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Showing content with the highest reputation on 10/15/23 in all areas

  1. ABOUT US Welcome to Scream! Our main goal is to enjoy the game and have good times together. We are on the silver server and we are very motivated to create a great community. BENEFITS - In Game support from our veterans players. - Friendly and active place. - Guild Events (soon). REQUIREMENTS - 200hrs of gameplay. - Have discord to keep up to date with the guild. - Be active in game. - You must know how to communicate in English. STAFF - LEADER: Lonestar4877 - OFFICERS: Losmatador - Alphrodia - S1dneyfps - 0111202 - Dung26081999 - Fallen072 - Beverr - Chris20 -1tengen - Arizztotell - Arcemolious - Imthecolin - Sylver2001 - Synelia99 APPLICATION - In Game Name (IGN). - How old are you? -Hours played. - What do you enjoy doing in PRO? (hunt, pvp,etc) - Favorite Pokemon. - Discord tag. (After applying, the discord link will be sent to you privately)
    4 points
  2. Duration: 48h after first bid Start offer: 500k Min Bid: 50k Insta: None Accepted payments Coin Capsule = 350k Reroll Ticket = 550k Contact Ingame: Norex Discord: norex1234
    4 points
  3. s.o 5m min raise 100k no insta accepted payment: pokedollars iv reroll: 550k auction will start when the s.o is met and will last 48 hours. hp: rock
    4 points
  4. Action is closed
    3 points
  5. Starting offer = 3m Minimal raise = 200k End date = 15:03 GMT. 16 october. Payment methods = cc 400k pokedollar $
    3 points
  6. Cute dragon, 21m. Money for my bids is on mrvermillion.
    3 points
  7. Could we have an in-game command to check our Pokemon encounters? I'm aware of using apps like betterfarm to track but I always forget to set it up, also the reason for this suggestion is not to track a single Pokemon that you are looking for, I'm interested to know the number of Pokemon within each rarity tier system when hunting over an extended period of time. This screenshot is taken from another MMO by using the command /encounters (could be something different but you get the idea) you can also reset the encounter tracker with the command /resetencounters Thanks.
    2 points
  8. GOLETT SOLD/CLOSED --------------------------------------------------------------------------------------------- SOLD for 1.6m TO BRAIN CURRENCYS ACCEPTED CC-400k IV REROLL- 500k NATURE REROLL- 200k Azurill ends 10/18 4:47 EST Golett ends 12:55am EST 10/19 Auction will end 72H after the first bid on each poke is met in EST time. ---------------------------------------- During the last 15 minutes if there is a bid, due to auction guidelines the auction clock will be reset to 15 minutes, over and over till the final bid holds for a total of 15 minutes. ----------------------------------------- Thank you and goodluck hunting!
    2 points
  9. STARTING PRICE: 20M MIN RAISE: 1M INSTANT PRICE: 100M ACCEPTED PAYMENTS: CC 400K, IV RR 500K, POKEDOLLARS AUCTION ENDS 24H AFTER FIRST BID
    2 points
  10. @Kitretsu05 @Medu5a @Dudzx When it comes to Staff applying punishments (whether small continuous punishments or big punishments at once), these punishments are applied so as to teach users to follow our Game Rules and they scale according to how important the rule is, how big your infraction was and how many times you have broken the same rule over and over. Sometimes it is also possible that our Staff Team will punish or ban a user if a suspicious activity is detected in their account and an investigation is needed. We never ban without having evidence first, specially when an investigation is needed. Being investigated for an infraction does not mean you will be guilty however, but we may need to contact users to provide their testimony in cases. If you have any complaints regarding your bans, feel free to make a thread in the General Complaint Area and an assigned Staff Member will respond. Posting false information regarding your personal or other people's bans will lead to further punishments. Kind regards, Kvar
    2 points
  11. Can you atleast help someone (me) If you leaving .. As a leaving gift .. Please
    2 points
  12. Welcome to Limitless! Leaders: Dutchblazey Muneb Officers: Omenrl Th0maszz Shravu Rayfr0st C1qiqibtw Why Limitless? We are a new guild, created from a merger between two perennial top 10 guilds, Dominion and Code Red. We came together to create a new guild where we strive to compete on the PVP ladder while also creating a fun, relaxed PVE environment. We have multiple experienced PVP players ready to offer advice to newcomers and any members striving to improve. Additionally, we host multiple guild events and giveaways, as well as daily dungeon runs and group hunts. During our second season as a guild we achieved a 10k overall guild rating and finished top 3. We intend to continue striving for top 3 on the ladder. We have a few requirements to join. Those are: - Must have completed the story (through Sinnoh). - Must maintain a monthly level of activity. - Must be willing to play PvP - Must make fun of Dutchblazey upon recruitment to the guild. Together, the possibilities are Limitless! Reply to this forum or message any leader/officer mentioned above in game to discuss recruitment.
    1 point
  13. Current Offer: 150k Min Bid: 1k No insta ACCEPTED PAYMENT- Cash , CC@380k , RC@7k
    1 point
  14. s.o 100k min bid 25k lasts 18hours after 1st bid accept cc 390k and $ only
    1 point
  15. Hello It's me Kitretsu05 I would like to thank my friends for all the fun we had in pro and Being honest I would like to review something which needs to be fixed ....the way the staff handles is the worst ...Banning over simple simple mistakes is just not acceptable at all...y'all think you are running an school or whatt? Lol ...preety stupid staff team ...thanks for all those troubles ...I am leaving pro and won't be back again ...Gl to everyone and bye
    1 point
  16. Greetings, This auction ain't frozen, aplogoies for not being clear before. Basically, we will take over from @Backo0711 bid of 7.5m! Therefore @Supraa @Kochamcie112 you bids will be removed, apologies. You are however able to bid again if you so desire. The auction will continue, having the same end point. Kind regards, * Zoruami *
    1 point
  17. 1 point
  18. @Zoruamihow do we do the auction now? Backo overbid himself for 2.5m. I would suggest going Back to this offer.. because he never would raise If he didnt got overbid with this Fake offer.
    1 point
  19. 1 point
  20. its started alrdy u can bid 1.75m if u want
    1 point
  21. Greetings, @Azubike Your Start and End Points are clear at all. If you stated the Start point to be 12:36 GMT +1 7/10/2023, you can't say ''Starts as soon as the first bid is made'', since you already stated when the auction is valid from. Also, if you notice, you have mentioned the time and zone, but never stated if AM or PM. Since the thread creation was made at 7/10 12:40PM gmt+1, we shall consider that the time you have stated was 12:36PM! With that said, the official End Point shall be considered 12:36PM GMT +1 10/10/2023 I will be using GMT+1 onwards: Start Point: 12:36PM GMT +1 7/10/2023 End Point: 12:36PM GMT +1 10/10/2023 Winner: @Bluerise22 with a 2M bid made at 12:34PM, which triggered the 15min rule, extending this auction to 12:49PM @Lacomus bid of 2.1M was made at 12:49PM INVALID as this time was the official ending, the valid bidding period was from 12:34PM - 12:48PM. Kind Regards, * Zoruami *
    1 point
  22. Greetings, @Kdaos You are allowed to bump your thread ONLY ONCE every 24 hours! Overbumping is against the rules! Also I have moved the thread to the correct subforum! Kind Regards, * Zoruami *
    1 point
  23. Greetings, I have forced the outcome of this auction. @Kabarex82 You will find 300k added to your account and both mimikyu removed. @Christian012224You will find 300k removed and both Mimikyu's in your PC box. Kind Regards, * Zoruami *
    1 point
  24. Greetings, @Stevenson What you doing totally violates our rules, so you have two options: Either create a real auction, with a valid start point & end point OR you ask for offers, BUT you have to accept them or decline them on the spot. Let me remind you that: If you go with the last option, remember, that you must Accept or Decline, every single offer received. You can't use active offers to get higher ones! Kind Regards, * Zoruami *
    1 point
  25. 1 point
  26. Start offert: 2m C.o: 2m Min bid: 200k Insta 5m Only cash Finish
    1 point
  27. @Sakiro11 min bid means the minimum bid the min is 10k i bid 39k more than the last bid. Hope that's clear enough for you
    1 point
  28. 1 point
  29. hey kit what happened mate . is there any problem?
    1 point
  30. Sussy Seaclouds Would be located in this body of water below Sweetsland. This little cloud island was formed to home the foongus and diglett halloween lines.
    1 point
  31. Developers to-do list:  //This list is ordered alphabetically. It's just what we have on our to-do list. Auction House //An auction house that'll be usable in-game and on the Dashboard. Battle animation adjustments //That mainly affects the catch animation and a few small adjustments. Battle log //Some plans but probably not easy with ngui. Box rework //A general box rework to add more filters, split the boxes, add mass delete and so on. Double battles //Battle together with your friends and against your enemies within and outside the story! Dungeon á la Mystery Dungeons //Player will have to climb maps as a Pokemon. Repetitive content with a chance of different rewards at the top. Dynamic window layering //There are so many window layering problems recently that I rather add dynamic window layering a la Windows. Event icons rework //The current icon code is really, really bad and needs a rework so we can easily add more information/icons. EXP rework //Our EXP formular is wrong and uses the wrong value for the exp group. This might need a complete spawn and trainer level rework for the story. EXP share //EXP share à la gen2 where the Pokemon that held the item always got its EXP share. Fishing Rework //We plan to make it a mini-game similar to how fishing works in Minecraft. Fixing all incorrectly coded moves and abilities //https://pokemonrevolution.net/forum/topic/233061-list-of-broken-moves-abilities-items-in-pro/ Forum change //Xenforo is everything but not user-friendly nor easy to work with and we need to get rid of unique emails. Higher PvP rating at season start //Would like to start the season with a higher rating so you can actually lose something. Illusion //Hard to do cause you need to send different pokes to each user which requires a rework of the code at 180 different places. In-game layer rework //The character and map layer client code is a mess but that's a mammoth project. Ladders in client UI //Show all kind of ladders in the client UI. That includes OU Ranked, Random Ranked and Total Playtime. Lending Trade //Probably needs another rework from scratch. Mail adjustments //Check whether an item is mailable or not when putting it in the mail and not after trying to send it and a mail confirmation to avoid sending it to the wrong user. Make flying mounts/followers keep flying while standing still //Upgrade of the animation capability for the character sprites. Possibly new animation options. Mod tools updates //Mainly for GMs, a few fixes and small feature requests. Nuzlocke Server //A just for fun server with Nuzlocke features. Data cannot be transferred to live servers. https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge PRO Editor updates //Many, many updates for the PRO Editor as well as a map server rework from scratch which is already done. The editor is currently in a not working state. PvP elo system //Easy to say, hard to do. PvP encounter rating limit //An option to not encounter users with more than 100 PvP rating less than you. PvP battle replay //Save, play, review and share your battles. PvP battle spectate //Option to allow others to spectate your battles, possibly with a delay. Random Battles and ladder //Not much to say about. Reconnect //That's not only for PvP but in general so users that disconnect unplanned reconnect without even realizing it in the background. Very complex problems. Rework multi-hits //In handhelds every multi-hit has its own damage calculation, crit chance and so on. Required for Parental Bond. Rework winning order //Right now, moves like Destiny Bond and recoil let the wrong user win if both die the same turn. Server merge //Merge gold and silver together and increase the box limit from 1000 to 2000. Show Pokemon and whether they are dead or alive in PvP battles //Initially planned to replace the Pokeballs with the Pokemon sprite but the Pokemon sprites are too big, and resizing them makes it impossible to identify the Pokemon. Android cannot see anything so they were added elsewhere. Slider to change how many users you can see on the same map //To unburden old hardware without the need to use foreveralone. Options to see friends- and/or guildies-only as well. Terrains //Terrain moves, the needed abilities and Terrain Extender for Tapus. Player/Social window rework //Similar rework as PvP window but for the social tab. We could possibly add following features: Boss Cooldowns Page: NPC sprite, name, location, current win-streak, cooldown timer, weekly boss limit counter, friendlist: status message, last online, guild: last online, user rating, Input field with an invite button, guild creating in social/player window, /foreveralone check box, time ladder, PMs enabled for everyone/friends option instead of using the online status as indicator. Team Builder //Create teams with your Pokemon and replace your whole team with a single click instead of looking for every Pokemon in your box. Transform and Imposter //Ditto needs some love. Two-factor authentication //With 2FA, you need to use two things to prove it's really you before you can log into your account. For example, you might need to enter your password (that's one factor) and then type in a special code that's sent to your phone (that's the second factor). By using 2FA, it's harder for someone else to get into your account because they would need to have both your password and access to your phone. Username borders //Didn't think about it any further. Visual for active stat changes //Not sure how to do that yet, might be a space-related problem. Visual for environment moves //Probably just a new background as long as the rooms are active, Artists where are you? Z-Moves //Boom, baam, damage, yknow..           ▣ High priority                    ▣ Normal priority                    ▣ Low priority                    ▣ Completed Please do not suggest any of the features/planned changes above as they are already on our to-do list!
    1 point
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