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PvP Rules and Revamp of Bugged Moves / Abilities/ Items not to be Used in PvP

Calahan

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Tailwind is still not working, I don't know why it got removed from the "not coded".
Hi there,
It was removed as it got coded in the latest update; however, said update got rollbacked due to servers' instability issues, and the moves other than Unburden got overlooked as they aren't banned, thus have a lesser impact.

The thread has been updated accordingly, now:
  • Baton Pass added back to Bugged and Not Bannable.
  • Trace added back to Bugged and Not Bannable.
  • Trick + Choice Item added to Bugged and Not Bannable.
  • Stored Power added back to Not Yet Coded moves.
  • Tailwind added back to Not Yet Coded moves.

Have a nice day!
 

C0libry

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Report Form
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Move/ Ability/ Item Name: Phantom Force (Move)
Explanation (Bugged/ Not Yet Coded): Bugged
Description of Bug/ Not Code: After choosing Phantom Force, the damage will be dealt in the first turn.
How it should be: After choosing Phantom Force, the first turn acts as the preparation turn and damage should be dealt in the second turn.
(currently not listed in "Bugged Moves [...] - Bannable" or "Bugged Move [...] - Not Bannable")
Evidence (video/ screenshots):
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Report Form
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Move/ Ability/ Item Name: Shift Gear (Move)
Explanation (Bugged/ Not Yet Coded): Not Yet Coded
Description of Bug/ Not Code: Klink, Klang and Klinklang cant learn Shift Gear
How it should be: Klink, Klang and Klinklang should learn this move at levels 48, 52 and 54 respectively.
(currently not listed in "Not Yet Coded Moves [...] - Bannable)
Evidence (video/ screenshots):
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Report Form
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Move/ Ability/ Item Name: Gear Grind (Move)
Explanation (Bugged/ Not Yet Coded): Bugged
Description of Bug/ Not Code: If the move hits, the move applies the damage from 1 up to 3 times.
How it should be: The move should always apply the damage exactly 2 times if hit.
(currently not listed in "Bugged Moves [...] - Bannable" or "Bugged Move [...] - Not Bannable")
Evidence (video/ screenshots):
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Move/ Ability/ Item Name: Flash(Move)
Explanation (Bugged/ Not Yet Coded): Forbidden move(Evasion Clause)
Description of Bug/ Not Code: Lowers tha accuracy of poke
How it should be: Using -Accuracy moves is forbidden
Evidence (video/ screenshots):
Untitled5.png
 

Letrix

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Video evidence is no longer required for Species Clause violations. Just a screenshot of the team preview and active battle is required.
 
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It
Glad to have a clear post since the other one was a bit confusing, also happy to see that pvp is taking care of.
I guess what we need the most for an other steps are sweeper items, and some other to bulky ones, but stall already has a huge place in game... :devil:

if i can permit, that move is supposed to work like that isn't it?

the move has a negative priority and only hits when the poke using it isn't hit in the same turn :

A -> poke using focus punch ; B -> opposite poke

A is focusing, B hits with anything, A doesn't launch focus punch
A is focusing, B use a statut move, or switch, A launch focus punch

all is happening in the same turn.

i made a few test (sadly i don't have any records software, but someone else could do it) with pokes who outspeed the focus punch user and pokes with less speed, and the move seems to works properly.

Zeloups
If hit, it says Pokemon lost its Focus, if not hit, Pokemon will hit focus punch in Next turn