% 51% 24. Magnezone 1468 7% 54% 25. Mega Metagross 1436 7% 56% 26. Mega Medicham 1333 6% 55% 27. Mimikyu 1321 6% 49% 28. Scizor 1247 6% 57% 29. Ditto 1201 5% 51% 30. Ninetales-Alolan 1196 5% 52% 31. Manaphy 1182 5% 51% 32. Kingdra 1168 5% 50% 33. Mega Charizard Y 1140 5% 52% 34. Togekiss 1103 5% 45% 35. Cloyster 1103 5% 46% 36. Gliscor 1068 5% 47% 37. Mega Gyarados 1017 5% 48% 38. Mega Swampert 1008 5% 49% 39. Skarmory 990 4% 48% 40. Mega Manectric 954 4% 53% 41. Torkoal 890 4% 46% 42. Mega Charizard X 879 4% 48% 43. Mega Lopunny 872 4% 54% 44. Slowbro 860 4% 48% 45. Tangrowth 840 4% 50% 46. Cresselia 806 4% 57% 47. Mega Diancie 779 3% 52% 48. Diggersby 772 3% 53% 49. Mega Heracross 741 3% 59% 50. Nidoking 729 3% 45% Unique Teams: 20108
    0 points
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